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[AROS-Contrib.git] / SDL / SDL_sysvideo.h
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1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 Sam Lantinga
20 slouken@libsdl.org
23 #ifdef SAVE_RCSID
24 static char rcsid =
25 "@(#) $Id$";
26 #endif
28 #ifndef _SDL_sysvideo_h
29 #define _SDL_sysvideo_h
31 #include "SDL_mouse.h"
32 #define SDL_PROTOTYPES_ONLY
33 #include "SDL_syswm.h"
34 #undef SDL_PROTOTYPES_ONLY
36 /* This file prototypes the video driver implementation.
37 This is designed to be easily converted to C++ in the future.
40 /* OpenGL is pretty much available on all Windows systems */
41 #ifdef WIN32
42 #ifndef _WIN32_WCE
43 #define HAVE_OPENGL
44 #endif
45 #define WIN32_LEAN_AND_MEAN
46 #include <windows.h>
47 #endif
49 #ifdef HAVE_OPENGL
50 #ifdef MACOSX
51 #include <OpenGL/gl.h> /* OpenGL.framework */
52 #else
53 #include <GL/gl.h>
54 #endif /* MACOSX */
55 #endif /* HAVE_OPENGL */
57 /* The SDL video driver */
58 typedef struct SDL_VideoDevice SDL_VideoDevice;
60 /* Define the SDL video driver structure */
61 #define _THIS SDL_VideoDevice *_this
62 #ifndef _STATUS
63 #define _STATUS SDL_status *status
64 #endif
65 struct SDL_VideoDevice {
66 /* * * */
67 /* The name of this video driver */
68 const char *name;
70 /* * * */
71 /* Initialization/Query functions */
73 /* Initialize the native video subsystem, filling 'vformat' with the
74 "best" display pixel format, returning 0 or -1 if there's an error.
76 int (*VideoInit)(_THIS, SDL_PixelFormat *vformat);
78 /* List the available video modes for the given pixel format, sorted
79 from largest to smallest.
81 SDL_Rect **(*ListModes)(_THIS, SDL_PixelFormat *format, Uint32 flags);
83 /* Set the requested video mode, returning a surface which will be
84 set to the SDL_VideoSurface. The width and height will already
85 be verified by ListModes(), and the video subsystem is free to
86 set the mode to a supported bit depth different from the one
87 specified -- the desired bpp will be emulated with a shadow
88 surface if necessary. If a new mode is returned, this function
89 should take care of cleaning up the current mode.
91 SDL_Surface *(*SetVideoMode)(_THIS, SDL_Surface *current,
92 int width, int height, int bpp, Uint32 flags);
94 /* Toggle the fullscreen mode */
95 int (*ToggleFullScreen)(_THIS, int on);
97 /* This is called after the video mode has been set, to get the
98 initial mouse state. It should queue events as necessary to
99 properly represent the current mouse focus and position.
101 void (*UpdateMouse)(_THIS);
103 /* Create a YUV video surface (possibly overlay) of the given
104 format. The hardware should be able to perform at least 2x
105 scaling on display.
107 SDL_Overlay *(*CreateYUVOverlay)(_THIS, int width, int height,
108 Uint32 format, SDL_Surface *display);
110 /* Sets the color entries { firstcolor .. (firstcolor+ncolors-1) }
111 of the physical palette to those in 'colors'. If the device is
112 using a software palette (SDL_HWPALETTE not set), then the
113 changes are reflected in the logical palette of the screen
114 as well.
115 The return value is 1 if all entries could be set properly
116 or 0 otherwise.
118 int (*SetColors)(_THIS, int firstcolor, int ncolors,
119 SDL_Color *colors);
121 /* This pointer should exist in the native video subsystem and should
122 point to an appropriate update function for the current video mode
124 void (*UpdateRects)(_THIS, int numrects, SDL_Rect *rects);
126 /* Reverse the effects VideoInit() -- called if VideoInit() fails
127 or if the application is shutting down the video subsystem.
129 void (*VideoQuit)(_THIS);
131 /* * * */
132 /* Hardware acceleration functions */
134 /* Information about the video hardware */
135 SDL_VideoInfo info;
137 /* Allocates a surface in video memory */
138 int (*AllocHWSurface)(_THIS, SDL_Surface *surface);
140 /* Sets the hardware accelerated blit function, if any, based
141 on the current flags of the surface (colorkey, alpha, etc.)
