1 <?xml version=
"1.0" encoding=
"Windows-1252"?>
3 ProjectType=
"Visual C++"
6 ProjectGUID=
"{1DC6C4DA-A028-41F3-877D-D5400C594F88}"
22 OutputDirectory=
".\game__$(PlatformName)_$(ConfigurationName)"
23 IntermediateDirectory=
".\game__$(PlatformName)_$(ConfigurationName)"
25 InheritedPropertySheets=
"$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
27 ATLMinimizesCRunTimeLibraryUsage=
"false"
31 Name=
"VCPreBuildEventTool"
34 Name=
"VCCustomBuildTool"
37 Name=
"VCXMLDataGeneratorTool"
40 Name=
"VCWebServiceProxyGeneratorTool"
46 Name=
"VCCLCompilerTool"
47 AdditionalOptions=
"/MP /Zm200"
49 AdditionalIncludeDirectories=
"..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
50 PreprocessorDefinitions=
"WIN32;_DEBUG;MANGOS_DEBUG;_LIB;"
52 MinimalRebuild=
"false"
53 BasicRuntimeChecks=
"3"
55 EnableFunctionLevelLinking=
"true"
56 RuntimeTypeInfo=
"true"
57 UsePrecompiledHeader=
"2"
58 PrecompiledHeaderThrough=
"pchdef.h"
59 PrecompiledHeaderFile=
".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
60 AssemblerListingLocation=
".\game__$(PlatformName)_$(ConfigurationName)\"
61 ObjectFile=
".\game__$(PlatformName)_$(ConfigurationName)\"
62 ProgramDataBaseFileName=
".\game__$(PlatformName)_$(ConfigurationName)\"
64 SuppressStartupBanner=
"true"
65 Detect64BitPortabilityProblems=
"true"
66 DebugInformationFormat=
"3"
68 ForcedIncludeFiles=
"pchdef.h"
71 Name=
"VCManagedResourceCompilerTool"
74 Name=
"VCResourceCompilerTool"
75 PreprocessorDefinitions=
"_DEBUG"
79 Name=
"VCPreLinkEventTool"
82 Name=
"VCLibrarianTool"
83 AdditionalDependencies=
".\shared__$(PlatformName)_$(ConfigurationName)\shared.lib"
84 OutputFile=
".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
85 SuppressStartupBanner=
"true"
100 Name=
"VCPostBuildEventTool"
105 OutputDirectory=
".\game__$(PlatformName)_$(ConfigurationName)"
106 IntermediateDirectory=
".\game__$(PlatformName)_$(ConfigurationName)"
107 ConfigurationType=
"4"
108 InheritedPropertySheets=
"$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
110 ATLMinimizesCRunTimeLibraryUsage=
"false"
114 Name=
"VCPreBuildEventTool"
117 Name=
"VCCustomBuildTool"
120 Name=
"VCXMLDataGeneratorTool"
123 Name=
"VCWebServiceProxyGeneratorTool"
129 Name=
"VCCLCompilerTool"
130 AdditionalOptions=
"/MP /Zm200"
131 InlineFunctionExpansion=
"1"
132 AdditionalIncludeDirectories=
"..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
133 PreprocessorDefinitions=
"WIN32;NDEBUG;_LIB;FASTBUILD"
136 EnableFunctionLevelLinking=
"true"
137 EnableEnhancedInstructionSet=
"1"
138 RuntimeTypeInfo=
"true"
139 UsePrecompiledHeader=
"2"
140 PrecompiledHeaderThrough=
"pchdef.h"
141 PrecompiledHeaderFile=
".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
142 AssemblerListingLocation=
".\game__$(PlatformName)_$(ConfigurationName)\"
143 ObjectFile=
".\game__$(PlatformName)_$(ConfigurationName)\"
144 ProgramDataBaseFileName=
".\game__$(PlatformName)_$(ConfigurationName)\"
146 SuppressStartupBanner=
"true"
147 Detect64BitPortabilityProblems=
"true"
148 DebugInformationFormat=
"3"
150 ForcedIncludeFiles=
"pchdef.h"
