2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "DBCStores.h"
20 //#include "DataStore.h"
21 #include "Policies/SingletonImp.h"
23 #include "ProgressBar.h"
29 typedef std::map
<uint16
,uint32
> AreaFlagByAreaID
;
30 typedef std::map
<uint32
,uint32
> AreaFlagByMapID
;
32 DBCStorage
<AreaTableEntry
> sAreaStore(AreaTableEntryfmt
);
33 DBCStorage
<AreaGroupEntry
> sAreaGroupStore(AreaGroupEntryfmt
);
34 static AreaFlagByAreaID sAreaFlagByAreaID
;
35 static AreaFlagByMapID sAreaFlagByMapID
; // for instances without generated *.map files
37 DBCStorage
<AchievementEntry
> sAchievementStore(Achievementfmt
);
38 DBCStorage
<AchievementCriteriaEntry
> sAchievementCriteriaStore(AchievementCriteriafmt
);
39 DBCStorage
<AreaTriggerEntry
> sAreaTriggerStore(AreaTriggerEntryfmt
);
40 DBCStorage
<AuctionHouseEntry
> sAuctionHouseStore(AuctionHouseEntryfmt
);
41 DBCStorage
<BankBagSlotPricesEntry
> sBankBagSlotPricesStore(BankBagSlotPricesEntryfmt
);
42 DBCStorage
<BattlemasterListEntry
> sBattlemasterListStore(BattlemasterListEntryfmt
);
43 DBCStorage
<BarberShopStyleEntry
> sBarberShopStyleStore(BarberShopStyleEntryfmt
);
44 DBCStorage
<CharStartOutfitEntry
> sCharStartOutfitStore(CharStartOutfitEntryfmt
);
45 DBCStorage
<CharTitlesEntry
> sCharTitlesStore(CharTitlesEntryfmt
);
46 DBCStorage
<ChatChannelsEntry
> sChatChannelsStore(ChatChannelsEntryfmt
);
47 DBCStorage
<ChrClassesEntry
> sChrClassesStore(ChrClassesEntryfmt
);
48 DBCStorage
<ChrRacesEntry
> sChrRacesStore(ChrRacesEntryfmt
);
49 DBCStorage
<CreatureDisplayInfoEntry
> sCreatureDisplayInfoStore(CreatureDisplayInfofmt
);
50 DBCStorage
<CreatureFamilyEntry
> sCreatureFamilyStore(CreatureFamilyfmt
);
51 DBCStorage
<CreatureSpellDataEntry
> sCreatureSpellDataStore(CreatureSpellDatafmt
);
52 DBCStorage
<CreatureTypeEntry
> sCreatureTypeStore(CreatureTypefmt
);
54 DBCStorage
<DurabilityQualityEntry
> sDurabilityQualityStore(DurabilityQualityfmt
);
55 DBCStorage
<DurabilityCostsEntry
> sDurabilityCostsStore(DurabilityCostsfmt
);
57 DBCStorage
<EmotesTextEntry
> sEmotesTextStore(EmoteEntryfmt
);
59 typedef std::map
<uint32
,SimpleFactionsList
> FactionTeamMap
;
60 static FactionTeamMap sFactionTeamMap
;
61 DBCStorage
<FactionEntry
> sFactionStore(FactionEntryfmt
);
62 DBCStorage
<FactionTemplateEntry
> sFactionTemplateStore(FactionTemplateEntryfmt
);
64 DBCStorage
<GemPropertiesEntry
> sGemPropertiesStore(GemPropertiesEntryfmt
);
65 DBCStorage
<GlyphPropertiesEntry
> sGlyphPropertiesStore(GlyphPropertiesfmt
);
66 DBCStorage
<GlyphSlotEntry
> sGlyphSlotStore(GlyphSlotfmt
);
68 DBCStorage
<GtBarberShopCostBaseEntry
> sGtBarberShopCostBaseStore(GtBarberShopCostBasefmt
);
69 DBCStorage
<GtCombatRatingsEntry
> sGtCombatRatingsStore(GtCombatRatingsfmt
);
70 DBCStorage
<GtChanceToMeleeCritBaseEntry
> sGtChanceToMeleeCritBaseStore(GtChanceToMeleeCritBasefmt
);
71 DBCStorage
<GtChanceToMeleeCritEntry
> sGtChanceToMeleeCritStore(GtChanceToMeleeCritfmt
);
72 DBCStorage
<GtChanceToSpellCritBaseEntry
> sGtChanceToSpellCritBaseStore(GtChanceToSpellCritBasefmt
);
73 DBCStorage
<GtChanceToSpellCritEntry
> sGtChanceToSpellCritStore(GtChanceToSpellCritfmt
);
74 DBCStorage
<GtOCTRegenHPEntry
> sGtOCTRegenHPStore(GtOCTRegenHPfmt
);
75 //DBCStorage <GtOCTRegenMPEntry> sGtOCTRegenMPStore(GtOCTRegenMPfmt); -- not used currently
76 DBCStorage
