Fix for initialization of scalos preferences library. Library is now loaded only...
[AROS-Contrib.git] / arospdf / splash / Splash.h
blobc6246227c03eb2c8e960f6ebb56d3c3447798bff
1 //========================================================================
2 //
3 // Splash.h
4 //
5 //========================================================================
7 #ifndef SPLASH_H
8 #define SPLASH_H
10 #include <aconf.h>
12 #ifdef USE_GCC_PRAGMAS
13 #pragma interface
14 #endif
16 #include "SplashTypes.h"
17 #include "SplashClip.h"
19 class Splash;
20 class SplashBitmap;
21 struct SplashGlyphBitmap;
22 class SplashState;
23 class SplashPattern;
24 class SplashScreen;
25 class SplashPath;
26 class SplashXPath;
27 class SplashFont;
28 struct SplashPipe;
30 //------------------------------------------------------------------------
32 // Retrieves the next line of pixels in an image mask. Normally,
33 // fills in *<line> and returns true. If the image stream is
34 // exhausted, returns false.
35 typedef GBool (*SplashImageMaskSource)(void *data, SplashColorPtr pixel);
37 // Retrieves the next line of pixels in an image. Normally, fills in
38 // *<line> and returns true. If the image stream is exhausted,
39 // returns false.
40 typedef GBool (*SplashImageSource)(void *data, SplashColorPtr colorLine,
41 Guchar *alphaLine);
43 //------------------------------------------------------------------------
45 enum SplashPipeResultColorCtrl {
46 #if SPLASH_CMYK
47 splashPipeResultColorNoAlphaBlendCMYK,
48 #endif
49 splashPipeResultColorNoAlphaBlendRGB,
50 splashPipeResultColorNoAlphaBlendMono,
51 splashPipeResultColorAlphaNoBlendMono,
52 splashPipeResultColorAlphaNoBlendRGB,
53 #if SPLASH_CMYK
54 splashPipeResultColorAlphaNoBlendCMYK,
55 #endif
56 splashPipeResultColorAlphaBlendMono,
57 splashPipeResultColorAlphaBlendRGB
58 #if SPLASH_CMYK
60 splashPipeResultColorAlphaBlendCMYK
61 #endif
64 //------------------------------------------------------------------------
65 // Splash
66 //------------------------------------------------------------------------
68 class Splash {
69 public:
71 // Create a new rasterizer object.
72 Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA,
73 SplashScreenParams *screenParams = NULL);
74 Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA,
75 SplashScreen *screenA);
77 ~Splash();
79 //----- state read
81 SplashCoord *getMatrix();
82 SplashPattern *getStrokePattern();
83 SplashPattern *getFillPattern();
84 SplashScreen *getScreen();
85 SplashBlendFunc getBlendFunc();
86 SplashCoord getStrokeAlpha();
87 SplashCoord getFillAlpha();
88 SplashCoord getLineWidth();
89 int getLineCap();
90 int getLineJoin();
91 SplashCoord getMiterLimit();
92 SplashCoord getFlatness();
93 SplashCoord *getLineDash();
94 int getLineDashLength();
95 SplashCoord getLineDashPhase();
96 SplashClip *getClip();
97 SplashBitmap *getSoftMask();
98 GBool getInNonIsolatedGroup();
100 //----- state write
102 void setMatrix(SplashCoord *matrix);
103 void setStrokePattern(SplashPattern *strokeColor);
104 void setFillPattern(SplashPattern *fillColor);
105 void setScreen(SplashScreen *screen);
106 void setBlendFunc(SplashBlendFunc func);
107 void setStrokeAlpha(SplashCoord alpha);
108 void setFillAlpha(SplashCoord alpha);
109 void setLineWidth(SplashCoord lineWidth);
110 void setLineCap(int lineCap);
111 void setLineJoin(int lineJoin);
112 void setMiterLimit(SplashCoord miterLimit);
113 void setFlatness(SplashCoord flatness);
114 // the <lineDash> array will be copied
115 void setLineDash(SplashCoord *lineDash, int lineDashLength,
116 SplashCoord lineDashPhase);
117 void setStrokeAdjust(GBool strokeAdjust);
118 // NB: uses transformed coordinates.
