4 ** The author disclaims copyright to this source code. In place of
5 ** a legal notice, here is a blessing:
7 ** May you do good and not evil.
8 ** May you find forgiveness for yourself and forgive others.
9 ** May you share freely, never taking more than you give.
11 *************************************************************************
12 ** This is the header file for information that is private to the
13 ** VDBE. This information used to all be at the top of the single
14 ** source code file "vdbe.c". When that file became too big (over
15 ** 6000 lines long) it was split up into several smaller files and
16 ** this header information was factored out.
20 ** intToKey() and keyToInt() used to transform the rowid. But with
21 ** the latest versions of the design they are no-ops.
23 #define keyToInt(X) (X)
24 #define intToKey(X) (X)
27 ** The makefile scans the vdbe.c source file and creates the following
28 ** array of string constants which are the names of all VDBE opcodes. This
29 ** array is defined in a separate source code file named opcode.c which is
30 ** automatically generated by the makefile.
32 extern char *sqlite3OpcodeNames
[];
35 ** SQL is translated into a sequence of instructions to be
36 ** executed by a virtual machine. Each instruction is an instance
37 ** of the following structure.
39 typedef struct VdbeOp Op
;
44 typedef unsigned char Bool
;
47 ** A cursor is a pointer into a single BTree within a database file.
48 ** The cursor can seek to a BTree entry with a particular key, or
49 ** loop over all entries of the Btree. You can also insert new BTree
50 ** entries or retrieve the key or data from the entry that the cursor
51 ** is currently pointing to.
53 ** Every cursor that the virtual machine has open is represented by an
54 ** instance of the following structure.
56 ** If the Cursor.isTriggerRow flag is set it means that this cursor is
57 ** really a single row that represents the NEW or OLD pseudo-table of
58 ** a row trigger. The data for the row is stored in Cursor.pData and
59 ** the rowid is in Cursor.iKey.
62 BtCursor
*pCursor
; /* The cursor structure of the backend */
63 i64 lastRowid
; /* Last rowid from a Next or NextIdx operation */
64 i64 nextRowid
; /* Next rowid returned by OP_NewRowid */
65 Bool zeroed
; /* True if zeroed out and ready for reuse */
66 Bool rowidIsValid
; /* True if lastRowid is valid */
67 Bool atFirst
; /* True if pointing to first entry */
68 Bool useRandomRowid
; /* Generate new record numbers semi-randomly */
69 Bool nullRow
; /* True if pointing to a row with no data */
70 Bool nextRowidValid
; /* True if the nextRowid field is valid */
71 Bool pseudoTable
; /* This is a NEW or OLD pseudo-tables of a trigger */
72 Bool deferredMoveto
; /* A call to sqlite3BtreeMoveto() is needed */
73 Bool isTable
; /* True if a table requiring integer keys */
74 Bool isIndex
; /* True if an index containing keys only - no data */
75 u8 bogusIncrKey
; /* Something for pIncrKey to point to if pKeyInfo==0 */
76 i64 movetoTarget
; /* Argument to the deferred sqlite3BtreeMoveto() */
77 Btree
*pBt
; /* Separate file holding temporary table */
78 int nData
; /* Number of bytes in pData */
79 char *pData
; /* Data for a NEW or OLD pseudo-table */
80 i64 iKey
; /* Key for the NEW or OLD pseudo-table row */
81 u8
*pIncrKey
; /* Pointer to pKeyInfo->incrKey */
82 KeyInfo
*pKeyInfo
; /* Info about index keys needed by index cursors */
83 int nField
; /* Number of fields in the header */
85 /* Cached information about the header for the data record that the
86 ** cursor is currently pointing to. Only valid if cacheValid is true.
