1 // Copyright 2003, 2004, 2005, 2006 David Hilvert <dhilvert@auricle.dyndns.org>,
2 // <dhilvert@ugcs.caltech.edu>
4 /* This file is part of the Anti-Lamenessing Engine.
6 The Anti-Lamenessing Engine is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 The Anti-Lamenessing Engine is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with the Anti-Lamenessing Engine; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * d3/scene.h: Representation of a 3D scene.
31 * View angle multiplier.
33 * Setting this to a value larger than one can be useful for debugging.
36 #define VIEW_ANGLE_MULTIPLIER 1
43 static ale_pos front_clip
;
44 static ale_pos rear_clip
;
47 * Decimation exponents for geometry
49 static int primary_decimation_upper
;
50 static int input_decimation_lower
;
51 static int output_decimation_preferred
;
56 static int output_clip
;
61 static const char *load_model_name
;
62 static const char *save_model_name
;
65 * Occupancy attenuation
68 static double occ_att
;
71 * Normalization of output by weight
74 static int normalize_weights
;
80 static int use_filter
;
81 static const char *d3chain_type
;
87 static double falloff_exponent
;
90 * Third-camera error multiplier
92 static double tc_multiplier
;
95 * Occupancy update iterations
97 static unsigned int ou_iterations
;
102 static unsigned int pairwise_ambiguity
;
105 * Pairwise comparisons
107 static const char *pairwise_comparisons
;
112 static int d3px_count
;
113 static double *d3px_parameters
;
118 static const ale_real nearness
;
121 * Encounter threshold for defined pixels.
123 static double encounter_threshold
;
126 * Median calculation radii.
128 static double depth_median_radius
;
129 static double diff_median_radius
;
132 * Flag for subspace traversal.
134 static int subspace_traverse
;
137 * Structure to hold input frame information at levels of
138 * detail between full detail and full decimation.
142 unsigned int entries
;
143 std::vector
<const d2::image
*> im
;
144 std::vector
<pt
> transformation
;
150 lod_image(unsigned int _f
) {
155 im
.push_back(d2::image_rw::copy(f
, "3D reference image"));
158 _pt
= d3::align::projective(f
);
159 _pt
.scale(1 / _pt
.scale_2d());
160 transformation
.push_back(_pt
);
162 while (im
.back()->height() > 4
163 && im
.back()->width() > 4) {
165 im
.push_back(im
.back()->scale_by_half("3D, reduced LOD"));
168 _pt
.scale(1 / _pt
.scale_2d() / pow(2, entries
));
169 transformation
.push_back(_pt
);
176 * Get the number of scales
178 unsigned int count() {
185 const d2::image
*get_image(unsigned int i
) {
191 int in_bounds(d2::point p
) {
192 return im
[0]->in_bounds(p
);
196 * Get a 'trilinear' color. We currently don't do interpolation
197 * between levels of detail; hence, it's discontinuous in tl_coord.
199 d2::pixel
get_tl(d2::point p
, ale_pos tl_coord
) {
201 assert(in_bounds(p
));
203 tl_coord
= round(tl_coord
);
205 if (tl_coord
>= entries
)
210 p
= p
/ (ale_pos
) pow(2, tl_coord
);
212 unsigned int itlc
= (unsigned int) tl_coord
;
214 if (p
[0] > im
[itlc
]->height() - 1)
215 p
[0] = im
[itlc
]->height() - 1;
216 if (p
[1] > im
[itlc
]->width() - 1)
217 p
[1] = im
[itlc
]->width() - 1;
222 return im
[itlc
]->get_bl(p
);
225 d2::pixel
get_max_diff(d2::point p
, ale_pos tl_coord
) {
226 assert(in_bounds(p
));
228 tl_coord
= round(tl_coord
);
230 if (tl_coord
>= entries
)
235 p
= p
/ (ale_pos
) pow(2, tl_coord
);
237 unsigned int itlc
= (unsigned int) tl_coord
;
239 if (p
[0] > im
[itlc
]->height() - 1)
240 p
[0] = im
[itlc
]->height() - 1;
241 if (p
[1] > im
[itlc
]->width() - 1)
242 p
[1] = im
[itlc
]->width() - 1;
247 return im
[itlc
]->get_max_diff(p
);
251 * Get the transformation
253 pt
get_t(unsigned int i
) {
256 return transformation
[i
];
260 * Get the camera origin in world coordinates
263 return transformation
[0].origin();
270 for (unsigned int i
= 0; i
< entries
; i
++) {
277 * Structure to hold weight information for reference images.
281 std::vector
<d2::image
*> weights
;
287 void set_image(d2::image
*im
, ale_real value
) {
289 for (unsigned int i
= 0; i
< im
->height(); i
++)
290 for (unsigned int j
= 0; j
< im
->width(); j
++)
291 im
->pix(i
, j
) = d2::pixel(value
, value
, value
);
294 d2::image
*make_image(ale_pos sf
, ale_real init_value
= 0) {
295 d2::image
*result
= new d2::image_ale_real(
296 (unsigned int) ceil(transformation
.unscaled_height() * sf
),
297 (unsigned int) ceil(transformation
.unscaled_width() * sf
), 3);
301 set_image(result
, init_value
);
309 * Explicit weight subtree
313 subtree
*children
[2][2];
315 subtree(ale_real nv
, subtree
*a
, subtree
*b
, subtree
*c
, subtree
*d
) {
324 for (int i
= 0; i
< 2; i
++)
325 for (int j
= 0; j
< 2; j
++)
326 delete children
[i
][j
];
333 ref_weights(unsigned int _f
) {
335 transformation
= d3::align::projective(f
);
340 * Check spatial bounds.
342 int in_spatial_bounds(point p
) {
351 if (p
[0] > transformation
.unscaled_height() - 1)
353 if (p
[1] > transformation
.unscaled_width() - 1)
361 int in_spatial_bounds(const space::traverse
&t
) {
362 point p
= transformation
.centroid(t
);
363 return in_spatial_bounds(p
);
367 * Increase resolution to the given level.
369 void increase_resolution(int tc
, unsigned int i
, unsigned int j
) {
370 d2::image
*im
= weights
[tc
- tc_low
];
372 assert(i
<= im
->height() - 1);
373 assert(j
<= im
->width() - 1);
376 * Check for the cases known to have no lower level of detail.
379 if (im
->pix(i
, j
)[0] == -1)
385 increase_resolution(tc
+ 1, i
/ 2, j
/ 2);
388 * Load the lower-level image structure.
391 d2::image
*iim
= weights
[tc
+ 1 - tc_low
];
394 assert(i
/ 2 <= iim
->height() - 1);
395 assert(j
/ 2 <= iim
->width() - 1);
398 * Check for the case where no lower level of detail is
402 if (iim
->pix(i
/ 2, j
/ 2)[0] == -1)
406 * Spread out the lower level of detail among (uninitialized)
410 for (unsigned int ii
= (i
/ 2) * 2; ii
< (i
/ 2) * 2 + 1; ii
++)
411 for (unsigned int jj
= (j
/ 2) * 2; jj
< (j
/ 2) * 2 + 1; jj
++) {
412 assert(ii
<= im
->height() - 1);
413 assert(jj
<= im
->width() - 1);
414 assert(im
->pix(ii
, jj
)[0] == 0);
416 im
->pix(ii
, jj
) = iim
->pix(i
/ 2, j
/ 2);
420 * Set the lower level of detail to point here.
423 iim
->pix(i
/ 2, j
/ 2)[0] = -1;
427 * Add weights to positive higher-resolution pixels where
428 * found when their current values match the given subtree
429 * values; set negative pixels to zero and return 0 if no
430 * positive higher-resolution pixels are found.
432 int add_partial(int tc
, unsigned int i
, unsigned int j
, ale_real weight
, subtree
*st
) {
433 d2::image
*im
= weights
[tc
- tc_low
];
436 if (i
== im
->height() - 1
437 || j
== im
->width() - 1) {
441 assert(i
<= im
->height() - 1);
442 assert(j
<= im
->width() - 1);
445 * Check for positive values.
448 if (im
->pix(i
, j
)[0] > 0) {
449 if (st
&& st
->node_value
== im
->pix(i
, j
)[0])
450 im
->pix(i
, j
)[0] += weight
* (1 - im
->pix(i
, j
)[0]);
455 * Handle the case where there are no higher levels of detail.
459 if (im
->pix(i
, j
)[0] != 0) {
460 fprintf(stderr
, "failing assertion: im[%d]->pix(%d, %d)[0] == %g\n", tc
, i
, j
,
463 assert(im
->pix(i
, j
)[0] == 0);
468 * Handle the case where higher levels of detail are available.
473 for (int ii
= 0; ii
< 2; ii
++)
474 for (int jj
= 0; jj
< 2; jj
++)
475 success
[ii
][jj
] = add_partial(tc
- 1, i
* 2 + ii
, j
* 2 + jj
, weight
,
476 st
? st
->children
[ii
][jj
] : NULL
);
482 im
->pix(i
, j
)[0] = 0;
486 d2::image
*iim
= weights
[tc
- 1 - tc_low
];
489 for (int ii
= 0; ii
< 2; ii
++)
490 for (int jj
= 0; jj
< 2; jj
++)
491 if (success
[ii
][jj
] == 0) {
492 assert(i
* 2 + ii
< iim
->height());
493 assert(j
* 2 + jj
< iim
->width());
495 iim
->pix(i
* 2 + ii
, j
* 2 + jj
)[0] = weight
;
498 im
->pix(i
, j
)[0] = -1;
506 void add_weight(int tc
, unsigned int i
, unsigned int j
, ale_real weight
, subtree
*st
) {
508 assert (weight
>= 0);
510 d2::image
*im
= weights
[tc
- tc_low
];
513 // fprintf(stderr, "[aw tc=%d i=%d j=%d imax=%d jmax=%d]\n",
514 // tc, i, j, im->height(), im->width());
516 assert(i
<= im
->height() - 1);
517 assert(j
<= im
->width() - 1);
520 * Increase resolution, if necessary
523 increase_resolution(tc
, i
, j
);
526 * Attempt to add the weight at levels of detail
527 * where weight is defined.
530 if (add_partial(tc
, i
, j
, weight
, st
))
534 * If no weights are defined at any level of detail,
535 * then set the weight here.
538 im
->pix(i
, j
)[0] = weight
;
541 void add_weight(int tc
, d2::point p
, ale_real weight
, subtree
*st
) {
543 assert (weight
>= 0);
547 unsigned int i
= (unsigned int) floor(p
[0]);
548 unsigned int j
= (unsigned int) floor(p
[1]);
550 add_weight(tc
, i
, j
, weight
, st
);
553 void add_weight(const space::traverse
&t
, ale_real weight
, subtree
*st
) {
555 assert (weight
>= 0);
560 ale_pos tc
= transformation
.trilinear_coordinate(t
);
561 point p
= transformation
.centroid(t
);
562 assert(in_spatial_bounds(p
));
567 * Establish a reasonable (?) upper bound on resolution.
570 if (tc
< input_decimation_lower
) {
571 weight
/= pow(4, (input_decimation_lower
- tc
));
572 tc
= input_decimation_lower
;
576 * Initialize, if necessary.
580 tc_low
= tc_high
= (int) tc
;
582 ale_real sf
= pow(2, -tc
);
584 weights
.push_back(make_image(sf
));
590 * Check resolution bounds
593 assert (tc_low
<= tc_high
);
596 * Generate additional levels of detail, if necessary.
599 while (tc
< tc_low
) {
602 ale_real sf
= pow(2, -tc_low
);
604 weights
.insert(weights
.begin(), make_image(sf
));
607 while (tc
> tc_high
) {
610 ale_real sf
= pow(2, -tc_high
);
612 weights
.push_back(make_image(sf
, -1));
615 add_weight((int) tc
, p
.xy(), weight
, st
);
621 ale_real
get_weight(int tc
, unsigned int i
, unsigned int j
) {
623 // fprintf(stderr, "[gw tc=%d i=%u j=%u tclow=%d tchigh=%d]\n",
624 // tc, i, j, tc_low, tc_high);
626 if (tc
< tc_low
|| !initialized
)
630 return (get_weight(tc
- 1, i
* 2 + 0, j
* 2 + 0)
631 + get_weight(tc
- 1, i
* 2 + 1, j
* 2 + 0)
632 + get_weight(tc
- 1, i
* 2 + 1, j
* 2 + 1)
633 + get_weight(tc
- 1, i
* 2 + 0, j
* 2 + 1)) / 4;
636 assert(weights
.size() > (unsigned int) (tc
- tc_low
));
638 d2::image
*im
= weights
[tc
- tc_low
];
641 if (i
== im
->height())
643 if (j
== im
->width())
646 assert(i
< im
->height());
647 assert(j
< im
->width());
649 if (im
->pix(i
, j
)[0] == -1) {
650 return (get_weight(tc
- 1, i
* 2 + 0, j
* 2 + 0)
651 + get_weight(tc
- 1, i
* 2 + 1, j
* 2 + 0)
652 + get_weight(tc
- 1, i
* 2 + 1, j
* 2 + 1)
653 + get_weight(tc
- 1, i
* 2 + 0, j
* 2 + 1)) / 4;
656 if (im
->pix(i
, j
)[0] == 0) {
659 if (weights
[tc
- tc_low
+ 1]->pix(i
/ 2, j
/ 2)[0] == -1)
661 return get_weight(tc
+ 1, i
/ 2, j
/ 2);
664 return im
->pix(i
, j
)[0];
667 ale_real
get_weight(int tc
, d2::point p
) {
671 unsigned int i
= (unsigned int) floor(p
[0]);
672 unsigned int j
= (unsigned int) floor(p
[1]);
674 return get_weight(tc
, i
, j
);
677 ale_real
get_weight(const space::traverse
&t
) {
678 ale_pos tc
= transformation
.trilinear_coordinate(t
);
679 point p
= transformation
.centroid(t
);
680 assert(in_spatial_bounds(p
));
691 return get_weight((int) tc
, p
.xy());
695 * Check whether a subtree is simple.
697 int is_simple(subtree
*s
) {
700 if (s
->node_value
== -1
701 && s
->children
[0][0] == NULL
702 && s
->children
[0][1] == NULL
703 && s
->children
[1][0] == NULL
704 && s
->children
[1][1] == NULL
)
711 * Get a weight subtree.
713 subtree
*get_subtree(int tc
, unsigned int i
, unsigned int j
) {
716 * tc > tc_high is handled recursively.
720 subtree
*result
= new subtree(-1,
721 get_subtree(tc
- 1, i
* 2 + 0, j
* 2 + 0),
722 get_subtree(tc
- 1, i
* 2 + 0, j
* 2 + 1),
723 get_subtree(tc
- 1, i
* 2 + 1, j
* 2 + 0),
724 get_subtree(tc
- 1, i
* 2 + 1, j
* 2 + 1));
726 if (is_simple(result
)) {
734 assert(tc
>= tc_low
);
735 assert(weights
[tc
- tc_low
]);
737 d2::image
*im
= weights
[tc
- tc_low
];
740 * Rectangular images will, in general, have
741 * out-of-bounds tree sections. Handle this case.
