1 /****************************************************************************
4 * This module contains all defines, typedefs, and prototypes for LATHE.C.
6 * from Persistence of Vision(tm) Ray Tracer
7 * Copyright 1996,1999 Persistence of Vision Team
8 *---------------------------------------------------------------------------
9 * NOTICE: This source code file is provided so that users may experiment
10 * with enhancements to POV-Ray and to port the software to platforms other
11 * than those supported by the POV-Ray Team. There are strict rules under
12 * which you are permitted to use this file. The rules are in the file
13 * named POVLEGAL.DOC which should be distributed with this file.
14 * If POVLEGAL.DOC is not available or for more info please contact the POV-Ray
15 * Team Coordinator by email to team-coord@povray.org or visit us on the web at
16 * http://www.povray.org. The latest version of POV-Ray may be found at this site.
18 * This program is based on the popular DKB raytracer version 2.12.
19 * DKBTrace was originally written by David K. Buck.
20 * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
22 *****************************************************************************/
30 /*****************************************************************************
31 * Global preprocessor definitions
32 ******************************************************************************/
34 #define LATHE_OBJECT (STURM_OK_OBJECT)
36 #define LINEAR_SPLINE 1
37 #define QUADRATIC_SPLINE 2
38 #define CUBIC_SPLINE 3
39 #define BEZIER_SPLINE 4
41 /* Generate additional lathe statistics. */
43 #define LATHE_EXTRA_STATS 1
47 /*****************************************************************************
49 ******************************************************************************/
51 typedef struct Lathe_Struct LATHE
;
52 typedef struct Lathe_Spline_Struct LATHE_SPLINE
;
53 typedef struct Lathe_Spline_Entry_Struct LATHE_SPLINE_ENTRY
;
55 struct Lathe_Spline_Entry_Struct
57 UV_VECT A
, B
, C
, D
; /* Coefficients of segment */
60 struct Lathe_Spline_Struct
62 int References
; /* Count references to this structure. */
63 LATHE_SPLINE_ENTRY
*Entry
; /* Array of spline segments. */
64 BCYL
*BCyl
; /* bounding cylinder. */
71 int Spline_Type
; /* Spline type (linear, quadratic ...) */
72 int Number
; /* Number of segments!!! */
73 LATHE_SPLINE
*Spline
; /* Pointer to spline array */
74 DBL Height1
, Height2
; /* Min./Max. height */
75 DBL Radius1
, Radius2
; /* Min./Max. radius */
80 /*****************************************************************************
82 ******************************************************************************/
87 /*****************************************************************************
89 ******************************************************************************/
91 void Compute_Lathe_BBox (LATHE
*Lathe
);
92 void Compute_Lathe (LATHE
*Lathe
, UV_VECT
*P
);
93 LATHE
*Create_Lathe (void);