[7770] Prevent access to possible deleted aura's spell proto in Aura::HandleModStealth.
[AHbot.git] / src / game / InstanceData.cpp
blob394aa58376253df3ddda1f2e4ceaf775c2dcba1b
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #include "InstanceData.h"
20 #include "Database/DatabaseEnv.h"
21 #include "Map.h"
23 void InstanceData::SaveToDB()
25 if(!Save()) return;
26 std::string data = Save();
27 CharacterDatabase.escape_string(data);
28 CharacterDatabase.PExecute("UPDATE instance SET data = '%s' WHERE id = '%d'", data.c_str(), instance->GetInstanceId());