2018-05-08 |
elexis | In preparation of renaming and grouping main.cpp shutdown...
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commit | commitdiff | tree |
2018-05-01 |
elexis | Fix rP21113 compatibility with zipped mods, refs #5018.
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commit | commitdiff | tree |
2018-05-01 |
elexis | Revert a bit of the nerf from rP21797.
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commit | commitdiff | tree |
2018-04-30 |
elexis | Fish should not block foundation construction.
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2018-04-29 |
elexis | Add engine and mod version test before loading the...
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2018-04-28 |
elexis | Place palisade walls around Napata when chosing the...
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2018-04-28 |
elexis | 30% less attackers on Jebel Barkal and leave more time...
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commit | commitdiff | tree |
2018-04-27 |
elexis | Add missing ScriptInterface includes to
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2018-04-27 |
elexis | Clean some forward declarations.
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commit | commitdiff | tree |
2018-04-25 |
elexis | Revert sinkrate change from rP21732 which was too drastic...
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2018-04-25 |
elexis | Fix gaia becoming defeated due to yet another missing...
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2018-04-24 |
elexis | Update auras of entities of other players that affected...
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commit | commitdiff | tree |
2018-04-24 |
elexis | Move ModIo JS interface functions to a separate namespace...
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commit | commitdiff | tree |
2018-04-24 |
elexis | Fix gaia units ignoring players without CCs.
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commit | commitdiff | tree |
2018-04-24 |
elexis | Fix whitespace in JSInterface_Sound.*
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commit | commitdiff | tree |
2018-04-24 |
elexis | Add missing distance from nomad units to soldiers garrisoned...
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commit | commitdiff | tree |
2018-04-23 |
elexis | Remove aggressive gaia soldiers on nomad random maps.
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commit | commitdiff | tree |
2018-04-23 |
elexis | Fix gaia attackers on the left riverside of Danubius...
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commit | commitdiff | tree |
2018-04-23 |
elexis | Add some missing IsInWorld checks to Danubius for cases...
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commit | commitdiff | tree |
2018-04-23 |
elexis | Toggle the visibility of the session GUI instantly...
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commit | commitdiff | tree |
2018-04-22 |
elexis | Ask the lobby player to open the mod selection page...
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commit | commitdiff | tree |
2018-04-22 |
elexis | Two hurtful string changes in preparation of string...
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commit | commitdiff | tree |
2018-04-22 |
elexis | Deforest the Dodecanese.
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commit | commitdiff | tree |
2018-04-22 |
elexis | Fix lineendings of some more textual files.
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commit | commitdiff | tree |
2018-04-19 |
elexis | Improve mine and passage placement on Jebel Barkal.
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commit | commitdiff | tree |
2018-04-18 |
elexis | Allow lobby players to watch the replay of the game...
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commit | commitdiff | tree |
2018-04-17 |
elexis | Add some random roads leading to/away from the city...
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commit | commitdiff | tree |
2018-04-16 |
elexis | Impose a population limit for gaia units on Jebel Barkal...
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commit | commitdiff | tree |
2018-04-16 |
elexis | Remove a warning about missing markets when the player...
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commit | commitdiff | tree |
2018-04-15 |
elexis | Spawn proportionately less gaia attackers when players...
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commit | commitdiff | tree |
2018-04-15 |
elexis | Place the other half of the bridge on Dodecanese.
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commit | commitdiff | tree |
2018-04-15 |
elexis | Fix playerbase animal template on Hellas not being...
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2018-04-13 |
elexis | Don't apply team bonuses to defeated players, counterpart...
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commit | commitdiff | tree |
2018-04-13 |
elexis | Don't send MT_PlayerDefeated and MT_PlayerWon to components...
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commit | commitdiff | tree |
2018-04-13 |
elexis | Don't recompute auras of each and every entity globally...
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commit | commitdiff | tree |
2018-04-12 |
elexis | Use a fixed amount of reeds per passage, because the...
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commit | commitdiff | tree |
2018-04-11 |
elexis | Fix passages in rP21696 (the smoothing size was as...
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commit | commitdiff | tree |
2018-04-11 |
elexis | Make passages on Jebel Barkal much more noticeable...
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commit | commitdiff | tree |
2018-04-11 |
elexis | Ease comparison of two replay profile graphs by typing...
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commit | commitdiff | tree |
2018-04-11 |
elexis | Fix a JS warning when switching the perspective to...
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commit | commitdiff | tree |
2018-04-11 |
elexis | Sort components in templates alphabetically using the...
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commit | commitdiff | tree |
2018-04-11 |
elexis | Fix lineendings in source/, simulation/, maps/, gui...
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commit | commitdiff | tree |
2018-04-09 |
elexis | Add two cataracts and more mines to Fields Of Meroë.
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commit | commitdiff | tree |
2018-04-09 |
elexis | Biome specific map previews for Mainland, which for...
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commit | commitdiff | tree |
2018-04-08 |
elexis | Add some small bushes near the straggler trees on Lower...
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commit | commitdiff | tree |
2018-04-08 |
elexis | Allow capturing of pyraminds on Jebel Barkal as asked...
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commit | commitdiff | tree |
2018-04-08 |
elexis | Fix a nub constraint on corsica reported by (-_-) aka...
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2018-04-05 |
elexis | Reduce the attackercount by 33% per difficulty on this...
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commit | commitdiff | tree |
2018-04-05 |
elexis | Fix undefined warning when pressing the massbarter...
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commit | commitdiff | tree |
2018-04-05 |
elexis | Add some missing hill avoidance for nomad placement.
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commit | commitdiff | tree |
2018-04-04 |
elexis | Use the loading screen for autostart singleplayer/bot...
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commit | commitdiff | tree |
2018-04-04 |
elexis | Disable some session buttons while in Atlas rather...
