Fix for the problem that SDL applications exited
[AROS-Contrib.git] / Games / lbreakout2 / client / paddle.h
blobc86afbbe44d0109e1343c516ed6aa50beff7831b
1 /***************************************************************************
2 paddle.h - description
3 -------------------
4 begin : Thu Sep 6 2001
5 copyright : (C) 2001 by Michael Speck
6 email : kulkanie@gmx.net
7 ***************************************************************************/
9 /***************************************************************************
10 * *
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the GNU General Public License as published by *
13 * the Free Software Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
15 * *
16 ***************************************************************************/
19 ====================================================================
20 Hide and show paddle on screen.
21 ====================================================================
23 void paddle_hide( Paddle *paddle );
24 void paddle_show_shadow( Paddle *paddle );
25 void paddle_show( Paddle *paddle );
26 void paddle_alphashow( Paddle *paddle, int a );
28 ====================================================================
29 Update paddle animation (weapon)
30 ====================================================================
32 void client_paddle_update( Paddle *paddle, int ms );
34 ====================================================================
35 Handle events (used for local paddle)
36 ====================================================================
38 void paddle_handle_events( Paddle *paddle, int ms );
40 /* draw ammo in network game */
41 void paddle_ammo_hide( Paddle *paddle );
42 void paddle_ammo_show( Paddle *paddle );