Listtree.mcc: use internal inherited class of NListtree
[AROS.git] / workbench / devs / audio / audio_intern.h
blobaa51ae8d215149c2203c38821c1d3a58453e1238
1 /*
2 Copyright 2010, The AROS Development Team. All rights reserved.
3 $Id$
4 */
6 /*
7 * audio.device
9 * by Nexus Development 2003
10 * coded by Emanuele Cesaroni
12 * $Id$
15 #ifndef LIBDATA_H
16 #define LIBDATA_H
18 #include <exec/errors.h>
19 #include <exec/devices.h>
20 #include <devices/audio.h>
21 #include <devices/ahi.h>
22 #include <clib/alib_protos.h>
23 #include <proto/exec.h>
25 // Internal flags
26 #define ADIOB_REPLYDEV 0
27 #define ADIOF_REPLYDEV (1<<0)
29 #define DEVB_DELEXP 0
30 #define DEVF_DELEXP (1<<0)
32 struct audiobase
34 struct Device Dev;
35 UWORD DevState;
38 //////////////////////////////////////////////////////////////////////////////
39 //////////////////////////////////////////////////////////////////////////////
40 //////////////////////////////////////////////////////////////////////////////
42 // names etc..
44 #define STOLEN_SIG SIGBREAKF_CTRL_C // The stoolen signal...
45 #define PROCESS_STACK 160000
47 #define OKEY 1
48 #define KEYO 0
49 #define IONOERROR 0
50 #define MEM_TYPE MEMF_PUBLIC|MEMF_CLEAR // the mem i will alloc. Do not modify the list needs a CLEAR.
52 // Structures of ESYSTEM list of nodes
53 struct enode
55 struct enode *prec; // Previous in list.
56 struct enode *next; // Next in list.
57 unsigned long int size; // Total size of this struct. So sizeof(ENODE) + the size asked during enode_AllocNode().
58 unsigned long int name; // A value (used as unique name) here freely usable for system researchs.
59 signed char pri; // The priority used by enode_Enqueue(). It is freely usable before add that node into a list -127 to 127.
60 signed char dummy_b; // Not used. Align.
61 signed short dummy_w; // Not used. Align to long.
63 typedef struct enode ENODE;
65 // Structure EList
66 struct elist
68 struct enode first_node;
69 struct enode last_node;
70 struct enode *firstnode; // This pointer is the ELIST pointer!!!
71 struct enode *lastnode;
73 typedef struct elist ELIST;
75 // Input value for enode_AllocNode()
76 #define ENODE_NONAME 0
77 #define ENODE_NOBODY 0
79 // Quitting mode for enode_FreeList() asked in enode_AllocList().
80 #define ELIST_FREE 0 // Ask to enode_AllocList when enode_FreeList is called to free the enodes the list has.
81 #define ELIST_SIMPLE 1 // No free the nodes they will be freed manually.
82 #define ELIST_EMPTY 0 // Ask this to enode_AllocList() to get an empty list.
84 struct EmaSys
86 ELIST *es_tasklist; // The task list to intercept them at each BeginIO.
87 struct SignalSemaphore es_devsem; // the semaphore used by the device.
89 typedef struct EmaSys ESYS;
91 ESYS emasys0;
92 ESYS *emasys;
94 struct TaskSys
96 struct Task *ts_slavetask;
97 struct IOAudio *ts_initio; // The IOAudio used to init the slave process.
98 struct Task *ts_opentask; // The task which activate the slave process.
99 struct Task *ts_calltask; // The task which is calling some commands as CMD_FLUSH.
101 typedef struct TaskSys TSYS;
103 TSYS ematsys0;
104 TSYS *ematsys;
106 // Some extra commands.
107 #define CMD_ABORTIO 1000 // This is my cmd for ioaborting.
108 #define CMD_CLOSE 1001 // This is my cmd for closing slave process.
109 // Some unit states.
110 #define UNIT_STOP 1 << 0 // This unit is stopped;
112 // Function protos
114 // Init system functions
115 BOOL InitESYS( VOID);
116 VOID FreeESYS( VOID);
118 // Init and end slave process routines.