<GtRegenHPPerSptEntry
> sGtRegenHPPerSptStore(GtRegenHPPerSptfmt
);
77 DBCStorage
<GtRegenMPPerSptEntry
> sGtRegenMPPerSptStore(GtRegenMPPerSptfmt
);
78 DBCStorage
<ItemEntry
> sItemStore(Itemfmt
);
79 //DBCStorage <ItemCondExtCostsEntry> sItemCondExtCostsStore(ItemCondExtCostsEntryfmt);
80 //DBCStorage <ItemDisplayInfoEntry> sItemDisplayInfoStore(ItemDisplayTemplateEntryfmt); -- not used currently
81 DBCStorage
<ItemExtendedCostEntry
> sItemExtendedCostStore(ItemExtendedCostEntryfmt
);
82 DBCStorage
<ItemLimitCategoryEntry
> sItemLimitCategoryStore(ItemLimitCategoryEntryfmt
);
83 DBCStorage
<ItemRandomPropertiesEntry
> sItemRandomPropertiesStore(ItemRandomPropertiesfmt
);
84 DBCStorage
<ItemRandomSuffixEntry
> sItemRandomSuffixStore(ItemRandomSuffixfmt
);
85 DBCStorage
<ItemSetEntry
> sItemSetStore(ItemSetEntryfmt
);
87 DBCStorage
<LockEntry
> sLockStore(LockEntryfmt
);
89 DBCStorage
<MailTemplateEntry
> sMailTemplateStore(MailTemplateEntryfmt
);
90 DBCStorage
<MapEntry
> sMapStore(MapEntryfmt
);
92 DBCStorage
<QuestSortEntry
> sQuestSortStore(QuestSortEntryfmt
);
94 DBCStorage
<RandomPropertiesPointsEntry
> sRandomPropertiesPointsStore(RandomPropertiesPointsfmt
);
95 DBCStorage
<ScalingStatDistributionEntry
> sScalingStatDistributionStore(ScalingStatDistributionfmt
);
96 DBCStorage
<ScalingStatValuesEntry
> sScalingStatValuesStore(ScalingStatValuesfmt
);
98 DBCStorage
<SkillLineEntry
> sSkillLineStore(SkillLinefmt
);
99 DBCStorage
<SkillLineAbilityEntry
> sSkillLineAbilityStore(SkillLineAbilityfmt
);
101 DBCStorage
<SoundEntriesEntry
> sSoundEntriesStore(SoundEntriesfmt
);
103 DBCStorage
<SpellItemEnchantmentEntry
> sSpellItemEnchantmentStore(SpellItemEnchantmentfmt
);
104 DBCStorage
<SpellItemEnchantmentConditionEntry
> sSpellItemEnchantmentConditionStore(SpellItemEnchantmentConditionfmt
);
105 DBCStorage
<SpellEntry
> sSpellStore(SpellEntryfmt
);
106 SpellCategoryStore sSpellCategoryStore
;
107 PetFamilySpellsStore sPetFamilySpellsStore
;
109 DBCStorage
<SpellCastTimesEntry
> sSpellCastTimesStore(SpellCastTimefmt
);
110 DBCStorage
<SpellDurationEntry
> sSpellDurationStore(SpellDurationfmt
);
111 DBCStorage
<SpellFocusObjectEntry
> sSpellFocusObjectStore(SpellFocusObjectfmt
);
112 DBCStorage
<SpellRadiusEntry
> sSpellRadiusStore(SpellRadiusfmt
);
113 DBCStorage
<SpellRangeEntry
> sSpellRangeStore(SpellRangefmt
);
114 DBCStorage
<SpellRuneCostEntry
> sSpellRuneCostStore(SpellRuneCostfmt
);
115 DBCStorage
<SpellShapeshiftEntry
> sSpellShapeshiftStore(SpellShapeshiftfmt
);
116 DBCStorage
<StableSlotPricesEntry
> sStableSlotPricesStore(StableSlotPricesfmt
);
117 //DBCStorage <SummonPropertiesEntry> sSummonPropertiesStore(SummonPropertiesfmt);
118 DBCStorage
<TalentEntry
> sTalentStore(TalentEntryfmt
);
119 TalentSpellPosMap sTalentSpellPosMap
;
120 DBCStorage
<TalentTabEntry
> sTalentTabStore(TalentTabEntryfmt
);
122 // store absolute bit position for first rank for talent inspect
123 typedef std::map
<uint32
,uint32
> TalentInspectMap
;
124 static TalentInspectMap sTalentPosInInspect
;
125 static TalentInspectMap sTalentTabSizeInInspect
;
126 static uint32 sTalentTabPages
[12/*MAX_CLASSES*/][3];
128 DBCStorage
<TaxiNodesEntry
> sTaxiNodesStore(TaxiNodesEntryfmt
);
129 TaxiMask sTaxiNodesMask
;
131 // DBC used only for initialization sTaxiPathSetBySource at startup.
