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build infplane for all targets .. only use the asm where supported.
[AROS-Contrib.git]
/
Demo
/
GLExcess
/
scene07.h
blob
e2e6c4b7d339612dd2c6ad6ab7057c5c4d4849e5
1
void
f_InitGL
();
2
void
f_Clean
();
3
bool
f_DrawGLScene
(
GLfloat
);