# move iconv's headers and libs out of the main developer directory, so that it isn...
[AROS-Contrib.git] / Games / Doom / p_tick.h
blob4642a59eddefc60ad00ca1909664a2adf956c0d9
1 // Emacs style mode select -*- C++ -*-
2 //-----------------------------------------------------------------------------
3 //
4 // $Id$
5 //
6 // Copyright (C) 1993-1996 by id Software, Inc.
7 //
8 // This source is available for distribution and/or modification
9 // only under the terms of the DOOM Source Code License as
10 // published by id Software. All rights reserved.
12 // The source is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
15 // for more details.
17 // DESCRIPTION:
18 // ?
20 //-----------------------------------------------------------------------------
23 #ifndef __P_TICK__
24 #define __P_TICK__
27 #ifdef __GNUG__
28 #pragma interface
29 #endif
32 // Called by C_Ticker,
33 // can call G_PlayerExited.
34 // Carries out all thinking of monsters and players.
35 void P_Ticker (void);
39 #endif
40 //-----------------------------------------------------------------------------
42 // $Log$
43 // Revision 1.1 2000/02/29 18:21:06 stegerg
44 // Doom port based on ADoomPPC. Read README.AROS!
47 //-----------------------------------------------------------------------------