119 void clipResetToRect(SplashCoord x0, SplashCoord y0,
120 SplashCoord x1, SplashCoord y1);
121 // NB: uses transformed coordinates.
122 SplashError clipToRect(SplashCoord x0, SplashCoord y0,
123 SplashCoord x1, SplashCoord y1);
124 // NB: uses untransformed coordinates.
125 SplashError clipToPath(SplashPath *path, GBool eo);
126 void setSoftMask(SplashBitmap *softMask);
127 void setInNonIsolatedGroup(SplashBitmap *alpha0BitmapA,
128 int alpha0XA, int alpha0YA);
130 //----- state save/restore
132 void saveState();
133 SplashError restoreState();
135 //----- drawing operations
137 // Fill the bitmap with <color>. This is not subject to clipping.
138 void clear(SplashColorPtr color, Guchar alpha = 0x00);
140 // Stroke a path using the current stroke pattern.
141 SplashError stroke(SplashPath *path);
143 // Fill a path using the current fill pattern.
144 SplashError fill(SplashPath *path, GBool eo);
146 // Fill a path, XORing with the current fill pattern.
147 SplashError xorFill(SplashPath *path, GBool eo);
149 // Draw a character, using the current fill pattern.
150 SplashError fillChar(SplashCoord x, SplashCoord y, int c, SplashFont *font);
152 // Draw a glyph, using the current fill pattern. This function does
153 // not free any data, i.e., it ignores glyph->freeData.
154 SplashError fillGlyph(SplashCoord x, SplashCoord y,
155 SplashGlyphBitmap *glyph);
157 // Draws an image mask using the fill color. This will read <h>
158 // lines of <w> pixels from <src>, starting with the top line. "1"
159 // pixels will be drawn with the current fill color; "0" pixels are
160 // transparent. The matrix:
161 // [ mat[0] mat[1] 0 ]
162 // [ mat[2] mat[3] 0 ]
163 // [ mat[4] mat[5] 1 ]
164 // maps a unit square to the desired destination for the image, in
165 // PostScript style:
166 // [x' y' 1] = [x y 1] * mat
167 // Note that the Splash y axis points downward, and the image source
168 // is assumed to produce pixels in raster order, starting from the
169 // top line.
170 SplashError fillImageMask(SplashImageMaskSource src, void *srcData,
171 int w, int h, SplashCoord *mat,
172 GBool glyphMode);
174 // Draw an image. This will read <h> lines of <w> pixels from
175 // <src>, starting with the top line. These pixels are assumed to
176 // be in the source mode, <srcMode>. If <srcAlpha> is true, the
177 // alpha values returned by <src> are used; otherwise they are
178 // ignored. The following combinations of source and target modes
179 // are supported:
180 // source target
181 // ------ ------
182 // Mono1 Mono1
183 // Mono8 Mono1 -- with dithering
184 // Mono8 Mono8
185 // RGB8 RGB8
186 // BGR8 BGR8
187 // CMYK8 CMYK8
188 // The matrix behaves as for fillImageMask.
189 SplashError drawImage(SplashImageSource src, void *srcData,
190 SplashColorMode srcMode, GBool srcAlpha,
191 int w, int h, SplashCoord *mat);
193 // Composite a rectangular region from <src> onto this Splash
194 // object.
195 SplashError composite(SplashBitmap *src, int xSrc, int ySrc,
196 int xDest, int yDest, int w, int h,
197 GBool noClip, GBool nonIsolated);
199 // Composite this Splash object onto a background color. The
200 // background alpha is assumed to be 1.
201 void compositeBackground(SplashColorPtr color);
203 // Copy a rectangular region from <src> onto the bitmap belonging to
204 // this Splash object. The destination alpha values are all set to
205 // zero.
206 SplashError blitTransparent(SplashBitmap *src, int xSrc, int ySrc,
207 int xDest, int yDest, int w, int h);
209 //----- misc
211 // Construct a path for a stroke, given the path to be stroked, and
212 // using the current line parameters. If <flatten> is true, this
213 // function will first flatten the path and handle the linedash.
