Just a few renames.
[AHbot.git] / src / game / Chat.h
blob43d2eb8a3e3703a20f6bb5584b334cf60a79f967
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOSSERVER_CHAT_H
20 #define MANGOSSERVER_CHAT_H
22 #include "SharedDefines.h"
24 class ChatHandler;
25 class WorldSession;
26 class Creature;
27 class Player;
28 class Unit;
29 struct GameTele;
31 class ChatCommand
33 public:
34 const char * Name;
35 uint32 SecurityLevel; // function pointer required correct align (use uint32)
36 bool AllowConsole;
37 bool (ChatHandler::*Handler)(const char* args);
38 std::string Help;
39 ChatCommand * ChildCommands;
42 class ChatHandler
44 public:
45 explicit ChatHandler(WorldSession* session) : m_session(session) {}
46 explicit ChatHandler(Player* player) : m_session(player->GetSession()) {}
47 ~ChatHandler() {}
49 static void FillMessageData( WorldPacket *data, WorldSession* session, uint8 type, uint32 language, const char *channelName, uint64 target_guid, const char *message, Unit *speaker);
51 void FillMessageData( WorldPacket *data, uint8 type, uint32 language, uint64 target_guid, const char* message)
53 FillMessageData( data, m_session, type, language, NULL, target_guid, message, NULL);
56 void FillSystemMessageData( WorldPacket *data, const char* message )
58 FillMessageData( data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, 0, message );
61 static char* LineFromMessage(char*& pos) { char* start = strtok(pos,"\n"); pos = NULL; return start; }
63 virtual const char *GetMangosString(int32 entry) const;
65 virtual void SendSysMessage( const char *str);
66 void SendSysMessage( int32 entry);
67 void PSendSysMessage( const char *format, ...) ATTR_PRINTF(2,3);
68 void PSendSysMessage( int32 entry, ... );
70 int ParseCommands(const char* text);
71 protected:
72 explicit ChatHandler() : m_session(NULL) {} // for CLI subclass
74 bool hasStringAbbr(const char* name, const char* part);
76 virtual bool isAvailable(ChatCommand const& cmd) const;
77 virtual bool needReportToTarget(Player* chr) const;
78 bool HasLowerSecurity(Player* target, uint64 guid, bool strong = false);
79 bool HasLowerSecurityAccount(WorldSession* target, uint32 account, bool strong = false);
81 void SendGlobalSysMessage(const char *str);
83 bool SetDataForCommandInTable(ChatCommand *table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand );
84 bool ExecuteCommandInTable(ChatCommand *table, const char* text, const std::string& fullcommand);
85 bool ShowHelpForCommand(ChatCommand *table, const char* cmd);
86 bool ShowHelpForSubCommands(ChatCommand *table, char const* cmd, char const* subcmd);
88 ChatCommand* getCommandTable();
90 bool HandleAccountCommand(const char* args);
91 bool HandleAccountCreateCommand(const char* args);
92 bool HandleAccountDeleteCommand(const char* args);
93 bool HandleAccountLockCommand(const char* args);
94 bool HandleAccountOnlineListCommand(const char* args);
95 bool HandleAccountPasswordCommand(const char* args);
96 bool HandleAccountSetAddonCommand(const char* args);
97 bool HandleAccountSetGmLevelCommand(const char* args);
98 bool HandleAccountSetPasswordCommand(const char* args);
100 bool HandleBanAccountCommand(const char* args);
101 bool HandleBanCharacterCommand(const char* args);
102 bool HandleBanIPCommand(const char* args);
103 bool HandleBanInfoAccountCommand(const char* args);
104 bool HandleBanInfoCharacterCommand(const char* args);
105 bool HandleBanInfoIPCommand(const char* args);
106 bool HandleBanListAccountCommand(const char* args);
107 bool HandleBanListCharacterCommand(const char* args);
108 bool HandleBanListIPCommand(const char* args);
110 bool HandleCastCommand(const char *args);
111 bool HandleCastBackCommand(const char *args);
112 bool HandleCastDistCommand(const char *args);
113 bool HandleCastSelfCommand(const char *args);
114 bool HandleCastTargetCommand(const char *args);
116 bool HandleCharacterCustomizeCommand(const char * args);
117 bool HandleCharacterDeleteCommand(const char* args);