744 if (i
>= im
->height())
746 if (j
>= im
->width())
750 * -1 weights are handled recursively
753 if (im
->pix(i
, j
)[0] == -1) {
754 subtree
*result
= new subtree(-1,
755 get_subtree(tc
- 1, i
* 2 + 0, j
* 2 + 0),
756 get_subtree(tc
- 1, i
* 2 + 0, j
* 2 + 1),
757 get_subtree(tc
- 1, i
* 2 + 1, j
* 2 + 0),
758 get_subtree(tc
- 1, i
* 2 + 1, j
* 2 + 1));
760 if (is_simple(result
)) {
761 im
->pix(i
, j
)[0] = 0;
770 * Zero weights have NULL subtrees.
773 if (im
->pix(i
, j
)[0] == 0)
777 * Handle the remaining case.
780 return new subtree(im
->pix(i
, j
)[0], NULL
, NULL
, NULL
, NULL
);
783 subtree
*get_subtree(int tc
, d2::point p
) {
786 unsigned int i
= (unsigned int) floor(p
[0]);
787 unsigned int j
= (unsigned int) floor(p
[1]);
789 return get_subtree(tc
, i
, j
);
792 subtree
*get_subtree(const space::traverse
&t
) {
793 ale_pos tc
= transformation
.trilinear_coordinate(t
);
794 point p
= transformation
.centroid(t
);
795 assert(in_spatial_bounds(p
));
800 if (tc
< input_decimation_lower
)
801 tc
= input_decimation_lower
;
808 return get_subtree((int) tc
, p
.xy());
815 for (unsigned int i
= 0; i
< weights
.size(); i
++) {
824 static int resolution_ok(pt transformation
, ale_pos tc
) {
826 if (pow(2, tc
) > transformation
.unscaled_height()
827 || pow(2, tc
) > transformation
.unscaled_width())
830 if (tc
< input_decimation_lower
- 1.5)
837 * Structure to hold input frame information at all levels of detail.
845 std::vector
<lod_image
*> images
;
850 images
.resize(d2::image_rw::count(), NULL
);
853 unsigned int count() {
854 return d2::image_rw::count();
857 void open(unsigned int f
) {
858 assert (images
[f
] == NULL
);
860 if (images
[f
] == NULL
)
861 images
[f
] = new lod_image(f
);
865 for (unsigned int f
= 0; f
< d2::image_rw::count(); f
++)
869 lod_image
*get(unsigned int f
) {
870 assert (images
[f
] != NULL
);
874 void close(unsigned int f
) {
875 assert (images
[f
] != NULL
);
881 for (unsigned int f
= 0; f
< d2::image_rw::count(); f
++)
891 * All levels-of-detail
894 static struct lod_images
*al
;
897 * Data structure for storing best encountered subspace candidates.
900 std::vector
<std::vector
<std::pair
<ale_pos
, ale_real
> > > levels
;
906 * Point p is in world coordinates.
908 void generate_subspace(point iw
, ale_pos diagonal
) {
910 // fprintf(stderr, "[gs iw=%f %f %f d=%f]\n",
911 // iw[0], iw[1], iw[2], diagonal);
913 space::traverse st
= space::traverse::root();
915 if (!st
.includes(iw
)) {
924 * Loop until resolutions of interest have been generated.
929 ale_pos current_diagonal
= (st
.get_max() - st
.get_min()).norm();
931 assert(!isnan(current_diagonal
));
934 * Generate any new desired spatial registers.
941 for (int f
= 0; f
< 2; f
++) {
947 if (current_diagonal
< 2 * diagonal
949 if (spatial_info_map
.find(st
.get_node()) == spatial_info_map
.end()) {
950 spatial_info_map
[st
.get_node()];
951 ui::get()->d3_increment_spaces();
960 if (current_diagonal
< diagonal
962 if (spatial_info_map
.find(st
.get_node()) == spatial_info_map
.end()) {
963 spatial_info_map
[st
.get_node()];
964 ui::get()->d3_increment_spaces();
971 * Check for completion
974 if (highres
&& lowres
)
978 * Check precision before analyzing space further.
981 if (st
.precision_wall()) {
982 fprintf(stderr
, "\n\n*** Error: reached subspace precision wall ***\n\n");
987 if (st
.positive().includes(iw
)) {
990 } else if (st
.negative().includes(iw
)) {
994 fprintf(stderr
, "failed iw = (%f, %f, %f)\n",
995 iw
[0], iw
[1], iw
[2]);
1005 height
= (unsigned int) al
->get(f
)->get_t(0).unscaled_height();
1006 width
= (unsigned int) al
->get(f
)->get_t(0).unscaled_width();
1009 * Is this necessary?
1012 levels
.resize(primary_decimation_upper
- input_decimation_lower
+ 1);
1013 for (int l
= input_decimation_lower
; l
<= primary_decimation_upper
; l
++) {
1014 levels
[l
- input_decimation_lower
].resize((unsigned int) (floor(height
/ pow(2, l
))
1015 * floor(width
/ pow(2, l
))
1016 * pairwise_ambiguity
),
1017 std::pair
<ale_pos
, ale_real
>(0, 0));
1022 * Point p is expected to be in local projective coordinates.
1025 void add_candidate(point p
, int tc
, ale_real score
) {
1026 assert(tc
<= primary_decimation_upper
);
1027 assert(tc
>= input_decimation_lower
);
1031 int i
= (unsigned int) floor(p
[0] / pow(2, tc
));
1032 int j
= (unsigned int) floor(p
[1] / pow(2, tc
));
1034 int sheight
= (int) floor(height
/ pow(2, tc
));
1035 int swidth
= (int) floor(width
/ pow(2, tc
));
1037 assert(i
< sheight
);
1040 for (unsigned int k
= 0; k
< pairwise_ambiguity
; k
++) {
1041 std::pair
<ale_pos
, ale_real
> *pk
=
1042 &(levels
[tc
- input_decimation_lower
][i
* swidth
* pairwise_ambiguity
+ j
* pairwise_ambiguity
+ k
]);
1044 if (pk
->first
!= 0 && score
>= pk
->second
)
1047 if (i
== 1 && j
== 1 && tc
== 4)
1048 fprintf(stderr
, "[ac p2=%f score=%f]\n", p
[2], score
);
1050 ale_pos tp
= pk
->first
;
1051 ale_real tr
= pk
->second
;
1065 * Generate subspaces for candidates.
1068 void generate_subspaces() {
1070 fprintf(stderr
, "+");
1071 for (int l
= input_decimation_lower
; l
<= primary_decimation_upper
; l
++) {
1072 unsigned int sheight
= (unsigned int) floor(height
/ pow(2, l
));
1073 unsigned int swidth
= (unsigned int) floor(width
/ pow(2, l
));
1075 for (unsigned int i
= 0; i
< sheight
; i
++)
1076 for (unsigned int j
= 0; j
< swidth
; j
++)
1077 for (unsigned int k
= 0; k
< pairwise_ambiguity
; k
++) {
1078 std::pair
<ale_pos
, ale_real
> *pk
=
1079 &(levels
[l
- input_decimation_lower
]
1080 [i
* swidth
* pairwise_ambiguity
+ j
* pairwise_ambiguity
+ k
]);
1082 if (pk
->first
== 0) {
1083 fprintf(stderr
, "o");
1086 fprintf(stderr
, "|");
1089 ale_pos si
= i
* pow(2, l
) + ((l
> 0) ? pow(2, l
- 1) : 0);
1090 ale_pos sj
= j
* pow(2, l
) + ((l
> 0) ? pow(2, l
- 1) : 0);
1092 // fprintf(stderr, "[gss l=%d i=%d j=%d d=%g]\n", l, i, j, pk->first);
1094 point p
= al
->get(image_index
)->get_t(0).pw_unscaled(point(si
, sj
, pk
->first
));
1096 generate_subspace(p
,
1097 al
->get(image_index
)->get_t(0).diagonal_distance_3d(pk
->first
, l
));
1104 * List for calculating weighted median.
1111 ale_real
&_w(unsigned int i
) {
1116 ale_real
&_d(unsigned int i
) {
1118 return data
[i
* 2 + 1];
1121 void increase_capacity() {
1128 data
= (ale_real
*) realloc(data
, sizeof(ale_real
) * 2 * (size
* 1));
1131 assert (size
> used
);
1134 fprintf(stderr
, "Unable to allocate %d bytes of memory\n",
1135 sizeof(ale_real
) * 2 * (size
* 1));
1140 void insert_weight(unsigned int i
, ale_real v
, ale_real w
) {
1141 assert(used
< size
);
1143 for (unsigned int j
= used
; j
> i
; j
--) {
1156 unsigned int get_size() {
1160 unsigned int get_used() {
1165 fprintf(stderr
, "[st %p sz %u el", this, size
);
1166 for (unsigned int i
= 0; i
< used
; i
++)
1167 fprintf(stderr
, " (%f, %f)", _d(i
), _w(i
));
1168 fprintf(stderr
, "]\n");
1175 void insert_weight(ale_real v
, ale_real w
) {
1176 for (unsigned int i
= 0; i
< used
; i
++) {
1183 increase_capacity();
1184 insert_weight(i
, v
, w
);
1189 increase_capacity();
1190 insert_weight(used
, v
, w
);
1194 * Finds the median at half-weight, or between half-weight
1195 * and zero-weight, depending on the attenuation value.
1198 ale_real
find_median(double attenuation
= 0) {
1200 assert(attenuation
>= 0);
1201 assert(attenuation
<= 1);
1205 ale_real undefined
= zero1
/ zero2
;
1207 ale_accum weight_sum
= 0;
1209 for (unsigned int i
= 0; i
< used
; i
++)
1210 weight_sum
+= _w(i
);
1212 // if (weight_sum == 0)
1213 // return undefined;
1215 if (used
== 0 || used
== 1)
1218 if (weight_sum
== 0) {
1219 ale_accum data_sum
= 0;
1220 for (unsigned int i
= 0; i
< used
; i
++)
1222 return data_sum
/ used
;
1226 ale_accum midpoint
= weight_sum
* (0.5 - 0.5 * attenuation
);
1228 ale_accum weight_sum_2
= 0;
1230 for (unsigned int i
= 0; i
< used
&& weight_sum_2
< midpoint
; i
++) {
1231 weight_sum_2
+= _w(i
);
1233 if (weight_sum_2
> midpoint
) {
1235 } else if (weight_sum_2
== midpoint
) {
1236 assert (i
+ 1 < used
);
1237 return (_d(i
) + _d(i
+ 1)) / 2;
1244 wml(int initial_size
= 0) {
1246 // if (initial_size == 0) {
1247 // initial_size = (int) (d2::image_rw::count() * 1.5);
1250 size
= initial_size
;
1254 data
= (ale_real
*) malloc(size
* sizeof(ale_real
) * 2);
1262 * copy constructor. This is required to avoid undesired frees.
1268 data
= (ale_real
*) malloc(size
* sizeof(ale_real
) * 2);
1271 memcpy(data
, w
.data
, size
* sizeof(ale_real
) * 2);
1280 * Class for information regarding spatial regions of interest.
1282 * This class is configured for convenience in cases where sampling is
1283 * performed using an approximation of the fine:box:1,triangle:2 chain.
1284 * In this case, the *_1 variables would store the fine data and the
1285 * *_2 variables would store the coarse data. Other uses are also
1289 class spatial_info
{
1291 * Map channel value --> weight.
1293 wml color_weights_1
[3];
1294 wml color_weights_2
[3];
1302 * Map occupancy value --> weight.
1304 wml occupancy_weights_1
;
1305 wml occupancy_weights_2
;
1308 * Current occupancy value.
1316 unsigned int pocc_density
;
1317 unsigned int socc_density
;
1320 * Insert a weight into a list.
1322 void insert_weight(wml
*m
, ale_real v
, ale_real w
) {
1323 m
->insert_weight(v
, w
);
1327 * Find the median of a weighted list. Uses NaN for undefined.
1329 ale_real
find_median(wml
*m
, double attenuation
= 0) {
1330 return m
->find_median(attenuation
);
1338 color
= d2::pixel::zero();
1345 * Accumulate color; primary data set.
1347 void accumulate_color_1(int f
, d2::pixel color
, d2::pixel weight
) {
1348 for (int k
= 0; k
< 3; k
++)
1349 insert_weight(&color_weights_1
[k
], color
[k
], weight
[k
]);
1353 * Accumulate color; secondary data set.
1355 void accumulate_color_2(d2::pixel color
, d2::pixel weight
) {
1356 for (int k
= 0; k
< 3; k
++)
1357 insert_weight(&color_weights_2
[k
], color
[k
], weight
[k
]);
1361 * Accumulate occupancy; primary data set.
1363 void accumulate_occupancy_1(int f
, ale_real occupancy
, ale_real weight
) {
1364 insert_weight(&occupancy_weights_1
, occupancy
, weight
);
1368 * Accumulate occupancy; secondary data set.
1370 void accumulate_occupancy_2(ale_real occupancy
, ale_real weight
) {
1371 insert_weight(&occupancy_weights_2
, occupancy
, weight
);
1373 if (occupancy
== 0 || occupancy_weights_2
.get_size() < 96)
1376 // fprintf(stderr, "%p updated socc with: %f %f\n", this, occupancy, weight);
1377 // occupancy_weights_2.print_info();
1381 * Update color (and clear accumulation structures).
1383 void update_color() {
1384 for (int d
= 0; d
< 3; d
++) {
1385 ale_real c
= find_median(&color_weights_1
[d
]);
1387 c
= find_median(&color_weights_2
[d
]);
1393 color_weights_1
[d
].clear();
1394 color_weights_2
[d
].clear();
1399 * Update occupancy (and clear accumulation structures).
1401 void update_occupancy() {
1402 ale_real o
= find_median(&occupancy_weights_1
, occ_att
);
1404 o
= find_median(&occupancy_weights_2
, occ_att
);
1410 pocc_density
= occupancy_weights_1
.get_used();
1411 socc_density
= occupancy_weights_2
.get_used();
1413 occupancy_weights_1
.clear();
1414 occupancy_weights_2
.clear();
1419 * Get current color.
1421 d2::pixel
get_color() {
1426 * Get current occupancy.
1428 ale_real
get_occupancy() {
1429 assert (finite(occupancy
));
1434 * Get primary color density.
1437 unsigned int get_pocc_density() {
1438 return pocc_density
;
1441 unsigned int get_socc_density() {
1442 return socc_density
;
1447 * Map spatial regions of interest to spatial info structures. XXX:
1448 * This may get very poor cache behavior in comparison with, say, an
1449 * array. Unfortunately, there is no immediately obvious array
1450 * representation. If some kind of array representation were adopted,
1451 * it would probably cluster regions of similar depth from the
1452 * perspective of the typical camera. In particular, for a
1453 * stereoscopic view, depth ordering for two random points tends to be
1454 * similar between cameras, I think. Unfortunately, it is never
1455 * identical for all points (unless cameras are co-located). One
1456 * possible approach would be to order based on, say, camera 0's idea
1460 #if !defined(HASH_MAP_GNU) && !defined(HASH_MAP_STD)
1461 typedef std::map
<struct space::node
*, spatial_info
> spatial_info_map_t
;
1462 #elif defined(HASH_MAP_GNU)
1465 size_t operator()(struct space::node
*n
) const
1467 return __gnu_cxx::hash
<long>()((long) n
);
1470 typedef __gnu_cxx::hash_map
<struct space::node
*, spatial_info
, node_hash
> spatial_info_map_t
;
1471 #elif defined(HASH_MAP_STD)
1472 typedef std::hash_map
<struct space::node
*, spatial_info
> spatial_info_map_t
;
1475 static spatial_info_map_t spatial_info_map
;
1480 * Debugging variables.
