2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
28 #ifndef _SDL_ahiaudio_h
29 #define _SDL_ahiaudio_h
31 #include <exec/exec.h>
33 #if defined(__SASC) || defined(WARPOS) || defined(__AROS__)
34 #include <proto/exec.h>
36 #include <inline/exec.h>
41 #include <devices/ahi.h>
43 #include "SDL_sysaudio.h"
45 /* Hidden "this" pointer for the audio functions */
46 #define _THIS SDL_AudioDevice *this
48 struct SDL_PrivateAudioData
{
49 /* The handle for the audio device */
50 struct AHIRequest
*audio_req
[2];
51 struct MsgPort
*audio_port
;
52 Sint32 freq
,type
,bytespersample
,size
;
53 Uint8
*mixbuf
[2]; /* The app mixing buffer */
58 /* Old variable names */
59 #define audio_port (this->hidden->audio_port)
60 #define audio_req (this->hidden->audio_req)
61 #define mixbuf (this->hidden->mixbuf)
62 #define current_buffer (this->hidden->current_buffer)
63 #define playing (this->hidden->playing)
65 #endif /* _SDL_ahiaudio_h */