153 Name=
"VCManagedResourceCompilerTool"
156 Name=
"VCResourceCompilerTool"
157 PreprocessorDefinitions=
"NDEBUG"
161 Name=
"VCPreLinkEventTool"
164 Name=
"VCLibrarianTool"
165 AdditionalDependencies=
".\shared__$(PlatformName)_$(ConfigurationName)\shared.lib"
166 OutputFile=
".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
167 SuppressStartupBanner=
"true"
182 Name=
"VCPostBuildEventTool"
186 Name=
"Debug_NoPCH|Win32"
187 OutputDirectory=
".\game__$(PlatformName)_$(ConfigurationName)"
188 IntermediateDirectory=
".\game__$(PlatformName)_$(ConfigurationName)"
189 ConfigurationType=
"4"
190 InheritedPropertySheets=
"$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
192 ATLMinimizesCRunTimeLibraryUsage=
"false"
196 Name=
"VCPreBuildEventTool"
199 Name=
"VCCustomBuildTool"
202 Name=
"VCXMLDataGeneratorTool"
205 Name=
"VCWebServiceProxyGeneratorTool"
211 Name=
"VCCLCompilerTool"
212 AdditionalOptions=
"/MP"
214 AdditionalIncludeDirectories=
"..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
215 PreprocessorDefinitions=
"WIN32;_DEBUG;MANGOS_DEBUG;_LIB;"
216 StringPooling=
"false"
217 MinimalRebuild=
"false"
218 BasicRuntimeChecks=
"3"
220 RuntimeTypeInfo=
"true"
221 UsePrecompiledHeader=
"0"
222 PrecompiledHeaderFile=
".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
223 AssemblerListingLocation=
".\game__$(PlatformName)_$(ConfigurationName)\"
224 ObjectFile=
".\game__$(PlatformName)_$(ConfigurationName)\"
225 ProgramDataBaseFileName=
".\game__$(PlatformName)_$(ConfigurationName)\"
227 SuppressStartupBanner=
"true"
228 Detect64BitPortabilityProblems=
"true"
229 DebugInformationFormat=
"3"
233 Name=
"VCManagedResourceCompilerTool"
236 Name=
"VCResourceCompilerTool"
237 PreprocessorDefinitions=
"_DEBUG"
241 Name=
"VCPreLinkEventTool"
244 Name=
"VCLibrarianTool"
245 AdditionalDependencies=
".\shared__$(PlatformName)_$(ConfigurationName)\shared.lib"
246 OutputFile=
".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
247 SuppressStartupBanner=
"true"
262 Name=
"VCPostBuildEventTool"
267 OutputDirectory=
".\game__$(PlatformName)_$(ConfigurationName)"
268 IntermediateDirectory=
".\game__$(PlatformName)_$(ConfigurationName)"
269 ConfigurationType=
"4"
270 InheritedPropertySheets=
"$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
272 ATLMinimizesCRunTimeLibraryUsage=
"false"
276 Name=
"VCPreBuildEventTool"
279 Name=
"VCCustomBuildTool"
282 Name=
"VCXMLDataGeneratorTool"
285 Name=
"VCWebServiceProxyGeneratorTool"
289 TargetEnvironment=
"3"
292 Name=
"VCCLCompilerTool"
293 AdditionalOptions=
"/MP /bigobj /Zm200"
295 AdditionalIncludeDirectories=
"..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
296 PreprocessorDefinitions=
"WIN32;_DEBUG;MANGOS_DEBUG;_LIB;"
297 StringPooling=
"false"
298 MinimalRebuild=
"false"
299 BasicRuntimeChecks=
"3"
301 EnableFunctionLevelLinking=
"true"
302 RuntimeTypeInfo=
"true"
303 UsePrecompiledHeader=
"2"
304 PrecompiledHeaderThrough=
"pchdef.h"
305 PrecompiledHeaderFile=
".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
306 AssemblerListingLocation=
