2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 /// \addtogroup world The World
28 #include "Policies/Singleton.h"
29 #include "SharedDefines.h"
48 SHUTDOWN_MASK_RESTART
= 1,
49 SHUTDOWN_MASK_IDLE
= 2,
54 SHUTDOWN_EXIT_CODE
= 0,
56 RESTART_EXIT_CODE
= 2,
59 /// Timers for different object refresh rates
72 /// Configuration elements
75 CONFIG_COMPRESSION
= 0,
78 CONFIG_INTERVAL_GRIDCLEAN
,
79 CONFIG_INTERVAL_MAPUPDATE
,
80 CONFIG_INTERVAL_CHANGEWEATHER
,
82 CONFIG_SOCKET_SELECTTIME
,
83 CONFIG_GROUP_XP_DISTANCE
,
88 CONFIG_ALLOW_TWO_SIDE_ACCOUNTS
,
89 CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT
,
90 CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL
,
91 CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP
,
92 CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD
,
93 CONFIG_ALLOW_TWO_SIDE_INTERACTION_AUCTION
,
94 CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL
,
95 CONFIG_ALLOW_TWO_SIDE_WHO_LIST
,
96 CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND
,
97 CONFIG_STRICT_PLAYER_NAMES
,
98 CONFIG_STRICT_CHARTER_NAMES
,
99 CONFIG_STRICT_PET_NAMES
,
100 CONFIG_CHARACTERS_CREATING_DISABLED
,
101 CONFIG_CHARACTERS_PER_ACCOUNT
,
102 CONFIG_CHARACTERS_PER_REALM
,
103 CONFIG_HEROIC_CHARACTERS_PER_REALM
,
104 CONFIG_MIN_LEVEL_FOR_HEROIC_CHARACTER_CREATING
,
105 CONFIG_SKIP_CINEMATICS
,
106 CONFIG_MAX_PLAYER_LEVEL
,
107 CONFIG_START_PLAYER_LEVEL
,
108 CONFIG_START_HEROIC_PLAYER_LEVEL
,
109 CONFIG_START_PLAYER_MONEY
,
110 CONFIG_MAX_HONOR_POINTS
,
111 CONFIG_START_HONOR_POINTS
,
112 CONFIG_MAX_ARENA_POINTS
,
113 CONFIG_START_ARENA_POINTS
,
114 CONFIG_INSTANCE_IGNORE_LEVEL
,
115 CONFIG_INSTANCE_IGNORE_RAID
,
116 CONFIG_BATTLEGROUND_CAST_DESERTER
,
117 CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE
,
118 CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_PLAYERONLY
,
119 CONFIG_INSTANCE_RESET_TIME_HOUR
,
120 CONFIG_INSTANCE_UNLOAD_DELAY
,
122 CONFIG_MAX_PRIMARY_TRADE_SKILL
,
123 CONFIG_MIN_PETITION_SIGNS
,
124 CONFIG_GM_LOGIN_STATE
,
125 CONFIG_GM_VISIBLE_STATE
,
126 CONFIG_GM_ACCEPT_TICKETS
,
128 CONFIG_GM_WISPERING_TO
,
129 CONFIG_GM_IN_GM_LIST
,
130 CONFIG_GM_IN_WHO_LIST
,
132 CONFIG_START_GM_LEVEL
,
133 CONFIG_GM_LOWER_SECURITY
,
134 CONFIG_GM_ALLOW_ACHIEVEMENT_GAINS
,
135 CONFIG_GROUP_VISIBILITY
,
136 CONFIG_MAIL_DELIVERY_DELAY
,
137 CONFIG_UPTIME_UPDATE
,
138 CONFIG_SKILL_CHANCE_ORANGE
,
139 CONFIG_SKILL_CHANCE_YELLOW
,
140 CONFIG_SKILL_CHANCE_GREEN
,
141 CONFIG_SKILL_CHANCE_GREY
,
142 CONFIG_SKILL_CHANCE_MINING_STEPS
,
143 CONFIG_SKILL_CHANCE_SKINNING_STEPS
,
144 CONFIG_SKILL_PROSPECTING
,
145 CONFIG_SKILL_GAIN_CRAFTING
,
146 CONFIG_SKILL_GAIN_DEFENSE
,
147 CONFIG_SKILL_GAIN_GATHERING
,
148 CONFIG_SKILL_GAIN_WEAPON
,
149 CONFIG_MAX_OVERSPEED_PINGS
,
150 CONFIG_SAVE_RESPAWN_TIME_IMMEDIATLY
,
151 CONFIG_ALWAYS_MAX_SKILL_FOR_LEVEL
,