143 int (*CheckHWBlit)(_THIS, SDL_Surface *src, SDL_Surface *dst);
145 /* Fills a surface rectangle with the given color */
146 int (*FillHWRect)(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);
148 /* Sets video mem colorkey and accelerated blit function */
149 int (*SetHWColorKey)(_THIS, SDL_Surface *surface, Uint32 key);
151 /* Sets per surface hardware alpha value */
152 int (*SetHWAlpha)(_THIS, SDL_Surface *surface, Uint8 value);
154 /* Returns a readable/writable surface */
155 int (*LockHWSurface)(_THIS, SDL_Surface *surface);
156 void (*UnlockHWSurface)(_THIS, SDL_Surface *surface);
158 /* Performs hardware flipping */
159 int (*FlipHWSurface)(_THIS, SDL_Surface *surface);
161 /* Frees a previously allocated video surface */
162 void (*FreeHWSurface)(_THIS, SDL_Surface *surface);
164 /* * * */
165 /* Gamma support */
167 Uint16 *gamma;
169 /* Set the gamma correction directly (emulated with gamma ramps) */
170 int (*SetGamma)(_THIS, float red, float green, float blue);
172 /* Get the gamma correction directly (emulated with gamma ramps) */
173 int (*GetGamma)(_THIS, float *red, float *green, float *blue);
175 /* Set the gamma ramp */
176 int (*SetGammaRamp)(_THIS, Uint16 *ramp);
178 /* Get the gamma ramp */
179 int (*GetGammaRamp)(_THIS, Uint16 *ramp);
181 /* * * */
182 /* OpenGL support */
184 /* Sets the dll to use for OpenGL and loads it */
185 int (*GL_LoadLibrary)(_THIS, const char *path);
187 /* Retrieves the address of a function in the gl library */
188 void* (*GL_GetProcAddress)(_THIS, const char *proc);
190 /* Get attribute information from the windowing system. */
191 int (*GL_GetAttribute)(_THIS, SDL_GLattr attrib, int* value);
193 /* Make the context associated with this driver current */
194 int (*GL_MakeCurrent)(_THIS);
196 /* Swap the current buffers in double buffer mode. */
197 void (*GL_SwapBuffers)(_THIS);
199 /* OpenGL functions for SDL_OPENGLBLIT */
200 #ifdef HAVE_OPENGL
201 #ifndef WIN32
202 #define WINAPI
203 #endif
204 #define SDL_PROC(ret,func,params) ret (WINAPI *func) params;
205 #include "SDL_glfuncs.h"
206 #undef SDL_PROC
208 /* Texture id */
209 GLuint texture;
210 #endif
211 int is_32bit;
213 /* * * */
214 /* Window manager functions */
216 /* Set the title and icon text */
217 void (*SetCaption)(_THIS, const char *title, const char *icon);
219 /* Set the window icon image */
220 void (*SetIcon)(_THIS, SDL_Surface *icon, Uint8 *mask);
222 /* Iconify the window.
223 This function returns 1 if there is a window manager and the
224 window was actually iconified, it returns 0 otherwise.
226 int (*IconifyWindow)(_THIS);
228 /* Grab or ungrab keyboard and mouse input */
229 SDL_GrabMode (*GrabInput)(_THIS, SDL_GrabMode mode);
231 /* Get some platform dependent window information */
232 int (*GetWMInfo)(_THIS, SDL_SysWMinfo *info);
234 /* * * */
235 /* Cursor manager functions */
237 /* Free a window manager cursor
238 This function can be NULL if CreateWMCursor is also NULL.
240 void (*FreeWMCursor)(_THIS, WMcursor *cursor);
242 /* If not NULL, create a black/white window manager cursor */
243 WMcursor *(*CreateWMCursor)(_THIS,
244 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
246 /* Show the specified cursor, or hide if cursor is NULL */
247 int (*ShowWMCursor)(_THIS, WMcursor *cursor);
249 /* Warp the window manager cursor to (x,y)
250 If NULL, a mouse motion event is posted internally.
252 void (*WarpWMCursor)(_THIS, Uint16 x, Uint16 y);
254 /* If not NULL, this is called when a mouse motion event occurs */
255 void (*MoveWMCursor)(_THIS, int x, int y);
257 /* Determine whether the mouse should be in relative mode or not.
258 This function is called when the input grab state or cursor
259 visibility state changes.
260 If the cursor is not visible, and the input is grabbed, the
261 driver can place the mouse in relative mode, which may result
262 in higher accuracy sampling of the pointer motion.
