1 //========================================================================
5 //========================================================================
12 #ifdef USE_GCC_PRAGMAS
16 #include "SplashTypes.h"
18 //------------------------------------------------------------------------
20 //------------------------------------------------------------------------
22 struct SplashPathPoint
{
26 //------------------------------------------------------------------------
28 //------------------------------------------------------------------------
30 // first point on each subpath sets this flag
31 #define splashPathFirst 0x01
33 // last point on each subpath sets this flag
34 #define splashPathLast 0x02
36 // if the subpath is closed, its first and last points must be
37 // identical, and must set this flag
38 #define splashPathClosed 0x04
40 // curve control points set this flag
41 #define splashPathCurve 0x08
43 // clockwise arc center points set this flag
44 #define splashPathArcCW 0x10
46 //------------------------------------------------------------------------
48 //------------------------------------------------------------------------
53 // Create an empty path.
57 SplashPath
*copy() { return new SplashPath(this); }
61 // Append <path> to <this>.
62 void append(SplashPath
*path
);
64 // Start a new subpath.
65 SplashError
moveTo(SplashCoord x
, SplashCoord y
);
67 // Add a line segment to the last subpath.
68 SplashError
lineTo(SplashCoord x
, SplashCoord y
);
70 // Add a third-order (cubic) Bezier curve segment to the last
72 SplashError
curveTo(SplashCoord x1
, SplashCoord y1
,
73 SplashCoord x2
, SplashCoord y2
,
74 SplashCoord x3
, SplashCoord y3
);
76 // Add a clockwise circular arc with center (xc, yc) and endpoint
78 SplashError
arcCWTo(SplashCoord x1
, SplashCoord y1
,
79 SplashCoord xc
, SplashCoord yc
);
81 // Close the last subpath, adding a line segment if necessary.
84 // Add (<dx>, <dy>) to every point on this path.
85 void offset(SplashCoord dx
, SplashCoord dy
);
87 // Get the points on the path.
88 int getLength() { return length
; }
89 void getPoint(int i
, double *x
, double *y
, Guchar
*f
)
90 { *x
= pts
[i
].x
; *y
= pts
[i
].y
; *f
= flags
[i
]; }
92 // Get the current point.
93 GBool
getCurPt(SplashCoord
*x
, SplashCoord
*y
);
97 SplashPath(SplashPath
*path
);
99 GBool
noCurrentPoint() { return curSubpath
== length
; }
100 GBool
onePointSubpath() { return curSubpath
== length
- 1; }
101 GBool
openSubpath() { return curSubpath
< length
- 1; }
103 SplashPathPoint
*pts
; // array of points
104 Guchar
*flags
; // array of flags
105 int length
, size
; // length/size of the pts and flags arrays
106 int curSubpath
; // index of first point in last subpath
108 friend class SplashXPath
;