154 CONFIG_CHATFLOOD_MESSAGE_COUNT
,
155 CONFIG_CHATFLOOD_MESSAGE_DELAY
,
156 CONFIG_CHATFLOOD_MUTE_TIME
,
157 CONFIG_EVENT_ANNOUNCE
,
158 CONFIG_CREATURE_FAMILY_ASSISTANCE_RADIUS
,
159 CONFIG_CREATURE_FAMILY_ASSISTANCE_DELAY
,
160 CONFIG_WORLD_BOSS_LEVEL_DIFF
,
161 CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF
,
162 CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF
,
163 CONFIG_DETECT_POS_COLLISION
,
164 CONFIG_RESTRICTED_LFG_CHANNEL
,
165 CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL
,
166 CONFIG_TALENTS_INSPECTING
,
167 CONFIG_CHAT_FAKE_MESSAGE_PREVENTING
,
168 CONFIG_CORPSE_DECAY_NORMAL
,
169 CONFIG_CORPSE_DECAY_RARE
,
170 CONFIG_CORPSE_DECAY_ELITE
,
171 CONFIG_CORPSE_DECAY_RAREELITE
,
172 CONFIG_CORPSE_DECAY_WORLDBOSS
,
173 CONFIG_ADDON_CHANNEL
,
174 CONFIG_DEATH_SICKNESS_LEVEL
,
175 CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP
,
176 CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE
,
177 CONFIG_DEATH_BONES_WORLD
,
178 CONFIG_DEATH_BONES_BG_OR_ARENA
,
179 CONFIG_THREAT_RADIUS
,
180 CONFIG_INSTANT_LOGOUT
,
181 CONFIG_DISABLE_BREATHING
,
182 CONFIG_ALL_TAXI_PATHS
,
183 CONFIG_DECLINED_NAMES_USED
,
184 CONFIG_LISTEN_RANGE_SAY
,
185 CONFIG_LISTEN_RANGE_TEXTEMOTE
,
186 CONFIG_LISTEN_RANGE_YELL
,
187 CONFIG_ARENA_MAX_RATING_DIFFERENCE
,
188 CONFIG_ARENA_RATING_DISCARD_TIMER
,
189 CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS
,
190 CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS
,
191 CONFIG_ARENA_QUEUE_ANNOUNCER_ENABLE
,
192 CONFIG_ARENA_SEASON_ID
,
193 CONFIG_ARENA_SEASON_IN_PROGRESS
,
194 CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER
,
195 CONFIG_SKILL_MILLING
,
204 RATE_POWER_RAGE_INCOME
,
205 RATE_POWER_RAGE_LOSS
,
206 RATE_POWER_RUNICPOWER_INCOME
,
207 RATE_POWER_RUNICPOWER_LOSS
,
209 RATE_SKILL_DISCOVERY
,
211 RATE_DROP_ITEM_NORMAL
,
212 RATE_DROP_ITEM_UNCOMMON
,
215 RATE_DROP_ITEM_LEGENDARY
,
216 RATE_DROP_ITEM_ARTIFACT
,
217 RATE_DROP_ITEM_REFERENCED
,
222 RATE_REPUTATION_GAIN
,
223 RATE_CREATURE_NORMAL_HP
,
224 RATE_CREATURE_ELITE_ELITE_HP
,
225 RATE_CREATURE_ELITE_RAREELITE_HP
,
226 RATE_CREATURE_ELITE_WORLDBOSS_HP
,
227 RATE_CREATURE_ELITE_RARE_HP
,
228 RATE_CREATURE_NORMAL_DAMAGE
,
229 RATE_CREATURE_ELITE_ELITE_DAMAGE
,
230 RATE_CREATURE_ELITE_RAREELITE_DAMAGE
,
231 RATE_CREATURE_ELITE_WORLDBOSS_DAMAGE
,
232 RATE_CREATURE_ELITE_RARE_DAMAGE
,
233 RATE_CREATURE_NORMAL_SPELLDAMAGE
,
234 RATE_CREATURE_ELITE_ELITE_SPELLDAMAGE
,
235 RATE_CREATURE_ELITE_RAREELITE_SPELLDAMAGE
,
236 RATE_CREATURE_ELITE_WORLDBOSS_SPELLDAMAGE
,
237 RATE_CREATURE_ELITE_RARE_SPELLDAMAGE
,
240 RATE_REST_OFFLINE_IN_TAVERN_OR_CITY
,
241 RATE_REST_OFFLINE_IN_WILDERNESS
,
244 RATE_AUCTION_DEPOSIT
,
250 RATE_CORPSE_DECAY_LOOTED
,
251 RATE_INSTANCE_RESET_TIME
,
252 RATE_TARGET_POS_RECALCULATION_RANGE
,
253 RATE_DURABILITY_LOSS_DAMAGE
,
254 RATE_DURABILITY_LOSS_PARRY
