Attempt to fix nightly build.
[AROS-Contrib.git] / gfx / povray / camera.h
blob8932083aba2a61358b3fd6c2f8a36725d96062f9
1 /****************************************************************************
2 * camera.h
4 * This module contains all defines, typedefs, and prototypes for CAMERA.C.
6 * from Persistence of Vision(tm) Ray Tracer
7 * Copyright 1996,1999 Persistence of Vision Team
8 *---------------------------------------------------------------------------
9 * NOTICE: This source code file is provided so that users may experiment
10 * with enhancements to POV-Ray and to port the software to platforms other
11 * than those supported by the POV-Ray Team. There are strict rules under
12 * which you are permitted to use this file. The rules are in the file
13 * named POVLEGAL.DOC which should be distributed with this file.
14 * If POVLEGAL.DOC is not available or for more info please contact the POV-Ray
15 * Team Coordinator by email to team-coord@povray.org or visit us on the web at
16 * http://www.povray.org. The latest version of POV-Ray may be found at this site.
18 * This program is based on the popular DKB raytracer version 2.12.
19 * DKBTrace was originally written by David K. Buck.
20 * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
22 *****************************************************************************/
25 #ifndef CAMERA_H
26 #define CAMERA_H
30 /*****************************************************************************
31 * Global preprocessor defines
32 ******************************************************************************/
37 /* Available camera types. [DB 8/94] */
39 #define PERSPECTIVE_CAMERA 1
40 #define ORTHOGRAPHIC_CAMERA 2
41 #define FISHEYE_CAMERA 3
42 #define ULTRA_WIDE_ANGLE_CAMERA 4
43 #define OMNIMAX_CAMERA 5
44 #define PANORAMIC_CAMERA 6
45 #define CYL_1_CAMERA 7
46 #define CYL_2_CAMERA 8
47 #define CYL_3_CAMERA 9
48 #define CYL_4_CAMERA 10
52 /*****************************************************************************
53 * Global typedefs
54 ******************************************************************************/
56 typedef struct Camera_Struct CAMERA;
58 struct Camera_Struct
60 VECTOR Location;
61 VECTOR Direction;
62 VECTOR Up;
63 VECTOR Right;
64 VECTOR Sky;
65 VECTOR Look_At; /* Used only to record the user's preference */
66 DBL Focal_Distance, Aperture; /* ARE 9/92 for focal blur. */
67 int Blur_Samples; /* ARE 9/92 for focal blur. */
68 DBL Confidence; /* Probability for confidence test. */
69 DBL Variance; /* Max. variance for confidence test. */
70 int Type; /* Camera type. */
71 DBL Angle; /* Viewing angle. */
72 TNORMAL *Tnormal; /* Primary ray pertubation. */
77 /*****************************************************************************
78 * Global variables
79 ******************************************************************************/
84 /*****************************************************************************
85 * Global functions
86 ******************************************************************************/
88 void Translate_Camera (CAMERA *Cm, VECTOR Vector);
89 void Rotate_Camera (CAMERA *Cm, VECTOR Vector);
90 void Scale_Camera (CAMERA *Cm, VECTOR Vector);
91 void Transform_Camera (CAMERA *Cm, TRANSFORM *Trans);
92 CAMERA *Copy_Camera (CAMERA *Old);
93 CAMERA *Create_Camera (void);
94 void Destroy_Camera (CAMERA *Cm);
97 #endif