118 bool HandleCharacterRenameCommand(const char * args);
119 bool HandleCharacterLevelCommand(const char* args);
121 bool HandleDebugAnimCommand(const char* args);
122 bool HandleDebugArenaCommand(const char * args);
123 bool HandleDebugBattlegroundCommand(const char * args);
124 bool HandleDebugGetItemState(const char * args);
125 bool HandleDebugGetLootRecipient(const char * args);
126 bool HandleDebugGetValue(const char* args);
127 bool HandleDebugMod32Value(const char* args);
128 bool HandleDebugSetValue(const char* args);
129 bool HandleDebugSetItemFlagCommand(const char * args);
130 bool HandleDebugSpawnVehicle(const char * args);
131 bool HandleDebugUpdate(const char* args);
132 bool HandleDebugUpdateWorldStateCommand(const char* args);
134 bool HandleDebugPlayCinematicCommand(const char* args);
135 bool HandleDebugPlayMovieCommand(const char* args);
136 bool HandleDebugPlaySoundCommand(const char* args);
138 bool HandleDebugSendBuyErrorCommand(const char* args);
139 bool HandleDebugSendChannelNotifyCommand(const char* args);
140 bool HandleDebugSendChatMsgCommand(const char* args);
141 bool HandleDebugSendEquipErrorCommand(const char* args);
142 bool HandleDebugSendLargePacketCommand(const char * args);
143 bool HandleDebugSendOpcodeCommand(const char* args);
144 bool HandleDebugSendPoiCommand(const char* args);
145 bool HandleDebugSendQuestPartyMsgCommand(const char* args);
146 bool HandleDebugSendQuestInvalidMsgCommand(const char* args);
147 bool HandleDebugSendSellErrorCommand(const char* args);
148 bool HandleDebugSendSetPhaseShiftCommand(const char * args);
149 bool HandleDebugSendSpellFailCommand(const char* args);
151 bool HandleEventActiveListCommand(const char* args);
152 bool HandleEventStartCommand(const char* args);
153 bool HandleEventStopCommand(const char* args);
154 bool HandleEventInfoCommand(const char* args);
156 bool HandleGameObjectAddCommand(const char* args);
157 bool HandleGameObjectDeleteCommand(const char* args);
158 bool HandleGameObjectMoveCommand(const char* args);
159 bool HandleGameObjectNearCommand(const char* args);
160 bool HandleGameObjectPhaseCommand(const char* args);
161 bool HandleGameObjectTargetCommand(const char* args);
162 bool HandleGameObjectTurnCommand(const char* args);
164 bool HandleGMCommand(const char* args);
165 bool HandleGMChatCommand(const char* args);
166 bool HandleGMFlyCommand(const char* args);
167 bool HandleGMListFullCommand(const char* args);
168 bool HandleGMListIngameCommand(const char* args);
169 bool HandleGMVisibleCommand(const char* args);
171 bool HandleGoCommand(const char* args);
172 bool HandleGoCreatureCommand(const char* args);
173 bool HandleGoGraveyardCommand(const char* args);
174 bool HandleGoGridCommand(const char* args);
175 bool HandleGoObjectCommand(const char* args);
176 bool HandleGoTaxinodeCommand(const char* args);
177 bool HandleGoTriggerCommand(const char* args);
178 bool HandleGoXYCommand(const char* args);
179 bool HandleGoXYZCommand(const char* args);
180 bool HandleGoZoneXYCommand(const char* args);
182 bool HandleGuildCreateCommand(const char* args);
183 bool HandleGuildInviteCommand(const char* args);
184 bool HandleGuildUninviteCommand(const char* args);
185 bool HandleGuildRankCommand(const char* args);
186 bool HandleGuildDeleteCommand(const char* args);
188 bool HandleHonorAddCommand(const char* args);
189 bool HandleHonorAddKillCommand(const char* args);
190 bool HandleHonorUpdateCommand(const char* args);
192 bool HandleInstanceListBindsCommand(const char* args);
193 bool HandleInstanceUnbindCommand(const char* args);
194 bool HandleInstanceStatsCommand(const char* args);
195 bool HandleInstanceSaveDataCommand(const char * args);
197 bool HandleLearnCommand(const char* args);
198 bool HandleLearnAllCommand(const char* args);
199 bool HandleLearnAllGMCommand(const char* args);
200 bool HandleLearnAllCraftsCommand(const char* args);
201 bool HandleLearnAllRecipesCommand(const char* args);
202 bool HandleLearnAllDefaultCommand(const char* args);