,
255 RATE_DURABILITY_LOSS_ABSORB
,
256 RATE_DURABILITY_LOSS_BLOCK
,
263 REALM_TYPE_NORMAL
= 0,
265 REALM_TYPE_NORMAL2
= 4,
267 REALM_TYPE_RPPVP
= 8,
268 REALM_TYPE_FFA_PVP
= 16 // custom, free for all pvp mode like arena PvP in all zones except rest activated places and sanctuaries
269 // replaced by REALM_PVP in realm list
274 REALM_ZONE_UNKNOWN
= 0, // any language
275 REALM_ZONE_DEVELOPMENT
= 1, // any language
276 REALM_ZONE_UNITED_STATES
= 2, // extended-Latin
277 REALM_ZONE_OCEANIC
= 3, // extended-Latin
278 REALM_ZONE_LATIN_AMERICA
= 4, // extended-Latin
279 REALM_ZONE_TOURNAMENT_5
= 5, // basic-Latin at create, any at login
280 REALM_ZONE_KOREA
= 6, // East-Asian
281 REALM_ZONE_TOURNAMENT_7
= 7, // basic-Latin at create, any at login
282 REALM_ZONE_ENGLISH
= 8, // extended-Latin
283 REALM_ZONE_GERMAN
= 9, // extended-Latin
284 REALM_ZONE_FRENCH
= 10, // extended-Latin
285 REALM_ZONE_SPANISH
= 11, // extended-Latin
286 REALM_ZONE_RUSSIAN
= 12, // Cyrillic
287 REALM_ZONE_TOURNAMENT_13
= 13, // basic-Latin at create, any at login
288 REALM_ZONE_TAIWAN
= 14, // East-Asian
289 REALM_ZONE_TOURNAMENT_15
= 15, // basic-Latin at create, any at login
290 REALM_ZONE_CHINA
= 16, // East-Asian
291 REALM_ZONE_CN1
= 17, // basic-Latin at create, any at login
292 REALM_ZONE_CN2
= 18, // basic-Latin at create, any at login
293 REALM_ZONE_CN3
= 19, // basic-Latin at create, any at login
294 REALM_ZONE_CN4
= 20, // basic-Latin at create, any at login
295 REALM_ZONE_CN5
= 21, // basic-Latin at create, any at login
296 REALM_ZONE_CN6
= 22, // basic-Latin at create, any at login
297 REALM_ZONE_CN7
= 23, // basic-Latin at create, any at login
298 REALM_ZONE_CN8
= 24, // basic-Latin at create, any at login
299 REALM_ZONE_TOURNAMENT_25
= 25, // basic-Latin at create, any at login
300 REALM_ZONE_TEST_SERVER
= 26, // any language
301 REALM_ZONE_TOURNAMENT_27
= 27, // basic-Latin at create, any at login
302 REALM_ZONE_QA_SERVER
= 28, // any language
303 REALM_ZONE_CN9
= 29 // basic-Latin at create, any at login
306 // DB scripting commands
307 #define SCRIPT_COMMAND_TALK 0 // source = unit, target=any, datalong ( 0=say, 1=whisper, 2=yell, 3=emote text)
308 #define SCRIPT_COMMAND_EMOTE 1 // source = unit, datalong = anim_id
309 #define SCRIPT_COMMAND_FIELD_SET 2 // source = any, datalong = field_id, datalog2 = value
310 #define SCRIPT_COMMAND_MOVE_TO 3 // source = Creature, datalog2 = time, x/y/z
311 #define SCRIPT_COMMAND_FLAG_SET 4 // source = any, datalong = field_id, datalog2 = bitmask
312 #define SCRIPT_COMMAND_FLAG_REMOVE 5 // source = any, datalong = field_id, datalog2 = bitmask
313 #define SCRIPT_COMMAND_TELEPORT_TO 6 // source or target with Player, datalong = map_id, x/y/z
314 #define SCRIPT_COMMAND_QUEST_EXPLORED 7 // one from source or target must be Player, another GO/Creature, datalong=quest_id, datalong2=distance or 0