".\game__$(PlatformName)_$(ConfigurationName)\"
307 ObjectFile=
".\game__$(PlatformName)_$(ConfigurationName)\"
308 ProgramDataBaseFileName=
".\game__$(PlatformName)_$(ConfigurationName)\"
310 SuppressStartupBanner=
"true"
311 Detect64BitPortabilityProblems=
"true"
312 DebugInformationFormat=
"3"
314 ForcedIncludeFiles=
"pchdef.h"
317 Name=
"VCManagedResourceCompilerTool"
320 Name=
"VCResourceCompilerTool"
321 PreprocessorDefinitions=
"_DEBUG"
325 Name=
"VCPreLinkEventTool"
328 Name=
"VCLibrarianTool"
329 AdditionalDependencies=
".\shared__$(PlatformName)_$(ConfigurationName)\shared.lib"
330 OutputFile=
".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
331 SuppressStartupBanner=
"true"
346 Name=
"VCPostBuildEventTool"
351 OutputDirectory=
".\game__$(PlatformName)_$(ConfigurationName)"
352 IntermediateDirectory=
".\game__$(PlatformName)_$(ConfigurationName)"
353 ConfigurationType=
"4"
354 InheritedPropertySheets=
"$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
356 ATLMinimizesCRunTimeLibraryUsage=
"false"
360 Name=
"VCPreBuildEventTool"
363 Name=
"VCCustomBuildTool"
366 Name=
"VCXMLDataGeneratorTool"
369 Name=
"VCWebServiceProxyGeneratorTool"
373 TargetEnvironment=
"3"
376 Name=
"VCCLCompilerTool"
377 AdditionalOptions=
"/MP /bigobj /Zm200"
378 InlineFunctionExpansion=
"1"
379 AdditionalIncludeDirectories=
"..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
380 PreprocessorDefinitions=
"WIN32;NDEBUG;_LIB;FASTBUILD"
383 EnableFunctionLevelLinking=
"true"
384 EnableEnhancedInstructionSet=
"0"
385 RuntimeTypeInfo=
"true"
386 UsePrecompiledHeader=
"2"
387 PrecompiledHeaderThrough=
"pchdef.h"
388 PrecompiledHeaderFile=
".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
389 AssemblerListingLocation=
".\game__$(PlatformName)_$(ConfigurationName)\"
390 ObjectFile=
".\game__$(PlatformName)_$(ConfigurationName)\"
391 ProgramDataBaseFileName=
".\game__$(PlatformName)_$(ConfigurationName)\"
393 SuppressStartupBanner=
"true"
394 Detect64BitPortabilityProblems=
"true"
395 DebugInformationFormat=
"3"
397 ForcedIncludeFiles=
"pchdef.h"
400 Name=
"VCManagedResourceCompilerTool"
403 Name=
"VCResourceCompilerTool"
404 PreprocessorDefinitions=
"NDEBUG"
408 Name=
"VCPreLinkEventTool"
411 Name=
"VCLibrarianTool"
412 AdditionalDependencies=
".\shared__$(PlatformName)_$(ConfigurationName)\shared.lib"
413 OutputFile=
".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
414 SuppressStartupBanner=
"true"
429 Name=
"VCPostBuildEventTool"
433 Name=
"Debug_NoPCH|x64"
434 OutputDirectory=
".\game__$(PlatformName)_$(ConfigurationName)"
435 IntermediateDirectory=
".\game__$(PlatformName)_$(ConfigurationName)"
436 ConfigurationType=
"4"
437 InheritedPropertySheets=
"$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
439 ATLMinimizesCRunTimeLibraryUsage=
"false"
443 Name=
"VCPreBuildEventTool"
446 Name=
"VCCustomBuildTool"
449 Name=
"VCXMLDataGeneratorTool"
452 Name=
"VCWebServiceProxyGeneratorTool"
456 TargetEnvironment=
"3"
459 Name=
"VCCLCompilerTool"
460 AdditionalOptions=
"/MP /bigobj"
462 AdditionalIncludeDirectories=