214 SplashPath *makeStrokePath(SplashPath *path, GBool flatten = gTrue);
216 // Return the associated bitmap.
217 SplashBitmap *getBitmap() { return bitmap; }
219 // Get a bounding box which includes all modifications since the
220 // last call to clearModRegion.
221 void getModRegion(int *xMin, int *yMin, int *xMax, int *yMax)
222 { *xMin = modXMin; *yMin = modYMin; *xMax = modXMax; *yMax = modYMax; }
224 // Clear the modified region bounding box.
225 void clearModRegion();
227 // Get clipping status for the last drawing operation subject to
228 // clipping.
229 SplashClipResult getClipRes() { return opClipRes; }
231 // Toggle debug mode on or off.
232 void setDebugMode(GBool debugModeA) { debugMode = debugModeA; }
234 #if 1 //~tmp: turn off anti-aliasing temporarily
235 GBool getVectorAntialias() { return vectorAntialias; }
236 void setVectorAntialias(GBool vaa) { vectorAntialias = vaa; }
237 #endif
239 private:
241 void pipeInit(SplashPipe *pipe, int x, int y,
242 SplashPattern *pattern, SplashColorPtr cSrc,
243 SplashCoord aInput, GBool usesShape,
244 GBool nonIsolatedGroup);
245 void pipeRun(SplashPipe *pipe);
246 void pipeSetXY(SplashPipe *pipe, int x, int y);
247 void pipeIncX(SplashPipe *pipe);
248 void drawPixel(SplashPipe *pipe, int x, int y, GBool noClip);
249 void drawAAPixelInit();
250 void drawAAPixel(SplashPipe *pipe, int x, int y);
251 void drawSpan(SplashPipe *pipe, int x0, int x1, int y, GBool noClip);
252 void drawAALine(SplashPipe *pipe, int x0, int x1, int y);
253 void transform(SplashCoord *matrix, SplashCoord xi, SplashCoord yi,
254 SplashCoord *xo, SplashCoord *yo);
255 void updateModX(int x);
256 void updateModY(int y);
257 void strokeNarrow(SplashPath *path);
258 void strokeWide(SplashPath *path);
259 SplashPath *flattenPath(SplashPath *path, SplashCoord *matrix,
260 SplashCoord flatness);
261 void flattenCurve(SplashCoord x0, SplashCoord y0,
262 SplashCoord x1, SplashCoord y1,
263 SplashCoord x2, SplashCoord y2,
264 SplashCoord x3, SplashCoord y3,
265 SplashCoord *matrix, SplashCoord flatness2,
266 SplashPath *fPath);
267 SplashPath *makeDashedPath(SplashPath *xPath);
268 SplashError fillWithPattern(SplashPath *path, GBool eo,
269 SplashPattern *pattern, SplashCoord alpha);
270 SplashError fillGlyph2(int x0, int y0, SplashGlyphBitmap *glyph);
271 void dumpPath(SplashPath *path);
272 void dumpXPath(SplashXPath *path);
274 static SplashPipeResultColorCtrl pipeResultColorNoAlphaBlend[];
275 static SplashPipeResultColorCtrl pipeResultColorAlphaNoBlend[];
276 static SplashPipeResultColorCtrl pipeResultColorAlphaBlend[];
277 static int pipeNonIsoGroupCorrection[];
279 SplashBitmap *bitmap;
280 SplashState *state;
281 SplashBitmap *aaBuf;
282 int aaBufY;
283 SplashBitmap *alpha0Bitmap; // for non-isolated groups, this is the
284 // bitmap containing the alpha0 values
285 int alpha0X, alpha0Y; // offset within alpha0Bitmap
286 SplashCoord aaGamma[splashAASize * splashAASize + 1];
287 int modXMin, modYMin, modXMax, modYMax;
288 SplashClipResult opClipRes;
289 GBool vectorAntialias;
290 GBool debugMode;
293 #endif