Fix for initialization of scalos preferences library. Library is now loaded only...
[AROS-Contrib.git] / Games / Bomber / BomberInclude.c
blobf91e8ca9f9760ffbe39fabe608bfb61552f4cddd
1 //BomberVarious
2 void StartWait ();
3 void StartFor (int n);
4 void _Delay (int n);
5 void FadeOut ();
7 //BomberSounds
8 void LoadSounds ();
10 //BomberKeyboard
11 void InitKeyboard ();
12 void SaveKeys ();
13 void CheckKeyboard ();
14 void FlushKeys ();
15 char getch ();
17 //BomberSprites
18 void LoadSprites ();
19 unsigned char _ReadPixel (int x, int y);
20 void DrawBlock (int x, int y, int x1, int y1);
21 void DrawTSprite (int x, int y, int x1, int y1, int xs, int ys);
23 //BomberMap
24 void CreateMap ();
25 void DrawMap ();
26 void BlowBlock (int x, int y);
28 //BomberPlayers
29 void DrawPlayers ();
30 void MovePlayers ();
31 void KillPlayer (int x, int y);
33 //BomberExpl
34 void SetupExpl (int x, int y, int r);
35 void DoExpl ();
37 //BomberBonus
38 void ClearBonus ();
39 void DrawBonus ();
40 void CheckBonus ();
42 //BomberBombs
43 void InitBombs ();
44 void DropBombs ();
45 void CheckBombs ();
46 void ShortBomb (int x, int y);
47 void DrawBombs ();
49 //BomberMidi
50 void PlayMidi (char *FileName);
51 void StopMidi ();
52 void UnloadMidi ();
54 //BomberMenu
55 void InitMenu ();
56 void DrawNumber ();
57 void MenuLoop ();
59 //BomberSetup
60 void InitSetup ();
61 void SetupDisplay ();
62 void SetupLoop ();
64 //BomberWinLose
65 void InitWinLose ();
66 void WinLoseLoop ();
68 //Main game
69 void ClearGame ();
70 void NewGame ();
71 void InitGame ();
72 void CloseGame ();
73 void GameLoop ();
74 void GameFrame ();