"..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers"
463 PreprocessorDefinitions=
"WIN32;_DEBUG;MANGOS_DEBUG;_LIB;"
464 StringPooling=
"false"
465 MinimalRebuild=
"false"
466 BasicRuntimeChecks=
"3"
468 RuntimeTypeInfo=
"true"
469 UsePrecompiledHeader=
"0"
470 PrecompiledHeaderFile=
".\game__$(PlatformName)_$(ConfigurationName)\game.pch"
471 AssemblerListingLocation=
".\game__$(PlatformName)_$(ConfigurationName)\"
472 ObjectFile=
".\game__$(PlatformName)_$(ConfigurationName)\"
473 ProgramDataBaseFileName=
".\game__$(PlatformName)_$(ConfigurationName)\"
475 SuppressStartupBanner=
"true"
476 Detect64BitPortabilityProblems=
"true"
477 DebugInformationFormat=
"3"
481 Name=
"VCManagedResourceCompilerTool"
484 Name=
"VCResourceCompilerTool"
485 PreprocessorDefinitions=
"_DEBUG"
489 Name=
"VCPreLinkEventTool"
492 Name=
"VCLibrarianTool"
493 AdditionalDependencies=
".\shared__$(PlatformName)_$(ConfigurationName)\shared.lib"
494 OutputFile=
".\game__$(PlatformName)_$(ConfigurationName)\game.lib"
495 SuppressStartupBanner=
"true"
510 Name=
"VCPostBuildEventTool"
518 Name=
"World/Handlers"
521 RelativePath=
"..\..\src\game\AccountMgr.cpp"
525 RelativePath=
"..\..\src\game\AccountMgr.h"
529 RelativePath=
"..\..\src\game\AchievementMgr.cpp"
533 RelativePath=
"..\..\src\game\AchievementMgr.h"
537 RelativePath=
"..\..\src\game\ArenaTeamHandler.cpp"
541 RelativePath=
"..\..\src\game\AuctionHouseHandler.cpp"
545 RelativePath=
"..\..\src\game\BattleGround.cpp"
549 RelativePath=
"..\..\src\game\BattleGround.h"
553 RelativePath=
"..\..\src\game\BattleGroundAA.cpp"
557 RelativePath=
"..\..\src\game\BattleGroundAA.h"
561 RelativePath=
"..\..\src\game\BattleGroundAB.cpp"
565 RelativePath=
"..\..\src\game\BattleGroundAB.h"
569 RelativePath=
"..\..\src\game\BattleGroundAV.cpp"
573 RelativePath=
"..\..\src\game\BattleGroundAV.h"
577 RelativePath=
"..\..\src\game\BattleGroundBE.cpp"
581 RelativePath=
"..\..\src\game\BattleGroundBE.h"
585 RelativePath=
"..\..\src\game\BattleGroundDS.cpp"
589 RelativePath=
"..\..\src\game\BattleGroundDS.h"
593 RelativePath=
"..\..\src\game\BattleGroundEY.cpp"
597 RelativePath=
"..\..\src\game\BattleGroundEY.h"
601 RelativePath=
"..\..\src\game\BattleGroundHandler.cpp"
605 RelativePath=
"..\..\src\game\BattleGroundMgr.cpp"
609 RelativePath=
"..\..\src\game\BattleGroundMgr.h"
613 RelativePath=
"..\..\src\game\BattleGroundNA.cpp"
617 RelativePath=
"..\..\src\game\BattleGroundNA.h"
621 RelativePath=
"..\..\src\game\BattleGroundRL.cpp"
625 RelativePath=
"..\..\src\game\BattleGroundRL.h"
629 RelativePath=
"..\..\src\game\BattleGroundRV.cpp"
633 RelativePath=
"..\..\src\game\BattleGroundRV.h"
637 RelativePath=
"..\..\src\game\BattleGroundSA.cpp"
641 RelativePath=
"..\..\src\game\BattleGroundSA.h"
645 RelativePath=
"..\..\src\game\BattleGroundWS.cpp"
649 RelativePath=
"..\..\src\game\BattleGroundWS.h"
653 RelativePath=
"..\..\src\game\CalendarHandler.cpp"
657 RelativePath=
"..\..\src\game\Cell.h"
661 RelativePath=
"..\..\src\game\CellImpl.h"
665 RelativePath=
"..\..\src\game\Channel.cpp"
669 RelativePath=
"..\..\src\game\Channel.h"
673 RelativePath=
