2 Copyright 1995-2011, The AROS Development Team. All rights reserved.
3 Copyright 2001-2003, The MorphOS Development Team. All Rights Reserved.
9 #include <graphics/videocontrol.h>
10 #include <proto/exec.h>
11 #include <proto/graphics.h>
12 #include <proto/layers.h>
13 #include "intuition_intern.h"
14 #include "inputhandler_actions.h"
17 # include "intuition_customize.h"
20 #ifndef DEBUG_CloseScreen
21 #define DEBUG_CloseScreen 0
27 #include <aros/debug.h>
29 struct CloseScreenActionMsg
31 struct IntuiActionMsg msg
;
32 struct Screen
*Screen
;
35 static VOID
int_closescreen(struct CloseScreenActionMsg
*msg
,
36 struct IntuitionBase
*IntuitionBase
);
38 /*****************************************************************************
41 #include <intuition/screens.h>
42 #include <proto/intuition.h>
44 AROS_LH1(BOOL
, CloseScreen
,
47 AROS_LHA(struct Screen
*, screen
, A0
),
50 struct IntuitionBase
*, IntuitionBase
, 11, Intuition
)
54 Release all resources held by a screen and close it down visually.
58 screen -- pointer to the screen to be closed
62 TRUE if the screen is successfully closed, FALSE if there were still
63 windows left on the screen (which means the screen is not closed).
75 *****************************************************************************/
79 struct GfxBase
*GfxBase
= GetPrivIBase(IntuitionBase
)->GfxBase
;
80 struct LayersBase
*LayersBase
= GetPrivIBase(IntuitionBase
)->LayersBase
;
81 struct CloseScreenActionMsg msg
;
83 DEBUG_CLOSESCREEN(dprintf("CloseScreen: Screen 0x%lx\n", screen
));
85 D(bug("CloseScreen (%p)\n", screen
));
89 ReturnBool("CloseScreen",TRUE
);
92 if (screen
!= GetPrivIBase(IntuitionBase
)->WorkBench
) FireScreenNotifyMessage((IPTR
) screen
, SNOTIFY_BEFORE_CLOSESCREEN
, IntuitionBase
);
94 /* there's a second check below for public screens */
95 if (screen
->FirstWindow
)
97 DEBUG_CLOSESCREEN(dprintf("CloseScreen: fail, window still opened\n"));
98 ReturnBool("CloseScreen",FALSE
);
102 /* let's wait for user to finish window drag/size actions to avoid
103 deadlocks and not break user's input */
104 ObtainSemaphore(&GetPrivIBase(IntuitionBase
)->WindowLock
);
107 DEBUG_CLOSESCREEN(dprintf("CloseScreen: LockPubScreenList\n"));
109 DEBUG_CLOSESCREEN(dprintf("CloseScreen: LockPubScreenList done\n"));
112 DoSyncAction((APTR
)int_closescreen
,&msg
.msg
,IntuitionBase
);
114 DEBUG_CLOSESCREEN(dprintf("CloseScreen: UnLockPubScreenList\n"));
115 UnlockPubScreenList();
116 DEBUG_CLOSESCREEN(dprintf("CloseScreen: UnLockPubScreenList done\n"));
118 if (GetPrivScreen(screen
)->pubScrNode
!= NULL
)
121 ReleaseSemaphore(&GetPrivIBase(IntuitionBase
)->WindowLock
);
123 DEBUG_CLOSESCREEN(dprintf("CloseScreen: failed\n"));
124 //something went wrong! int_closescreen is supposed to clear pubScrNode ptr!