203 bool HandleLearnAllLangCommand(const char* args);
204 bool HandleLearnAllMyClassCommand(const char* args);
205 bool HandleLearnAllMyPetTalentsCommand(const char* args);
206 bool HandleLearnAllMySpellsCommand(const char* args);
207 bool HandleLearnAllMyTalentsCommand(const char* args);
209 bool HandleListAurasCommand(const char * args);
210 bool HandleListCreatureCommand(const char* args);
211 bool HandleListItemCommand(const char* args);
212 bool HandleListObjectCommand(const char* args);
214 bool HandleLookupAreaCommand(const char* args);
215 bool HandleLookupCreatureCommand(const char* args);
216 bool HandleLookupEventCommand(const char* args);
217 bool HandleLookupFactionCommand(const char * args);
218 bool HandleLookupItemCommand(const char * args);
219 bool HandleLookupItemSetCommand(const char * args);
220 bool HandleLookupObjectCommand(const char* args);
221 bool HandleLookupPlayerIpCommand(const char* args);
222 bool HandleLookupPlayerAccountCommand(const char* args);
223 bool HandleLookupPlayerEmailCommand(const char* args);
224 bool HandleLookupQuestCommand(const char* args);
225 bool HandleLookupSkillCommand(const char* args);
226 bool HandleLookupSpellCommand(const char* args);
227 bool HandleLookupTaxiNodeCommand(const char * args);
228 bool HandleLookupTeleCommand(const char * args);
230 bool HandleModifyKnownTitlesCommand(const char* args);
231 bool HandleModifyHPCommand(const char* args);
232 bool HandleModifyManaCommand(const char* args);
233 bool HandleModifyRageCommand(const char* args);
234 bool HandleModifyRunicPowerCommand(const char* args);
235 bool HandleModifyEnergyCommand(const char* args);
236 bool HandleModifyMoneyCommand(const char* args);
237 bool HandleModifyASpeedCommand(const char* args);
238 bool HandleModifySpeedCommand(const char* args);
239 bool HandleModifyBWalkCommand(const char* args);
240 bool HandleModifyFlyCommand(const char* args);
241 bool HandleModifySwimCommand(const char* args);
242 bool HandleModifyScaleCommand(const char* args);
243 bool HandleModifyMountCommand(const char* args);
244 bool HandleModifyBitCommand(const char* args);
245 bool HandleModifyFactionCommand(const char* args);
246 bool HandleModifySpellCommand(const char* args);
247 bool HandleModifyTalentCommand (const char* args);
248 bool HandleModifyHonorCommand (const char* args);
249 bool HandleModifyRepCommand(const char* args);
250 bool HandleModifyArenaCommand(const char* args);
251 bool HandleModifyPhaseCommand(const char* args);
252 bool HandleModifyGenderCommand(const char* args);
254 //-----------------------Npc Commands-----------------------
255 bool HandleNpcAddCommand(const char* args);
256 bool HandleNpcAddMoveCommand(const char* args);
257 bool HandleNpcAddVendorItemCommand(const char* args);
258 bool HandleNpcAllowMovementCommand(const char* args);
259 bool HandleNpcChangeEntryCommand(const char *args);
260 bool HandleNpcChangeLevelCommand(const char* args);
261 bool HandleNpcDeleteCommand(const char* args);
262 bool HandleNpcDelVendorItemCommand(const char* args);
263 bool HandleNpcFactionIdCommand(const char* args);
264 bool HandleNpcFlagCommand(const char* args);
265 bool HandleNpcFollowCommand(const char* args);
266 bool HandleNpcInfoCommand(const char* args);
267 bool HandleNpcMoveCommand(const char* args);
268 bool HandleNpcPlayEmoteCommand(const char* args);
269 bool HandleNpcSayCommand(const char* args);
270 bool HandleNpcSetDeathStateCommand(const char* args);
271 bool HandleNpcSetModelCommand(const char* args);
272 bool HandleNpcSetMoveTypeCommand(const char* args);
273 bool HandleNpcSetPhaseCommand(const char* args);
274 bool HandleNpcSpawnDistCommand(const char* args);
275 bool HandleNpcSpawnTimeCommand(const char* args);
276 bool HandleNpcTameCommand(const char* args);
277 bool HandleNpcTextEmoteCommand(const char* args);
278 bool HandleNpcUnFollowCommand(const char* args);
279 bool HandleNpcWhisperCommand(const char* args);
280 bool HandleNpcYellCommand(const char* args);
