2 /* file generated by qcc, do not modify */
21 float killed_monsters;
42 float trace_startsolid;
45 vec3_t trace_plane_normal;
46 float trace_plane_dist;
54 func_t PlayerPreThink;
55 func_t PlayerPostThink;
58 func_t PutClientInServer;
59 func_t ClientDisconnect;
61 func_t SetChangeParms;
100 string_t weaponmodel;
154 float radsuit_finished;
158 #define PROGHEADER_CRC 31586