# Correct the needed linklibs in curl-config also.
[AROS-Contrib.git] / Games / Quake / mathlib.h
blobb5506e2b846af8570e2f5eb91fd9f17c49d1487c
1 /*
2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 // mathlib.h
22 typedef float vec_t;
23 typedef vec_t vec3_t[3];
24 typedef vec_t vec5_t[5];
26 typedef int fixed4_t;
27 typedef int fixed8_t;
28 typedef int fixed16_t;
30 #ifndef M_PI
31 #define M_PI 3.14159265358979323846 // matches value in gcc v2 math.h
32 #endif
34 struct mplane_s;
36 extern vec3_t vec3_origin;
37 extern int nanmask;
39 #define IS_NAN(x) (((*(int *)&x)&nanmask)==nanmask)
41 #define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2])
42 #define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];}
43 #define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];}
44 #define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];}
46 void VectorMA (vec3_t veca, float scale, vec3_t vecb, vec3_t vecc);
48 vec_t _DotProduct (vec3_t v1, vec3_t v2);
49 void _VectorSubtract (vec3_t veca, vec3_t vecb, vec3_t out);
50 void _VectorAdd (vec3_t veca, vec3_t vecb, vec3_t out);
51 void _VectorCopy (vec3_t in, vec3_t out);
53 int VectorCompare (vec3_t v1, vec3_t v2);
54 vec_t Length (vec3_t v);
55 void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross);
56 float VectorNormalize (vec3_t v); // returns vector length
57 void VectorInverse (vec3_t v);
58 void VectorScale (vec3_t in, vec_t scale, vec3_t out);
59 int Q_log2(int val);
61 void R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3]);
62 void R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4]);
64 void FloorDivMod (double numer, double denom, int *quotient,
65 int *rem);
66 fixed16_t Invert24To16(fixed16_t val);
67 int GreatestCommonDivisor (int i1, int i2);
69 void AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up);
70 int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct mplane_s *plane);
71 float anglemod(float a);
75 #define BOX_ON_PLANE_SIDE(emins, emaxs, p) \
76 (((p)->type < 3)? \
77 ( \
78 ((p)->dist <= (emins)[(p)->type])? \
79 1 \
80 : \
81 ( \
82 ((p)->dist >= (emaxs)[(p)->type])?\
83 2 \
84 : \
85 3 \
86 ) \
87 ) \
88 : \
89 BoxOnPlaneSide( (emins), (emaxs), (p)))