Same fix as r45172 for classes/iconimage:
[AROS-Contrib.git] / Games / Doom / wi_stuff.h
blob92abe59c70fe70142d949c8dfa0a8d82f9df4b07
1 // Emacs style mode select -*- C++ -*-
2 //-----------------------------------------------------------------------------
3 //
4 // $Id$
5 //
6 // Copyright (C) 1993-1996 by id Software, Inc.
7 //
8 // This source is available for distribution and/or modification
9 // only under the terms of the DOOM Source Code License as
10 // published by id Software. All rights reserved.
12 // The source is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
15 // for more details.
17 // DESCRIPTION:
18 // Intermission.
20 //-----------------------------------------------------------------------------
22 #ifndef __WI_STUFF__
23 #define __WI_STUFF__
25 //#include "v_video.h"
27 #include "doomdef.h"
29 // States for the intermission
31 typedef enum
33 NoState = -1,
34 StatCount,
35 ShowNextLoc
37 } stateenum_t;
39 // Called by main loop, animate the intermission.
40 void WI_Ticker (void);
42 // Called by main loop,
43 // draws the intermission directly into the screen buffer.
44 void WI_Drawer (void);
46 // Setup for an intermission screen.
47 void WI_Start(wbstartstruct_t* wbstartstruct);
49 #endif
50 //-----------------------------------------------------------------------------
52 // $Log$
53 // Revision 1.1 2000/02/29 18:21:07 stegerg
54 // Doom port based on ADoomPPC. Read README.AROS!
57 //-----------------------------------------------------------------------------