128 /* Push ExitScreen Message to the Screensdecoration Class */
129 struct sdpExitScreen semsg
;
131 semsg
.MethodID
= SDM_EXITSCREEN
;
132 semsg
.sdp_UserBuffer
= ((struct IntScreen
*)screen
)->DecorUserBuffer
;
133 semsg
.sdp_TrueColor
= (((struct IntScreen
*)screen
)->DInfo
.dri
.dri_Flags
& DRIF_DIRECTCOLOR
);
134 DoMethodA(((struct IntScreen
*)screen
)->ScrDecorObj
, (Msg
)&semsg
);
136 /* kill screen bar */
137 KillScreenBar(screen
, IntuitionBase
);
139 /* kill depth gadget */
140 if (((struct IntScreen
*)screen
)->depthgadget
)
142 Object
*im
= (Object
*)((struct Gadget
*)(((struct IntScreen
*)screen
)->depthgadget
))->GadgetRender
;
145 DisposeObject(((struct IntScreen
*)screen
)->depthgadget
);
150 FreeVPortCopLists(&screen
->ViewPort
);
153 ReleaseSemaphore(&GetPrivIBase(IntuitionBase
)->WindowLock
);
156 /* Free the RasInfo of the viewport */
157 FreeMem(screen
->ViewPort
.RasInfo
, sizeof (struct RasInfo
));
159 /* Uninit the layerinfo */
161 ThinLayerInfo(&screen
->LayerInfo
);
163 /* Free the screen's bitmap */
165 if (GetPrivScreen(screen
)->AllocatedBitmap
)
166 FreeBitMap(GetPrivScreen(screen
)->AllocatedBitmap
);
167 screen
->RastPort
.BitMap
= NULL
;
169 /* Free the RastPort's contents */
170 DeinitRastPort(&screen
->RastPort
);
173 if (((struct IntScreen
*)screen
)->DInfo
.dri_Customize
)
176 DisposeObject(((struct IntScreen
*)screen
)->DInfo
.dri_Customize
->submenu
);
177 DisposeObject(((struct IntScreen
*)screen
)->DInfo
.dri_Customize
->menutoggle
);
178 int_SkinAction(SKA_FreeSkin
,(ULONG
*)&((struct IntScreen
*)(screen
))->DInfo
,(struct Screen
*)screen
,IntuitionBase
);
179 int_FreeTitlebarBuffer(((struct IntScreen
*)(screen
)),IntuitionBase
);
180 FreeMem(((struct IntScreen
*)screen
)->DInfo
.dri_Customize
,sizeof (struct IntuitionCustomize
));
184 DisposeObject(((struct IntScreen
*)screen
)->DInfo
.dri
.dri_CheckMark
);
185 DisposeObject(((struct IntScreen
*)screen
)->DInfo
.dri
.dri_AmigaKey
);
188 CloseFont(((struct IntScreen
*)screen
)->DInfo
.dri
.dri_Font
);
190 /* Free the ColorMap */
191 FreeColorMap(screen
->ViewPort
.ColorMap
);
193 /* Free the sprite */
194 ReleaseSharedPointer(((struct IntScreen
*)screen
)->Pointer
, IntuitionBase
);
196 /* Free the memory */
197 if (((struct IntScreen
*)screen
)->DecorUserBuffer
)
199 FreeMem((APTR
)((struct IntScreen
*)screen
)->DecorUserBuffer
, ((struct IntScreen
*)screen
)->DecorUserBufferSize
);
203 ObtainSemaphore(&((struct IntIntuitionBase
*)(IntuitionBase
))->ScrDecorSem
);
204 ULONG lock
= LockIBase(0);
206 struct NewDecorator
*nd
= ((struct IntScreen
*)screen
)->Decorator
;
208 if ((nd
!= ((struct IntIntuitionBase
*)(IntuitionBase
))->Decorator
) && (nd
!= NULL
))
212 if ((nd
->nd_cnt
== 0) && (nd
->nd_Port
!= NULL
) && (nd
->nd_IntPattern
== NULL
))
214 struct DecoratorMessage msg
;
215 struct MsgPort
*port
= CreateMsgPort();
218 Remove((struct Node
*)nd
);
220 if (nd
->nd_IntPattern
) FreeVec(nd
->nd_IntPattern
);
222 msg
.dm_Message
.mn_ReplyPort
= port
;
223 msg
.dm_Message
.mn_Magic
= MAGIC_DECORATOR
;
224 msg
.dm_Message
.mn_Version
= DECORATOR_VERSION
;
225 msg
.dm_Class
= DM_CLASS_DESTROYDECORATOR
;
228 msg
.dm_Object
= (IPTR
) nd
;
229 PutMsg(nd
->nd_Port
, (struct Message
*) &msg
);
237 ReleaseSemaphore(&((struct IntIntuitionBase
*)(IntuitionBase
))->ScrDecorSem
);
240 /* Free the memory */
241 FreeMem(screen
, sizeof (struct IntScreen
));
243 if (screen
!= GetPrivIBase(IntuitionBase
)->WorkBench
) FireScreenNotifyMessage((IPTR
) screen
, SNOTIFY_AFTER_CLOSESCREEN