119 BOOL InitSLAVE(struct IOAudio *ioaudio);
120 VOID FreeSLAVE(struct IOAudio *ioaudio);
122 // The main slave process.
123 VOID TaskBody( VOID);
125 // Protos for the ESYSTEM
126 ENODE *enode_AllocNode(unsigned long int nodesize, unsigned long int name);
127 VOID enode_FreeNode(ENODE *thenode);
128 ELIST *enode_AllocList(unsigned long int toalloc, unsigned long int mode);
129 VOID enode_FreeList(ELIST *thelist);
130 VOID enode_AddHead(ELIST *thelist, ENODE *thenode);
131 ENODE *enode_RemHead(ELIST *thelist);
132 VOID enode_AddTail(ELIST *thelist, ENODE *thenode);
133 ENODE *enode_RemTail(ELIST *thelist);
134 VOID enode_Remove(ENODE *thenode);
135 ENODE *enode_FindNode(ELIST *thelist, unsigned long int name);
136 ELIST *enode_FindListNode(ENODE *thenode);
137 VOID enode_Insert(ELIST *thelist, ENODE *insert, ENODE *before);
138 VOID enode_Enqueue(ELIST *thelist, ENODE *thenode);
139 ENODE *enode_GetHeadNode(ELIST *thelist);
140 ENODE *enode_GetTailNode(ELIST *thelist);
141 ENODE *enode_GetNextNode(ELIST *thelist, ENODE *thenode);
142 ENODE *enode_GetPrecNode(ELIST *thelist, ENODE *thenode);
144 // This the structure which represent an audio unit.
145 struct emaunit
147 struct AHIRequest eu_ahireq; // An ahi request ready to be used.
148 struct MsgPort *eu_port; // My port.
149 WORD eu_allockey; // The allok key for this unit.
150 BYTE eu_pri; // The priority for this unit.
151 UBYTE eu_id; // Number of port, from 0 to 3.
152 UBYTE eu_status; // The state.
153 ULONG eu_freq; // used by ahi the freq.
154 ULONG eu_volume; // used by ahi the volume.
155 ULONG eu_len; // used by ahi as the lenght.
156 UBYTE *eu_data; // used as data by ahi.
157 UWORD eu_cycles; // The cycles.
158 UWORD eu_savecycles; // The cycles (save value).
159 UWORD eu_actcycles; // The cycles (actual value).
160 ULONG eu_repfreq; // used by ahi the freq when infinite loop.
161 ULONG eu_repvolume; // used by ahi the volume when infinite loop.
162 ULONG eu_replen; // used by ahi as the lenght when infinite loop.
163 UBYTE *eu_repdata; // used as data by ahi when infinite loop.
164 ULONG eu_clock; // The clock costant.
165 struct IOAudio *eu_audioio; // The audioio which is the pre-cache.
166 struct IOAudio *eu_usingme; // The one which is effectively running on unit.
167 struct List eu_writewaitlist; // The list with all the IOAudio under writing (both precached or effective).
168 struct List eu_waitcyclelist; // The list with all the IOAudio under waitcycle command.
170 typedef struct emaunit EUNIT;
172 // This is a general structure for the task with all the necessary to go.
173 struct etask
175 ENODE et_node; // The node of this structure.
176 WORD et_key; // The actual key.
177 UBYTE et_unitmask; // A bit 1 is a unit under use.
178 struct List et_allocatelist; // The list with the IOAudio waitng for allocate.
179 UWORD et_allocated; // This is the counter of the one in allocatelist.
180 struct GfxBase *et_gfxbase; // Graph library base.
181 ULONG et_clock; // Clock costant for PAL or NTSC
182 struct MsgPort *et_portunit0; // Channel 0.
183 struct MsgPort *et_portunit1; // Channel 1.
184 struct MsgPort *et_portunit2; // Channel 2.
185 struct MsgPort *et_portunit3; // Channel 3.
186 struct MsgPort *et_portunits; // All channels.
187 struct MsgPort *et_portahi; // Used to communicate with ahi.device.