282 //TODO: NpcCommands that needs to be fixed :
283 bool HandleNpcAddWeaponCommand(const char* args);
284 bool HandleNpcNameCommand(const char* args);
285 bool HandleNpcSubNameCommand(const char* args);
286 //----------------------------------------------------------
288 bool HandlePDumpLoadCommand(const char *args);
289 bool HandlePDumpWriteCommand(const char *args);
291 bool HandleQuestAdd(const char * args);
292 bool HandleQuestRemove(const char * args);
293 bool HandleQuestComplete(const char * args);
295 bool HandleReloadAllCommand(const char* args);
296 bool HandleReloadAllAchievementCommand(const char* args);
297 bool HandleReloadAllAreaCommand(const char* args);
298 bool HandleReloadAllItemCommand(const char* args);
299 bool HandleReloadAllLootCommand(const char* args);
300 bool HandleReloadAllNpcCommand(const char* args);
301 bool HandleReloadAllQuestCommand(const char* args);
302 bool HandleReloadAllScriptsCommand(const char* args);
303 bool HandleReloadAllSpellCommand(const char* args);
304 bool HandleReloadAllLocalesCommand(const char* args);
306 bool HandleReloadConfigCommand(const char* args);
308 bool HandleReloadAchievementCriteriaDataCommand(const char* args);
309 bool HandleReloadAchievementRewardCommand(const char* args);
310 bool HandleReloadAreaTriggerTavernCommand(const char* args);
311 bool HandleReloadAreaTriggerTeleportCommand(const char* args);
312 bool HandleReloadEventScriptsCommand(const char* args);
313 bool HandleReloadCommandCommand(const char* args);
314 bool HandleReloadCreatureQuestRelationsCommand(const char* args);
315 bool HandleReloadCreatureQuestInvRelationsCommand(const char* args);
316 bool HandleReloadDbScriptStringCommand(const char* args);
317 bool HandleReloadGameGraveyardZoneCommand(const char* args);
318 bool HandleReloadGameObjectScriptsCommand(const char* args);
319 bool HandleReloadGameTeleCommand(const char* args);
320 bool HandleReloadGOQuestRelationsCommand(const char* args);
321 bool HandleReloadGOQuestInvRelationsCommand(const char* args);
322 bool HandleReloadItemEnchantementsCommand(const char* args);
323 bool HandleReloadLocalesAchievementRewardCommand(const char* args);
324 bool HandleReloadLocalesCreatureCommand(const char* args);
325 bool HandleReloadLocalesGameobjectCommand(const char* args);
326 bool HandleReloadLocalesItemCommand(const char* args);
327 bool HandleReloadLocalesNpcTextCommand(const char* args);
328 bool HandleReloadLocalesPageTextCommand(const char* args);
329 bool HandleReloadLocalesPointsOfInterestCommand(const char* args);
330 bool HandleReloadLocalesQuestCommand(const char* args);
331 bool HandleReloadLootTemplatesCreatureCommand(const char* args);
332 bool HandleReloadLootTemplatesDisenchantCommand(const char* args);
333 bool HandleReloadLootTemplatesFishingCommand(const char* args);
334 bool HandleReloadLootTemplatesGameobjectCommand(const char* args);
335 bool HandleReloadLootTemplatesItemCommand(const char* args);
336 bool HandleReloadLootTemplatesMillingCommand(const char* args);
337 bool HandleReloadLootTemplatesPickpocketingCommand(const char* args);
338 bool HandleReloadLootTemplatesProspectingCommand(const char* args);
339 bool HandleReloadLootTemplatesReferenceCommand(const char* args);
340 bool HandleReloadLootTemplatesQuestMailCommand(const char* args);
341 bool HandleReloadLootTemplatesSkinningCommand(const char* args);
342 bool HandleReloadLootTemplatesSpellCommand(const char* args);
343 bool HandleReloadMangosStringCommand(const char* args);
344 bool HandleReloadNpcGossipCommand(const char* args);
345 bool HandleReloadNpcOptionCommand(const char* args);
346 bool HandleReloadNpcTrainerCommand(const char* args);
347 bool HandleReloadNpcVendorCommand(const char* args);
348 bool HandleReloadPageTextsCommand(const char* args);
349 bool HandleReloadPointsOfInterestCommand(const char* args);
350 bool HandleReloadSpellClickSpellsCommand(const char* args);
351 bool HandleReloadQuestAreaTriggersCommand(const char* args);