87 ** zRow might point to (ephemeral) data for the current row, or it might
89 Bool cacheValid
; /* True if the cache is valid */
90 int payloadSize
; /* Total number of bytes in the record */
91 u32
*aType
; /* Type values for all entries in the record */
92 u32
*aOffset
; /* Cached offsets to the start of each columns data */
93 u8
*aRow
; /* Data for the current row, if all on one page */
95 typedef struct Cursor Cursor
;
98 ** Number of bytes of string storage space available to each stack
99 ** layer without having to malloc. NBFS is short for Number of Bytes
105 ** Internally, the vdbe manipulates nearly all SQL values as Mem
106 ** structures. Each Mem struct may cache multiple representations (string,
107 ** integer etc.) of the same value. A value (and therefore Mem structure)
108 ** has the following properties:
110 ** Each value has a manifest type. The manifest type of the value stored
111 ** in a Mem struct is returned by the MemType(Mem*) macro. The type is
112 ** one of SQLITE_NULL, SQLITE_INTEGER, SQLITE_REAL, SQLITE_TEXT or
116 i64 i
; /* Integer value */
117 int n
; /* Number of characters in string value, including '\0' */
118 u16 flags
; /* Some combination of MEM_Null, MEM_Str, MEM_Dyn, etc. */
119 u8 type
; /* One of MEM_Null, MEM_Str, etc. */
120 u8 enc
; /* TEXT_Utf8, TEXT_Utf16le, or TEXT_Utf16be */
121 double r
; /* Real value */
122 char *z
; /* String or BLOB value */
123 void (*xDel
)(void *); /* If not null, call this function to delete Mem.z */
124 char zShort
[NBFS
]; /* Space for short strings */
126 typedef struct Mem Mem
;
129 ** A sorter builds a list of elements to be sorted. Each element of
130 ** the list is an instance of the following structure.
132 typedef struct Sorter Sorter
;
134 int nKey
; /* Number of bytes in the key */
135 char *zKey
; /* The key by which we will sort */
137 Sorter
*pNext
; /* Next in the list */
141 ** Number of buckets used for merge-sort.
145 /* One or more of the following flags are set to indicate the validOK
146 ** representations of the value stored in the Mem struct.
148 ** If the MEM_Null flag is set, then the value is an SQL NULL value.
149 ** No other flags may be set in this case.
151 ** If the MEM_Str flag is set then Mem.z points at a string representation.
152 ** Usually this is encoded in the same unicode encoding as the main
153 ** database (see below for exceptions). If the MEM_Term flag is also
154 ** set, then the string is nul terminated. The MEM_Int and MEM_Real
155 ** flags may coexist with the MEM_Str flag.
157 ** Multiple of these values can appear in Mem.flags. But only one
158 ** at a time can appear in Mem.type.
160 #define MEM_Null 0x0001 /* Value is NULL */
161 #define MEM_Str 0x0002 /* Value is a string */
162 #define MEM_Int 0x0004 /* Value is an integer */
163 #define MEM_Real 0x0008 /* Value is a real number */
164 #define MEM_Blob 0x0010 /* Value is a BLOB */
166 /* Whenever Mem contains a valid string or blob representation, one of
167 ** the following flags must be set to determine the memory management
168 ** policy for Mem.z. The MEM_Term flag tells us whether or not the
169 ** string is \000 or \u0000 terminated
171 #define MEM_Term 0x0020 /* String rep is nul terminated */
172 #define MEM_Dyn 0x0040 /* Need to call sqliteFree() on Mem.z */
173 #define MEM_Static 0x0080 /* Mem.z points to a static string */
174 #define MEM_Ephem 0x0100 /* Mem.z points to an ephemeral string */
175 #define MEM_Short 0x0200 /* Mem.z points to Mem.zShort */
177 /* The following MEM_ value appears only in AggElem.aMem.s.flag fields.
178 ** It indicates that the corresponding AggElem.aMem.z points to a
179 ** aggregate function context that needs to be finalized.