1483 static unsigned long total_ambiguity
;
1484 static unsigned long total_pixels
;
1485 static unsigned long total_divisions
;
1486 static unsigned long total_tsteps
;
1492 static void et(double et_parameter
) {
1493 encounter_threshold
= et_parameter
;
1496 static void dmr(double dmr_parameter
) {
1497 depth_median_radius
= dmr_parameter
;
1500 static void fmr(double fmr_parameter
) {
1501 diff_median_radius
= fmr_parameter
;
1504 static void load_model(const char *name
) {
1505 load_model_name
= name
;
1508 static void save_model(const char *name
) {
1509 save_model_name
= name
;
1512 static void fc(ale_pos fc
) {
1516 static void di_upper(ale_pos _dgi
) {
1517 primary_decimation_upper
= (int) round(_dgi
);
1520 static void do_try(ale_pos _dgo
) {
1521 output_decimation_preferred
= (int) round(_dgo
);
1524 static void di_lower(ale_pos _idiv
) {
1525 input_decimation_lower
= (int) round(_idiv
);
1532 static void no_oc() {
1536 static void rc(ale_pos rc
) {
1541 * Initialize 3D scene from 2D scene, using 2D and 3D alignment
1544 static void init_from_d2() {
1547 * Rear clip value of 0 is converted to infinity.
1550 if (rear_clip
== 0) {
1554 rear_clip
= one
/ zero
;
1555 assert(isinf(rear_clip
) == +1);
1559 * Scale and translate clipping plane depths.
1562 ale_pos cp_scalar
= d3::align::projective(0).wc(point(0, 0, 0))[2];
1564 front_clip
= front_clip
* cp_scalar
- cp_scalar
;
1565 rear_clip
= rear_clip
* cp_scalar
- cp_scalar
;
1568 * Allocate image structures.
1571 al
= new lod_images
;
1573 if (tc_multiplier
!= 0) {
1579 * Perform spatial_info updating on a given subspace, for given
1582 static void subspace_info_update(space::iterate si
, int f
, ref_weights
*weights
) {
1586 space::traverse st
= si
.get();
1589 * Skip spaces with no color information.
1591 * XXX: This could be more efficient, perhaps.
1594 if (spatial_info_map
.count(st
.get_node()) == 0) {
1599 ui::get()->d3_increment_space_num();
1603 * Get in-bounds centroid, if one exists.
1606 point p
= al
->get(f
)->get_t(0).centroid(st
);
1614 * Get information on the subspace.
1617 spatial_info
*sn
= &spatial_info_map
[st
.get_node()];
1618 d2::pixel color
= sn
->get_color();
1619 ale_real occupancy
= sn
->get_occupancy();
1622 * Store current weight so we can later check for
1623 * modification by higher-resolution subspaces.
1626 ref_weights::subtree
*tree
= weights
->get_subtree(st
);
1629 * Check for higher resolution subspaces, and
1630 * update the space iterator.
1633 if (st
.get_node()->positive
1634 || st
.get_node()->negative
) {
1637 * Cleave space for the higher-resolution pass,
1638 * skipping the current space, since we will
1639 * process that later.
1642 space::iterate cleaved_space
= si
.cleave();
1644 cleaved_space
.next();
1646 subspace_info_update(cleaved_space
, f
, weights
);
1653 * Add new data on the subspace and update weights.
1656 ale_pos tc
= al
->get(f
)->get_t(0).trilinear_coordinate(st
);
1657 d2::pixel pcolor
= al
->get(f
)->get_tl(p
.xy(), tc
);
1658 d2::pixel colordiff
= (color
- pcolor
) * (ale_real
) 256;
1660 if (falloff_exponent
!= 0) {
1661 d2::pixel max_diff
= al
->get(f
)->get_max_diff(p
.xy(), tc
) * (ale_real
) 256;
1663 for (int k
= 0; k
< 3; k
++)
1664 if (max_diff
[k
] > 1)
1665 colordiff
[k
] /= pow(max_diff
[k
], falloff_exponent
);
1669 * Determine the probability of encounter.
1672 d2::pixel encounter
= d2::pixel(1, 1, 1) * (1 - weights
->get_weight(st
));
1678 weights
->add_weight(st
, occupancy
, tree
);
1681 * Delete the subtree, if necessary.
1687 * Check for cases in which the subspace should not be
1691 if (!resolution_ok(al
->get(f
)->get_t(0), tc
))
1698 sn
->accumulate_color_1(f
, pcolor
, encounter
);
1699 d2::pixel channel_occ
= pexp(-colordiff
* colordiff
);
1701 ale_accum occ
= channel_occ
[0];
1703 for (int k
= 1; k
< 3; k
++)
1704 if (channel_occ
[k
] < occ
)
1705 occ
= channel_occ
[k
];
1707 sn
->accumulate_occupancy_1(f
, occ
, encounter
[0]);
1713 * Run a single iteration of the spatial_info update cycle.
1715 static void spatial_info_update() {
1717 * Iterate through each frame.
1719 for (unsigned int f
= 0; f
< d2::image_rw::count(); f
++) {
1721 ui::get()->d3_occupancy_status(f
);
1724 * Open the frame and transformation.
1727 if (tc_multiplier
== 0)
1731 * Allocate weights data structure for storing encounter
1735 ref_weights
*weights
= new ref_weights(f
);
1738 * Call subspace_info_update for the root space.
1741 subspace_info_update(space::iterate(al
->get(f
)->origin()), f
, weights
);
1750 * Close the frame and transformation.
1753 if (tc_multiplier
== 0)
1758 * Update all spatial_info structures.
1760 for (spatial_info_map_t::iterator i
= spatial_info_map
.begin(); i
!= spatial_info_map
.end(); i
++) {
1761 i
->second
.update_color();
1762 i
->second
.update_occupancy();
1764 // d2::pixel color = i->second.get_color();
1766 // fprintf(stderr, "space p=%p updated to c=[%f %f %f] o=%f\n",
1767 // i->first, color[0], color[1], color[2],
1768 // i->second.get_occupancy());
1773 * Support function for view() and depth(). This function
1774 * always performs exclusion.
1777 static const void view_recurse(int type
, d2::image
*im
, d2::image
*weights
, space::iterate si
, pt _pt
,
1778 int prune
= 0, d2::point pl
= d2::point(0, 0), d2::point ph
= d2::point(0, 0)) {
1779 while (!si
.done()) {
1780 space::traverse st
= si
.get();
1783 * Remove excluded regions.
1795 if (prune
&& !_pt
.check_inclusion_scaled(st
, pl
, ph
)) {
1801 * XXX: This could be more efficient, perhaps.
1804 if (spatial_info_map
.count(st
.get_node()) == 0) {
1809 ui::get()->d3_increment_space_num();
1811 spatial_info sn
= spatial_info_map
[st
.get_node()];
1814 * Get information on the subspace.
1817 d2::pixel color
= sn
.get_color();
1818 // d2::pixel color = d2::pixel(1, 1, 1) * (double) (((unsigned int) (st.get_node()) / sizeof(space)) % 65535);
1819 ale_real occupancy
= sn
.get_occupancy();
1822 * Determine the view-local bounding box for the
1828 _pt
.get_view_local_bb_scaled(st
, bb
);
1837 || max
[1] < pl
[1]) {
1858 * Data structure to check modification of weights by
1859 * higher-resolution subspaces.
1862 std::queue
<d2::pixel
> weight_queue
;
1865 * Check for higher resolution subspaces, and
1866 * update the space iterator.
1869 if (st
.get_node()->positive
1870 || st
.get_node()->negative
) {
1873 * Store information about current weights,
1874 * so we will know which areas have been
1875 * covered by higher-resolution subspaces.
1878 for (int i
= (int) ceil(min
[0]); i
<= (int) floor(max
[0]); i
++)
1879 for (int j
= (int) ceil(min
[1]); j
<= (int) floor(max
[1]); j
++)
1880 weight_queue
.push(weights
->get_pixel(i
, j
));
1883 * Cleave space for the higher-resolution pass,
1884 * skipping the current space, since we will
1885 * process that afterward.
1888 space::iterate cleaved_space
= si
.cleave();
1890 cleaved_space
.next();
1892 view_recurse(type
, im
, weights
, cleaved_space
, _pt
, prune
, pl
, ph
);
1900 * Iterate over pixels in the bounding box, finding
1901 * pixels that intersect the subspace. XXX: assume
1902 * for now that all pixels in the bounding box
1903 * intersect the subspace.
1906 for (int i
= (int) ceil(min
[0]); i
<= (int) floor(max
[0]); i
++)
1907 for (int j
= (int) ceil(min
[1]); j
<= (int) floor(max
[1]); j
++) {
1910 * Check for higher-resolution updates.
1913 if (weight_queue
.size()) {
1914 if (weight_queue
.front() != weights
->get_pixel(i
, j
)) {
1922 * Determine the probability of encounter.
1925 d2::pixel encounter
= (d2::pixel(1, 1, 1)
1926 - weights
->get_pixel(i
, j
))
1939 weights
->pix(i
, j
) += encounter
;
1940 im
->pix(i
, j
) += encounter
* color
;
1942 } else if (type
== 1) {
1945 * Weighted (transparent) depth display
1948 ale_pos depth_value
= _pt
.wp_scaled(st
.get_min())[2];
1949 weights
->pix(i
, j
) += encounter
;
1950 im
->pix(i
, j
) += encounter
* depth_value
;
1952 } else if (type
== 2) {
1955 * Ambiguity (ambivalence) measure.
1958 weights
->pix(i
, j
) = d2::pixel(1, 1, 1);
1959 im
->pix(i
, j
) += 0.1 * d2::pixel(1, 1, 1);
1961 } else if (type
== 3) {
1964 * Closeness measure.
1967 ale_pos depth_value
= _pt
.wp_scaled(st
.get_min())[2];
1968 if (weights
->pix(i
, j
)[0] == 0) {
1969 weights
->pix(i
, j
) = d2::pixel(1, 1, 1);
1970 im
->pix(i
, j
) = d2::pixel(1, 1, 1) * depth_value
;
1971 } else if (im
->pix(i
, j
)[2] < depth_value
) {
1972 im
->pix(i
, j
) = d2::pixel(1, 1, 1) * depth_value
;
1977 } else if (type
== 4) {
1980 * Weighted (transparent) contribution display
1983 ale_pos contribution_value
= sn
.get_pocc_density() /* + sn.get_socc_density() */;
1984 weights
->pix(i
, j
) += encounter
;
1985 im
->pix(i
, j
) += encounter
* contribution_value
;
1987 assert (finite(encounter
[0]));
1988 assert (finite(contribution_value
));
1990 } else if (type
== 5) {
1993 * Weighted (transparent) occupancy display
1996 ale_pos contribution_value
= occupancy
;
1997 weights
->pix(i
, j
) += encounter
;
1998 im
->pix(i
, j
) += encounter
* contribution_value
;
2000 } else if (type
== 6) {
2003 * (Depth, xres, yres) triple
2006 ale_pos depth_value
= _pt
.wp_scaled(st
.get_min())[2];
2007 weights
->pix(i
, j
)[0] += encounter
[0];
2008 if (weights
->pix(i
, j
)[1] < encounter
[0]) {
2009 weights
->pix(i
, j
)[1] = encounter
[0];
2010 im
->pix(i
, j
)[0] = weights
->pix(i
, j
)[1] * depth_value
;
2011 im
->pix(i
, j
)[1] = max
[0] - min
[0];
2012 im
->pix(i
, j
)[2] = max
[1] - min
[1];
2015 } else if (type
== 7) {
2018 * (xoff, yoff, 0) triple
2021 weights
->pix(i
, j
)[0] += encounter
[0];
2022 if (weights
->pix(i
, j
)[1] < encounter
[0]) {
2023 weights
->pix(i
, j
)[1] = encounter
[0];
2024 im
->pix(i
, j
)[0] = i
- min
[0];
2025 im
->pix(i
, j
)[1] = j
- min
[1];
2026 im
->pix(i
, j
)[2] = 0;
2036 * Generate an depth image from a specified view.
2038 static const d2::image
*depth(pt _pt
, int n
= -1, int prune
= 0,
2039 d2::point pl
= d2::point(0, 0), d2::point ph
= d2::point(0, 0)) {
2040 assert ((unsigned int) n
< d2::image_rw::count() || n
< 0);
2042 _pt
.view_angle(_pt
.view_angle() * VIEW_ANGLE_MULTIPLIER
);
2045 assert((int) floor(d2::align::of(n
).scaled_height())
2046 == (int) floor(_pt
.scaled_height()));
2047 assert((int) floor(d2::align::of(n
).scaled_width())
2048 == (int) floor(_pt
.scaled_width()));
2051 d2::image
*im1
, *im2
, *im3
, *weights
;;
2055 im1
= new d2::image_ale_real((int) floor(ph
[0] - pl
[0]) + 1,
2056 (int) floor(ph
[1] - pl
[1]) + 1, 3);
2058 im2
= new d2::image_ale_real((int) floor(ph
[0] - pl
[0]) + 1,
2059 (int) floor(ph
[1] - pl
[1]) + 1, 3);
2061 im3
= new d2::image_ale_real((int) floor(ph
[0] - pl
[0]) + 1,
2062 (int) floor(ph
[1] - pl
[1]) + 1, 3);
2064 weights
= new d2::image_ale_real((int) floor(ph
[0] - pl
[0]) + 1,
2065 (int) floor(ph
[1] - pl
[1]) + 1, 3);
2069 im1
= new d2::image_ale_real((int) floor(_pt
.scaled_height()),
2070 (int) floor(_pt
.scaled_width()), 3);
2072 im2
= new d2::image_ale_real((int) floor(_pt
.scaled_height()),
2073 (int) floor(_pt
.scaled_width()), 3);
2075 im3
= new d2::image_ale_real((int) floor(_pt
.scaled_height()),
2076 (int) floor(_pt
.scaled_width()), 3);
2078 weights
= new d2::image_ale_real((int) floor(_pt
.scaled_height()),
2079 (int) floor(_pt
.scaled_width()), 3);
2083 * Iterate through subspaces.