"..\..\src\game\ChannelHandler.cpp"
677 RelativePath=
"..\..\src\game\ChannelMgr.h"
681 RelativePath=
"..\..\src\game\CharacterHandler.cpp"
685 RelativePath=
"..\..\src\game\Chat.cpp"
689 RelativePath=
"..\..\src\game\Chat.h"
693 RelativePath=
"..\..\src\game\ChatHandler.cpp"
697 RelativePath=
"..\..\src\game\CombatHandler.cpp"
701 RelativePath=
"..\..\src\game\DuelHandler.cpp"
705 RelativePath=
"..\..\src\game\GameEventMgr.cpp"
709 RelativePath=
"..\..\src\game\GameEventMgr.h"
713 RelativePath=
"..\..\src\game\GMTicketHandler.cpp"
717 RelativePath=
"..\..\src\game\GossipDef.cpp"
721 RelativePath=
"..\..\src\game\GossipDef.h"
725 RelativePath=
"..\..\src\game\GridDefines.h"
729 RelativePath=
"..\..\src\game\GridNotifiers.cpp"
733 RelativePath=
"..\..\src\game\GridNotifiers.h"
737 RelativePath=
"..\..\src\game\GridNotifiersImpl.h"
741 RelativePath=
"..\..\src\game\GridStates.cpp"
745 RelativePath=
"..\..\src\game\GridStates.h"
749 RelativePath=
"..\..\src\game\Group.cpp"
753 RelativePath=
"..\..\src\game\Group.h"
757 RelativePath=
"..\..\src\game\GroupHandler.cpp"
761 RelativePath=
"..\..\src\game\GuildHandler.cpp"
765 RelativePath=
"..\..\src\game\InstanceData.cpp"
769 RelativePath=
"..\..\src\game\InstanceData.h"
773 RelativePath=
"..\..\src\game\InstanceSaveMgr.cpp"
777 RelativePath=
"..\..\src\game\InstanceSaveMgr.h"
781 RelativePath=
"..\..\src\game\ItemHandler.cpp"
785 RelativePath=
"..\..\src\game\LFGHandler.cpp"
789 RelativePath=
"..\..\src\game\LootHandler.cpp"
793 RelativePath=
"..\..\src\game\Mail.cpp"
797 RelativePath=
"..\..\src\game\Mail.h"
801 RelativePath=
"..\..\src\game\Map.cpp"
805 RelativePath=
"..\..\src\game\Map.h"
809 RelativePath=
"..\..\src\game\MapInstanced.cpp"
813 RelativePath=
"..\..\src\game\MapInstanced.h"
817 RelativePath=
"..\..\src\game\MapManager.cpp"
821 RelativePath=
"..\..\src\game\MapManager.h"
825 RelativePath=
"..\..\src\game\MiscHandler.cpp"
829 RelativePath=
"..\..\src\game\MovementHandler.cpp"
833 RelativePath=
"..\..\src\game\NPCHandler.cpp"
837 RelativePath=
"..\..\src\game\NPCHandler.h"
841 RelativePath=
"..\..\src\game\ObjectGridLoader.cpp"
845 RelativePath=
"..\..\src\game\ObjectGridLoader.h"
849 RelativePath=
"..\..\src\game\Path.h"
853 RelativePath=
"..\..\src\game\PetHandler.cpp"
857 RelativePath=
"..\..\src\game\PetitionsHandler.cpp"
861 RelativePath=
"..\..\src\game\PoolHandler.cpp"
865 RelativePath=
"..\..\src\game\PoolHandler.h"
869 RelativePath=
"..\..\src\game\QueryHandler.cpp"
873 RelativePath=
"..\..\src\game\QuestDef.cpp"
877 RelativePath=
"..\..\src\game\QuestDef.h"
881 RelativePath=
"..\..\src\game\QuestHandler.cpp"
885 RelativePath=
"..\..\src\game\ScriptCalls.cpp"
889 RelativePath=
"..\..\src\game\ScriptCalls.h"
893 RelativePath=
"..\..\src\game\SkillDiscovery.cpp"
897 RelativePath=
"..\..\src\game\SkillDiscovery.h"
901 RelativePath=
"..\..\src\game\SkillExtraItems.cpp"
905 RelativePath=
"..\..\src\game\SkillExtraItems.h"
909 RelativePath=
"..\..\src\game\SkillHandler.cpp"
913 RelativePath=
"..\..\src\game\Spell.cpp"
917 RelativePath=
"..\..\src\game\Spell.h"