132 TaxiPathSetBySource sTaxiPathSetBySource
;
133 DBCStorage
<TaxiPathEntry
> sTaxiPathStore(TaxiPathEntryfmt
);
135 // DBC used only for initialization sTaxiPathSetBySource at startup.
136 TaxiPathNodesByPath sTaxiPathNodesByPath
;
138 static DBCStorage
<TaxiPathNodeEntry
> sTaxiPathNodeStore(TaxiPathNodeEntryfmt
);
139 DBCStorage
<TotemCategoryEntry
> sTotemCategoryStore(TotemCategoryEntryfmt
);
140 DBCStorage
<VehicleEntry
> sVehicleStore(VehicleEntryfmt
);
141 DBCStorage
<VehicleSeatEntry
> sVehicleSeatStore(VehicleSeatEntryfmt
);
142 DBCStorage
<WorldMapAreaEntry
> sWorldMapAreaStore(WorldMapAreaEntryfmt
);
143 DBCStorage
<WorldSafeLocsEntry
> sWorldSafeLocsStore(WorldSafeLocsEntryfmt
);
144 DBCStorage
<WorldMapOverlayEntry
> sWorldMapOverlayStore(WorldMapOverlayEntryfmt
);
146 typedef std::list
<std::string
> StoreProblemList
;
148 static bool LoadDBC_assert_print(uint32 fsize
,uint32 rsize
, const std::string
& filename
)
150 sLog
.outError("ERROR: Size of '%s' setted by format string (%u) not equal size of C++ structure (%u).",filename
.c_str(),fsize
,rsize
);
152 // assert must fail after function call
157 inline void LoadDBC(uint32
& availableDbcLocales
,barGoLink
& bar
, StoreProblemList
& errlist
, DBCStorage
<T
>& storage
, const std::string
& dbc_path
, const std::string
& filename
)
159 // compatibility format and C++ structure sizes
160 assert(DBCFile::GetFormatRecordSize(storage
.GetFormat()) == sizeof(T
) || LoadDBC_assert_print(DBCFile::GetFormatRecordSize(storage
.GetFormat()),sizeof(T
),filename
));
162 std::string dbc_filename
= dbc_path
+ filename
;
163 if(storage
.Load(dbc_filename
.c_str()))
166 for(uint8 i
= 0; i
< MAX_LOCALE
; ++i
)
168 if(!(availableDbcLocales
& (1 << i
)))
171 std::string dbc_filename_loc
= dbc_path
+ localeNames
[i
] + "/" + filename
;
172 if(!storage
.LoadStringsFrom(dbc_filename_loc
.c_str()))
173 availableDbcLocales
&= ~(1<<i
); // mark as not available for speedup next checks
178 // sort problematic dbc to (1) non compatible and (2) non-existed
179 FILE * f
=fopen(dbc_filename
.c_str(),"rb");
183 snprintf(buf
,100," (exist, but have %d fields instead %d) Wrong client version DBC file?",storage
.GetFieldCount(),strlen(storage
.GetFormat()));
184 errlist
.push_back(dbc_filename
+ buf
);
188 errlist
.push_back(dbc_filename
);
192 void LoadDBCStores(const std::string
& dataPath
)
194 std::string dbcPath
= dataPath
+"dbc/";
196 const uint32 DBCFilesCount
= 72;
198 barGoLink
bar( DBCFilesCount
);
200 StoreProblemList bad_dbc_files
;
201 uint32 availableDbcLocales
= 0xFFFFFFFF;
203 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sAreaStore
, dbcPath
,"AreaTable.dbc");
205 // must be after sAreaStore loading
206 for(uint32 i
= 0; i
< sAreaStore
.GetNumRows(); ++i
) // areaflag numbered from 0
208 if(AreaTableEntry
const* area
= sAreaStore
.LookupEntry(i
))
210 // fill AreaId->DBC records
211 sAreaFlagByAreaID
.insert(AreaFlagByAreaID::value_type(uint16(area
->ID
),area
->exploreFlag
));
213 // fill MapId->DBC records ( skip sub zones and continents )
214 if(area
->zone
==0 && area
->mapid
!= 0 && area
->mapid
!= 1 && area
->mapid
!= 530 && area
->mapid
!= 571 )
215 sAreaFlagByMapID
.insert(AreaFlagByMapID::value_type(area
->mapid
,area
->exploreFlag
));
219 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sAchievementStore
, dbcPath
,"Achievement.dbc");
220 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sAchievementCriteriaStore
, dbcPath
,"Achievement_Criteria.dbc");
221 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sAreaTriggerStore
, dbcPath
,"AreaTrigger.dbc");
222 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sAreaGroupStore
, dbcPath
,"AreaGroup.dbc");
223 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sAuctionHouseStore
, dbcPath
,"AuctionHouse.dbc");
224 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sBankBagSlotPricesStore
, dbcPath
,"BankBagSlotPrices.dbc");
225 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sBattlemasterListStore
, dbcPath
,"BattlemasterList.dbc");
226 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sBarberShopStyleStore
, dbcPath
,"BarberShopStyle.dbc");
227 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sCharStartOutfitStore
, dbcPath
,"CharStartOutfit.dbc");
229 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sCharTitlesStore
, dbcPath
,"CharTitles.dbc");
230 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sChatChannelsStore
, dbcPath
,"ChatChannels.dbc");
231 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sChrClassesStore
, dbcPath
,"ChrClasses.dbc");
232 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sChrRacesStore
, dbcPath
