Attempt to fix nightly build.
[AROS-Contrib.git] / gfx / povray / bbox.h
blob085fc7417f8b802f6e3afd2155b0c242079c4f92
1 /****************************************************************************
2 * bbox.h
4 * This module contains all defines, typedefs, and prototypes for BBOX.C.
6 * from Persistence of Vision(tm) Ray Tracer
7 * Copyright 1996,1999 Persistence of Vision Team
8 *---------------------------------------------------------------------------
9 * NOTICE: This source code file is provided so that users may experiment
10 * with enhancements to POV-Ray and to port the software to platforms other
11 * than those supported by the POV-Ray Team. There are strict rules under
12 * which you are permitted to use this file. The rules are in the file
13 * named POVLEGAL.DOC which should be distributed with this file.
14 * If POVLEGAL.DOC is not available or for more info please contact the POV-Ray
15 * Team Coordinator by email to team-coord@povray.org or visit us on the web at
16 * http://www.povray.org. The latest version of POV-Ray may be found at this site.
18 * This program is based on the popular DKB raytracer version 2.12.
19 * DKBTrace was originally written by David K. Buck.
20 * DKBTrace Ver 2.0-2.12 were written by David K. Buck & Aaron A. Collins.
22 *****************************************************************************/
24 /* NOTE: FRAME.H contains other bound stuff. */
26 #ifndef BBOX_H
27 #define BBOX_H
31 /*****************************************************************************
32 * Global preprocessor defines
33 ******************************************************************************/
35 /* Generate additional bbox statistics. */
37 #define BBOX_EXTRA_STATS 1
40 /*****************************************************************************
41 * Global typedefs
42 ******************************************************************************/
44 typedef int VECTORI[3];
45 typedef struct BBox_Tree_Struct BBOX_TREE;
46 typedef struct Rayinfo_Struct RAYINFO;
47 typedef struct Qelem_Struct QELEM;
48 typedef struct Priority_Queue_Struct PRIORITY_QUEUE;
50 struct BBox_Tree_Struct
52 short Infinite; /* Flag if node is infinite */
53 short Entries; /* Number of sub-nodes in this node */
54 BBOX BBox; /* Bounding box of this node */
55 BBOX_TREE **Node; /* If node: children; if leaf: element */
58 struct Rayinfo_Struct
60 VECTOR slab_num;
61 VECTOR slab_den;
62 VECTORI nonzero;
63 VECTORI positive;
66 struct Qelem_Struct
68 DBL Depth;
69 BBOX_TREE *Node;
72 struct Priority_Queue_Struct
74 unsigned QSize;
75 unsigned Max_QSize;
76 QELEM *Queue;
81 /*****************************************************************************
82 * Global variables
83 ******************************************************************************/
85 extern BBOX_TREE *Root_Object;
89 /*****************************************************************************
90 * Global functions
91 ******************************************************************************/
93 void Initialize_BBox_Code (void);
94 void Deinitialize_BBox_Code (void);
95 void Build_Bounding_Slabs (BBOX_TREE **Root);
96 void Destroy_Bounding_Slabs (void);
97 void Recompute_BBox (BBOX *bbox, TRANSFORM *trans);
98 void Recompute_Inverse_BBox (BBOX *bbox, TRANSFORM *trans);
99 int Intersect_BBox_Tree (BBOX_TREE *Root, RAY *ray, INTERSECTION *Best_Intersection, OBJECT **Best_Object);
100 void Check_And_Enqueue (PRIORITY_QUEUE *Queue, BBOX_TREE *Node, BBOX *BBox, RAYINFO *rayinfo);
101 void Priority_Queue_Delete (PRIORITY_QUEUE *Queue, DBL *key, BBOX_TREE **Node);
102 void Build_BBox_Tree (BBOX_TREE **Root, long nFinites, BBOX_TREE **Finite, long nInfinite, BBOX_TREE **Infinite);
103 void Destroy_BBox_Tree (BBOX_TREE *Node);
104 void Create_Rayinfo (RAY *Ray, RAYINFO *rayinfo);
106 PRIORITY_QUEUE *Create_Priority_Queue (unsigned QSize);
107 void Destroy_Priority_Queue (PRIORITY_QUEUE *Queue);
111 #endif