921 RelativePath=
"..\..\src\game\SpellAuraDefines.h"
925 RelativePath=
"..\..\src\game\SpellAuras.cpp"
929 RelativePath=
"..\..\src\game\SpellAuras.h"
933 RelativePath=
"..\..\src\game\SpellEffects.cpp"
937 RelativePath=
"..\..\src\game\SpellHandler.cpp"
941 RelativePath=
"..\..\src\game\TaxiHandler.cpp"
945 RelativePath=
"..\..\src\game\TradeHandler.cpp"
949 RelativePath=
"..\..\src\game\Transports.cpp"
953 RelativePath=
"..\..\src\game\Transports.h"
957 RelativePath=
"..\..\src\game\UpdateData.cpp"
961 RelativePath=
"..\..\src\game\UpdateData.h"
965 RelativePath=
"..\..\src\game\VoiceChatHandler.cpp"
969 RelativePath=
"..\..\src\game\WaypointManager.cpp"
973 RelativePath=
"..\..\src\game\WaypointManager.h"
977 RelativePath=
"..\..\src\game\Weather.cpp"
981 RelativePath=
"..\..\src\game\Weather.h"
985 RelativePath=
"..\..\src\game\World.cpp"
989 RelativePath=
"..\..\src\game\World.h"
997 RelativePath=
"..\..\src\game\AggressorAI.cpp"
1001 RelativePath=
"..\..\src\game\AggressorAI.h"
1005 RelativePath=
"..\..\src\game\AnimalRandomMovementGenerator.h"
1009 RelativePath=
"..\..\src\game\ArenaTeam.cpp"
1013 RelativePath=
"..\..\src\game\ArenaTeam.h"
1017 RelativePath=
"..\..\src\game\AuctionHouseBot.cpp">
1020 RelativePath=
"..\..\src\game\AuctionHouseBot.h">
1023 RelativePath=
"..\..\src\game\AuctionHouseMgr.cpp"
1027 RelativePath=
"..\..\src\game\AuctionHouseMgr.h"
1031 RelativePath=
"..\..\src\game\Bag.cpp"
1035 RelativePath=
"..\..\src\game\Bag.h"
1039 RelativePath=
"..\..\src\game\Calendar.cpp"
1043 RelativePath=
"..\..\src\game\Calendar.h"
1047 RelativePath=
"..\..\src\game\ConfusedMovementGenerator.cpp"
1051 RelativePath=
"..\..\src\game\ConfusedMovementGenerator.h"
1055 RelativePath=
"..\..\src\game\Corpse.cpp"
1059 RelativePath=
"..\..\src\game\Corpse.h"
1063 RelativePath=
"..\..\src\game\Creature.cpp"
1067 RelativePath=
"..\..\src\game\Creature.h"
1071 RelativePath=
"..\..\src\game\CreatureAI.cpp"
1075 RelativePath=
"..\..\src\game\CreatureAI.h"
1079 RelativePath=
"..\..\src\game\CreatureAIImpl.h"
1083 RelativePath=
"..\..\src\game\CreatureAIRegistry.cpp"
1087 RelativePath=
"..\..\src\game\CreatureAIRegistry.h"
1091 RelativePath=
"..\..\src\game\CreatureAISelector.cpp"
1095 RelativePath=
"..\..\src\game\CreatureAISelector.h"
1099 RelativePath=
"..\..\src\game\CreatureEventAI.cpp"
1103 RelativePath=
"..\..\src\game\CreatureEventAI.h"
1107 RelativePath=
"..\..\src\game\CreatureEventAIMgr.cpp"
1111 RelativePath=
"..\..\src\game\CreatureEventAIMgr.h"
1115 RelativePath=
"..\..\src\game\DestinationHolder.cpp"
1119 RelativePath=
"..\..\src\game\DestinationHolder.h"
1123 RelativePath=
"..\..\src\game\DestinationHolderImp.h"
1127 RelativePath=
"..\..\src\game\DynamicObject.cpp"
1131 RelativePath=
"..\..\src\game\DynamicObject.h"
1135 RelativePath=
"..\..\src\game\FleeingMovementGenerator.cpp"
1139 RelativePath=
"..\..\src\game\FleeingMovementGenerator.h"
1143 RelativePath=
"..\..\src\game\Formulas.h"
1147 RelativePath=
"..\..\src\game\GameObject.cpp"
1151 RelativePath=
"..\..\src\game\GameObject.h"
1155 RelativePath=
