1 // Emacs style mode select -*- C++ -*-
2 //-----------------------------------------------------------------------------
6 // Copyright (C) 1993-1996 by id Software, Inc.
8 // This source is available for distribution and/or modification
9 // only under the terms of the DOOM Source Code License as
10 // published by id Software. All rights reserved.
12 // The source is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
18 // System specific interface stuff.
20 //-----------------------------------------------------------------------------
34 // Called by D_DoomMain,
35 // determines the hardware configuration
36 // and sets up the video mode
37 void I_InitGraphics (void);
40 void I_ShutdownGraphics(void);
42 // Takes full 8 bit values.
43 void I_RecalcPalettes (void);
44 void I_SetPalette (byte
* palette
, int palette_index
);
46 void I_MarkRect (int left
, int top
, int width
, int height
);
48 void I_UpdateNoBlit (void);
49 void I_StartUpdate (void);
50 void I_FinishUpdate (void);
52 // Wait for vertical retrace or pause a bit.
53 void I_WaitVBL(int count
);
55 void I_ReadScreen (byte
* scr
);
57 void I_BeginRead (void);
58 void I_EndRead (void);
63 //-----------------------------------------------------------------------------
66 // Revision 1.1 2000/02/29 18:21:06 stegerg
67 // Doom port based on ADoomPPC. Read README.AROS!
70 //-----------------------------------------------------------------------------