181 #define MEM_AggCtx 0x0400 /* Mem.z points to an agg function context */
184 /* A VdbeFunc is just a FuncDef (defined in sqliteInt.h) that contains
185 ** additional information about auxiliary information bound to arguments
186 ** of the function. This is used to implement the sqlite3_get_auxdata()
187 ** and sqlite3_set_auxdata() APIs. The "auxdata" is some auxiliary data
188 ** that can be associated with a constant argument to a function. This
189 ** allows functions such as "regexp" to compile their constant regular
190 ** expression argument once and reused the compiled code for multiple
194 FuncDef
*pFunc
; /* The definition of the function */
195 int nAux
; /* Number of entries allocated for apAux[] */
197 void *pAux
; /* Aux data for the i-th argument */
198 void (*xDelete
)(void *); /* Destructor for the aux data */
199 } apAux
[1]; /* One slot for each function argument */
201 typedef struct VdbeFunc VdbeFunc
;
204 ** The "context" argument for a installable function. A pointer to an
205 ** instance of this structure is the first argument to the routines used
206 ** implement the SQL functions.
208 ** There is a typedef for this structure in sqlite.h. So all routines,
209 ** even the public interface to SQLite, can use a pointer to this structure.
210 ** But this file is the only place where the internal details of this
211 ** structure are known.
213 ** This structure is defined inside of vdbe.c because it uses substructures
214 ** (Mem) which are only defined there.
216 struct sqlite3_context
{
217 FuncDef
*pFunc
; /* Pointer to function information. MUST BE FIRST */
218 VdbeFunc
*pVdbeFunc
; /* Auxilary data, if created. */
219 Mem s
; /* The return value is stored here */
220 void *pAgg
; /* Aggregate context */
221 u8 isError
; /* Set to true for an error */
222 int cnt
; /* Number of times that the step function has been called */
227 ** An Agg structure describes an Aggregator. Each Agg consists of
228 ** zero or more Aggregator elements (AggElem). Each AggElem contains
229 ** a key and one or more values. The values are used in processing
230 ** aggregate functions in a SELECT. The key is used to implement
231 ** the GROUP BY clause of a select.
233 typedef struct Agg Agg
;
234 typedef struct AggElem AggElem
;
236 int nMem
; /* Number of values stored in each AggElem */
237 AggElem
*pCurrent
; /* The AggElem currently in focus */
238 FuncDef
**apFunc
; /* Information about aggregate functions */
239 Btree
*pBtree
; /* The tmp. btree used to group elements, if required. */
240 BtCursor
*pCsr
; /* Read/write cursor to the table in pBtree */
241 int nTab
; /* Root page of the table in pBtree */
242 u8 searching
; /* True between the first AggNext and AggReset */
245 char *zKey
; /* The key to this AggElem */
246 int nKey
; /* Number of bytes in the key, including '\0' at end */
247 Mem aMem
[1]; /* The values for this AggElem */
251 ** A Set structure is used for quick testing to see if a value
252 ** is part of a small set. Sets are used to implement code like
254 ** x.y IN ('hi','hoo','hum')
256 typedef struct Set Set
;
258 Hash hash
; /* A set is just a hash table */
259 HashElem
*prev
; /* Previously accessed hash elemen */
263 ** A Keylist is a bunch of keys into a table. The keylist can
264 ** grow without bound. The keylist stores the ROWIDs of database
265 ** records that need to be deleted or updated.
267 typedef struct Keylist Keylist
;
269 int nKey
; /* Number of slots in aKey[] */
270 int nUsed
; /* Next unwritten slot in aKey[] */
271 int nRead
; /* Next unread slot in aKey[] */
272 Keylist
*pNext
; /* Next block of keys */
273 i64 aKey
[1]; /* One or more keys. Extra space allocated as needed */
277 ** A Context stores the last insert rowid, the last statement change count,
278 ** and the current statement change count (i.e. changes since last statement).
279 ** The current keylist is also stored in the context.
280 ** Elements of Context structure type make up the ContextStack, which is
281 ** updated by the ContextPush and ContextPop opcodes (used by triggers).