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commit | commitdiff | tree |
2018-04-04 |
elexis | Simplify JS GUI session init.
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commit | commitdiff | tree |
2018-04-04 |
elexis | Simplify GUI g_IsController variable init, equivalent...
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commit | commitdiff | tree |
2018-04-04 |
elexis | Simplify GUI g_IsNetworked variable init.
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commit | commitdiff | tree |
2018-04-03 |
elexis | Improve Jebel Barkal balancing for smaller maps when...
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commit | commitdiff | tree |
2018-04-03 |
elexis | Increase distance from gaia soldiers to nomad players.
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commit | commitdiff | tree |
2018-04-03 |
elexis | Remove unused property from rP17054 (which is misleading...
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commit | commitdiff | tree |
2018-03-31 |
elexis | Small random map cleanup.
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commit | commitdiff | tree |
2018-03-28 |
elexis | Let the difficulty setting of Jebel Barkal proportionally...
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commit | commitdiff | tree |
2018-03-26 |
elexis | Slightly nerf elephant count from recently.
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commit | commitdiff | tree |
2018-03-26 |
elexis | Fix mirages (and any other entity that blocks something...
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commit | commitdiff | tree |
2018-03-26 |
elexis | Remove an ancient unused placeholder template.
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commit | commitdiff | tree |
2018-03-26 |
elexis | Remove an invalid parent template that was never used...
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commit | commitdiff | tree |
2018-03-26 |
elexis | Remove test templates that became unused with rP16033...
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commit | commitdiff | tree |
2018-03-26 |
elexis | Replace createPassage call on Snowflake Searocks with...
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commit | commitdiff | tree |
2018-03-24 |
elexis | Don't break the entire JS simulation if someone starts...
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commit | commitdiff | tree |
2018-03-24 |
elexis | Don't have the difficulty of Jebel Barkal differ by...
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commit | commitdiff | tree |
2018-03-23 |
elexis | Reduce pathfinding lag on Jebel Barkal a bit by using...
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commit | commitdiff | tree |
2018-03-23 |
elexis | Prevent nomad errors on Jebel Barkal by possibly placing...
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commit | commitdiff | tree |
2018-03-23 |
elexis | Delay the first Napata attack on nomad mode by 4 minutes.
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commit | commitdiff | tree |
2018-03-23 |
elexis | Update simulation replay profiling comments and remove...
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commit | commitdiff | tree |
2018-03-22 |
elexis | Adapt Napata elephants to player housewalls.
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commit | commitdiff | tree |
2018-03-22 |
elexis | Place decorative bushes near the paths in the city...
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commit | commitdiff | tree |
2018-03-22 |
elexis | Simulation replay profiling graph overhaul.
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commit | commitdiff | tree |
2018-03-21 |
elexis | Delete sheep corpses when starting to build a foundation,
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commit | commitdiff | tree |
2018-03-21 |
elexis | Add missing map-bounds check to the wall builder constraints...
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commit | commitdiff | tree |
2018-03-19 |
elexis | Add lion, ram statues and palms around the healer circle...
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commit | commitdiff | tree |
2018-03-19 |
elexis | Reworked environment settings on Elephantine, based...
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commit | commitdiff | tree |
2018-03-19 |
elexis | Rename g_Callbacks to g_CloseCallbacks in the options...
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commit | commitdiff | tree |
2018-03-17 |
elexis | Add some animated healers near the wonder on Jebel...
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commit | commitdiff | tree |
2018-03-17 |
elexis | Cavalry not attacking soldiers on Jebel Barkal wasn...
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commit | commitdiff | tree |
2018-03-16 |
elexis | primeSortPlayers should not return a playerID twice...
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commit | commitdiff | tree |
2018-03-16 |
elexis | Rename "Egypt (4)" to "Egypt (3v3)" for correctness...
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commit | commitdiff | tree |
2018-03-16 |
elexis | Fix player-owned animals on Egypt.
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commit | commitdiff | tree |
2018-03-16 |
elexis | Add a difficulty setting for Jebel Barkal, refs #4963.
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commit | commitdiff | tree |
2018-03-16 |
elexis | Allow TriggerHelper SpawnGarrisonedUnits to spawn units...
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commit | commitdiff | tree |
2018-03-16 |
elexis | Display the map difficulty in the gamedescription ...
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commit | commitdiff | tree |
2018-03-15 |
elexis | Implement walls on Jebel Barkal, beautify the map,...
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commit | commitdiff | tree |
2018-03-15 |
elexis | Implement an EntitiesObstructionPlacer that allows...
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commit | commitdiff | tree |
2018-03-15 |
elexis | Simple support for Constraints in the Wall Builder...
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commit | commitdiff | tree |
2018-03-14 |
elexis | Fix some resource collisions on random maps.
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commit | commitdiff | tree |
2018-03-14 |
elexis | Don't exclude gaia soldiers and structures the killed...
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commit | commitdiff | tree |
2018-03-12 |
elexis | Remove some duplication in the Jebel Barkal template...
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commit | commitdiff | tree |
2018-03-12 |
elexis | Sudd map description, refs #5040, inspired by Sundiatas...
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commit | commitdiff | tree |
2018-03-12 |
elexis | Fix some wrong templates in Jebel Barkal.
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commit | commitdiff | tree |
2018-03-12 |
elexis | Implement basic color editing in the options page and...
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commit | commitdiff | tree |
2018-03-12 |
elexis | Map description for Egypt by mimesot, more bushes and...
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commit | commitdiff | tree |
2018-03-12 |
elexis | Map description for Jebel Barkal, based on description...
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commit | commitdiff | tree |
2018-03-12 |
elexis | Rename Aethiopia to Fields Of Meroë as proposed by...
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commit | commitdiff | tree |