"..\..\src\game\GMTicketMgr.cpp"
1159 RelativePath=
"..\..\src\game\GMTicketMgr.h"
1163 RelativePath=
"..\..\src\game\GuardAI.cpp"
1167 RelativePath=
"..\..\src\game\GuardAI.h"
1171 RelativePath=
"..\..\src\game\Guild.cpp"
1175 RelativePath=
"..\..\src\game\Guild.h"
1179 RelativePath=
"..\..\src\game\HomeMovementGenerator.cpp"
1183 RelativePath=
"..\..\src\game\HomeMovementGenerator.h"
1187 RelativePath=
"..\..\src\game\IdleMovementGenerator.cpp"
1191 RelativePath=
"..\..\src\game\IdleMovementGenerator.h"
1195 RelativePath=
"..\..\src\game\Item.cpp"
1199 RelativePath=
"..\..\src\game\Item.h"
1203 RelativePath=
"..\..\src\game\ItemEnchantmentMgr.cpp"
1207 RelativePath=
"..\..\src\game\ItemEnchantmentMgr.h"
1211 RelativePath=
"..\..\src\game\ItemPrototype.h"
1215 RelativePath=
"..\..\src\game\LootMgr.cpp"
1219 RelativePath=
"..\..\src\game\LootMgr.h"
1223 RelativePath=
"..\..\src\game\MotionMaster.cpp"
1227 RelativePath=
"..\..\src\game\MotionMaster.h"
1231 RelativePath=
"..\..\src\game\MovementGenerator.cpp"
1235 RelativePath=
"..\..\src\game\MovementGenerator.h"
1239 RelativePath=
"..\..\src\game\NullCreatureAI.cpp"
1243 RelativePath=
"..\..\src\game\NullCreatureAI.h"
1247 RelativePath=
"..\..\src\game\Object.cpp"
1251 RelativePath=
"..\..\src\game\Object.h"
1255 RelativePath=
"..\..\src\game\ObjectAccessor.cpp"
1259 RelativePath=
"..\..\src\game\ObjectAccessor.h"
1263 RelativePath=
"..\..\src\game\ObjectDefines.h"
1267 RelativePath=
"..\..\src\game\ObjectMgr.cpp"
1271 RelativePath=
"..\..\src\game\ObjectMgr.h"
1275 RelativePath=
"..\..\src\game\ObjectPosSelector.cpp"
1279 RelativePath=
"..\..\src\game\ObjectPosSelector.h"
1283 RelativePath=
"..\..\src\game\Pet.cpp"
1287 RelativePath=
"..\..\src\game\Pet.h"
1291 RelativePath=
"..\..\src\game\PetAI.cpp"
1295 RelativePath=
"..\..\src\game\PetAI.h"
1299 RelativePath=
"..\..\src\game\Player.cpp"
1303 RelativePath=
"..\..\src\game\Player.h"
1307 RelativePath=
"..\..\src\game\PointMovementGenerator.cpp"
1311 RelativePath=
"..\..\src\game\PointMovementGenerator.h"
1315 RelativePath=
"..\..\src\game\RandomMovementGenerator.cpp"
1319 RelativePath=
"..\..\src\game\RandomMovementGenerator.h"
1323 RelativePath=
"..\..\src\game\ReactorAI.cpp"
1327 RelativePath=
"..\..\src\game\ReactorAI.h"
1331 RelativePath=
"..\..\src\game\ReputationMgr.cpp"
1335 RelativePath=
"..\..\src\game\ReputationMgr.h"
1339 RelativePath=
"..\..\src\game\SocialMgr.cpp"
1343 RelativePath=
"..\..\src\game\SocialMgr.h"
1347 RelativePath=
"..\..\src\game\SpellMgr.cpp"
1351 RelativePath=
"..\..\src\game\SpellMgr.h"
1355 RelativePath=
"..\..\src\game\StatSystem.cpp"
1359 RelativePath=
"..\..\src\game\TargetedMovementGenerator.cpp"
1363 RelativePath=
"..\..\src\game\TargetedMovementGenerator.h"
1367 RelativePath=
"..\..\src\game\TemporarySummon.cpp"
1371 RelativePath=
"..\..\src\game\TemporarySummon.h"
1375 RelativePath=
"..\..\src\game\Totem.cpp"
1379 RelativePath=
"..\..\src\game\Totem.h"
1383 RelativePath=
"..\..\src\game\TotemAI.cpp"
1387 RelativePath=
"..\..\src\game\TotemAI.h"
1391 RelativePath=
"..\..\src\game\Traveller.h"