282 ** The context is pushed before executing a trigger a popped when the
285 typedef struct Context Context
;
287 int lastRowid
; /* Last insert rowid (sqlite3.lastRowid) */
288 int nChange
; /* Statement changes (Vdbe.nChanges) */
289 Keylist
*pList
; /* Records that will participate in a DELETE or UPDATE */
293 ** An instance of the virtual machine. This structure contains the complete
294 ** state of the virtual machine.
296 ** The "sqlite3_stmt" structure pointer that is returned by sqlite3_compile()
297 ** is really a pointer to an instance of this structure.
300 sqlite3
*db
; /* The whole database */
301 Vdbe
*pPrev
,*pNext
; /* Linked list of VDBEs with the same Vdbe.db */
302 FILE *trace
; /* Write an execution trace here, if not NULL */
303 int nOp
; /* Number of instructions in the program */
304 int nOpAlloc
; /* Number of slots allocated for aOp[] */
305 Op
*aOp
; /* Space to hold the virtual machine's program */
306 int nLabel
; /* Number of labels used */
307 int nLabelAlloc
; /* Number of slots allocated in aLabel[] */
308 int *aLabel
; /* Space to hold the labels */
309 Mem
*aStack
; /* The operand stack, except string values */
310 Mem
*pTos
; /* Top entry in the operand stack */
311 Mem
**apArg
; /* Arguments to currently executing user function */
312 Mem
*aColName
; /* Column names to return */
313 int nCursor
; /* Number of slots in apCsr[] */
314 Cursor
**apCsr
; /* One element of this array for each open cursor */
315 Sorter
*pSort
; /* A linked list of objects to be sorted */
316 Sorter
*pSortTail
; /* Last element on the pSort list */
317 int nVar
; /* Number of entries in aVar[] */
318 Mem
*aVar
; /* Values for the OP_Variable opcode. */
319 char **azVar
; /* Name of variables */
320 int okVar
; /* True if azVar[] has been initialized */
321 int magic
; /* Magic number for sanity checking */
322 int nMem
; /* Number of memory locations currently allocated */
323 Mem
*aMem
; /* The memory locations */
324 int nAgg
; /* Number of elements in apAgg */
325 Agg
*apAgg
; /* Array of aggregate contexts */
326 Agg
*pAgg
; /* Current aggregate context */
327 int nCallback
; /* Number of callbacks invoked so far */
328 Keylist
*pList
; /* A list of ROWIDs */
329 int contextStackTop
; /* Index of top element in the context stack */
330 int contextStackDepth
; /* The size of the "context" stack */
331 Context
*contextStack
; /* Stack used by opcodes ContextPush & ContextPop*/
332 int pc
; /* The program counter */
333 int rc
; /* Value to return */
334 unsigned uniqueCnt
; /* Used by OP_MakeRecord when P2!=0 */
335 int errorAction
; /* Recovery action to do in case of an error */
336 int inTempTrans
; /* True if temp database is transactioned */
337 int returnStack
[100]; /* Return address stack for OP_Gosub & OP_Return */
338 int returnDepth
; /* Next unused element in returnStack[] */
339 int nResColumn
; /* Number of columns in one row of the result set */
340 char **azResColumn
; /* Values for one row of result */
341 int popStack
; /* Pop the stack this much on entry to VdbeExec() */
