fix remapping behavior. Remapping is only necessary if we are rendering on the workbe...
[AROS-Contrib.git] / Games / Doom / Graffiti_protos.h
blobb4f3449bd10ec1a13ef5861f97fd8a4b69d9eeac
1 #ifndef LIB_PROTOS_H
2 #define LIB_PROTOS_H
4 #ifdef __cplusplus
5 extern "C" {
6 #endif
8 struct GRF_Screen* OpenChunkyScreen(int);
9 void CloseChunkyScreen(struct GRF_Screen* GrfStr);
10 void SetChunkyPalette(struct GRF_Screen* GrfStr,long *pal);
11 void CopyChunkyScreen(struct GRF_Screen* GrfStr,char *pic);
13 #ifdef __cplusplus
15 #endif
17 #endif