315 #define SCRIPT_COMMAND_RESPAWN_GAMEOBJECT 9 // source = any (summoner), datalong=db_guid, datalong2=despawn_delay
316 #define SCRIPT_COMMAND_TEMP_SUMMON_CREATURE 10 // source = any (summoner), datalong=creature entry, datalong2=despawn_delay
317 #define SCRIPT_COMMAND_OPEN_DOOR 11 // source = unit, datalong=db_guid, datalong2=reset_delay
318 #define SCRIPT_COMMAND_CLOSE_DOOR 12 // source = unit, datalong=db_guid, datalong2=reset_delay
319 #define SCRIPT_COMMAND_ACTIVATE_OBJECT 13 // source = unit, target=GO
320 #define SCRIPT_COMMAND_REMOVE_AURA 14 // source (datalong2!=0) or target (datalong==0) unit, datalong = spell_id
321 #define SCRIPT_COMMAND_CAST_SPELL 15 // source (datalong2!=0) or target (datalong==0) unit, datalong = spell_id
323 /// Storage class for commands issued for delayed execution
324 struct CliCommandHolder
326 typedef void Print(const char*);
331 CliCommandHolder(const char *command
, Print
* zprint
)
334 size_t len
= strlen(command
)+1;
335 m_command
= new char[len
];
336 memcpy(m_command
, command
, len
);
339 ~CliCommandHolder() { delete[] m_command
; }
346 static volatile uint32 m_worldLoopCounter
;
351 WorldSession
* FindSession(uint32 id
) const;
352 void AddSession(WorldSession
*s
);
353 bool RemoveSession(uint32 id
);
354 /// Get the number of current active sessions
355 void UpdateMaxSessionCounters();
356 uint32
GetActiveAndQueuedSessionCount() const { return m_sessions
.size(); }
357 uint32
GetActiveSessionCount() const { return m_sessions
.size() - m_QueuedPlayer
.size(); }
358 uint32
GetQueuedSessionCount() const { return m_QueuedPlayer
.size(); }
359 /// Get the maximum number of parallel sessions on the server since last reboot
360 uint32
GetMaxQueuedSessionCount() const { return m_maxQueuedSessionCount
; }
361 uint32
GetMaxActiveSessionCount() const { return m_maxActiveSessionCount
; }
362 Player
* FindPlayerInZone(uint32 zone
);
364 Weather
* FindWeather(uint32 id
) const;
365 Weather
* AddWeather(uint32 zone_id
);
366 void RemoveWeather(uint32 zone_id
);
368 /// Get the active session server limit (or security level limitations)
369 uint32
GetPlayerAmountLimit() const { return m_playerLimit
>= 0 ? m_playerLimit
: 0; }
370 AccountTypes
GetPlayerSecurityLimit() const { return m_playerLimit
<= 0 ? AccountTypes(-m_playerLimit
) : SEC_PLAYER
; }
372 /// Set the active session server limit (or security level limitation)
373 void SetPlayerLimit(int32 limit
, bool needUpdate
= false);
376 typedef std::list
<WorldSession
*> Queue
;
377 void AddQueuedPlayer(WorldSession
*);
378 bool RemoveQueuedPlayer(WorldSession
* session
);
379 int32
GetQueuePos(WorldSession
*);
380 uint32
GetQueueSize() const { return m_QueuedPlayer
.size(); }
382 /// \todo Actions on m_allowMovement still to be implemented
383 /// Is movement allowed?