,"ChrRaces.dbc");
233 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sCreatureDisplayInfoStore
, dbcPath
,"CreatureDisplayInfo.dbc");
234 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sCreatureFamilyStore
, dbcPath
,"CreatureFamily.dbc");
235 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sCreatureSpellDataStore
, dbcPath
,"CreatureSpellData.dbc");
236 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sCreatureTypeStore
, dbcPath
,"CreatureType.dbc");
237 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sDurabilityCostsStore
, dbcPath
,"DurabilityCosts.dbc");
238 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sDurabilityQualityStore
, dbcPath
,"DurabilityQuality.dbc");
239 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sEmotesTextStore
, dbcPath
,"EmotesText.dbc");
240 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sFactionStore
, dbcPath
,"Faction.dbc");
241 for (uint32 i
=0;i
<sFactionStore
.GetNumRows(); ++i
)
243 FactionEntry
const * faction
= sFactionStore
.LookupEntry(i
);
244 if (faction
&& faction
->team
)
246 SimpleFactionsList
&flist
= sFactionTeamMap
[faction
->team
];
251 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sFactionTemplateStore
, dbcPath
,"FactionTemplate.dbc");
252 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sGemPropertiesStore
, dbcPath
,"GemProperties.dbc");
253 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sGlyphPropertiesStore
, dbcPath
,"GlyphProperties.dbc");
254 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sGlyphSlotStore
, dbcPath
,"GlyphSlot.dbc");
256 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sGtBarberShopCostBaseStore
,dbcPath
,"gtBarberShopCostBase.dbc");
257 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sGtCombatRatingsStore
, dbcPath
,"gtCombatRatings.dbc");
259 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sGtChanceToMeleeCritBaseStore
, dbcPath
,"gtChanceToMeleeCritBase.dbc");
260 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sGtChanceToMeleeCritStore
, dbcPath
,"gtChanceToMeleeCrit.dbc");
262 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sGtChanceToSpellCritBaseStore
, dbcPath
,"gtChanceToSpellCritBase.dbc");
263 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sGtChanceToSpellCritStore
, dbcPath
,"gtChanceToSpellCrit.dbc");
265 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sGtOCTRegenHPStore
, dbcPath
,"gtOCTRegenHP.dbc");
266 //LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtOCTRegenMPStore, dbcPath,"gtOCTRegenMP.dbc"); -- not used currently
267 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sGtRegenHPPerSptStore
, dbcPath
,"gtRegenHPPerSpt.dbc");
268 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sGtRegenMPPerSptStore
, dbcPath
,"gtRegenMPPerSpt.dbc");
269 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sItemStore
, dbcPath
,"Item.dbc");
270 //LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemDisplayInfoStore, dbcPath,"ItemDisplayInfo.dbc"); -- not used currently
271 //LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemCondExtCostsStore, dbcPath,"ItemCondExtCosts.dbc");
272 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sItemExtendedCostStore
, dbcPath
,"ItemExtendedCost.dbc");
273 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sItemLimitCategoryStore
, dbcPath
,"ItemLimitCategory.dbc");
274 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sItemRandomPropertiesStore
,dbcPath
,"ItemRandomProperties.dbc");
275 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sItemRandomSuffixStore
, dbcPath
,"ItemRandomSuffix.dbc");
276 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sItemSetStore
, dbcPath
,"ItemSet.dbc");
277 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sLockStore
, dbcPath
,"Lock.dbc");
278 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sMailTemplateStore
, dbcPath
,"MailTemplate.dbc");
279 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sMapStore
, dbcPath
,"Map.dbc");
280 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sQuestSortStore
, dbcPath
,"QuestSort.dbc");
281 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sRandomPropertiesPointsStore
, dbcPath
,"RandPropPoints.dbc");
282 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sScalingStatDistributionStore
, dbcPath
,"ScalingStatDistribution.dbc");
283 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sScalingStatValuesStore
, dbcPath
,"ScalingStatValues.dbc");
284 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sSkillLineStore
, dbcPath
,"SkillLine.dbc");
285 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sSkillLineAbilityStore
, dbcPath
,"SkillLineAbility.dbc");