352 bool HandleReloadQuestEndScriptsCommand(const char* args);
353 bool HandleReloadQuestStartScriptsCommand(const char* args);
354 bool HandleReloadQuestTemplateCommand(const char* args);
355 bool HandleReloadReservedNameCommand(const char*);
356 bool HandleReloadSkillDiscoveryTemplateCommand(const char* args);
357 bool HandleReloadSkillExtraItemTemplateCommand(const char* args);
358 bool HandleReloadSkillFishingBaseLevelCommand(const char* args);
359 bool HandleReloadSpellAffectCommand(const char* args);
360 bool HandleReloadSpellAreaCommand(const char* args);
361 bool HandleReloadSpellChainCommand(const char* args);
362 bool HandleReloadSpellElixirCommand(const char* args);
363 bool HandleReloadSpellLearnSpellCommand(const char* args);
364 bool HandleReloadSpellProcEventCommand(const char* args);
365 bool HandleReloadSpellBonusesCommand(const char* args);
366 bool HandleReloadSpellScriptTargetCommand(const char* args);
367 bool HandleReloadSpellScriptsCommand(const char* args);
368 bool HandleReloadSpellTargetPositionCommand(const char* args);
369 bool HandleReloadSpellThreatsCommand(const char* args);
370 bool HandleReloadSpellPetAurasCommand(const char* args);
372 bool HandleResetAchievementsCommand(const char * args);
373 bool HandleResetAllCommand(const char * args);
374 bool HandleResetHonorCommand(const char * args);
375 bool HandleResetLevelCommand(const char * args);
376 bool HandleResetSpellsCommand(const char * args);
377 bool HandleResetStatsCommand(const char * args);
378 bool HandleResetTalentsCommand(const char * args);
380 bool HandleSendItemsCommand(const char* args);
381 bool HandleSendMailCommand(const char* args);
382 bool HandleSendMessageCommand(const char * args);
383 bool HandleSendMoneyCommand(const char* args);
385 bool HandleServerCorpsesCommand(const char* args);
386 bool HandleServerExitCommand(const char* args);
387 bool HandleServerIdleRestartCommand(const char* args);
388 bool HandleServerIdleShutDownCommand(const char* args);
389 bool HandleServerInfoCommand(const char* args);
390 bool HandleServerMotdCommand(const char* args);
391 bool HandleServerPLimitCommand(const char* args);
392 bool HandleServerRestartCommand(const char* args);
393 bool HandleServerSetLogLevelCommand(const char* args);
394 bool HandleServerSetMotdCommand(const char* args);
395 bool HandleServerShutDownCommand(const char* args);
396 bool HandleServerShutDownCancelCommand(const char* args);
398 bool HandleTeleCommand(const char * args);
399 bool HandleTeleAddCommand(const char * args);
400 bool HandleTeleDelCommand(const char * args);
401 bool HandleTeleGroupCommand(const char* args);
402 bool HandleTeleNameCommand(const char* args);
404 bool HandleUnBanAccountCommand(const char* args);
405 bool HandleUnBanCharacterCommand(const char* args);
406 bool HandleUnBanIPCommand(const char* args);
408 bool HandleWpAddCommand(const char* args);
409 bool HandleWpModifyCommand(const char* args);
410 bool HandleWpShowCommand(const char* args);
411 bool HandleWpExportCommand(const char* args);
412 bool HandleWpImportCommand(const char* args);
414 bool HandleHelpCommand(const char* args);
415 bool HandleCommandsCommand(const char* args);
416 bool HandleStartCommand(const char* args);
417 bool HandleDismountCommand(const char* args);
418 bool HandleSaveCommand(const char* args);
420 bool HandleNamegoCommand(const char* args);
421 bool HandleGonameCommand(const char* args);
422 bool HandleGroupgoCommand(const char* args);
423 bool HandleRecallCommand(const char* args);
424 bool HandleAnnounceCommand(const char* args);
425 bool HandleNotifyCommand(const char* args);
426 bool HandleGPSCommand(const char* args);
427 bool HandleTaxiCheatCommand(const char* args);
428 bool HandleWhispersCommand(const char* args);
429 bool HandleModifyDrunkCommand(const char* args);
431 bool HandleLoadScriptsCommand(const char* args);
433 bool HandleGUIDCommand(const char* args);
434 bool HandleItemMoveCommand(const char* args);
