[7719] Use all existed 4 world map overlay area ids instead 3, replace values by...
[AHbot.git] / src / game / RandomMovementGenerator.h
blob15df97d01ed559c759b38b4afd03f3ae7555eb8d
1 /*
2 * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef MANGOS_RANDOMMOTIONGENERATOR_H
20 #define MANGOS_RANDOMMOTIONGENERATOR_H
22 #include "MovementGenerator.h"
23 #include "DestinationHolder.h"
24 #include "Traveller.h"
26 template<class T>
27 class MANGOS_DLL_SPEC RandomMovementGenerator
28 : public MovementGeneratorMedium< T, RandomMovementGenerator<T> >
30 public:
31 RandomMovementGenerator(const Unit &) : i_nextMoveTime(0) {}
33 void _setRandomLocation(T &);
34 void Initialize(T &);
35 void Finalize(T &) {}
36 void Reset(T &);
37 bool Update(T &, const uint32 &);
38 void UpdateMapPosition(uint32 mapid, float &x ,float &y, float &z)
40 i_destinationHolder.GetLocationNow(mapid, x,y,z);
42 MovementGeneratorType GetMovementGeneratorType() { return RANDOM_MOTION_TYPE; }
43 private:
44 TimeTrackerSmall i_nextMoveTime;
46 DestinationHolder< Traveller<T> > i_destinationHolder;
47 uint32 i_nextMove;
49 #endif