342 STRPTR zErrMsg
; /* Error message written here */
343 u8 resOnStack
; /* True if there are result values on the stack */
344 u8 explain
; /* True if EXPLAIN present on SQL command */
345 u8 changeCntOn
; /* True to update the change-counter */
346 u8 aborted
; /* True if ROLLBACK in another VM causes an abort */
347 u8 expired
; /* True if the VM needs to be recompiled */
348 int nChange
; /* Number of db changes made since last reset */
352 ** The following are allowed values for Vdbe.magic
354 #define VDBE_MAGIC_INIT 0x26bceaa5 /* Building a VDBE program */
355 #define VDBE_MAGIC_RUN 0xbdf20da3 /* VDBE is ready to execute */
356 #define VDBE_MAGIC_HALT 0x519c2973 /* VDBE has completed execution */
357 #define VDBE_MAGIC_DEAD 0xb606c3c8 /* The VDBE has been deallocated */
360 ** Function prototypes
362 void sqlite3VdbeFreeCursor(Cursor
*);
363 void sqlite3VdbeSorterReset(Vdbe
*);
364 int sqlite3VdbeAggReset(sqlite3
*, Agg
*, KeyInfo
*);
365 void sqlite3VdbeKeylistFree(Keylist
*);
366 void sqliteVdbePopStack(Vdbe
*,int);
367 int sqlite3VdbeCursorMoveto(Cursor
*);
368 #if defined(SQLITE_DEBUG) || defined(VDBE_PROFILE)
369 void sqlite3VdbePrintOp(FILE*, int, Op
*);
372 void sqlite3VdbePrintSql(Vdbe
*);
374 int sqlite3VdbeSerialTypeLen(u32
);
375 u32
sqlite3VdbeSerialType(Mem
*);
376 int sqlite3VdbeSerialPut(unsigned char*, Mem
*);
377 int sqlite3VdbeSerialGet(const unsigned char*, u32
, Mem
*);
378 void sqlite3VdbeDeleteAuxData(VdbeFunc
*, int);
380 int sqlite2BtreeKeyCompare(BtCursor
*, const void *, int, int, int *);
381 int sqlite3VdbeIdxKeyCompare(Cursor
*, int , const unsigned char*, int*);
382 int sqlite3VdbeIdxRowid(BtCursor
*, i64
*);
383 int sqlite3MemCompare(const Mem
*, const Mem
*, const CollSeq
*);
384 int sqlite3VdbeRecordCompare(void*,int,const void*,int, const void*);
385 int sqlite3VdbeIdxRowidLen(int,const u8
*);
386 int sqlite3VdbeExec(Vdbe
*);
387 int sqlite3VdbeList(Vdbe
*);
388 int sqlite3VdbeHalt(Vdbe
*);
389 int sqlite3VdbeChangeEncoding(Mem
*, int);
390 int sqlite3VdbeMemCopy(Mem
*, const Mem
*);
391 void sqlite3VdbeMemShallowCopy(Mem
*, const Mem
*, int);
392 int sqlite3VdbeMemMove(Mem
*, Mem
*);
393 int sqlite3VdbeMemNulTerminate(Mem
*);
394 int sqlite3VdbeMemSetStr(Mem
*, const char*, int, u8
, void(*)(void*));
395 void sqlite3VdbeMemSetInt64(Mem
*, i64
);
396 void sqlite3VdbeMemSetDouble(Mem
*, double);
397 void sqlite3VdbeMemSetNull(Mem
*);
398 int sqlite3VdbeMemMakeWriteable(Mem
*);
399 int sqlite3VdbeMemDynamicify(Mem
*);
400 int sqlite3VdbeMemStringify(Mem
*, int);
401 i64
sqlite3VdbeIntValue(Mem
*);
402 int sqlite3VdbeMemIntegerify(Mem
*);
403 double sqlite3VdbeRealValue(Mem
*);
404 int sqlite3VdbeMemRealify(Mem
*);
405 int sqlite3VdbeMemFromBtree(BtCursor
*,int,int,int,Mem
*);
406 void sqlite3VdbeMemRelease(Mem
*p
);
408 void sqlite3VdbeMemSanity(Mem
*, u8
);
409 int sqlite3VdbeOpcodeNoPush(u8
);
411 int sqlite3VdbeMemTranslate(Mem
*, u8
);
412 void sqlite3VdbeMemPrettyPrint(Mem
*pMem
, char *zBuf
, int nBuf
);
413 int sqlite3VdbeMemHandleBom(Mem
*pMem
);