435 bool HandleDeMorphCommand(const char* args);
436 bool HandlePInfoCommand(const char* args);
437 bool HandleMuteCommand(const char* args);
438 bool HandleUnmuteCommand(const char* args);
439 bool HandleMovegensCommand(const char* args);
441 bool HandleCooldownCommand(const char* args);
442 bool HandleUnLearnCommand(const char* args);
443 bool HandleGetDistanceCommand(const char* args);
444 bool HandleModifyStandStateCommand(const char* args);
445 bool HandleDieCommand(const char* args);
446 bool HandleDamageCommand(const char *args);
447 bool HandleReviveCommand(const char* args);
448 bool HandleModifyMorphCommand(const char* args);
449 bool HandleAuraCommand(const char* args);
450 bool HandleUnAuraCommand(const char* args);
451 bool HandleLinkGraveCommand(const char* args);
452 bool HandleNearGraveCommand(const char* args);
453 bool HandleExploreCheatCommand(const char* args);
454 bool HandleHoverCommand(const char* args);
455 bool HandleLevelUpCommand(const char* args);
456 bool HandleShowAreaCommand(const char* args);
457 bool HandleHideAreaCommand(const char* args);
458 bool HandleAddItemCommand(const char* args);
459 bool HandleAddItemSetCommand(const char* args);
461 bool HandleBankCommand(const char* args);
462 bool HandleChangeWeather(const char* args);
463 bool HandleKickPlayerCommand(const char * args);
465 bool HandleTicketCommand(const char* args);
466 bool HandleDelTicketCommand(const char* args);
467 bool HandleMaxSkillCommand(const char* args);
468 bool HandleSetSkillCommand(const char* args);
469 bool HandleRespawnCommand(const char* args);
470 bool HandleComeToMeCommand(const char *args);
471 bool HandleCombatStopCommand(const char *args);
472 bool HandleFlushArenaPointsCommand(const char *args);
473 bool HandleRepairitemsCommand(const char* args);
474 bool HandleWaterwalkCommand(const char* args);
476 //! Development Commands
477 bool HandleSet32Bit(const char* args);
478 bool HandleSaveAllCommand(const char* args);
480 Player* getSelectedPlayer();
481 Creature* getSelectedCreature();
482 Unit* getSelectedUnit();
484 char* extractKeyFromLink(char* text, char const* linkType, char** something1 = NULL);
485 char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = NULL);
487 uint32 extractSpellIdFromLink(char* text);
488 uint64 extractGuidFromLink(char* text);
489 GameTele const* extractGameTeleFromLink(char* text);
490 std::string extractPlayerNameFromLink(char* text);
492 std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; }
493 virtual std::string GetNameLink() const { return GetNameLink(m_session->GetPlayer()); }
494 std::string GetNameLink(Player* chr) const { return playerLink(chr->GetName()); }
496 GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);
498 // Utility methods for commands
499 void ShowTicket(uint64 guid, char const* text, char const* time);
500 bool LookupPlayerSearchCommand(QueryResult* result, int32 limit);
501 bool HandleBanListHelper(QueryResult* result);
502 bool HandleBanHelper(BanMode mode,char const* args);
503 bool HandleBanInfoHelper(uint32 accountid, char const* accountname);
504 bool HandleUnBanHelper(BanMode mode,char const* args);
505 void HandleCharacterLevel(Player* player, uint64 player_guid, uint32 oldlevel, uint32 newlevel);
507 void SetSentErrorMessage(bool val){ sentErrorMessage = val;};
508 private:
509 WorldSession * m_session; // != NULL for chat command call and NULL for CLI command
511 // common global flag
512 static bool load_command_table;
513 bool sentErrorMessage;
516 class CliHandler : public ChatHandler
518 public:
519 typedef void Print(char const*);
520 explicit CliHandler(Print* zprint) : m_print(zprint) {}
522 // overwrite functions
523 const char *GetMangosString(int32 entry) const;
524 bool isAvailable(ChatCommand const& cmd) const;
525 void SendSysMessage(const char *str);
526 std::string GetNameLink() const;
527 bool needReportToTarget(Player* chr) const;
529 private:
530 Print* m_print;
533 char const *fmtstring( char const *format, ... );
535 #endif