384 bool getAllowMovement() const { return m_allowMovement
; }
385 /// Allow/Disallow object movements
386 void SetAllowMovement(bool allow
) { m_allowMovement
= allow
; }
388 /// Set a new Message of the Day
389 void SetMotd(std::string motd
) { m_motd
= motd
; }
390 /// Get the current Message of the Day
391 const char* GetMotd() const { return m_motd
.c_str(); }
393 uint32
GetDefaultDbcLocale() const { return m_defaultDbcLocale
; }
395 /// Get the path where data (dbc, maps) are stored on disk
396 std::string
GetDataPath() const { return m_dataPath
; }
398 /// When server started?
399 time_t const& GetStartTime() const { return m_startTime
; }
401 time_t const& GetGameTime() const { return m_gameTime
; }
403 uint32
GetUptime() const { return uint32(m_gameTime
- m_startTime
); }
405 /// Get the maximum skill level a player can reach
406 uint16
GetConfigMaxSkillValue() const
408 uint32 lvl
= getConfig(CONFIG_MAX_PLAYER_LEVEL
);
409 return lvl
> 60 ? 300 + ((lvl
- 60) * 75) / 10 : lvl
*5;
412 void SetInitialWorldSettings();
413 void LoadConfigSettings(bool reload
= false);
415 void SendWorldText(int32 string_id
, ...);
416 void SendGlobalText(const char* text
, WorldSession
*self
);
417 void SendGlobalMessage(WorldPacket
*packet
, WorldSession
*self
= 0, uint32 team
= 0);
418 void SendZoneMessage(uint32 zone
, WorldPacket
*packet
, WorldSession
*self
= 0, uint32 team
= 0);
419 void SendZoneText(uint32 zone
, const char *text
, WorldSession
*self
= 0, uint32 team
= 0);
420 void SendServerMessage(uint32 type
, const char *text
= "", Player
* player
= NULL
);
422 /// Are we in the middle of a shutdown?
423 bool IsShutdowning() const { return m_ShutdownTimer
> 0; }
424 void ShutdownServ(uint32 time
, uint32 options
, uint8 exitcode
);
425 void ShutdownCancel();
426 void ShutdownMsg(bool show
= false, Player
* player
= NULL
);
427 static uint8
GetExitCode() { return m_ExitCode
; }
428 static void StopNow(uint8 exitcode
) { m_stopEvent
= true; m_ExitCode
= exitcode
; }
429 static bool IsStopped() { return m_stopEvent
; }
431 void Update(uint32 diff
);
433 void UpdateSessions( uint32 diff
);
434 /// Set a server rate (see #Rates)
435 void setRate(Rates rate
,float value
) { rate_values
[rate
]=value
; }
436 /// Get a server rate (see #Rates)
437 float getRate(Rates rate
) const { return rate_values
[rate
]; }
439 /// Set a server configuration element (see #WorldConfigs)
440 void setConfig(uint32 index
,uint32 value
)
442 if(index
<CONFIG_VALUE_COUNT
)
443 m_configs
[index
]=value
;
446 /// Get a server configuration element (see #WorldConfigs)
447 uint32
getConfig(uint32 index
) const
449 if(index
<CONFIG_VALUE_COUNT
)
450 return m_configs
[index
];
455 /// Are we on a "Player versus Player" server?