2086 space::iterate
si(_pt
.origin());
2088 view_recurse(6, im1
, weights
, si
, _pt
, prune
, pl
, ph
);
2093 weights
= new d2::image_ale_real((int) floor(ph
[0] - pl
[0]) + 1,
2094 (int) floor(ph
[1] - pl
[1]) + 1, 3);
2096 weights
= new d2::image_ale_real((int) floor(_pt
.scaled_height()),
2097 (int) floor(_pt
.scaled_width()), 3);
2101 view_recurse(7, im2
, weights
, si
, _pt
, prune
, pl
, ph
);
2103 view_recurse(4, im2
, weights
, si
, _pt
, prune
, pl
, ph
);
2108 * Normalize depths by weights
2111 if (normalize_weights
)
2112 for (unsigned int i
= 0; i
< im1
->height(); i
++)
2113 for (unsigned int j
= 0; j
< im1
->width(); j
++)
2114 im1
->pix(i
, j
)[0] /= weights
->pix(i
, j
)[1];
2117 for (unsigned int i
= 0; i
< im1
->height(); i
++)
2118 for (unsigned int j
= 0; j
< im1
->width(); j
++) {
2121 * Handle interpolation.
2126 d2::point
res(im1
->pix(i
, j
)[1], im1
->pix(i
, j
)[2]);
2128 for (int d
= 0; d
< 2; d
++) {
2130 if (im2
->pix(i
, j
)[d
] < res
[d
] / 2)
2131 x
[d
] = (ale_pos
) (d
?j
:i
) - res
[d
] / 2 - im2
->pix(i
, j
)[d
];
2133 x
[d
] = (ale_pos
) (d
?j
:i
) + res
[d
] / 2 - im2
->pix(i
, j
)[d
];
2135 blx
[d
] = 1 - ((d
?j
:i
) - x
[d
]) / res
[d
];
2138 ale_real depth_val
= 0;
2139 ale_real depth_weight
= 0;
2141 for (int ii
= 0; ii
< 2; ii
++)
2142 for (int jj
= 0; jj
< 2; jj
++) {
2143 d2::point p
= x
+ d2::point(ii
, jj
) * res
;
2144 if (im1
->in_bounds(p
)) {
2146 ale_real d
= im1
->get_bl(p
)[0];
2151 ale_real w
= ((ii
? (1 - blx
[0]) : blx
[0]) * (jj
? (1 - blx
[1]) : blx
[1]));
2157 ale_real depth
= depth_val
/ depth_weight
;
2160 * Handle encounter thresholds
2163 point w
= _pt
.pw_scaled(point(i
+ pl
[0], j
+ pl
[1], depth
));
2165 if (weights
->pix(i
, j
)[0] < encounter_threshold
) {
2166 im3
->pix(i
, j
) = d2::pixel::zero() / d2::pixel::zero();
2168 im3
->pix(i
, j
) = d2::pixel(1, 1, 1) * depth
;
2179 static const d2::image
*depth(unsigned int n
) {
2181 assert (n
< d2::image_rw::count());
2183 pt _pt
= align::projective(n
);
2185 return depth(_pt
, n
);
2190 * This function always performs exclusion.
2193 static space::node
*most_visible_pointwise(d2::pixel
*weight
, space::iterate si
, pt _pt
, d2::point p
) {
2195 space::node
*result
= NULL
;
2197 while (!si
.done()) {
2198 space::traverse st
= si
.get();
2201 * Prune certain regions known to be uninteresting.
2204 if (excluded(st
) || !_pt
.check_inclusion_scaled(st
, p
)) {
2210 * XXX: This could be more efficient, perhaps.
2213 if (spatial_info_map
.count(st
.get_node()) == 0) {
2218 spatial_info sn
= spatial_info_map
[st
.get_node()];
2221 * Get information on the subspace.
2224 ale_real occupancy
= sn
.get_occupancy();
2227 * Preserve current weight in order to check for
2228 * modification by higher-resolution subspaces.
2231 d2::pixel old_weight
= *weight
;
2234 * Check for higher resolution subspaces, and
2235 * update the space iterator.
2238 if (st
.get_node()->positive
2239 || st
.get_node()->negative
) {
2242 * Cleave space for the higher-resolution pass,
2243 * skipping the current space, since we will
2244 * process that afterward.
2247 space::iterate cleaved_space
= si
.cleave();
2249 cleaved_space
.next();
2251 space::node
*r
= most_visible_pointwise(weight
, cleaved_space
, _pt
, p
);
2253 if (old_weight
[1] != (*weight
)[1])
2262 * Check for higher-resolution updates.
2265 if (old_weight
!= *weight
)
2269 * Determine the probability of encounter.
2272 ale_pos encounter
= (1 - (*weight
)[0]) * occupancy
;
2275 * (*weight)[0] stores the cumulative weight; (*weight)[1] stores the maximum.
2278 if (encounter
> (*weight
)[1]) {
2279 result
= st
.get_node();
2280 (*weight
)[1] = encounter
;
2283 (*weight
)[0] += encounter
;
2290 * This function performs exclusion iff SCALED is true.
2292 static void most_visible_generic(std::vector
<space::node
*> &results
, d2::image
*weights
,
2293 space::iterate si
, pt _pt
, int scaled
) {
2295 assert (results
.size() == weights
->height() * weights
->width());
2297 while (!si
.done()) {
2298 space::traverse st
= si
.get();
2300 if (scaled
&& excluded(st
)) {
2306 * XXX: This could be more efficient, perhaps.
2309 if (spatial_info_map
.count(st
.get_node()) == 0) {
2314 spatial_info sn
= spatial_info_map
[st
.get_node()];
2317 * Get information on the subspace.
2320 ale_real occupancy
= sn
.get_occupancy();
2323 * Determine the view-local bounding box for the
2329 _pt
.get_view_local_bb_scaled(st
, bb
);
2335 * Data structure to check modification of weights by
2336 * higher-resolution subspaces.
2339 std::queue
<d2::pixel
> weight_queue
;
2342 * Check for higher resolution subspaces, and
2343 * update the space iterator.
2346 if (st
.get_node()->positive
2347 || st
.get_node()->negative
) {
2350 * Store information about current weights,
2351 * so we will know which areas have been
2352 * covered by higher-resolution subspaces.
2355 for (int i
= (int) ceil(min
[0]); i
<= (int) floor(max
[0]); i
++)
2356 for (int j
= (int) ceil(min
[1]); j
<= (int) floor(max
[1]); j
++)
2357 weight_queue
.push(weights
->get_pixel(i
, j
));
2360 * Cleave space for the higher-resolution pass,
2361 * skipping the current space, since we will
2362 * process that afterward.
2365 space::iterate cleaved_space
= si
.cleave();
2367 cleaved_space
.next();
2369 most_visible_generic(results
, weights
, cleaved_space
, _pt
, scaled
);
2377 * Iterate over pixels in the bounding box, finding
2378 * pixels that intersect the subspace. XXX: assume
2379 * for now that all pixels in the bounding box
2380 * intersect the subspace.
2383 for (int i
= (int) ceil(min
[0]); i
<= (int) floor(max
[0]); i
++)
2384 for (int j
= (int) ceil(min
[1]); j
<= (int) floor(max
[1]); j
++) {
2387 * Check for higher-resolution updates.
2390 if (weight_queue
.size()) {
2391 if (weight_queue
.front() != weights
->get_pixel(i
, j
)) {
2399 * Determine the probability of encounter.
2402 ale_pos encounter
= (1 - weights
->get_pixel(i
, j
)[0]) * occupancy
;
2405 * weights[0] stores the cumulative weight; weights[1] stores the maximum.
2408 if (encounter
> weights
->get_pixel(i
, j
)[1]
2409 || results
[i
* weights
->width() + j
] == NULL
) {
2410 results
[i
* weights
->width() + j
] = st
.get_node();
2411 weights
->chan(i
, j
, 1) = encounter
;
2414 weights
->chan(i
, j
, 0) += encounter
;
2419 static std::vector
<space::node
*> most_visible_scaled(pt _pt
) {
2420 d2::image
*weights
= new d2::image_ale_real((int) floor(_pt
.scaled_height()),
2421 (int) floor(_pt
.scaled_width()), 3);
2422 std::vector
<space::node
*> results
;
2424 results
.resize(weights
->height() * weights
->width(), 0);
2426 most_visible_generic(results
, weights
, space::iterate(_pt
.origin()), _pt
, 1);
2431 static std::vector
<space::node
*> most_visible_unscaled(pt _pt
) {
2432 d2::image
*weights
= new d2::image_ale_real((int) floor(_pt
.unscaled_height()),
2433 (int) floor(_pt
.unscaled_width()), 3);
2434 std::vector
<space::node
*> results
;
2436 results
.resize(weights
->height() * weights
->width(), 0);
2438 most_visible_generic(results
, weights
, space::iterate(_pt
.origin()), _pt
, 0);
2443 static const int visibility_search(const std::vector
<space::node
*> &fmv
, space::node
*mv
) {
2448 if (std::binary_search(fmv
.begin(), fmv
.end(), mv
))
2451 return (visibility_search(fmv
, mv
->positive
)
2452 || visibility_search(fmv
, mv
->negative
));
2457 * Class to generate focal sample views.
2460 class view_generator
{
2463 * Original projective transformation.
2469 * Data type for shared view data.
2474 std::vector
<space::node
*> mv
;
2476 d2::image
*color_weights
;
2477 const d2::image
*_depth
;
2478 d2::image
*median_depth
;
2479 d2::image
*median_diff
;
2482 shared_view(pt _pt
) {
2485 color_weights
= NULL
;
2487 median_depth
= NULL
;
2491 shared_view(const shared_view
©_origin
) {
2492 _pt
= copy_origin
._pt
;
2493 mv
= copy_origin
.mv
;
2495 color_weights
= NULL
;
2497 median_depth
= NULL
;
2504 delete color_weights
;
2506 delete median_depth
;
2509 void get_view_recurse(d2::image
*data
, d2::image
*weights
, int type
) {
2511 * Iterate through subspaces.
2514 space::iterate
si(_pt
.origin());
2516 ui::get()->d3_render_status(0, 0, -1, -1, -1, -1, 0);
2518 view_recurse(type
, data
, weights
, si
, _pt
);
2522 color
= new d2::image_ale_real((int) floor(_pt
.scaled_height()),
2523 (int) floor(_pt
.scaled_width()), 3);
2525 color_weights
= new d2::image_ale_real((int) floor(_pt
.scaled_height()),
2526 (int) floor(_pt
.scaled_width()), 3);
2528 get_view_recurse(color
, color_weights
, 0);
2532 _depth
= depth(_pt
, -1);
2535 void init_medians() {
2541 median_diff
= _depth
->fcdiff_median((int) floor(diff_median_radius
));
2542 median_depth
= _depth
->medians((int) floor(depth_median_radius
));
2544 assert(median_diff
);
2545 assert(median_depth
);
2553 space::node
*get_most_visible(unsigned int i
, unsigned int j
) {
2554 unsigned int height
= (int) floor(_pt
.scaled_height());
2555 unsigned int width
= (int) floor(_pt
.scaled_width());
2557 if (i
< 0 || i
>= height
2558 || j
< 0 || j
>= width
) {
2562 if (mv
.size() == 0) {
2563 mv
= most_visible_scaled(_pt
);
2566 assert (mv
.size() > i
* width
+ j
);
2568 return mv
[i
* width
+ j
];
2571 space::node
*get_most_visible(d2::point p
) {
2572 unsigned int i
= (unsigned int) round (p
[0]);
2573 unsigned int j
= (unsigned int) round (p
[1]);
2575 return get_most_visible(i
, j
);
2578 d2::pixel
get_color(unsigned int i
, unsigned int j
) {
2579 if (color
== NULL
) {
2583 assert (color
!= NULL
);
2585 return color
->get_pixel(i
, j
);
2588 d2::pixel
get_depth(unsigned int i
, unsigned int j
) {
2589 if (_depth
== NULL
) {
2593 assert (_depth
!= NULL
);
2595 return _depth
->get_pixel(i
, j
);
2598 void get_median_depth_and_diff(d2::pixel
*t
, d2::pixel
*f
, unsigned int i
, unsigned int j
) {
2599 if (median_depth
== NULL
&& median_diff
== NULL
)
2602 assert (median_depth
&& median_diff
);
2604 if (i
< 0 || i
>= median_depth
->height()
2605 || j
< 0 || j
>= median_depth
->width()) {
2606 *t
= d2::pixel::undefined();
2607 *f
= d2::pixel::undefined();
2609 *t
= median_depth
->get_pixel(i
, j
);
2610 *f
= median_diff
->get_pixel(i
, j
);
2614 void get_color_and_weight(d2::pixel
*c
, d2::pixel
*w
, d2::point p
) {
2615 if (color
== NULL
) {
2619 assert (color
!= NULL
);
2621 if (!color
->in_bounds(p
)) {
2622 *c
= d2::pixel::undefined();
2623 *w
= d2::pixel::undefined();
2625 *c
= color
->get_bl(p
);
2626 *w
= color_weights
->get_bl(p
);
2630 d2::pixel
get_depth(d2::point p
) {
2631 if (_depth
== NULL
) {
2635 assert (_depth
!= NULL
);
2637 if (!_depth
->in_bounds(p
)) {
2638 return d2::pixel::undefined();
2641 return _depth
->get_bl(p
);
2644 void get_median_depth_and_diff(d2::pixel
*t
, d2::pixel
*f
, d2::point p
) {
2645 if (median_diff
== NULL
&& median_depth
== NULL
)
2648 assert (median_diff
!= NULL
&& median_depth
!= NULL
);
2650 if (!median_diff
->in_bounds(p
)) {
2651 *t
= d2::pixel::undefined();
2652 *f
= d2::pixel::undefined();
2654 *t
= median_depth
->get_bl(p
);
2655 *f
= median_diff
->get_bl(p
);
2662 * Shared view array, indexed by aperture diameter and view number.
2665 std::map
<ale_pos
, std::vector
<shared_view
> > aperture_to_shared_views_map
;
2668 * Method to generate a new stochastic focal view.
2671 pt
get_new_view(ale_pos aperture
) {
2673 ale_pos ofx
= aperture
;
2674 ale_pos ofy
= aperture
;
2676 while (ofx
* ofx
+ ofy
* ofy
> aperture
* aperture
/ 4) {
2677 ofx
= (rand() * aperture
) / RAND_MAX
- aperture
/ 2;
2678 ofy
= (rand() * aperture
) / RAND_MAX
- aperture
/ 2;
2682 * Generate a new view from the given offset.
2685 point new_view
= original_pt
.cw(point(ofx
, ofy
, 0));
2686 pt _pt_new
= original_pt
;
2687 for (int d
= 0; d
< 3; d
++)
2688 _pt_new
.e().set_translation(d
, -new_view
[d
]);
2705 view(shared_view
*sv
, pt _pt
= pt()) {
2708 this->_pt
= sv
->get_pt();
2718 space::node
*get_most_visible(unsigned int i
, unsigned int j
) {
2720 return sv
->get_most_visible(i
, j
);
2723 space::node
*get_most_visible(d2::point p
) {
2725 return sv
->get_most_visible(p
);
2728 d2::pixel
weight(0, 0, 0);
2730 return most_visible_pointwise(&weight
, space::iterate(_pt
.origin()), _pt
, p
);
2734 d2::pixel
get_color(unsigned int i
, unsigned int j
) {
2735 return sv
->get_color(i
, j
);
2738 void get_color_and_weight(d2::pixel
*color
, d2::pixel
*weight
, d2::point p
) {
2740 sv
->get_color_and_weight(color
, weight
, p
);
2745 * Determine weight and color for the given point.
