Attempting to build Quake and Doom for ARM. Let's see what happens.
[AROS-Contrib.git] / fish / memsnap / icon.h
blob8c9b21afc2098b551ceb8c4e4ebe267222d90617
2 /* prototypes from icon.c */
3 struct WBStartup;
5 BOOL GetOurIcon(struct WBStartup *WBenchMsg);
6 void FreeOurIcon(void);
7 char *TTString(char *name, char *def);
8 LONG TTInt(char *name, LONG def);
9 BOOL TTBool(char *name, BOOL def);