Implement calc_target_dim()
[Ale.git] / d3.h
blob0053d32652589019b433d6b4e18cffcb251ff860
1 // Copyright 2003 David Hilvert <dhilvert@auricle.dyndns.org>,
2 // <dhilvert@ugcs.caltech.edu>
4 /* This file is part of the Anti-Lamenessing Engine.
6 The Anti-Lamenessing Engine is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 The Anti-Lamenessing Engine is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with the Anti-Lamenessing Engine; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * Top-level header file for classes treating scenes as three-dimensional data.
25 #include <map>
26 #include <set>
27 #include <iterator>
28 #include <vector>
29 #include <queue>
30 #include <stack>
31 #include <algorithm>
32 #include "time.h"
33 #include "d2.h"
35 namespace d3 {
37 #include "d3/align.h"
38 #include "d3/et.h"
39 #include "d3/tfile.h"
40 #include "d3/point.h"
41 #include "d3/cpf.h"
42 #include "d3/pt.h"
43 #include "d3/space.h"
44 #include "d3/scene.h"