2748 d2::image
*im_point
= new d2::image_ale_real(1, 1, 3);
2749 d2::image
*wt_point
= new d2::image_ale_real(1, 1, 3);
2751 view_recurse(0, im_point
, wt_point
, space::iterate(_pt
.origin()), _pt
, 1, p
, p
);
2753 *color
= im_point
->pix(0, 0);
2754 *weight
= wt_point
->pix(0, 0);
2762 d2::pixel
get_depth(unsigned int i
, unsigned int j
) {
2764 return sv
->get_depth(i
, j
);
2767 void get_median_depth_and_diff(d2::pixel
*depth
, d2::pixel
*diff
, unsigned int i
, unsigned int j
) {
2769 sv
->get_median_depth_and_diff(depth
, diff
, i
, j
);
2772 void get_median_depth_and_diff(d2::pixel
*_depth
, d2::pixel
*_diff
, d2::point p
) {
2774 sv
->get_median_depth_and_diff(_depth
, _diff
, p
);
2779 * Generate a local depth image of required radius.
2784 if (diff_median_radius
+ 1 > radius
)
2785 radius
= diff_median_radius
+ 1;
2786 if (depth_median_radius
> radius
)
2787 radius
= depth_median_radius
;
2789 d2::point pl
= p
- d2::point(radius
, radius
);
2790 d2::point ph
= p
+ d2::point(radius
, radius
);
2791 const d2::image
*local_depth
= depth(_pt
, -1, 1, pl
, ph
);
2794 * Find depth and diff at this point, check for
2795 * undefined values, and generate projections
2796 * of the image corners on the estimated normal
2800 d2::image
*median_diffs
= local_depth
->fcdiff_median((int) floor(diff_median_radius
));
2801 d2::image
*median_depths
= local_depth
->medians((int) floor(depth_median_radius
));
2803 *_depth
= median_depths
->pix((int) radius
, (int) radius
);
2804 *_diff
= median_diffs
->pix((int) radius
, (int) radius
);
2806 delete median_diffs
;
2807 delete median_depths
;
2812 view
get_view(ale_pos aperture
, unsigned index
, unsigned int randomization
) {
2813 if (randomization
== 0) {
2815 while (aperture_to_shared_views_map
[aperture
].size() <= index
) {
2816 aperture_to_shared_views_map
[aperture
].push_back(shared_view(get_new_view(aperture
)));
2819 return view(&(aperture_to_shared_views_map
[aperture
][index
]));
2822 return view(NULL
, get_new_view(aperture
));
2825 view_generator(pt original_pt
) {
2826 this->original_pt
= original_pt
;
2831 * Unfiltered function
2833 static const d2::image
*view_nofilter_focus(pt _pt
, int n
) {
2835 assert ((unsigned int) n
< d2::image_rw::count() || n
< 0);
2838 assert((int) floor(d2::align::of(n
).scaled_height())
2839 == (int) floor(_pt
.scaled_height()));
2840 assert((int) floor(d2::align::of(n
).scaled_width())
2841 == (int) floor(_pt
.scaled_width()));
2844 const d2::image
*depths
= depth(_pt
, n
);
2846 d2::image
*im
= new d2::image_ale_real((int) floor(_pt
.scaled_height()),
2847 (int) floor(_pt
.scaled_width()), 3);
2849 _pt
.view_angle(_pt
.view_angle() * VIEW_ANGLE_MULTIPLIER
);
2851 view_generator
vg(_pt
);
2853 for (unsigned int i
= 0; i
< im
->height(); i
++)
2854 for (unsigned int j
= 0; j
< im
->width(); j
++) {
2856 focus::result _focus
= focus::get(depths
, i
, j
);
2858 if (!finite(_focus
.focal_distance
))
2862 * Data structures for calculating focal statistics.
2865 d2::pixel color
, weight
;
2866 d2::image_weighted_median
*iwm
= NULL
;
2868 if (_focus
.statistic
== 1) {
2869 iwm
= new d2::image_weighted_median(1, 1, 3, _focus
.sample_count
);
2873 * Iterate over views for this focus region.
2876 for (unsigned int v
= 0; v
< _focus
.sample_count
; v
++) {
2878 view_generator::view vw
= vg
.get_view(_focus
.aperture
, v
, _focus
.randomization
);
2880 ui::get()->d3_render_status(0, 1, -1, v
, i
, j
, -1);
2884 * Map the focused point to the new view.
2887 point p
= vw
.get_pt().wp_scaled(_pt
.pw_scaled(point(i
, j
, _focus
.focal_distance
)));
2890 * Determine weight and color for the given point.
2893 d2::pixel view_weight
, view_color
;
2895 vw
.get_color_and_weight(&view_color
, &view_weight
, p
.xy());
2897 if (!color
.finite() || !weight
.finite())
2900 if (_focus
.statistic
== 0) {
2901 color
+= view_color
;
2902 weight
+= view_weight
;
2903 } else if (_focus
.statistic
== 1) {
2904 iwm
->accumulate(0, 0, v
, view_color
, view_weight
);
2909 if (_focus
.statistic
== 1) {
2910 weight
= iwm
->get_weights()->get_pixel(0, 0);
2911 color
= iwm
->get_pixel(0, 0);
2915 if (weight
.min_norm() < encounter_threshold
) {
2916 im
->pix(i
, j
) = d2::pixel::zero() / d2::pixel::zero();
2917 } else if (normalize_weights
)
2918 im
->pix(i
, j
) = color
/ weight
;
2920 im
->pix(i
, j
) = color
;
2929 * Unfiltered function
2931 static const d2::image
*view_nofilter(pt _pt
, int n
) {
2933 if (!focus::is_trivial())
2934 return view_nofilter_focus(_pt
, n
);
2936 assert ((unsigned int) n
< d2::image_rw::count() || n
< 0);
2939 assert((int) floor(d2::align::of(n
).scaled_height())
2940 == (int) floor(_pt
.scaled_height()));
2941 assert((int) floor(d2::align::of(n
).scaled_width())
2942 == (int) floor(_pt
.scaled_width()));
2945 const d2::image
*depths
= depth(_pt
, n
);
2947 d2::image
*im
= new d2::image_ale_real((int) floor(_pt
.scaled_height()),
2948 (int) floor(_pt
.scaled_width()), 3);
2950 _pt
.view_angle(_pt
.view_angle() * VIEW_ANGLE_MULTIPLIER
);
2953 * Use adaptive subspace data.
2956 d2::image
*weights
= new d2::image_ale_real((int) floor(_pt
.scaled_height()),
2957 (int) floor(_pt
.scaled_width()), 3);
2960 * Iterate through subspaces.
2963 space::iterate
si(_pt
.origin());
2965 ui::get()->d3_render_status(0, 0, -1, -1, -1, -1, 0);
2967 view_recurse(0, im
, weights
, si
, _pt
);
2969 for (unsigned int i
= 0; i
< im
->height(); i
++)
2970 for (unsigned int j
= 0; j
< im
->width(); j
++) {
2971 if (weights
->pix(i
, j
).min_norm() < encounter_threshold
2972 || (d3px_count
> 0 && isnan(depths
->pix(i
, j
)[0]))) {
2973 im
->pix(i
, j
) = d2::pixel::zero() / d2::pixel::zero();
2974 weights
->pix(i
, j
) = d2::pixel::zero();
2975 } else if (normalize_weights
)
2976 im
->pix(i
, j
) /= weights
->pix(i
, j
);
2987 * Filtered function.
2989 static const d2::image
*view_filter_focus(pt _pt
, int n
) {
2991 assert ((unsigned int) n
< d2::image_rw::count() || n
< 0);
2994 * Get depth image for focus region determination.
2997 const d2::image
*depths
= depth(_pt
, n
);
2999 unsigned int height
= (unsigned int) floor(_pt
.scaled_height());
3000 unsigned int width
= (unsigned int) floor(_pt
.scaled_width());
3003 * Prepare input frame data.
3006 if (tc_multiplier
== 0)
3009 pt
*_ptf
= new pt
[al
->count()];
3010 std::vector
<space::node
*> *fmv
= new std::vector
<space::node
*>[al
->count()];
3012 for (unsigned int f
= 0; f
< al
->count(); f
++) {
3013 _ptf
[f
] = al
->get(f
)->get_t(0);
3014 fmv
[f
] = most_visible_unscaled(_ptf
[f
]);
3015 std::sort(fmv
[f
].begin(), fmv
[f
].end());
3018 if (tc_multiplier
== 0)
3022 * Open all files for rendering.
3025 d2::image_rw::open_all();
3028 * Prepare data structures for averaging views, as we render
3029 * each view separately. This is spacewise inefficient, but
3030 * is easy to implement given the current operation of the
3034 d2::image_weighted_avg
*iwa
;
3036 if (d3::focus::uses_medians()) {
3037 iwa
= new d2::image_weighted_median(height
, width
, 3, focus::max_samples());
3039 iwa
= new d2::image_weighted_simple(height
, width
, 3, new d2::invariant(NULL
));
3042 _pt
.view_angle(_pt
.view_angle() * VIEW_ANGLE_MULTIPLIER
);
3045 * Prepare view generator.
3048 view_generator
vg(_pt
);
3051 * Render views separately. This is spacewise inefficient,
3052 * but is easy to implement given the current operation of the
3056 for (unsigned int v
= 0; v
< focus::max_samples(); v
++) {
3059 * Generate a new 2D renderer for filtering.
3062 d2::render::reset();
3063 d2::render
*renderer
= d2::render_parse::get(d3chain_type
);
3065 renderer
->init_point_renderer(height
, width
, 3);
3068 * Iterate over output points.
3071 for (unsigned int i
= 0; i
< height
; i
++)
3072 for (unsigned int j
= 0; j
< width
; j
++) {
3074 focus::result _focus
= focus::get(depths
, i
, j
);
3076 if (v
>= _focus
.sample_count
)
3079 if (!finite(_focus
.focal_distance
))
3082 view_generator::view vw
= vg
.get_view(_focus
.aperture
, v
, _focus
.randomization
);
3084 pt _pt_new
= vw
.get_pt();
3086 point p
= _pt_new
.wp_scaled(_pt
.pw_scaled(point(i
, j
, _focus
.focal_distance
)));
3089 * Determine the most-visible subspace.
3092 space::node
*mv
= vw
.get_most_visible(p
.xy());
3098 * Get median depth and diff.
3101 d2::pixel depth
, diff
;
3103 vw
.get_median_depth_and_diff(&depth
, &diff
, p
.xy());
3105 if (!depth
.finite() || !diff
.finite())
3108 point local_points
[3] = {
3109 point(p
[0], p
[1], depth
[0]),
3110 point(p
[0] + 1, p
[1], depth
[0] + diff
[0]),
3111 point(p
[0], p
[1] + 1, depth
[0] + diff
[1])
3115 * Iterate over files.
3118 for (unsigned int f
= 0; f
< d2::image_rw::count(); f
++) {
3120 ui::get()->d3_render_status(1, 1, f
, v
, i
, j
, -1);
3122 if (!visibility_search(fmv
[f
], mv
))
3126 * Determine transformation at (i, j). First
3127 * determine transformation from the output to
3128 * the input, then invert this, as we need the
3129 * inverse transformation for filtering.
3132 d2::point remote_points
[3] = {
3133 _ptf
[f
].wp_unscaled(_pt_new
.pw_scaled(point(local_points
[0]))).xy(),
3134 _ptf
[f
].wp_unscaled(_pt_new
.pw_scaled(point(local_points
[1]))).xy(),
3135 _ptf
[f
].wp_unscaled(_pt_new
.pw_scaled(point(local_points
[2]))).xy()
3139 * Forward matrix for the linear component of the
3143 d2::point forward_matrix
[2] = {
3144 remote_points
[1] - remote_points
[0],
3145 remote_points
[2] - remote_points
[0]
3149 * Inverse matrix for the linear component of
3150 * the transformation. Calculate using the
3154 ale_pos D
= forward_matrix
[0][0] * forward_matrix
[1][1]
3155 - forward_matrix
[0][1] * forward_matrix
[1][0];
3160 d2::point inverse_matrix
[2] = {
3161 d2::point( forward_matrix
[1][1] / D
, -forward_matrix
[1][0] / D
),
3162 d2::point(-forward_matrix
[0][1] / D
, forward_matrix
[0][0] / D
)
3166 * Determine the projective transformation parameters for the
3167 * inverse transformation.
3170 const d2::image
*imf
= d2::image_rw::get_open(f
);
3172 d2::transformation inv_t
= d2::transformation::gpt_identity(imf
, 1);
3174 d2::point local_bounds
[4];
3176 for (int n
= 0; n
< 4; n
++) {
3177 d2::point remote_bound
= d2::point((n
== 1 || n
== 2) ? imf
->height() : 0,
3178 (n
== 2 || n
== 3) ? imf
->width() : 0)
3181 local_bounds
[n
] = d2::point(i
, j
)
3182 + d2::point(remote_bound
[0] * inverse_matrix
[0][0]
3183 + remote_bound
[1] * inverse_matrix
[1][0],
3184 remote_bound
[0] * inverse_matrix
[0][1]
3185 + remote_bound
[1] * inverse_matrix
[1][1]);
3189 if (!local_bounds
[0].finite()
3190 || !local_bounds
[1].finite()
3191 || !local_bounds
[2].finite()
3192 || !local_bounds
[3].finite())
3195 inv_t
.gpt_set(local_bounds
);
3198 * Perform render step for the given frame,
3199 * transformation, and point.
3202 renderer
->point_render(i
, j
, f
, inv_t
);
3206 renderer
->finish_point_rendering();
3208 const d2::image
*im
= renderer
->get_image();
3209 const d2::image
*df
= renderer
->get_defined();
3211 for (unsigned int i
= 0; i
< height
; i
++)
3212 for (unsigned int j
= 0; j
< width
; j
++) {
3213 if (df
->get_pixel(i
, j
).finite()
3214 && df
->get_pixel(i
, j
)[0] > 0)
3215 iwa
->accumulate(i
, j
, v
, im
->get_pixel(i
, j
), d2::pixel(1, 1, 1));
3220 * Close all files and return the result.
3223 d2::image_rw::close_all();
3228 static const d2::image
*view_filter(pt _pt
, int n
) {
3230 if (!focus::is_trivial())
3231 return view_filter_focus(_pt
, n
);
3233 assert ((unsigned int) n
< d2::image_rw::count() || n
< 0);
3236 * Generate a new 2D renderer for filtering.