286 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sSoundEntriesStore
, dbcPath
,"SoundEntries.dbc");
287 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sSpellStore
, dbcPath
,"Spell.dbc");
288 for(uint32 i
= 1; i
< sSpellStore
.GetNumRows(); ++i
)
290 SpellEntry
const * spell
= sSpellStore
.LookupEntry(i
);
291 if(spell
&& spell
->Category
)
292 sSpellCategoryStore
[spell
->Category
].insert(i
);
294 // DBC not support uint64 fields but SpellEntry have SpellFamilyFlags mapped at 2 uint32 fields
295 // uint32 field already converted to bigendian if need, but must be swapped for correct uint64 bigendian view
296 #if MANGOS_ENDIAN == MANGOS_BIGENDIAN
297 std::swap(*((uint32
*)(&spell
->SpellFamilyFlags
)),*(((uint32
*)(&spell
->SpellFamilyFlags
))+1));
301 for (uint32 j
= 0; j
< sSkillLineAbilityStore
.GetNumRows(); ++j
)
303 SkillLineAbilityEntry
const *skillLine
= sSkillLineAbilityStore
.LookupEntry(j
);
308 SpellEntry
const* spellInfo
= sSpellStore
.LookupEntry(skillLine
->spellId
);
310 if(spellInfo
&& (spellInfo
->Attributes
& 0x1D0) == 0x1D0)
312 for (unsigned int i
= 1; i
< sCreatureFamilyStore
.GetNumRows(); ++i
)
314 CreatureFamilyEntry
const* cFamily
= sCreatureFamilyStore
.LookupEntry(i
);
318 if(skillLine
->skillId
!= cFamily
->skillLine
[0] && skillLine
->skillId
!= cFamily
->skillLine
[1])
321 sPetFamilySpellsStore
[i
].insert(spellInfo
->Id
);
326 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sSpellCastTimesStore
, dbcPath
,"SpellCastTimes.dbc");
327 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sSpellDurationStore
, dbcPath
,"SpellDuration.dbc");
328 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sSpellFocusObjectStore
, dbcPath
,"SpellFocusObject.dbc");
329 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sSpellItemEnchantmentStore
,dbcPath
,"SpellItemEnchantment.dbc");
330 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sSpellItemEnchantmentConditionStore
,dbcPath
,"SpellItemEnchantmentCondition.dbc");
331 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sSpellRadiusStore
, dbcPath
,"SpellRadius.dbc");
332 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sSpellRangeStore
, dbcPath
,"SpellRange.dbc");
333 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sSpellRuneCostStore
, dbcPath
,"SpellRuneCost.dbc");
334 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sSpellShapeshiftStore
, dbcPath
,"SpellShapeshiftForm.dbc");
335 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sStableSlotPricesStore
, dbcPath
,"StableSlotPrices.dbc");
336 //LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSummonPropertiesStore, dbcPath,"SummonProperties.dbc");
337 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sTalentStore
, dbcPath
,"Talent.dbc");
339 // create talent spells set
340 for (unsigned int i
= 0; i
< sTalentStore
.GetNumRows(); ++i
)
342 TalentEntry
const *talentInfo
= sTalentStore
.LookupEntry(i
);
343 if (!talentInfo
) continue;
344 for (int j
= 0; j
< 5; j
++)
345 if(talentInfo
->RankID
[j
])
346 sTalentSpellPosMap
[talentInfo
->RankID
[j
]] = TalentSpellPos(i
,j
);
349 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sTalentTabStore
, dbcPath
,"TalentTab.dbc");
351 // prepare fast data access to bit pos of talent ranks for use at inspecting
353 // fill table by amount of talent ranks and fill sTalentTabBitSizeInInspect
354 // store in with (row,col,talent)->size key for correct sorting by (row,col)
355 typedef std::map
<uint32
,uint32
> TalentBitSize
;
356 TalentBitSize sTalentBitSize
;
357 for(uint32 i
= 1; i
< sTalentStore
.GetNumRows(); ++i
)
359 TalentEntry
const *talentInfo
= sTalentStore
.LookupEntry(i
);
360 if (!talentInfo
) continue;
362 TalentTabEntry
const *talentTabInfo
= sTalentTabStore
.LookupEntry( talentInfo
->TalentTab
);
367 uint32 curtalent_maxrank
= 0;
368 for(uint32 k
= 5; k
> 0; --k
)
370 if(talentInfo
->RankID
[k
-1])
372 curtalent_maxrank
= k
;
377 sTalentBitSize
[(talentInfo
->Row
<<24) + (talentInfo
->Col
<<16)+talentInfo
->TalentID
] = curtalent_maxrank
;
378 sTalentTabSizeInInspect
[talentInfo
->TalentTab
] += curtalent_maxrank
;
381 // now have all max ranks (and then bit amount used for store talent ranks in inspect)
382 for(uint32 talentTabId
= 1; talentTabId
< sTalentTabStore
.GetNumRows(); ++talentTabId
)
384 TalentTabEntry
const *talentTabInfo
= sTalentTabStore
.LookupEntry( talentTabId
);
388 // store class talent tab pages
390 for(uint32 m
=1;!(m
& talentTabInfo
->ClassMask
) && cls
< 12 /*MAX_CLASSES*/;m
<<=1, ++cls
) {}
392 sTalentTabPages
[cls
][talentTabInfo
->tabpage
]=talentTabId
;
394 // add total amount bits for first rank starting from talent tab first talent rank pos.
