1 /****************************************************************************
4 * This module contains all defines, typedefs, and prototypes for SOR.C.
6 * from Persistence of Vision(tm) Ray Tracer
7 * Copyright 1996,1999 Persistence of Vision Team
8 *---------------------------------------------------------------------------
9 * NOTICE: This source code file is provided so that users may experiment
10 * with enhancements to POV-Ray and to port the software to platforms other
11 * than those supported by the POV-Ray Team. There are strict rules under
12 * which you are permitted to use this file. The rules are in the file
13 * named POVLEGAL.DOC which should be distributed with this file.
14 * If POVLEGAL.DOC is not available or for more info please contact the POV-Ray
15 * Team Coordinator by email to team-coord@povray.org or visit us on the web at
16 * http://www.povray.org. The latest version of POV-Ray may be found at this site.
18 * This program is based on the popular DKB raytracer version 2.12.
19 * DKBTrace was originally written by David K. Buck.
20 * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
22 *****************************************************************************/
33 /*****************************************************************************
34 * Global preprocessor definitions
35 ******************************************************************************/
37 #define SOR_OBJECT (STURM_OK_OBJECT)
39 /* Generate additional surface of revolution statistics. */
41 #define SOR_EXTRA_STATS 1
46 /*****************************************************************************
48 ******************************************************************************/
50 typedef struct Sor_Struct SOR
;
51 typedef struct Sor_Spline_Entry_Struct SOR_SPLINE_ENTRY
;
52 typedef struct Sor_Spline_Struct SOR_SPLINE
;
54 struct Sor_Spline_Entry_Struct
59 struct Sor_Spline_Struct
62 SOR_SPLINE_ENTRY
*Entry
;
63 BCYL
*BCyl
; /* bounding cylinder. */
71 SOR_SPLINE
*Spline
; /* List of spline segments */
72 DBL Height1
, Height2
; /* Min./Max. height */
73 DBL Radius1
, Radius2
; /* Min./Max. radius */
74 DBL Base_Radius_Squared
; /* Radius**2 of the base plane */
75 DBL Cap_Radius_Squared
; /* Radius**2 of the cap plane */
80 /*****************************************************************************
82 ******************************************************************************/
87 /*****************************************************************************
89 ******************************************************************************/
91 SOR
*Create_Sor (void);
92 void Compute_Sor_BBox (SOR
*Sor
);
93 void Compute_Sor (SOR
*Sor
, UV_VECT
*P
);