3239 d2::render::reset();
3240 d2::render
*renderer
= d2::render_parse::get(d3chain_type
);
3243 * Get depth image in order to estimate normals (and hence
3247 const d2::image
*depths
= depth(_pt
, n
);
3249 d2::image
*median_diffs
= depths
->fcdiff_median((int) floor(diff_median_radius
));
3250 d2::image
*median_depths
= depths
->medians((int) floor(depth_median_radius
));
3252 unsigned int height
= (unsigned int) floor(_pt
.scaled_height());
3253 unsigned int width
= (unsigned int) floor(_pt
.scaled_width());
3255 renderer
->init_point_renderer(height
, width
, 3);
3257 _pt
.view_angle(_pt
.view_angle() * VIEW_ANGLE_MULTIPLIER
);
3259 std::vector
<space::node
*> mv
= most_visible_scaled(_pt
);
3261 for (unsigned int f
= 0; f
< d2::image_rw::count(); f
++) {
3263 if (tc_multiplier
== 0)
3266 pt _ptf
= al
->get(f
)->get_t(0);
3268 std::vector
<space::node
*> fmv
= most_visible_unscaled(_ptf
);
3269 std::sort(fmv
.begin(), fmv
.end());
3271 for (unsigned int i
= 0; i
< height
; i
++)
3272 for (unsigned int j
= 0; j
< width
; j
++) {
3274 ui::get()->d3_render_status(1, 0, f
, -1, i
, j
, -1);
3280 int n
= i
* width
+ j
;
3282 if (!visibility_search(fmv
, mv
[n
]))
3286 * Find depth and diff at this point, check for
3287 * undefined values, and generate projections
3288 * of the image corners on the estimated normal
3292 d2::pixel depth
= median_depths
->pix(i
, j
);
3293 d2::pixel diff
= median_diffs
->pix(i
, j
);
3294 // d2::pixel diff = d2::pixel(0, 0, 0);
3296 if (!depth
.finite() || !diff
.finite())
3299 point local_points
[3] = {
3300 point(i
, j
, depth
[0]),
3301 point(i
+ 1, j
, depth
[0] + diff
[0]),
3302 point(i
, j
+ 1, depth
[0] + diff
[1])
3306 * Determine transformation at (i, j). First
3307 * determine transformation from the output to
3308 * the input, then invert this, as we need the
3309 * inverse transformation for filtering.
3312 d2::point remote_points
[3] = {
3313 _ptf
.wp_unscaled(_pt
.pw_scaled(point(local_points
[0]))).xy(),
3314 _ptf
.wp_unscaled(_pt
.pw_scaled(point(local_points
[1]))).xy(),
3315 _ptf
.wp_unscaled(_pt
.pw_scaled(point(local_points
[2]))).xy()
3319 * Forward matrix for the linear component of the
3323 d2::point forward_matrix
[2] = {
3324 remote_points
[1] - remote_points
[0],
3325 remote_points
[2] - remote_points
[0]
3329 * Inverse matrix for the linear component of
3330 * the transformation. Calculate using the
3334 ale_pos D
= forward_matrix
[0][0] * forward_matrix
[1][1]
3335 - forward_matrix
[0][1] * forward_matrix
[1][0];
3340 d2::point inverse_matrix
[2] = {
3341 d2::point( forward_matrix
[1][1] / D
, -forward_matrix
[1][0] / D
),
3342 d2::point(-forward_matrix
[0][1] / D
, forward_matrix
[0][0] / D
)
3346 * Determine the projective transformation parameters for the
3347 * inverse transformation.
3350 const d2::image
*imf
= d2::image_rw::open(f
);
3352 d2::transformation inv_t
= d2::transformation::gpt_identity(imf
, 1);
3354 d2::point local_bounds
[4];
3356 for (int n
= 0; n
< 4; n
++) {
3357 d2::point remote_bound
= d2::point((n
== 1 || n
== 2) ? imf
->height() : 0,
3358 (n
== 2 || n
== 3) ? imf
->width() : 0)
3361 local_bounds
[n
] = local_points
[0].xy()
3362 + d2::point(remote_bound
[0] * inverse_matrix
[0][0]
3363 + remote_bound
[1] * inverse_matrix
[1][0],
3364 remote_bound
[0] * inverse_matrix
[0][1]
3365 + remote_bound
[1] * inverse_matrix
[1][1]);
3368 inv_t
.gpt_set(local_bounds
);
3370 d2::image_rw::close(f
);
3373 * Perform render step for the given frame,
3374 * transformation, and point.
3377 d2::image_rw::open(f
);
3378 renderer
->point_render(i
, j
, f
, inv_t
);
3379 d2::image_rw::close(f
);
3382 if (tc_multiplier
== 0)
3386 renderer
->finish_point_rendering();
3388 return renderer
->get_image();
3394 static const d2::image
*view(pt _pt
, int n
= -1) {
3396 assert ((unsigned int) n
< d2::image_rw::count() || n
< 0);
3399 return view_filter(_pt
, n
);
3401 return view_nofilter(_pt
, n
);
3405 static void tcem(double _tcem
) {
3406 tc_multiplier
= _tcem
;
3409 static void oui(unsigned int _oui
) {
3410 ou_iterations
= _oui
;
3413 static void pa(unsigned int _pa
) {
3414 pairwise_ambiguity
= _pa
;
3417 static void pc(const char *_pc
) {
3418 pairwise_comparisons
= _pc
;
3421 static void d3px(int _d3px_count
, double *_d3px_parameters
) {
3422 d3px_count
= _d3px_count
;
3423 d3px_parameters
= _d3px_parameters
;
3426 static void fx(double _fx
) {
3427 falloff_exponent
= _fx
;
3431 normalize_weights
= 1;
3434 static void no_nw() {
3435 normalize_weights
= 0;
3438 static void nofilter() {
3442 static void filter() {
3446 static void set_filter_type(const char *type
) {
3447 d3chain_type
= type
;
3450 static void set_subspace_traverse() {
3451 subspace_traverse
= 1;
3454 static int excluded(point p
) {
3455 for (int n
= 0; n
< d3px_count
; n
++) {
3456 double *region
= d3px_parameters
+ (6 * n
);
3457 if (p
[0] >= region
[0]
3458 && p
[0] <= region
[1]
3459 && p
[1] >= region
[2]
3460 && p
[1] <= region
[3]
3461 && p
[2] >= region
[4]
3462 && p
[2] <= region
[5])
3470 * This function returns true if a space is completely excluded.
3472 static int excluded(const space::traverse
&st
) {
3473 for (int n
= 0; n
< d3px_count
; n
++) {
3474 double *region
= d3px_parameters
+ (6 * n
);
3475 if (st
.get_min()[0] >= region
[0]
3476 && st
.get_max()[0] <= region
[1]
3477 && st
.get_min()[1] >= region
[2]
3478 && st
.get_max()[1] <= region
[3]
3479 && st
.get_min()[2] >= region
[4]
3480 && st
.get_max()[2] <= region
[5])
3487 static const d2::image
*view(unsigned int n
) {
3489 assert (n
< d2::image_rw::count());
3491 pt _pt
= align::projective(n
);
3493 return view(_pt
, n
);
3496 typedef struct {point iw
; point ip
, is
;} analytic
;
3497 typedef std::multimap
<ale_real
,analytic
> score_map
;
3498 typedef std::pair
<ale_real
,analytic
> score_map_element
;
3503 static std::vector
<pt
> make_pt_list(const char *d_out
[], const char *v_out
[],
3504 std::map
<const char *, pt
> *d3_depth_pt
,
3505 std::map
<const char *, pt
> *d3_output_pt
) {
3507 std::vector
<pt
> result
;
3509 for (unsigned int n
= 0; n
< d2::image_rw::count(); n
++) {
3510 if (d_out
[n
] || v_out
[n
]) {
3511 result
.push_back(align::projective(n
));
3515 for (std::map
<const char *, pt
>::iterator i
= d3_depth_pt
->begin(); i
!= d3_depth_pt
->end(); i
++) {
3516 result
.push_back(i
->second
);
3519 for (std::map
<const char *, pt
>::iterator i
= d3_output_pt
->begin(); i
!= d3_output_pt
->end(); i
++) {
3520 result
.push_back(i
->second
);
3527 * Get a trilinear coordinate for an anisotropic candidate cell.
3529 static ale_pos
get_trilinear_coordinate(point min
, point max
, pt _pt
) {
3531 d2::point local_min
, local_max
;
3533 local_min
= _pt
.wp_unscaled(min
).xy();
3534 local_max
= _pt
.wp_unscaled(min
).xy();
3536 point cell
[2] = {min
, max
};
3539 * Determine the view-local extrema in 2 dimensions.
3542 for (int r
= 1; r
< 8; r
++) {
3543 point local
= _pt
.wp_unscaled(point(cell
[r
>>2][0], cell
[(r
>>1)%2][1], cell
[r
%2][2]));
3545 for (int d
= 0; d
< 2; d
++) {
3546 if (local
[d
] < local_min
[d
])
3547 local_min
[d
] = local
[d
];
3548 if (local
[d
] > local_max
[d
])
3549 local_max
[d
] = local
[d
];
3550 if (isnan(local
[d
]))
3555 ale_pos diameter
= (local_max
- local_min
).norm();
3557 return log(diameter
/ sqrt(2)) / log(2);
3561 * Check whether a cell is visible from a given viewpoint. This function
3562 * is guaranteed to return 1 when a cell is visible, but it is not guaranteed
3563 * to return 0 when a cell is invisible.
3565 static int pt_might_be_visible(const pt
&viewpoint
, point min
, point max
) {
3567 int doc
= (rand() % 100000) ? 0 : 1;
3570 fprintf(stderr
, "checking visibility:\n");
3572 point cell
[2] = {min
, max
};
3575 * Cycle through all vertices of the cell to check certain
3578 int pos
[3] = {0, 0, 0};
3579 int neg
[3] = {0, 0, 0};
3580 for (int i
= 0; i
< 2; i
++)
3581 for (int j
= 0; j
< 2; j
++)
3582 for (int k
= 0; k
< 2; k
++) {
3583 point p
= viewpoint
.wp_unscaled(point(cell
[i
][0], cell
[j
][1], cell
[k
][2]));
3585 if (p
[2] < 0 && viewpoint
.unscaled_in_bounds(p
))
3594 for (int d
= 0; d
< 2; d
++)
3598 fprintf(stderr
, "\t[%f %f %f] --> [%f %f %f]\n",
3599 cell
[i
][0], cell
[j
][1], cell
[k
][2],
3602 for (int d
= 0; d
< 3; d
++)
3606 if (p
[0] <= viewpoint
.unscaled_height() - 1)
3609 if (p
[1] <= viewpoint
.unscaled_width() - 1)
3629 * Check whether a cell is output-visible.
3631 static int output_might_be_visible(const std::vector
<pt
> &pt_outputs
, point min
, point max
) {
3632 for (unsigned int n
= 0; n
< pt_outputs
.size(); n
++)
3633 if (pt_might_be_visible(pt_outputs
[n
], min
, max
))
3639 * Check whether a cell is input-visible.
3641 static int input_might_be_visible(unsigned int f
, point min
, point max
) {
3642 return pt_might_be_visible(align::projective(f
), min
, max
);
3646 * Return true if a cell fails an output resolution bound.
3648 static int fails_output_resolution_bound(point min
, point max
, const std::vector
<pt
> &pt_outputs
) {
3649 for (unsigned int n
= 0; n
< pt_outputs
.size(); n
++) {
3651 point p
= pt_outputs
[n
].centroid(min
, max
);
3656 if (get_trilinear_coordinate(min
, max
, pt_outputs
[n
]) < output_decimation_preferred
)
3664 * Check lower-bound resolution constraints
3666 static int exceeds_resolution_lower_bounds(unsigned int f1
, unsigned int f2
,
3667 point min
, point max
, const std::vector
<pt
> &pt_outputs
) {
3669 pt _pt
= al
->get(f1
)->get_t(0);
3670 point p
= _pt
.centroid(min
, max
);
3672 if (get_trilinear_coordinate(min
, max
, _pt
) < input_decimation_lower
)
3675 if (fails_output_resolution_bound(min
, max
, pt_outputs
))
3678 if (get_trilinear_coordinate(min
, max
, _pt
) < primary_decimation_upper
)
3685 * Try the candidate nearest to the specified cell.
3687 static void try_nearest_candidate(unsigned int f1
, unsigned int f2
, candidates
*c
, point min
, point max
) {
3688 point centroid
= (max
+ min
) / 2;
3689 pt _pt
[2] = { al
->get(f1
)->get_t(0), al
->get(f2
)->get_t(0) };
3692 // fprintf(stderr, "[tnc n=%f %f %f x=%f %f %f]\n", min[0], min[1], min[2], max[0], max[1], max[2]);
3695 * Reject clipping plane violations.
3698 if (centroid
[2] > front_clip
3699 || centroid
[2] < rear_clip
)
3703 * Calculate projections.
3706 for (int n
= 0; n
< 2; n
++) {
3708 p
[n
] = _pt
[n
].wp_unscaled(centroid
);
3710 if (!_pt
[n
].unscaled_in_bounds(p
[n
]))
3713 // fprintf(stderr, ":");
3720 int tc
= (int) round(get_trilinear_coordinate(min
, max
, _pt
[0]));
3721 int stc
= (int) round(get_trilinear_coordinate(min
, max
, _pt
[1]));
3723 while (tc
< input_decimation_lower
|| stc
< input_decimation_lower
) {
3728 if (tc
> primary_decimation_upper
)
3732 * Calculate score from color match. Assume for now
3733 * that the transformation can be approximated locally
3734 * with a translation.
3738 ale_pos divisor
= 0;
3739 ale_pos l1_multiplier
= 0.125;
3740 lod_image
*if1
= al
->get(f1
);
3741 lod_image
*if2
= al
->get(f2
);
3743 if (if1
->in_bounds(p
[0].xy())
3744 && if2
->in_bounds(p
[1].xy())) {
3745 divisor
+= 1 - l1_multiplier
;
3746 score
+= (1 - l1_multiplier
)
3747 * (if1
->get_tl(p
[0].xy(), tc
) - if2
->get_tl(p
[1].xy(), stc
)).normsq();
3750 for (int iii
= -1; iii
<= 1; iii
++)
3751 for (int jjj
= -1; jjj
<= 1; jjj
++) {
3752 d2::point
t(iii
, jjj
);
3754 if (!if1
->in_bounds(p
[0].xy() + t
)
3755 || !if2
->in_bounds(p
[1].xy() + t
))
3758 divisor
+= l1_multiplier
;
3759 score
+= l1_multiplier
3760 * (if1
->get_tl(p
[0].xy() + t
, tc
) - if2
->get_tl(p
[1].xy() + t
, tc
)).normsq();
3765 * Include third-camera contributions in the score.
3768 if (tc_multiplier
!= 0)
3769 for (unsigned int n
= 0; n
< d2::image_rw::count(); n
++) {
3770 if (n
== f1
|| n
== f2
)
3773 lod_image
*ifn
= al
->get(n
);
3774 pt _ptn
= ifn
->get_t(0);
3775 point pn
= _ptn
.wp_unscaled(centroid
);
3777 if (!_ptn
.unscaled_in_bounds(pn
))
3783 ale_pos ttc
= get_trilinear_coordinate(min
, max
, _ptn
);
3785 divisor
+= tc_multiplier
;
3786 score
+= tc_multiplier
3787 * (if1
->get_tl(p
[0].xy(), tc
) - ifn
->get_tl(pn
.xy(), ttc
)).normsq();
3790 c
->add_candidate(p
[0], tc
, score
/ divisor
);
3794 * Check for cells that are completely clipped.
3796 static int completely_clipped(point min
, point max
) {
3797 return (min
[2] > front_clip
3798 || max
[2] < rear_clip
);
3802 * Update extremum variables for cell points mapped to a particular view.
