build infplane for all targets .. only use the asm where supported.
[AROS-Contrib.git] / Demo / GLExcess / utils.h
blob818d1c6e28c68592da0ea14b932181fbdf391a90
1 void getErr();
2 char tochar(int);
3 char * tostr(int);
4 int power(int,int);
5 int toint(char*);
6 char * buildgamestring(int*);