1 /****************************************************************************
4 * This header file is included by all all language parsing C modules in
7 * from Persistence of Vision(tm) Ray Tracer
8 * Copyright 1996,1999 Persistence of Vision Team
9 *---------------------------------------------------------------------------
10 * NOTICE: This source code file is provided so that users may experiment
11 * with enhancements to POV-Ray and to port the software to platforms other
12 * than those supported by the POV-Ray Team. There are strict rules under
13 * which you are permitted to use this file. The rules are in the file
14 * named POVLEGAL.DOC which should be distributed with this file.
15 * If POVLEGAL.DOC is not available or for more info please contact the POV-Ray
16 * Team Coordinator by email to team-coord@povray.org or visit us on the web at
17 * http://www.povray.org. The latest version of POV-Ray may be found at this site.
19 * This program is based on the popular DKB raytracer version 2.12.
20 * DKBTrace was originally written by David K. Buck.
21 * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
23 *****************************************************************************/
32 /*****************************************************************************
33 * Global preprocessor defines
34 ******************************************************************************/
38 /*****************************************************************************
40 ******************************************************************************/
43 /*****************************************************************************
45 ******************************************************************************/
47 extern TEXTURE
*Default_Texture
;
51 /*****************************************************************************
53 ******************************************************************************/
55 TEXTURE
*Parse_Texture (void);
56 void Parse_Pigment (PIGMENT
**);
57 void Parse_Tnormal (TNORMAL
**);
58 void Parse_Finish (FINISH
**);
59 void Parse_Media (IMEDIA
**);
60 void Parse_Interior (INTERIOR
**);
61 void Parse_Media_Density_Pattern (PIGMENT
**);
62 FOG
*Parse_Fog (void);
63 RAINBOW
*Parse_Rainbow (void);
64 SKYSPHERE
*Parse_Skysphere (void);
65 IMAGE
*Parse_Image (int);
66 void Parse_Material(MATERIAL
*Material
);