1
using System
.Reflection
;
2 using System
.Runtime
.CompilerServices
;
3 using System
.Runtime
.InteropServices
;
5 // General Information about an assembly is controlled through the following
6 // set of attributes. Change these attribute values to modify the information
7 // associated with an assembly.
8 [assembly
: AssemblyTitle("4DMemory")]
9 [assembly
: AssemblyProduct("4DMemory")]
10 [assembly
: AssemblyDescription("")]
11 [assembly
: AssemblyCompany("")]
12 [assembly
: AssemblyCopyright("Copyright © 2008")]
13 [assembly
: AssemblyTrademark("")]
14 [assembly
: AssemblyCulture("")]
16 // Setting ComVisible to false makes the types in this assembly not visible
17 // to COM components. Xbox 360 assemblies do not support COM.
18 [assembly
: ComVisible(false)]
20 // If this assembly is the startup assembly, the following Guid is used to
21 // uniquely identify the title storage container when deploying this assembly
22 // to the Xbox 360 console.
23 [assembly
: Guid("77d715ff-40f2-4ca5-b249-6c8120f3e04b")]
25 // Version information for an assembly consists of the following four values:
32 [assembly
: AssemblyVersion("1.0.0.0")]