allocate a _lot_ more stack for the children. the c++ rendering process is very stack...
[AROS.git] / rom / storage / 
treeb4b6bf88f68e71b28db77b8bb6e83f91b9f948b3
drwxr-xr-x   ..
drwxr-xr-x - includes
-rw-r--r-- 181 mmakefile.src
-rw-r--r-- 221 storage.conf
-rw-r--r-- 124 storage_device.c
-rw-r--r-- 6033 storage_ids.c
-rw-r--r-- 585 storage_init.c
-rw-r--r-- 803 storage_intern.h
-rw-r--r-- 124 storage_mount.c
-rw-r--r-- 124 storage_unit.c