396 for(TalentBitSize::iterator itr
= sTalentBitSize
.begin(); itr
!= sTalentBitSize
.end(); ++itr
)
398 uint32 talentId
= itr
->first
& 0xFFFF;
399 TalentEntry
const *talentInfo
= sTalentStore
.LookupEntry( talentId
);
403 if(talentInfo
->TalentTab
!= talentTabId
)
406 sTalentPosInInspect
[talentId
] = pos
;
412 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sTaxiNodesStore
, dbcPath
,"TaxiNodes.dbc");
414 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sTaxiPathStore
, dbcPath
,"TaxiPath.dbc");
415 for(uint32 i
= 1; i
< sTaxiPathStore
.GetNumRows(); ++i
)
416 if(TaxiPathEntry
const* entry
= sTaxiPathStore
.LookupEntry(i
))
417 sTaxiPathSetBySource
[entry
->from
][entry
->to
] = TaxiPathBySourceAndDestination(entry
->ID
,entry
->price
);
418 uint32 pathCount
= sTaxiPathStore
.GetNumRows();
420 //## TaxiPathNode.dbc ## Loaded only for initialization different structures
421 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sTaxiPathNodeStore
, dbcPath
,"TaxiPathNode.dbc");
422 // Calculate path nodes count
423 std::vector
<uint32
> pathLength
;
424 pathLength
.resize(pathCount
); // 0 and some other indexes not used
425 for(uint32 i
= 1; i
< sTaxiPathNodeStore
.GetNumRows(); ++i
)
426 if(TaxiPathNodeEntry
const* entry
= sTaxiPathNodeStore
.LookupEntry(i
))
428 if (pathLength
[entry
->path
] < entry
->index
+ 1)
429 pathLength
[entry
->path
] = entry
->index
+ 1;
432 sTaxiPathNodesByPath
.resize(pathCount
); // 0 and some other indexes not used
433 for(uint32 i
= 1; i
< sTaxiPathNodesByPath
.size(); ++i
)
434 sTaxiPathNodesByPath
[i
].resize(pathLength
[i
]);
436 for(uint32 i
= 1; i
< sTaxiPathNodeStore
.GetNumRows(); ++i
)
437 if(TaxiPathNodeEntry
const* entry
= sTaxiPathNodeStore
.LookupEntry(i
))
438 sTaxiPathNodesByPath
[entry
->path
][entry
->index
] = TaxiPathNode(entry
->mapid
,entry
->x
,entry
->y
,entry
->z
,entry
->actionFlag
,entry
->delay
);
439 sTaxiPathNodeStore
.Clear();
441 // Initialize global taxinodes mask
442 // include existed nodes that have at least single not spell base (scripted) path
444 std::set
<uint32
> spellPaths
;
445 for(uint32 i
= 1; i
< sSpellStore
.GetNumRows (); ++i
)
446 if(SpellEntry
const* sInfo
= sSpellStore
.LookupEntry (i
))
447 for(int j
=0; j
< 3; ++j
)
448 if(sInfo
->Effect
[j
]==123 /*SPELL_EFFECT_SEND_TAXI*/)
449 spellPaths
.insert(sInfo
->EffectMiscValue
[j
]);
451 memset(sTaxiNodesMask
,0,sizeof(sTaxiNodesMask
));
452 for(uint32 i
= 1; i
< sTaxiNodesStore
.GetNumRows(); ++i
)
454 if(!sTaxiNodesStore
.LookupEntry(i
))
457 TaxiPathSetBySource::const_iterator src_i
= sTaxiPathSetBySource
.find(i
);
458 if(src_i
!=sTaxiPathSetBySource
.end() && !src_i
->second
.empty())
461 for(TaxiPathSetForSource::const_iterator dest_i
= src_i
->second
.begin();dest_i
!= src_i
->second
.end(); ++dest_i
)
464 if(spellPaths
.find(dest_i
->second
.ID
)==spellPaths
.end())
475 // valid taxi netowrk node
476 uint8 field
= (uint8
)((i
- 1) / 32);
477 uint32 submask
= 1<<((i
-1)%32);
478 sTaxiNodesMask
[field
] |= submask
;
482 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sTotemCategoryStore
, dbcPath
,"TotemCategory.dbc");
483 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sVehicleStore
, dbcPath
,"Vehicle.dbc");
484 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sVehicleSeatStore