264 void (*CheckMouseMode)(_THIS);
266 /* * * */
267 /* Event manager functions */
269 /* Initialize keyboard mapping for this driver */
270 void (*InitOSKeymap)(_THIS);
272 /* Handle any queued OS events */
273 void (*PumpEvents)(_THIS);
275 /* * * */
276 /* Data common to all drivers */
277 SDL_Surface *screen;
278 SDL_Surface *shadow;
279 SDL_Surface *visible;
280 SDL_Palette *physpal; /* physical palette, if != logical palette */
281 SDL_Color *gammacols; /* gamma-corrected colours, or NULL */
282 char *wm_title;
283 char *wm_icon;
284 int offset_x;
285 int offset_y;
286 SDL_GrabMode input_grab;
288 /* Driver information flags */
289 int handles_any_size; /* Driver handles any size video mode */
291 /* * * */
292 /* Data used by the GL drivers */
293 struct {
294 int red_size;
295 int green_size;
296 int blue_size;
297 int alpha_size;
298 int depth_size;
299 int buffer_size;
300 int stencil_size;
301 int double_buffer;
302 int accum_red_size;
303 int accum_green_size;
304 int accum_blue_size;
305 int accum_alpha_size;
306 int stereo;
307 int driver_loaded;
308 char driver_path[256];
309 void* dll_handle;
310 } gl_config;
312 /* * * */
313 /* Data private to this driver */
314 struct SDL_PrivateVideoData *hidden;
315 struct SDL_PrivateGLData *gl_data;
317 /* * * */
318 /* The function used to dispose of this structure */
319 void (*free)(_THIS);
321 #undef _THIS
323 typedef struct VideoBootStrap {
324 const char *name;
325 const char *desc;
326 int (*available)(void);
327 SDL_VideoDevice *(*create)(int devindex);
328 } VideoBootStrap;
330 #ifdef ENABLE_X11
331 extern VideoBootStrap X11_bootstrap;
332 #endif
333 #ifdef ENABLE_DGA
334 extern VideoBootStrap DGA_bootstrap;
335 #endif
336 #ifdef ENABLE_NANOX
337 extern VideoBootStrap NX_bootstrap;
338 #endif
339 #ifdef ENABLE_FBCON
340 extern VideoBootStrap FBCON_bootstrap;
341 #endif
342 #ifdef ENABLE_DIRECTFB
343 extern VideoBootStrap DirectFB_bootstrap;
344 #endif
345 #ifdef ENABLE_PS2GS
346 extern VideoBootStrap PS2GS_bootstrap;
347 #endif
348 #ifdef ENABLE_GGI
349 extern VideoBootStrap GGI_bootstrap;
350 #endif
351 #ifdef ENABLE_VGL
352 extern VideoBootStrap VGL_bootstrap;
353 #endif
354 #ifdef ENABLE_SVGALIB
355 extern VideoBootStrap SVGALIB_bootstrap;
356 #endif
357 #ifdef ENABLE_AALIB
358 extern VideoBootStrap AALIB_bootstrap;
359 #endif
360 #ifdef ENABLE_WINDIB
361 extern VideoBootStrap WINDIB_bootstrap;
362 #endif
363 #ifdef ENABLE_DIRECTX
364 extern VideoBootStrap DIRECTX_bootstrap;
365 #endif
366 #ifdef ENABLE_BWINDOW
367 extern VideoBootStrap BWINDOW_bootstrap;
368 #endif
369 /* MacOS X gets the proper defines from configure */
370 #if defined(macintosh) && !defined(MACOSX)
371 #define ENABLE_TOOLBOX
372 #if !TARGET_API_MAC_CARBON
373 #define ENABLE_DRAWSPROCKET
374 #endif
375 #endif
376 #ifdef ENABLE_TOOLBOX
377 extern VideoBootStrap TOOLBOX_bootstrap;
378 #endif
379 #ifdef ENABLE_DRAWSPROCKET
380 extern VideoBootStrap DSp_bootstrap;
381 #endif
382 #ifdef ENABLE_QUARTZ
383 extern VideoBootStrap QZ_bootstrap;
384 #endif
385 #ifdef ENABLE_CYBERGRAPHICS
386 extern VideoBootStrap CGX_bootstrap;
387 #endif
388 #ifdef ENABLE_PHOTON
389 extern VideoBootStrap ph_bootstrap;
390 #endif
391 #ifdef ENABLE_EPOC
392 extern VideoBootStrap EPOC_bootstrap;
393 #endif
394 #ifdef ENABLE_DUMMYVIDEO
395 extern VideoBootStrap DUMMY_bootstrap;
396 #endif
397 #ifdef ENABLE_XBIOS
398 extern VideoBootStrap XBIOS_bootstrap;
399 #endif
400 #ifdef ENABLE_GEM
401 extern VideoBootStrap GEM_bootstrap;
402 #endif
403 #ifdef ENABLE_QTOPIA
404 extern VideoBootStrap Qtopia_bootstrap;
405 #endif
406 #ifdef ENABLE_PICOGUI
407 extern VideoBootStrap PG_bootstrap;
408 #endif
409 #ifdef ENABLE_DC
410 extern VideoBootStrap DC_bootstrap;
411 #endif
412 /* This is the current video device */
413 extern SDL_VideoDevice *current_video;
415 #define SDL_VideoSurface (current_video->screen)
416 #define SDL_ShadowSurface (current_video->shadow)
417 #define SDL_PublicSurface (current_video->visible)
419 #endif /* _SDL_sysvideo_h */