3804 static void update_extrema(point min
, point max
, pt _pt
, int *extreme_dim
, ale_pos
*extreme_ratio
) {
3806 point local_min
, local_max
;
3808 local_min
= _pt
.wp_unscaled(min
);
3809 local_max
= _pt
.wp_unscaled(min
);
3811 point cell
[2] = {min
, max
};
3813 int near_vertex
= 0;
3816 * Determine the view-local extrema in all dimensions, and
3817 * determine the vertex of closest z coordinate.
3820 for (int r
= 1; r
< 8; r
++) {
3821 point local
= _pt
.wp_unscaled(point(cell
[r
>>2][0], cell
[(r
>>1)%2][1], cell
[r
%2][2]));
3823 for (int d
= 0; d
< 3; d
++) {
3824 if (local
[d
] < local_min
[d
])
3825 local_min
[d
] = local
[d
];
3826 if (local
[d
] > local_max
[d
])
3827 local_max
[d
] = local
[d
];
3830 if (local
[2] == local_max
[2])
3834 ale_pos diameter
= (local_max
.xy() - local_min
.xy()).norm();
3837 * Update extrema as necessary for each dimension.
3840 for (int d
= 0; d
< 3; d
++) {
3842 int r
= near_vertex
;
3844 int p1
[3] = {r
>>2, (r
>>1)%2, r
%2};
3845 int p2
[3] = {r
>>2, (r
>>1)%2, r
%2};
3849 ale_pos local_distance
= (_pt
.wp_unscaled(point(cell
[p1
[0]][0], cell
[p1
[1]][1], cell
[p1
[2]][2])).xy()
3850 - _pt
.wp_unscaled(point(cell
[p2
[0]][0], cell
[p2
[1]][1], cell
[p2
[2]][2])).xy()).norm();
3852 if (local_distance
/ diameter
> *extreme_ratio
) {
3853 *extreme_ratio
= local_distance
/ diameter
;
3860 * Get the next split dimension.
3862 static int get_next_split(int f1
, int f2
, point min
, point max
, const std::vector
<pt
> &pt_outputs
) {
3863 for (int d
= 0; d
< 3; d
++)
3864 if (isinf(min
[d
]) || isinf(max
[d
]))
3865 return space::traverse::get_next_split(min
, max
);
3867 int extreme_dim
= 0;
3868 ale_pos extreme_ratio
= 0;
3870 update_extrema(min
, max
, al
->get(f1
)->get_t(0), &extreme_dim
, &extreme_ratio
);
3871 update_extrema(min
, max
, al
->get(f2
)->get_t(0), &extreme_dim
, &extreme_ratio
);
3873 for (unsigned int n
= 0; n
< pt_outputs
.size(); n
++) {
3874 update_extrema(min
, max
, pt_outputs
[n
], &extreme_dim
, &extreme_ratio
);
3881 * Find candidates for subspace creation.
3883 static void find_candidates(unsigned int f1
, unsigned int f2
, candidates
*c
, point min
, point max
,
3884 const std::vector
<pt
> &pt_outputs
, int depth
= 0) {
3888 if (min
[0] < 20.0001 && max
[0] > 20.0001
3889 && min
[1] < 20.0001 && max
[1] > 20.0001
3890 && min
[2] < 0.0001 && max
[2] > 0.0001)
3894 for (int i
= depth
; i
> 0; i
--) {
3895 fprintf(stderr
, "+");
3897 fprintf(stderr
, "[fc n=%f %f %f x=%f %f %f]\n",
3898 min
[0], min
[1], min
[2], max
[0], max
[1], max
[2]);
3901 if (completely_clipped(min
, max
)) {
3903 fprintf(stderr
, "c");
3907 if (!input_might_be_visible(f1
, min
, max
)
3908 || !input_might_be_visible(f2
, min
, max
)) {
3910 fprintf(stderr
, "v");
3914 if (output_clip
&& !output_might_be_visible(pt_outputs
, min
, max
)) {
3916 fprintf(stderr
, "o");
3920 if (exceeds_resolution_lower_bounds(f1
, f2
, min
, max
, pt_outputs
)) {
3921 if (!(rand() % 100000))
3922 fprintf(stderr
, "([%f %f %f], [%f %f %f]) at %d\n",
3923 min
[0], min
[1], min
[2],
3924 max
[0], max
[1], max
[2],
3928 fprintf(stderr
, "t");
3930 try_nearest_candidate(f1
, f2
, c
, min
, max
);
3934 point new_cells
[2][2];
3936 if (!space::traverse::get_next_cells(get_next_split(f1
, f2
, min
, max
, pt_outputs
), min
, max
, new_cells
)) {
3938 fprintf(stderr
, "n");
3943 fprintf(stderr
, "nc[0][0]=%f %f %f nc[0][1]=%f %f %f nc[1][0]=%f %f %f nc[1][1]=%f %f %f\n",
3955 new_cells
[1][1][2]);
3958 find_candidates(f1
, f2
, c
, new_cells
[0][0], new_cells
[0][1], pt_outputs
, depth
+ 1);
3959 find_candidates(f1
, f2
, c
, new_cells
[1][0], new_cells
[1][1], pt_outputs
, depth
+ 1);
3963 * Generate a map from scores to 3D points for various depths at point (i, j) in f1, at
3964 * lowest resolution.
3966 static score_map
p2f_score_map(unsigned int f1
, unsigned int f2
, unsigned int i
, unsigned int j
) {
3970 pt _pt1
= al
->get(f1
)->get_t(primary_decimation_upper
);
3971 pt _pt2
= al
->get(f2
)->get_t(primary_decimation_upper
);
3973 const d2::image
*if1
= al
->get(f1
)->get_image(primary_decimation_upper
);
3974 const d2::image
*if2
= al
->get(f2
)->get_image(primary_decimation_upper
);
3977 * Get the pixel color in the primary frame
3980 // d2::pixel color_primary = if1->get_pixel(i, j);
3983 * Map two depths to the secondary frame.
3986 point p1
= _pt2
.wp_unscaled(_pt1
.pw_unscaled(point(i
, j
, 1000)));
3987 point p2
= _pt2
.wp_unscaled(_pt1
.pw_unscaled(point(i
, j
, -1000)));
3989 // fprintf(stderr, "%d->%d (%d, %d) point pair: (%d, %d, %d -> %f, %f), (%d, %d, %d -> %f, %f)\n",
3990 // f1, f2, i, j, i, j, 1000, p1[0], p1[1], i, j, -1000, p2[0], p2[1]);
3991 // _pt1.debug_output();
3992 // _pt2.debug_output();
3996 * For cases where the mapped points define a
3997 * line and where points on the line fall
3998 * within the defined area of the frame,
3999 * determine the starting point for inspection.
4000 * In other cases, continue to the next pixel.
4003 ale_pos diff_i
= p2
[0] - p1
[0];
4004 ale_pos diff_j
= p2
[1] - p1
[1];
4005 ale_pos slope
= diff_j
/ diff_i
;
4009 fprintf(stderr
, "%d->%d (%d, %d) has undefined slope\n",
4015 * Make absurdly large/small slopes either infinity, negative infinity, or zero.
4018 if (fabs(slope
) > if2
->width() * 100) {
4021 double inf
= one
/ zero
;
4023 } else if (slope
< 1 / (double) if2
->height() / 100
4024 && slope
> -1/ (double) if2
->height() / 100) {
4028 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4030 ale_pos top_intersect
= p1
[1] - p1
[0] * slope
;
4031 ale_pos lef_intersect
= p1
[0] - p1
[1] / slope
;
4032 ale_pos rig_intersect
= p1
[0] - (p1
[1] - if2
->width() + 2) / slope
;
4035 // fprintf(stderr, "slope == %f\n", slope);
4039 // fprintf(stderr, "case 0\n");
4040 sp_i
= lef_intersect
;
4042 } else if (finite(slope
) && top_intersect
>= 0 && top_intersect
< if2
->width() - 1) {
4043 // fprintf(stderr, "case 1\n");
4045 sp_j
= top_intersect
;
4046 } else if (slope
> 0 && lef_intersect
>= 0 && lef_intersect
<= if2
->height() - 1) {
4047 // fprintf(stderr, "case 2\n");
4048 sp_i
= lef_intersect
;
4050 } else if (slope
< 0 && rig_intersect
>= 0 && rig_intersect
<= if2
->height() - 1) {
4051 // fprintf(stderr, "case 3\n");
4052 sp_i
= rig_intersect
;
4053 sp_j
= if2
->width() - 2;
4055 // fprintf(stderr, "case 4\n");
4056 // fprintf(stderr, "%d->%d (%d, %d) does not intersect the defined area\n",
4062 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4065 * Determine increment values for examining
4066 * point, ensuring that incr_i is always
4070 ale_pos incr_i
, incr_j
;
4072 if (fabs(diff_i
) > fabs(diff_j
)) {
4075 } else if (slope
> 0) {
4079 incr_i
= -1 / slope
;
4083 // fprintf(stderr, "%d->%d (%d, %d) increments are (%f, %f)\n",
4084 // f1, f2, i, j, incr_i, incr_j);
4087 * Examine regions near the projected line.
4090 for (ale_pos ii
= sp_i
, jj
= sp_j
;
4091 ii
<= if2
->height() - 1 && jj
<= if2
->width() - 1 && ii
>= 0 && jj
>= 0;
4092 ii
+= incr_i
, jj
+= incr_j
) {
4094 // fprintf(stderr, "%d->%d (%d, %d) checking (%f, %f)\n",
4095 // f1, f2, i, j, ii, jj);
4099 * Check for higher, lower, and nearby points.
4106 int higher
= 0, lower
= 0, nearby
= 0;
4108 for (int iii
= 0; iii
< 2; iii
++)
4109 for (int jjj
= 0; jjj
< 2; jjj
++) {
4110 d2::pixel p
= if2
->get_pixel((int) floor(ii
) + iii
, (int) floor(jj
) + jjj
);
4112 for (int k
= 0; k
< 3; k
++) {
4113 int bitmask
= (int) pow(2, k
);
4115 if (p
[k
] > color_primary
[k
])
4117 if (p
[k
] < color_primary
[k
])
4119 if (fabs(p
[k
] - color_primary
[k
]) < nearness
)
4125 * If this is not a region of interest,
4130 fprintf(stderr
, "score map (%u, %u) line %u\n", i
, j
, __LINE__
);
4132 // if (((higher & lower) | nearby) != 0x7)
4135 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4137 // fprintf(stderr, "%d->%d (%d, %d) accepted (%f, %f)\n",
4138 // f1, f2, i, j, ii, jj);
4141 * Create an orthonormal basis to
4142 * determine line intersection.
4145 point bp0
= _pt1
.pw_unscaled(point(i
, j
, 0));
4146 point bp1
= _pt1
.pw_unscaled(point(i
, j
, 10));
4147 point bp2
= _pt2
.pw_unscaled(point(ii
, jj
, 0));
4149 point foo
= _pt1
.wp_unscaled(bp0
);
4150 // fprintf(stderr, "(%d, %d, 0) transformed to world and back is: (%f, %f, %f)\n",
4151 // i, j, foo[0], foo[1], foo[2]);
4153 foo
= _pt1
.wp_unscaled(bp1
);
4154 // fprintf(stderr, "(%d, %d, 10) transformed to world and back is: (%f, %f, %f)\n",
4155 // i, j, foo[0], foo[1], foo[2]);
4157 point b0
= (bp1
- bp0
).normalize();
4158 point b1n
= bp2
- bp0
;
4159 point b1
= (b1n
- b1n
.dproduct(b0
) * b0
).normalize();
4160 point b2
= point(0, 0, 0).xproduct(b0
, b1
).normalize(); // Should already have norm=1
4163 foo
= _pt1
.wp_unscaled(bp0
+ 30 * b0
);
4166 * Select a fourth point to define a second line.
4169 point p3
= _pt2
.pw_unscaled(point(ii
, jj
, 10));
4172 * Representation in the new basis.
4175 d2::point nbp0
= d2::point(bp0
.dproduct(b0
), bp0
.dproduct(b1
));
4176 // d2::point nbp1 = d2::point(bp1.dproduct(b0), bp1.dproduct(b1));
4177 d2::point nbp2
= d2::point(bp2
.dproduct(b0
), bp2
.dproduct(b1
));
4178 d2::point np3
= d2::point( p3
.dproduct(b0
), p3
.dproduct(b1
));
4181 * Determine intersection of line
4182 * (nbp0, nbp1), which is parallel to
4183 * b0, with line (nbp2, np3).
4187 * XXX: a stronger check would be
4188 * better here, e.g., involving the
4189 * ratio (np3[0] - nbp2[0]) / (np3[1] -
4190 * nbp2[1]). Also, acceptance of these
4191 * cases is probably better than
4196 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4198 if (np3
[1] - nbp2
[1] == 0)
4202 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4204 d2::point intersection
= d2::point(nbp2
[0]
4205 + (nbp0
[1] - nbp2
[1]) * (np3
[0] - nbp2
[0]) / (np3
[1] - nbp2
[1]),
4208 ale_pos b2_offset
= b2
.dproduct(bp0
);
4211 * Map the intersection back to the world
4215 point iw
= intersection
[0] * b0
+ intersection
[1] * b1
+ b2_offset
* b2
;
4218 * Reject intersection points behind a
4222 point icp
= _pt1
.wc(iw
);
4223 point ics
= _pt2
.wc(iw
);
4226 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4228 if (icp
[2] >= 0 || ics
[2] >= 0)
4232 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4235 * Reject clipping plane violations.
4239 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4241 if (iw
[2] > front_clip
4242 || iw
[2] < rear_clip
)
4246 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4252 point ip
= _pt1
.wp_unscaled(iw
);
4254 point is
= _pt2
.wp_unscaled(iw
);
4256 analytic _a
= { iw
, ip
, is
};
4259 * Calculate score from color match. Assume for now
4260 * that the transformation can be approximated locally
4261 * with a translation.
4265 ale_pos divisor
= 0;
4266 ale_pos l1_multiplier
= 0.125;
4268 if (if1
->in_bounds(ip
.xy())
4269 && if2
->in_bounds(is
.xy())) {
4270 divisor
+= 1 - l1_multiplier
;
4271 score
+= (1 - l1_multiplier
)
4272 * (if1
->get_bl(ip
.xy()) - if2
->get_bl(is
.xy())).normsq();
4276 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4278 for (int iii
= -1; iii
<= 1; iii
++)
4279 for (int jjj
= -1; jjj
<= 1; jjj
++) {
4280 d2::point
t(iii
, jjj
);
4282 if (!if1
->in_bounds(ip
.xy() + t
)
4283 || !if2
->in_bounds(is
.xy() + t
))
4286 divisor
+= l1_multiplier
;
4287 score
+= l1_multiplier
4288 * (if1
->get_bl(ip
.xy() + t
) - if2
->get_bl(is
.xy() + t
)).normsq();
4293 * Include third-camera contributions in the score.
