Fix for the problem that SDL applications exited
[AROS-Contrib.git] / Games / Quake / d_zpoint.c
blob909f25013f5b74d77a9f51cb406a4cc0b0d59d00
1 /*
2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 // d_zpoint.c: software driver module for drawing z-buffered points
22 #include "quakedef.h"
23 #include "d_local.h"
27 =====================
28 D_DrawZPoint
29 =====================
31 void D_DrawZPoint (void)
33 byte *pdest;
34 short *pz;
35 int izi;
37 pz = d_pzbuffer + (d_zwidth * r_zpointdesc.v) + r_zpointdesc.u;
38 pdest = d_viewbuffer + d_scantable[r_zpointdesc.v] + r_zpointdesc.u;
39 izi = (int)(r_zpointdesc.zi * 0x8000);
41 if (*pz <= izi)
43 *pz = izi;
44 *pdest = r_zpointdesc.color;