, dbcPath
,"VehicleSeat.dbc");
485 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sWorldMapAreaStore
, dbcPath
,"WorldMapArea.dbc");
486 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sWorldSafeLocsStore
, dbcPath
,"WorldSafeLocs.dbc");
487 LoadDBC(availableDbcLocales
,bar
,bad_dbc_files
,sWorldMapOverlayStore
, dbcPath
,"WorldMapOverlay.dbc");
490 if(bad_dbc_files
.size() >= DBCFilesCount
)
492 sLog
.outError("\nIncorrect DataDir value in mangosd.conf or ALL required *.dbc files (%d) not found by path: %sdbc",DBCFilesCount
,dataPath
.c_str());
495 else if(!bad_dbc_files
.empty() )
498 for(std::list
<std::string
>::iterator i
= bad_dbc_files
.begin(); i
!= bad_dbc_files
.end(); ++i
)
501 sLog
.outError("\nSome required *.dbc files (%u from %d) not found or not compatible:\n%s",bad_dbc_files
.size(),DBCFilesCount
,str
.c_str());
505 // Check loaded DBC files proper version
506 if( !sSpellStore
.LookupEntry(54909) || // last added spell in 3.0.8a
507 !sSpellStore
.LookupEntry(49184) || // last added spell in 3.0.8a
508 sSpellStore
.LookupEntry(49184)->RecoveryTime
!=5000||// last changed spell in 3.0.8a
509 !sMapStore
.LookupEntry(624) || // last map added in 3.0.8a
510 !sGemPropertiesStore
.LookupEntry(1557) || // last gem property added in 3.0.8a
511 !sItemExtendedCostStore
.LookupEntry(2589) || // last item extended cost added in 3.0.8a
512 !sCharTitlesStore
.LookupEntry(144) || // last char title added in 3.0.8a
513 !sAreaStore
.LookupEntry(2769) ) // last area (areaflag) added in 3.0.8a
515 sLog
.outError("\nYou have _outdated_ DBC files. Please extract correct versions from current using client.");
520 sLog
.outString( ">> Initialized %d data stores", DBCFilesCount
);
523 SimpleFactionsList
const* GetFactionTeamList(uint32 faction
)
525 FactionTeamMap::const_iterator itr
= sFactionTeamMap
.find(faction
);
526 if(itr
==sFactionTeamMap
.end())
531 char* GetPetName(uint32 petfamily
, uint32 dbclang
)
535 CreatureFamilyEntry
const *pet_family
= sCreatureFamilyStore
.LookupEntry(petfamily
);
538 return pet_family
->Name
[dbclang
]?pet_family
->Name
[dbclang
]:NULL
;
541 TalentSpellPos
const* GetTalentSpellPos(uint32 spellId
)
543 TalentSpellPosMap::const_iterator itr
= sTalentSpellPosMap
.find(spellId
);
544 if(itr
==sTalentSpellPosMap
.end())
550 uint32
GetTalentSpellCost(uint32 spellId
)
552 if(TalentSpellPos
const* pos
= GetTalentSpellPos(spellId
))
558 int32
GetAreaFlagByAreaID(uint32 area_id
)
560 AreaFlagByAreaID::iterator i
= sAreaFlagByAreaID
.find(area_id
);
561 if(i
== sAreaFlagByAreaID
.end())
567 AreaTableEntry
const* GetAreaEntryByAreaID(uint32 area_id
)
569 int32 areaflag
= GetAreaFlagByAreaID(area_id
);
573 return sAreaStore
.LookupEntry(areaflag
);
576 AreaTableEntry
const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag
,uint32 map_id
)
579 return sAreaStore
.LookupEntry(area_flag
);
581 if(MapEntry
const* mapEntry
= sMapStore
.LookupEntry(map_id
))
582 return GetAreaEntryByAreaID(mapEntry
->linked_zone
);
587 uint32
GetAreaFlagByMapId(uint32 mapid
)
589 AreaFlagByMapID::iterator i
= sAreaFlagByMapID
.find(mapid
);
590 if(i
== sAreaFlagByMapID
.end())
596 uint32
GetVirtualMapForMapAndZone(uint32 mapid
, uint32 zoneId
)
598 if(mapid
!= 530 && mapid
