[7710] Fixed problem with stuck in combat creatures with EventAI. Remove redundent...
[AHbot.git] / win / VC71 / g3dlite.vcproj
blobc10b61a322779ec2afac7e70fcd2019661b5c8d1
1 <?xml version="1.0" encoding="Windows-1252"?>
2 <VisualStudioProject
3 ProjectType="Visual C++"
4 Version="7.10"
5 Name="g3dlite"
6 ProjectGUID="{DE0380F9-C910-4E99-A841-93550D0E61D7}"
7 Keyword="Win32Proj">
8 <Platforms>
9 <Platform
10 Name="Win32"/>
11 </Platforms>
12 <Configurations>
13 <Configuration
14 Name="Debug|Win32"
15 OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
16 IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
17 ConfigurationType="4"
18 CharacterSet="2">
19 <Tool
20 Name="VCCLCompilerTool"
21 Optimization="0"
22 AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
23 PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;"
24 MinimalRebuild="FALSE"
25 BasicRuntimeChecks="3"
26 RuntimeLibrary="3"
27 BufferSecurityCheck="TRUE"
28 UsePrecompiledHeader="0"
29 AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
30 ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
31 ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
32 WarningLevel="3"
33 Detect64BitPortabilityProblems="TRUE"
34 DebugInformationFormat="4"/>
35 <Tool
36 Name="VCCustomBuildTool"/>
37 <Tool
38 Name="VCLibrarianTool"
39 OutputFile="$(OutDir)/g3dlite.lib"
40 IgnoreAllDefaultLibraries="TRUE"/>
41 <Tool
42 Name="VCMIDLTool"/>
43 <Tool
44 Name="VCPostBuildEventTool"/>
45 <Tool
46 Name="VCPreBuildEventTool"/>
47 <Tool
48 Name="VCPreLinkEventTool"/>
49 <Tool
50 Name="VCResourceCompilerTool"/>
51 <Tool
52 Name="VCWebServiceProxyGeneratorTool"/>
53 <Tool
54 Name="VCXMLDataGeneratorTool"/>
55 <Tool
56 Name="VCManagedWrapperGeneratorTool"/>
57 <Tool
58 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
59 </Configuration>
60 <Configuration
61 Name="Release|Win32"
62 OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
63 IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
64 ConfigurationType="4"
65 CharacterSet="2">
66 <Tool
67 Name="VCCLCompilerTool"
68 AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
69 PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
70 RuntimeLibrary="2"
71 EnableEnhancedInstructionSet="1"
72 UsePrecompiledHeader="0"
73 AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
74 ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
75 ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
76 WarningLevel="3"
77 Detect64BitPortabilityProblems="TRUE"
78 DebugInformationFormat="3"/>
79 <Tool
80 Name="VCCustomBuildTool"/>
81 <Tool
82 Name="VCLibrarianTool"
83 OutputFile="$(OutDir)/g3dlite.lib"/>
84 <Tool
85 Name="VCMIDLTool"/>
86 <Tool
87 Name="VCPostBuildEventTool"/>
88 <Tool
89 Name="VCPreBuildEventTool"/>
90 <Tool
91 Name="VCPreLinkEventTool"/>
92 <Tool
93 Name="VCResourceCompilerTool"/>
94 <Tool
95 Name="VCWebServiceProxyGeneratorTool"/>
96 <Tool
97 Name="VCXMLDataGeneratorTool"/>
98 <Tool
99 Name="VCManagedWrapperGeneratorTool"/>
100 <Tool
101 Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
102 </Configuration>
103 </Configurations>
104 <References>
105 </References>
106 <Files>
107 <Filter
108 Name="Source Files"
109 Filter="">
110 <File
111 RelativePath="..\..\dep\src\g3dlite\AABox.cpp">
112 </File>
113 <File
114 RelativePath="..\..\dep\src\g3dlite\Box.cpp">
115 </File>
116 <File