1395 RelativePath=
"..\..\src\game\Unit.cpp"
1399 RelativePath=
"..\..\src\game\Unit.h"
1403 RelativePath=
"..\..\src\game\UnitEvents.h"
1407 RelativePath=
"..\..\src\game\UpdateFields.h"
1411 RelativePath=
"..\..\src\game\UpdateMask.h"
1415 RelativePath=
"..\..\src\game\Vehicle.cpp"
1419 RelativePath=
"..\..\src\game\Vehicle.h"
1423 RelativePath=
"..\..\src\game\WaypointMovementGenerator.cpp"
1427 RelativePath=
"..\..\src\game\WaypointMovementGenerator.h"
1435 RelativePath=
"..\..\src\game\DBCEnums.h"
1439 RelativePath=
"..\..\src\game\DBCfmt.h"
1443 RelativePath=
"..\..\src\game\DBCStores.cpp"
1447 RelativePath=
"..\..\src\game\DBCStores.h"
1451 RelativePath=
"..\..\src\game\DBCStructure.h"
1455 RelativePath=
"..\..\src\game\GlobalEvents.cpp"
1459 RelativePath=
"..\..\src\game\GlobalEvents.h"
1463 RelativePath=
"..\..\src\game\Opcodes.cpp"
1467 RelativePath=
"..\..\src\game\Opcodes.h"
1471 RelativePath=
"..\..\src\game\SharedDefines.h"
1475 RelativePath=
"..\..\src\game\WorldLog.cpp"
1479 RelativePath=
"..\..\src\game\WorldLog.h"
1483 RelativePath=
"..\..\src\game\WorldSession.cpp"
1487 RelativePath=
"..\..\src\game\WorldSession.h"
1491 RelativePath=
"..\..\src\game\WorldSocket.cpp"
1495 RelativePath=
"..\..\src\game\WorldSocket.h"
1499 RelativePath=
"..\..\src\game\WorldSocketMgr.cpp"
1503 RelativePath=
"..\..\src\game\WorldSocketMgr.h"
1508 Name=
"Chat Commands"
1511 RelativePath=
"..\..\src\game\debugcmds.cpp"
1515 RelativePath=
"..\..\src\game\Level0.cpp"
1519 RelativePath=
"..\..\src\game\Level1.cpp"
1523 RelativePath=
"..\..\src\game\Level2.cpp"
1527 RelativePath=
"..\..\src\game\Level3.cpp"
1535 RelativePath=
"..\..\src\game\Language.h"
1539 RelativePath=
"..\..\src\game\PlayerDump.cpp"
1543 RelativePath=
"..\..\src\game\PlayerDump.h"
1551 RelativePath=
"..\..\src\game\FollowerReference.cpp"
1555 RelativePath=
"..\..\src\game\FollowerReference.h"
1559 RelativePath=
"..\..\src\game\FollowerRefManager.h"
1563 RelativePath=
"..\..\src\game\GroupReference.cpp"
1567 RelativePath=
"..\..\src\game\GroupReference.h"
1571 RelativePath=
"..\..\src\game\GroupRefManager.h"
1575 RelativePath=
"..\..\src\game\HostilRefManager.cpp"
1579 RelativePath=
"..\..\src\game\HostilRefManager.h"
1583 RelativePath=
"..\..\src\game\MapReference.h"
1587 RelativePath=
"..\..\src\game\MapRefManager.h"
1591 RelativePath=
"..\..\src\game\ThreatManager.cpp"
1595 RelativePath=
"..\..\src\game\ThreatManager.h"
1600 RelativePath=
"..\..\src\game\pchdef.cpp"
1606 Name=
"VCCLCompilerTool"
1607 UsePrecompiledHeader=
"1"
1608 PrecompiledHeaderThrough=
"pchdef.h"
1610 </FileConfiguration>
1612 Name=
"Release|Win32"
1615 Name=
"VCCLCompilerTool"
1616 UsePrecompiledHeader=
"1"
1617 PrecompiledHeaderThrough=
"pchdef.h"
1619 </FileConfiguration>
1624 Name=
"VCCLCompilerTool"
1625 UsePrecompiledHeader=
"1"
1626 PrecompiledHeaderThrough=
"pchdef.h"
1628 </FileConfiguration>
1633 Name=
"VCCLCompilerTool"
1634 UsePrecompiledHeader=
"1"
1635 PrecompiledHeaderThrough=
"pchdef.h"
1637 </FileConfiguration>
1640 RelativePath=
"..\..\src\game\pchdef.h"
1646 </VisualStudioProject>