188 struct AHIRequest *et_openahireq; // Used to open the device and to get the device's data.
189 EUNIT *et_units[4]; // The units.
190 struct MsgPort *et_ports[4]; // Here copied the unit msgport form 0 to 3.
191 struct Task *et_slavetask; // Here the pointer to the slave process.
193 typedef struct etask ETASK;
195 EUNIT *init_EUnit(ETASK *estruct, UBYTE channel, struct MsgPort *myport);
196 VOID free_EUnit(ETASK *estruct, EUNIT *unit);
198 ETASK *global_eta; // For now this is used by the device to find the etask structure.
201 // Protos of commands which are called form the slave process.
202 VOID _CMD_WRITE(struct IOAudio *audioio, ETASK *eta, EUNIT *unit);
203 VOID _CMD_RESET(struct IOAudio *audioio, ETASK *eta);
204 VOID _CMD_READ(struct IOAudio *audioio, ETASK *eta);
205 VOID _CMD_STOP(struct IOAudio *audioio, ETASK *eta);
206 VOID _CMD_START(struct IOAudio *audioio, ETASK *eta);
207 VOID _CMD_UPDATE(struct IOAudio *audioio, ETASK *eta);
208 VOID _CMD_CLEAR(struct IOAudio *audioio, ETASK *eta);
209 VOID _ADCMD_WAITCYCLE(struct IOAudio *audioio, ETASK *eta);
210 VOID _ADCMD_PERVOL(struct IOAudio *audioio, ETASK *eta);
211 VOID _ADCMD_ALLOCATE(struct IOAudio *audioio, ETASK *eta);
212 VOID _ADCMD_FREE(struct IOAudio *audioio, ETASK *eta);
213 VOID _ADCMD_SETPREC(struct IOAudio *audioio, ETASK *eta);
214 VOID _ADCMD_FINISH(struct IOAudio *audioio, ETASK *eta);
215 VOID _ADCMD_LOCK(struct IOAudio *audioio, ETASK *eta);
217 VOID _CMD_FLUSH(struct IOAudio *audioio, ETASK *eta);
218 VOID _CMD_ABORTIO(struct IOAudio *audioio, ETASK *eta);
219 VOID _CMD_CLOSE(struct IOAudio *audioio, ETASK *eta);
221 // Protos of commands called by the device.
222 VOID audio_ALLOCATE(struct IOAudio *audioio);
223 VOID audio_FREE(struct IOAudio *audioio);
224 VOID audio_LOCK(struct IOAudio *audioio);
225 VOID audio_FINISH(struct IOAudio *audioio);
226 VOID audio_PERVOL(struct IOAudio *audioio);
227 VOID audio_SETPREC(struct IOAudio *audioio);
228 VOID audio_WAITCYCLE(struct IOAudio *audioio);
229 VOID audio_READ(struct IOAudio *audioio);
230 VOID audio_WRITE(struct IOAudio *audioio);
231 VOID audio_UPDATE(struct IOAudio *audioio);
232 VOID audio_CLEAR(struct IOAudio *audioio);
233 VOID audio_STOP(struct IOAudio *audioio);
234 VOID audio_FLUSH(struct IOAudio *audioio);
235 VOID audio_RESET(struct IOAudio *audioio);
236 VOID audio_START(struct IOAudio *audioio);
238 VOID audio_ABORTIO(struct IOAudio *audioio, ETASK *eta);
239 VOID audio_CLOSE(struct IOAudio *audioio, ETASK *eta);
241 // Protos of some utils.
242 VOID ReplyWaitCycles(EUNIT *unit, ETASK *eta);
243 VOID UnitCopyData(EUNIT *unit, struct IOAudio *audioio);
244 VOID UnitAHIPerVol(EUNIT *unit, struct IOAudio *audioio);
245 VOID UnitInitAhi(EUNIT *unit);
246 VOID UnitInitRepAhi(EUNIT *unit);
247 VOID FlushUnit(EUNIT *unit);
248 VOID ResetUnit(EUNIT *unit);
249 VOID ReAllocateUnits(ETASK *eta);
251 #endif /* LIBDATA_H */