4296 if (tc_multiplier
!= 0)
4297 for (unsigned int f
= 0; f
< d2::image_rw::count(); f
++) {
4298 if (f
== f1
|| f
== f2
)
4301 const d2::image
*if3
= al
->get(f
)->get_image(primary_decimation_upper
);
4302 pt _pt3
= al
->get(f
)->get_t(primary_decimation_upper
);
4304 point p
= _pt3
.wp_unscaled(iw
);
4306 if (!if3
->in_bounds(p
.xy())
4307 || !if1
->in_bounds(ip
.xy()))
4310 divisor
+= tc_multiplier
;
4311 score
+= tc_multiplier
4312 * (if1
->get_bl(ip
.xy()) - if3
->get_bl(p
.xy())).normsq();
4318 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4321 * Reject points with undefined score.
4325 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4327 if (!finite(score
/ divisor
))
4331 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4335 * XXX: reject points not on the z=-27.882252 plane.
4339 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4341 if (_a
.ip
[2] > -27 || _a
.ip
[2] < -28)
4346 // fprintf(stderr, "score map (%u, %u) line %u\n", i, j, __LINE__);
4349 * Add the point to the score map.
4352 // d2::pixel c_ip = if1->in_bounds(ip.xy()) ? if1->get_bl(ip.xy())
4354 // d2::pixel c_is = if2->in_bounds(is.xy()) ? if2->get_bl(is.xy())
4357 // fprintf(stderr, "Candidate subspace: f1=%u f2=%u i=%u j=%u ii=%f jj=%f"
4358 // "cp=[%f %f %f] cs=[%f %f %f]\n",
4359 // f1, f2, i, j, ii, jj, c_ip[0], c_ip[1], c_ip[2],
4360 // c_is[0], c_is[1], c_is[2]);
4362 result
.insert(score_map_element(score
/ divisor
, _a
));
4365 // fprintf(stderr, "Iterating through the score map:\n");
4367 // for (score_map::iterator smi = result.begin(); smi != result.end(); smi++) {
4368 // fprintf(stderr, "%f ", smi->first);
4371 // fprintf(stderr, "\n");
4378 * Attempt to refine space around a point, to high and low resolutions
4379 * resulting in two resolutions in total.
4382 static space::traverse
refine_space(point iw
, ale_pos target_dim
, int use_filler
) {
4384 space::traverse st
= space::traverse::root();
4386 if (!st
.includes(iw
)) {
4391 int lr_done
= !use_filler
;
4394 * Loop until all resolutions of interest have been generated.
4399 point diff
= st
.get_max() - st
.get_min();
4401 point p
[2] = { st
.get_min(), st
.get_max() };
4403 ale_pos dim_max
= 0;
4405 for (int d
= 0; d
< 3; d
++) {
4406 ale_pos d_value
= fabs(p
[0][d
] - p
[1][d
]);
4407 if (d_value
> dim_max
)
4412 * Generate any new desired spatial registers.
4415 for (int f
= 0; f
< 2; f
++) {
4421 if (dim_max
< 2 * target_dim
4423 if (spatial_info_map
.find(st
.get_node()) == spatial_info_map
.end()) {
4424 spatial_info_map
[st
.get_node()];
4425 ui::get()->d3_increment_spaces();
4434 if (dim_max
< target_dim
) {
4435 if (spatial_info_map
.find(st
.get_node()) == spatial_info_map
.end()) {
4436 spatial_info_map
[st
.get_node()];
4437 ui::get()->d3_increment_spaces();
4444 * Check precision before analyzing space further.
4447 if (st
.precision_wall()) {
4448 fprintf(stderr
, "\n\n*** Error: reached subspace precision wall ***\n\n");
4453 if (st
.positive().includes(iw
)) {
4456 } else if (st
.negative().includes(iw
)) {
4460 fprintf(stderr
, "failed iw = (%f, %f, %f)\n",
4461 iw
[0], iw
[1], iw
[2]);
4468 * Calculate target dimension
4471 static ale_pos
calc_target_dim(point iw
, pt _pt
, const char *d_out
[], const char *v_out
[],
4472 std::map
<const char *, pt
> *d3_depth_pt
,
4473 std::map
<const char *, pt
> *d3_output_pt
) {
4475 ale_pos result
= _pt
.distance_1d(iw
, primary_decimation_upper
);
4477 for (unsigned int n
= 0; n
< d2::image_rw::count(); n
++) {
4478 if (d_out
[n
] && align::projective(n
).distance_1d(iw
, 0) < result
)
4479 result
= align::projective(n
).distance_1d(iw
, 0);
4480 if (v_out
[n
] && align::projective(n
).distance_1d(iw
, 0) < result
)
4481 result
= align::projective(n
).distance_1d(iw
, 0);
4484 for (std::map
<const char *, pt
>::iterator i
= d3_output_pt
->begin(); i
!= d3_output_pt
->end(); i
++) {
4485 if (i
->second
.distance_1d(iw
, 0) < result
)
4486 result
= i
->second
.distance_1d(iw
, 0);
4489 for (std::map
<const char *, pt
>::iterator i
= d3_depth_pt
->begin(); i
!= d3_depth_pt
->end(); i
++) {
4490 if (i
->second
.distance_1d(iw
, 0) < result
)
4491 result
= i
->second
.distance_1d(iw
, 0);
4494 assert (result
> 0);
4500 * Calculate level of detail for a given viewpoint.
4503 static int calc_lod(ale_pos depth1
, pt _pt
, ale_pos target_dim
) {
4504 return (int) round(_pt
.trilinear_coordinate(depth1
, target_dim
* sqrt(2)));
4508 * Calculate depth range for a given pair of viewpoints.
4511 static ale_pos
calc_depth_range(point iw
, pt _pt1
, pt _pt2
) {
4513 point ip
= _pt1
.wp_unscaled(iw
);
4515 ale_pos reference_change
= fabs(ip
[2] / 1000);
4517 point iw1
= _pt1
.pw_scaled(ip
+ point(0, 0, reference_change
));
4518 point iw2
= _pt1
.pw_scaled(ip
- point(0, 0, reference_change
));
4520 point is
= _pt2
.wc(iw
);
4521 point is1
= _pt2
.wc(iw1
);
4522 point is2
= _pt2
.wc(iw2
);
4526 ale_pos d1
= (is1
.xy() - is
.xy()).norm();
4527 ale_pos d2
= (is2
.xy() - is
.xy()).norm();
4529 if (is1
[2] < 0 && is2
[2] < 0) {
4532 return reference_change
/ d1
;
4534 return reference_change
/ d2
;
4538 return reference_change
/ d1
;
4541 return reference_change
/ d2
;
4547 * Calculate a refined point for a given set of parameters.
4550 static point
get_refined_point(pt _pt1
, pt _pt2
, int i
, int j
,
4551 int f1
, int f2
, int lod1
, int lod2
, ale_pos depth
,
4552 ale_pos depth_range
) {
4554 d2::pixel comparison_color
= al
->get(f1
)->get_image(lod1
)->get_pixel(i
, j
);
4557 ale_pos best_depth
= depth
;
4559 for (ale_pos d
= depth
- depth_range
; d
< depth
+ depth_range
; d
+= depth_range
/ 10) {
4564 point iw
= _pt1
.pw_unscaled(point(i
, j
, d
));
4565 point is
= _pt2
.wp_unscaled(iw
);
4570 if (!al
->get(f2
)->get_image(lod2
)->in_bounds(is
.xy()))
4573 ale_pos error
= (comparison_color
- al
->get(f2
)->get_image(lod2
)->get_bl(is
.xy())).norm();
4575 if (error
< best
|| best
== -1) {
4581 return _pt1
.pw_unscaled(point(i
, j
, best_depth
));
4585 * Analyze space in a manner dependent on the score map.
4588 static void analyze_space_from_map(const char *d_out
[], const char *v_out
[],
4589 std::map
<const char *, pt
> *d3_depth_pt
,
4590 std::map
<const char *, pt
> *d3_output_pt
,
4591 unsigned int f1
, unsigned int f2
,
4592 unsigned int i
, unsigned int j
, score_map _sm
, int use_filler
) {
4594 int accumulated_ambiguity
= 0;
4595 int max_acc_amb
= pairwise_ambiguity
;
4597 pt _pt1
= al
->get(f1
)->get_t(0);
4598 pt _pt2
= al
->get(f2
)->get_t(0);
4600 if (_pt1
.scale_2d() != 1)
4603 for(score_map::iterator smi
= _sm
.begin(); smi
!= _sm
.end(); smi
++) {
4605 point iw
= smi
->second
.iw
;
4606 point ip
= smi
->second
.ip
;
4607 // point is = smi->second.is;
4609 if (accumulated_ambiguity
++ >= max_acc_amb
)
4614 ale_pos depth1
= _pt1
.wc(iw
)[2];
4615 ale_pos depth2
= _pt2
.wc(iw
)[2];
4617 ale_pos target_dim
= calc_target_dim(iw
, _pt1
, d_out
, v_out
, d3_depth_pt
, d3_output_pt
);
4619 assert(target_dim
> 0);
4621 int lod1
= calc_lod(depth1
, _pt1
, target_dim
);
4622 int lod2
= calc_lod(depth2
, _pt2
, target_dim
);
4624 while (lod1
< input_decimation_lower
4625 || lod2
< input_decimation_lower
) {
4627 lod1
= calc_lod(depth1
, _pt1
, target_dim
);
4628 lod2
= calc_lod(depth2
, _pt2
, target_dim
);
4632 if (lod1
>= (int) al
->get(f1
)->count()
4633 || lod2
>= (int) al
->get(f2
)->count())
4636 int multiplier
= (unsigned int) floor(pow(2, primary_decimation_upper
- lod1
));
4638 ale_pos depth_range
= calc_depth_range(iw
, _pt1
, _pt2
);
4640 pt _pt1_lod
= al
->get(f1
)->get_t(lod1
);
4641 pt _pt2_lod
= al
->get(f2
)->get_t(lod2
);
4643 int im
= i
* multiplier
;
4644 int jm
= j
* multiplier
;
4646 for (int ii
= 0; ii
< multiplier
; ii
+= 1)
4647 for (int jj
= 0; jj
< multiplier
; jj
+= 1) {
4649 point refined_point
= get_refined_point(_pt1_lod
, _pt2_lod
, im
+ ii
, jm
+ jj
,
4650 f1
, f2
, lod1
, lod2
, depth1
, depth_range
);
4653 * Re-evaluate target dimension.
4656 ale_pos target_dim_
=
4657 calc_target_dim(refined_point
, _pt1
, d_out
, v_out
, d3_depth_pt
, d3_output_pt
);
4659 ale_pos depth1_
= _pt1
.wc(refined_point
)[2];
4660 ale_pos depth2_
= _pt2
.wc(refined_point
)[2];
4662 int lod1_
= calc_lod(depth1_
, _pt1
, target_dim_
);
4663 int lod2_
= calc_lod(depth2_
, _pt2
, target_dim_
);
4665 while (lod1_
< input_decimation_lower
4666 || lod2_
< input_decimation_lower
) {
4668 lod1_
= calc_lod(depth1_
, _pt1
, target_dim_
);
4669 lod2_
= calc_lod(depth2_
, _pt2
, target_dim_
);
4673 * Attempt to refine space around the intersection point.
4676 space::traverse st
=
4677 refine_space(refined_point
, target_dim_
, use_filler
|| _pt1
.scale_2d() != 1);
4679 ale_pos tc1
= al
->get(f1
)->get_t(0).trilinear_coordinate(st
);
4680 ale_pos tc2
= al
->get(f2
)->get_t(0).trilinear_coordinate(st
);
4683 assert(resolution_ok(al
->get(f1
)->get_t(0), tc1
));
4684 assert(resolution_ok(al
->get(f2
)->get_t(0), tc2
));
4692 * Initialize space and identify regions of interest for the adaptive
4695 static void make_space(const char *d_out
[], const char *v_out
[],
4696 std::map
<const char *, pt
> *d3_depth_pt
,
4697 std::map
<const char *, pt
> *d3_output_pt
) {
4699 ui::get()->d3_total_spaces(0);
4702 * Variable indicating whether low-resolution filler space
4703 * is desired to avoid aliased gaps in surfaces.
4706 int use_filler
= d3_depth_pt
->size() != 0
4707 || d3_output_pt
->size() != 0
4708 || output_decimation_preferred
> 0
4709 || input_decimation_lower
> 0
4710 || !focus::is_trivial();
4712 std::vector
<pt
> pt_outputs
= make_pt_list(d_out
, v_out
, d3_depth_pt
, d3_output_pt
);
4715 * Initialize root space.
4721 * Special handling for experimental option 'subspace_traverse'.
4724 if (subspace_traverse
) {
4726 * Subdivide space to resolve intensity matches between pairs
4730 for (unsigned int f1
= 0; f1
< d2::image_rw::count(); f1
++) {
4732 if (d3_depth_pt
->size() == 0
4733 && d3_output_pt
->size() == 0
4734 && d_out
[f1
] == NULL
4735 && v_out
[f1
] == NULL
)
4738 if (tc_multiplier
== 0)
4741 for (unsigned int f2
= 0; f2
< d2::image_rw::count(); f2
++) {
4746 if (tc_multiplier
== 0)
4749 candidates
*c
= new candidates(f1
);
4751 find_candidates(f1
, f2
, c
, point::neginf(), point::posinf(), pt_outputs
);
4755 c
->generate_subspaces();
4757 if (tc_multiplier
== 0)
4761 if (tc_multiplier
== 0)
4769 * Subdivide space to resolve intensity matches between pairs
4773 for (unsigned int f1
= 0; f1
< d2::image_rw::count(); f1
++)
4774 for (unsigned int f2
= 0; f2
< d2::image_rw::count(); f2
++) {
4778 if (!d_out
[f1
] && !v_out
[f1
] && !d3_depth_pt
->size()
4779 && !d3_output_pt
->size() && strcmp(pairwise_comparisons
, "all"))
4782 if (tc_multiplier
== 0) {
4788 * Iterate over all points in the primary frame.
4791 for (unsigned int i
= 0; i
< al
->get(f1
)->get_image(primary_decimation_upper
)->height(); i
++)
4792 for (unsigned int j
= 0; j
< al
->get(f1
)->get_image(primary_decimation_upper
)->width(); j
++) {
4794 ui::get()->d3_subdivision_status(f1
, f2
, i
, j
);
4799 * Generate a map from scores to 3D points for
4800 * various depths in f1.
4803 score_map _sm
= p2f_score_map(f1
, f2
, i
, j
);
4806 * Analyze space in a manner dependent on the score map.
4809 analyze_space_from_map(d_out
, v_out
, d3_depth_pt
, d3_output_pt
,
4810 f1
, f2
, i
, j
, _sm
, use_filler
);
4815 * This ordering may encourage image f1 to be cached.
4818 if (tc_multiplier
== 0) {
4827 * Update spatial information structures.
4829 * XXX: the name of this function is horribly misleading. There isn't
4830 * even a 'search depth' any longer, since there is no longer any
4831 * bounded DFS occurring.
4833 static void reduce_cost_to_search_depth(d2::exposure
*exp_out
, int inc_bit
) {
4839 ui::get()->set_steps(ou_iterations
);
4841 for (unsigned int i
= 0; i
< ou_iterations
; i
++) {
4842 ui::get()->set_steps_completed(i
);
4843 spatial_info_update();
4850 * Describe a scene to a renderer
4852 static void describe(render
*r
) {