456 bool IsPvPRealm() { return (getConfig(CONFIG_GAME_TYPE
) == REALM_TYPE_PVP
|| getConfig(CONFIG_GAME_TYPE
) == REALM_TYPE_RPPVP
|| getConfig(CONFIG_GAME_TYPE
) == REALM_TYPE_FFA_PVP
); }
457 bool IsFFAPvPRealm() { return getConfig(CONFIG_GAME_TYPE
) == REALM_TYPE_FFA_PVP
; }
459 bool KickPlayer(const std::string
& playerName
);
461 void KickAllLess(AccountTypes sec
);
462 BanReturn
BanAccount(BanMode mode
, std::string nameOrIP
, std::string duration
, std::string reason
, std::string author
);
463 bool RemoveBanAccount(BanMode mode
, std::string nameOrIP
);
465 void ScriptsStart(std::map
<uint32
, std::multimap
<uint32
, ScriptInfo
> > const& scripts
, uint32 id
, Object
* source
, Object
* target
);
466 void ScriptCommandStart(ScriptInfo
const& script
, uint32 delay
, Object
* source
, Object
* target
);
467 bool IsScriptScheduled() const { return !m_scriptSchedule
.empty(); }
469 // for max speed access
470 static float GetMaxVisibleDistanceForCreature() { return m_MaxVisibleDistanceForCreature
; }
471 static float GetMaxVisibleDistanceForPlayer() { return m_MaxVisibleDistanceForPlayer
; }
472 static float GetMaxVisibleDistanceForObject() { return m_MaxVisibleDistanceForObject
; }
473 static float GetMaxVisibleDistanceInFlight() { return m_MaxVisibleDistanceInFlight
; }
474 static float GetVisibleUnitGreyDistance() { return m_VisibleUnitGreyDistance
; }
475 static float GetVisibleObjectGreyDistance() { return m_VisibleObjectGreyDistance
; }
477 void ProcessCliCommands();
478 void QueueCliCommand( CliCommandHolder::Print
* zprintf
, char const* input
) { cliCmdQueue
.add(new CliCommandHolder(input
, zprintf
)); }
480 void UpdateResultQueue();
481 void InitResultQueue();
483 void UpdateRealmCharCount(uint32 accid
);
485 LocaleConstant
GetAvailableDbcLocale(LocaleConstant locale
) const { if(m_availableDbcLocaleMask
& (1 << locale
)) return locale
; else return m_defaultDbcLocale
; }
487 //used World DB version
488 void LoadDBVersion();
489 char const* GetDBVersion() { return m_DBVersion
.c_str(); }
491 //used Script version
492 void SetScriptsVersion(char const* version
) { m_ScriptsVersion
= version
? version
: "unknown scripting library"; }
493 char const* GetScriptsVersion() { return m_ScriptsVersion
.c_str(); }
496 void _UpdateGameTime();
497 void ScriptsProcess();
498 // callback for UpdateRealmCharacters
499 void _UpdateRealmCharCount(QueryResult
*resultCharCount
, uint32 accountId
);
501 void InitDailyQuestResetTime();
502 void ResetDailyQuests();
504 static volatile bool m_stopEvent
;
505 static uint8 m_ExitCode
;
506 uint32 m_ShutdownTimer
;
507 uint32 m_ShutdownMask
;
511 IntervalTimer m_timers
[WUPDATE_COUNT
];
513 uint32 mail_timer_expires
;
515 typedef UNORDERED_MAP
<uint32
, Weather
*> WeatherMap
;
516 WeatherMap m_weathers
;
517 typedef UNORDERED_MAP
<uint32
, WorldSession
*> SessionMap
;
518 SessionMap m_sessions
;
519 uint32 m_maxActiveSessionCount
;
520 uint32 m_maxQueuedSessionCount
;
522 std::multimap
<time_t, ScriptAction
> m_scriptSchedule
;
524 float rate_values
[MAX_RATES
];
525 uint32 m_configs
[CONFIG_VALUE_COUNT
];
527 LocaleConstant m_defaultDbcLocale
; // from config for one from loaded DBC locales
528 uint32 m_availableDbcLocaleMask
; // by loaded DBC
529 void DetectDBCLang();
530 bool m_allowMovement
;
532 std::string m_dataPath
;
534 // for max speed access
535 static float m_MaxVisibleDistanceForCreature
;
536 static float m_MaxVisibleDistanceForPlayer
;
537 static float m_MaxVisibleDistanceForObject
;
538 static float m_MaxVisibleDistanceInFlight
;
539 static float m_VisibleUnitGreyDistance
;
540 static float m_VisibleObjectGreyDistance
;
542 // CLI command holder to be thread safe
543 ZThread::LockedQueue
<CliCommandHolder
*, ZThread::FastMutex
> cliCmdQueue
;
544 SqlResultQueue
*m_resultQueue
;
546 // next daily quests reset time
547 time_t m_NextDailyQuestReset
;
550 Queue m_QueuedPlayer
;
552 //sessions that are added async
553 void AddSession_(WorldSession
* s
);
554 ZThread::LockedQueue
<WorldSession
*, ZThread::FastMutex
> addSessQueue
;
557 std::string m_DBVersion
;
558 std::string m_ScriptsVersion
;
561 extern uint32 realmID
;
563 #define sWorld MaNGOS::Singleton<World>::Instance()