Fix for the problem that SDL applications exited
[AROS-Contrib.git] / Games / lbreakout2 / win32_preparchive
blob2f3b13921f3e98ffb1562acbc679dad1bc7a3dd0
1 rm -rf lbreakout2
2 mkdir lbreakout2 lbreakout2/client lbreakout2/server
3 cp -R client/gfx client/gui_theme client/levels client/sounds lbreakout2/client
4 cp -R server/levels lbreakout2/server
5 cp client/lbreakout2.exe lbreakout2/client
6 cp server/lbreakout2server.exe lbreakout2/server 
7 cp win32dlls/*.dll lbreakout2/client
8 cp win32dlls/SDL_net.dll lbreakout2/server 
9 cp AUTHORS COPYING INSTALL README TODO Changelog lbreakout2
11 makefiles=`find lbreakout2 -name Makefile`
12 for file in $makefiles; do
13     rm $file
14 done 
15 makefiles=`find lbreakout2 -name Makefile.am`
16 for file in $makefiles; do
17     rm $file
18 done 
19 makefiles=`find lbreakout2 -name Makefile.in`
20 for file in $makefiles; do
21     rm $file
22 done