117 RelativePath="..\..\dep\src\g3dlite\Crypto.cpp">
118 </File>
119 <File
120 RelativePath="..\..\dep\src\g3dlite\format.cpp">
121 </File>
122 <File
123 RelativePath="..\..\dep\src\g3dlite\Matrix3.cpp">
124 </File>
125 <File
126 RelativePath="..\..\dep\src\g3dlite\Plane.cpp">
127 </File>
128 <File
129 RelativePath="..\..\dep\src\g3dlite\System.cpp">
130 </File>
131 <File
132 RelativePath="..\..\dep\src\g3dlite\Triangle.cpp">
133 </File>
134 <File
135 RelativePath="..\..\dep\src\g3dlite\Vector3.cpp">
136 </File>
137 <File
138 RelativePath="..\..\dep\src\g3dlite\Vector4.cpp">
139 </File>
140 </Filter>
141 <Filter
142 Name="Header Files"
143 Filter="">
144 <File
145 RelativePath="..\..\dep\include\g3dlite\G3D\AABox.h">
146 </File>
147 <File
148 RelativePath="..\..\dep\include\g3dlite\G3D\Array.h">
149 </File>
150 <File
151 RelativePath="..\..\dep\include\g3dlite\G3D\Box.h">
152 </File>
153 <File
154 RelativePath="..\..\dep\include\g3dlite\G3D\CollisionDetection.h">
155 </File>
156 <File
157 RelativePath="..\..\dep\include\g3dlite\G3D\CoordinateFrame.h">
158 </File>
159 <File
160 RelativePath="..\..\dep\include\g3dlite\G3D\Crypto.h">
161 </File>
162 <File
163 RelativePath="..\..\dep\include\g3dlite\G3D\debug.h">
164 </File>
165 <File
166 RelativePath="..\..\dep\include\g3dlite\G3D\format.h">
167 </File>
168 <File
169 RelativePath="..\..\dep\include\g3dlite\G3D\g3dmath.h">
170 </File>
171 <File
172 RelativePath="..\..\dep\include\g3dlite\G3D\g3dmath.inl">
173 </File>
174 <File
175 RelativePath="..\..\dep\include\g3dlite\G3D\GCamera.h">
176 </File>
177 <File
178 RelativePath="..\..\dep\include\g3dlite\G3D\Line.h">
179 </File>
180 <File
181 RelativePath="..\..\dep\include\g3dlite\G3D\Matrix3.h">
182 </File>
183 <File
184 RelativePath="..\..\dep\include\g3dlite\G3D\Plane.h">
185 </File>
186 <File
187 RelativePath="..\..\dep\include\g3dlite\G3D\platform.h">
188 </File>
189 <File
190 RelativePath="..\..\dep\include\g3dlite\G3D\Quat.h">
191 </File>
192 <File
193 RelativePath="..\..\dep\include\g3dlite\G3D\Quat.inl">
194 </File>
195 <File
196 RelativePath="..\..\dep\include\g3dlite\G3D\Ray.h">
197 </File>
198 <File
199 RelativePath="..\..\dep\include\g3dlite\G3D\RegistryUtil.h">
200 </File>
201 <File
202 RelativePath="..\..\dep\include\g3dlite\G3D\Sphere.h">
203 </File>
204 <File
205 RelativePath="..\..\dep\include\g3dlite\G3D\stringutils.h">
206 </File>
207 <File
208 RelativePath="..\..\dep\include\g3dlite\G3D\System.h">
209 </File>
210 <File
211 RelativePath="..\..\dep\include\g3dlite\G3D\Table.h">
212 </File>
213 <File
214 RelativePath="..\..\dep\include\g3dlite\G3D\Triangle.h">
215 </File>
216 <File
217 RelativePath="..\..\dep\include\g3dlite\G3D\Vector2.h">
218 </File>
219 <File
220 RelativePath="..\..\dep\include\g3dlite\G3D\Vector2.inl">
221 </File>
222 <File
223 RelativePath="..\..\dep\include\g3dlite\G3D\Vector2int16.h">
224 </File>
225 <File
226 RelativePath="..\..\dep\include\g3dlite\G3D\Vector3.h">
227 </File>
228 <File
229 RelativePath="..\..\dep\include\g3dlite\G3D\Vector3.inl">
230 </File>
231 <File
232 RelativePath="..\..\dep\include\g3dlite\G3D\Vector3int16.h">
233 </File>
234 <File
235 RelativePath="..\..\dep\include\g3dlite\G3D\Vector4.h">
236 </File>
237 <File
238 RelativePath="..\..\dep\include\g3dlite\G3D\Vector4.inl">
239 </File>
240 </Filter>
241 </Files>
242 <Globals>
243 </Globals>
244 </VisualStudioProject>