Fix some capes not having approaching animations.
commit69057236f624ed865f3acc072b4d21a0709221cb
authorStan <Stan@3db68df2-c116-0410-a063-a993310a9797>
Mon, 20 Jun 2022 13:48:24 +0000 (20 13:48 +0000)
committerStan <Stan@3db68df2-c116-0410-a063-a993310a9797>
Mon, 20 Jun 2022 13:48:24 +0000 (20 13:48 +0000)
tree2415a27dacadc8dcf4d27bf49475600b11ba5ed2
parent913347f76c72ffdafec84d6f498d41fa4a4236c5
Fix some capes not having approaching animations.
EOL native + MIME type.
Remove duplicated tools objects spawning when gathering resources.

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@26971 3db68df2-c116-0410-a063-a993310a9797
34 files changed:
binaries/data/mods/public/art/actors/props/units/capes/cape_boudicca.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_long_black.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_long_gaul.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_long_player.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_long_player_archer.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_long_player_archer_hip.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_long_player_skirmisher.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_med_hamilcar.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_med_maharbal.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_med_pelt.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_med_pelt_skirmisher.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_med_pelt_slinger.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_med_player.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_med_player_archer.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_med_player_archer_hip.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_med_player_skirmisher.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_med_swordsman_alexander.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_thracian.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_thracian_skirmisher.xml
binaries/data/mods/public/art/actors/props/units/capes/cape_viriato.xml
binaries/data/mods/public/art/actors/props/units/capes/rider/bow_chariot.xml
binaries/data/mods/public/art/actors/props/units/capes/rider/bow_chariot_hip.xml
binaries/data/mods/public/art/actors/props/units/capes/rider/brit_chariot_boudicca.xml
binaries/data/mods/public/art/variants/biped/cape_gather_praise.xml [new file with mode: 0644]
binaries/data/mods/public/art/variants/capes/approach_fruit.xml [new file with mode: 0644]
binaries/data/mods/public/art/variants/capes/approach_grain.xml [new file with mode: 0644]
binaries/data/mods/public/art/variants/capes/approach_grain_han.xml [new file with mode: 0644]
binaries/data/mods/public/art/variants/capes/approach_meat.xml [new file with mode: 0644]
binaries/data/mods/public/art/variants/capes/approach_ore.xml [new file with mode: 0644]
binaries/data/mods/public/art/variants/capes/approach_praise.xml [new file with mode: 0644]
binaries/data/mods/public/art/variants/capes/approach_rice.xml [new file with mode: 0644]
binaries/data/mods/public/art/variants/capes/approach_rock.xml [new file with mode: 0644]
binaries/data/mods/public/art/variants/capes/approach_ruins.xml [new file with mode: 0644]
binaries/data/mods/public/art/variants/capes/approach_tree.xml [new file with mode: 0644]