, IntuitionBase
);
245 DEBUG_CLOSESCREEN(dprintf("CloseScreen: ok\n"));
247 ReturnBool("CloseScreen",TRUE
);
252 static VOID
int_closescreen(struct CloseScreenActionMsg
*msg
,
253 struct IntuitionBase
*IntuitionBase
)
255 struct Screen
*parent
,*screen
= msg
->Screen
;
258 /* If this is a public screen, free related information if there are
259 no windows left on the screen */
260 if (GetPrivScreen(screen
)->pubScrNode
!= NULL
)
262 if(GetPrivScreen(screen
)->pubScrNode
->psn_VisitorCount
|| screen
->FirstWindow
)
264 DEBUG_CLOSESCREEN(dprintf("CloseScreen: failed\n"));
268 Remove((struct Node
*)GetPrivScreen(screen
)->pubScrNode
);
270 if(GetPrivScreen(screen
)->pubScrNode
->psn_Node
.ln_Name
!= NULL
)
271 FreeVec(GetPrivScreen(screen
)->pubScrNode
->psn_Node
.ln_Name
);
273 FreeMem(GetPrivScreen(screen
)->pubScrNode
,
274 sizeof(struct PubScreenNode
));
276 GetPrivScreen(screen
)->pubScrNode
= 0;
279 RemoveResourceFromList(screen
, RESOURCE_SCREEN
, IntuitionBase
);
281 DEBUG_CLOSESCREEN(dprintf("CloseScreen: LockIBase\n"));
285 DEBUG_CLOSESCREEN(dprintf("CloseScreen: LockIBase done\n"));
287 /* Trick: Since NextScreen is the first field of the structure,
288 we can use the pointer in the IntuitionBase as a screen with
289 the structure-size of one pointer */
290 parent
= (struct Screen
*)&(IntuitionBase
->FirstScreen
);
292 /* For all screens... */
293 while (parent
->NextScreen
)
295 /* If the screen to close is the next screen... */
296 if (parent
->NextScreen
== screen
)
300 parent
->NextScreen
= screen
->NextScreen
;
302 /* Check ActiveScreen */
303 if (IntuitionBase
->ActiveScreen
== screen
)
305 if (screen
->NextScreen
)
306 IntuitionBase
->ActiveScreen
= screen
->NextScreen
;
307 else if (IntuitionBase
->FirstScreen
)
308 IntuitionBase
->ActiveScreen
= parent
;
310 IntuitionBase
->ActiveScreen
= NULL
;
313 /* now let's set the default pub screen */
314 if (GetPrivIBase(IntuitionBase
)->DefaultPubScreen
== screen
)
318 GetPrivIBase(IntuitionBase
)->DefaultPubScreen
= NULL
;
319 scr
= IntuitionBase
->FirstScreen
;
321 if (scr
&& GetPrivIBase(IntuitionBase
)->IControlPrefs
.ic_Flags
& ICF_DEFPUBSCREEN
&& GetPrivScreen(scr
)->pubScrNode
&& (scr
->Flags
& (PUBLICSCREEN
| WBENCHSCREEN
)))
323 GetPrivIBase(IntuitionBase
)->DefaultPubScreen
= scr
;
327 DEBUG_CLOSESCREEN(dprintf("CloseScreen: UnLockIBase\n"));
329 DEBUG_CLOSESCREEN(dprintf("CloseScreen: UnLockIBase done\n"));
331 #ifdef TIMEVALWINDOWACTIVATION
332 if (IntuitionBase
->FirstScreen
&& ((GetPrivIBase(IntuitionBase
)->IControlPrefs
.ic_Flags
& ICF_SCREENACTIVATION
) || !IntuitionBase
->ActiveWindow
))
334 struct Window
*scanw
= 0;
335 struct Window
*win
= 0;
337 for (scanw
= IntuitionBase
->FirstScreen
->FirstWindow
; scanw
; scanw
= scanw
->NextWindow
)
341 if ((IW(scanw
)->activationtime
.tv_secs
> IW(win
)->activationtime
.tv_secs
) ||
342 ((IW(scanw
)->activationtime
.tv_secs
== IW(win
)->activationtime
.tv_secs
) && (IW(scanw
)->activationtime
.tv_micro
> IW(win
)->activationtime
.tv_micro
)))
348 if (!win
) win
= scanw
;
351 if (!win
) win
= IntuitionBase
->FirstScreen
->FirstWindow
;
352 if (GetPrivIBase(IntuitionBase
)->IControlPrefs
.ic_Flags
& ICF_SCREENACTIVATION
)
353 if (IntuitionBase
->ActiveWindow
&& IntuitionBase
->ActiveWindow
->WScreen
== IntuitionBase
->FirstScreen
) win
= NULL
;
354 if (win
) ActivateWindow(win
);
359 parent
= parent
->NextScreen
;
362 DEBUG_CLOSESCREEN(dprintf("CloseScreen: UnLockIBase\n"));
364 DEBUG_CLOSESCREEN(dprintf("CloseScreen: UnLockIBase done\n"));