!= 571) // speed for most cases
601 if(WorldMapAreaEntry
const* wma
= sWorldMapAreaStore
.LookupEntry(zoneId
))
602 return wma
->virtual_map_id
>= 0 ? wma
->virtual_map_id
: wma
->map_id
;
607 ContentLevels
GetContentLevelsForMapAndZone(uint32 mapid
, uint32 zoneId
)
609 mapid
= GetVirtualMapForMapAndZone(mapid
,zoneId
);
613 MapEntry
const* mapEntry
= sMapStore
.LookupEntry(mapid
);
617 switch(mapEntry
->Expansion())
619 default: return CONTENT_1_60
;
620 case 1: return CONTENT_61_70
;
621 case 2: return CONTENT_71_80
;
625 ChatChannelsEntry
const* GetChannelEntryFor(uint32 channel_id
)
627 // not sorted, numbering index from 0
628 for(uint32 i
= 0; i
< sChatChannelsStore
.GetNumRows(); ++i
)
630 ChatChannelsEntry
const* ch
= sChatChannelsStore
.LookupEntry(i
);
631 if(ch
&& ch
->ChannelID
== channel_id
)
637 bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId
, uint32 requiredTotemCategoryId
)
639 if(requiredTotemCategoryId
==0)
641 if(itemTotemCategoryId
==0)
644 TotemCategoryEntry
const* itemEntry
= sTotemCategoryStore
.LookupEntry(itemTotemCategoryId
);
647 TotemCategoryEntry
const* reqEntry
= sTotemCategoryStore
.LookupEntry(requiredTotemCategoryId
);
651 if(itemEntry
->categoryType
!=reqEntry
->categoryType
)
654 return (itemEntry
->categoryMask
& reqEntry
->categoryMask
)==reqEntry
->categoryMask
;
657 void Zone2MapCoordinates(float& x
,float& y
,uint32 zone
)
659 WorldMapAreaEntry
const* maEntry
= sWorldMapAreaStore
.LookupEntry(zone
);
661 // if not listed then map coordinates (instance)
665 std::swap(x
,y
); // at client map coords swapped
666 x
= x
*((maEntry
->x2
-maEntry
->x1
)/100)+maEntry
->x1
;
667 y
= y
*((maEntry
->y2
-maEntry
->y1
)/100)+maEntry
->y1
; // client y coord from top to down
670 void Map2ZoneCoordinates(float& x
,float& y
,uint32 zone
)
672 WorldMapAreaEntry
const* maEntry
= sWorldMapAreaStore
.LookupEntry(zone
);
674 // if not listed then map coordinates (instance)
678 x
= (x
-maEntry
->x1
)/((maEntry
->x2
-maEntry
->x1
)/100);
679 y
= (y
-maEntry
->y1
)/((maEntry
->y2
-maEntry
->y1
)/100); // client y coord from top to down
680 std::swap(x
,y
); // client have map coords swapped
683 uint32
GetTalentInspectBitPosInTab(uint32 talentId
)
685 TalentInspectMap::const_iterator itr
= sTalentPosInInspect
.find(talentId
);
686 if(itr
== sTalentPosInInspect
.end())
692 uint32
GetTalentTabInspectBitSize(uint32 talentTabId
)
694 TalentInspectMap::const_iterator itr
= sTalentTabSizeInInspect
.find(talentTabId
);
695 if(itr
== sTalentTabSizeInInspect
.end())
701 uint32
const* GetTalentTabPages(uint32 cls
)
703 return sTalentTabPages
[cls
];
706 // script support functions
707 MANGOS_DLL_SPEC DBCStorage
<SoundEntriesEntry
> const* GetSoundEntriesStore() { return &sSoundEntriesStore
; }
708 MANGOS_DLL_SPEC DBCStorage
<SpellEntry
> const* GetSpellStore() { return &sSpellStore
; }
709 MANGOS_DLL_SPEC DBCStorage
<SpellRangeEntry
> const* GetSpellRangeStore() { return &sSpellRangeStore
; }
710 MANGOS_DLL_SPEC DBCStorage
<FactionEntry
> const* GetFactionStore() { return &sFactionStore
; }
711 MANGOS_DLL_SPEC DBCStorage
<ItemEntry
> const* GetItemDisplayStore() { return &sItemStore
; }
712 MANGOS_DLL_SPEC DBCStorage
<CreatureDisplayInfoEntry
> const* GetCreatureDisplayStore() { return &sCreatureDisplayInfoStore
; }