1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
6 # Javlon Eraliyev <javasparx@gmail.com>, 2015
9 "Project-Id-Version: 0 A.D.\n"
10 "POT-Creation-Date: 2016-03-21 09:00+0100\n"
11 "PO-Revision-Date: 2016-03-21 09:12+0000\n"
12 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
13 "Language-Team: Uzbek (http://www.transifex.com/wildfire-games/0ad/language/uz/)\n"
15 "Content-Type: text/plain; charset=UTF-8\n"
16 "Content-Transfer-Encoding: 8bit\n"
18 "Plural-Forms: nplurals=1; plural=0;\n"
20 #: gui/civinfo/civinfo.js:96
22 msgid "%(civilization)s Gameplay"
25 #: gui/civinfo/civinfo.js:99
26 msgid "Civilization Bonus"
27 msgid_plural "Civilization Bonuses"
30 #: gui/civinfo/civinfo.js:104
32 msgid_plural "Team Bonuses"
35 #: gui/civinfo/civinfo.js:111
36 msgid "Special Technologies"
37 msgstr "Maxsus texnologiyalar"
39 #: gui/civinfo/civinfo.js:117
40 msgid "Special Building"
41 msgid_plural "Special Buildings"
44 #: gui/civinfo/civinfo.js:124 gui/summary/layout.js:54
48 #: gui/civinfo/civinfo.js:134
50 msgid "History of the %(civilization)s"
53 #: gui/common/functions_global_object.js:73
57 " in default web browser. Please wait...."
60 #: gui/common/functions_global_object.js:73
64 #: gui/common/functions_global_object.js:84
69 #. Translation: The "x" means "times", with the mathematical meaning of
71 #: gui/common/functions_global_object.js:101
73 msgid "%(time)s (%(speed)sx)"
76 #: gui/common/functions_global_object.js:118
79 msgid "Time remaining until ceasefire is over: %(time)s."
82 #: gui/common/functions_utility.js:77
83 msgid "A randomly selected map."
86 #: gui/common/functions_utility.js:84
87 msgid "Sorry, no description available."
90 #: gui/common/functions_utility.js:109
94 #: gui/common/functions_utility.js:111
98 #: gui/common/functions_utility_error.js:22
99 msgid "Loading Aborted"
102 #: gui/common/functions_utility_loadsave.js:8
103 msgid "yyyy-MM-dd HH:mm:ss"
106 #: gui/common/functions_utility_loadsave.js:9
111 #: gui/common/functions_utility_loadsave.js:18
113 msgid "%(dateString)s %(map)s - %(description)s"
116 #: gui/common/functions_utility_loadsave.js:20
118 msgid "%(dateString)s %(map)s"
121 #. Translation: Word as used at the beginning of a sentence or as a single-
123 #: gui/common/l10n.js:4
128 #. Translation: Word as used at the beginning of a sentence or as a single-
130 #: gui/common/l10n.js:6
135 #. Translation: Word as used at the beginning of a sentence or as a single-
137 #: gui/common/l10n.js:8
142 #. Translation: Word as used at the beginning of a sentence or as a single-
144 #: gui/common/l10n.js:10
149 #. Translation: Word as used at the beginning of a sentence or as a single-
151 #: gui/common/l10n.js:12
156 #. Translation: Word as used at the beginning of a sentence or as a single-
158 #: gui/common/l10n.js:14
163 #. Translation: Word as used at the beginning of a sentence or as a single-
165 #: gui/common/l10n.js:16
170 #. Translation: Word as used at the beginning of a sentence or as a single-
172 #: gui/common/l10n.js:18
177 #. Translation: Word as used at the beginning of a sentence or as a single-
179 #: gui/common/l10n.js:20
184 #. Translation: Word as used at the beginning of a sentence or as a single-
186 #: gui/common/l10n.js:22
191 #. Translation: Word as used at the beginning of a sentence or as a single-
193 #: gui/common/l10n.js:24
198 #. Translation: Word as used at the beginning of a sentence or as a single-
200 #: gui/common/l10n.js:26
205 #. Translation: Word as used at the beginning of a sentence or as a single-
207 #: gui/common/l10n.js:28
212 #. Translation: Word as used in the middle of a sentence (which may require
213 #. using lowercase for your language).
214 #: gui/common/l10n.js:32
215 msgctxt "withinSentence"
219 #. Translation: Word as used in the middle of a sentence (which may require
220 #. using lowercase for your language).
221 #: gui/common/l10n.js:34
222 msgctxt "withinSentence"
226 #. Translation: Word as used in the middle of a sentence (which may require
227 #. using lowercase for your language).
228 #: gui/common/l10n.js:36
229 msgctxt "withinSentence"
233 #. Translation: Word as used in the middle of a sentence (which may require
234 #. using lowercase for your language).
235 #: gui/common/l10n.js:38
236 msgctxt "withinSentence"
240 #. Translation: Word as used in the middle of a sentence (which may require
241 #. using lowercase for your language).
242 #: gui/common/l10n.js:40
243 msgctxt "withinSentence"
247 #. Translation: Word as used in the middle of a sentence (which may require
248 #. using lowercase for your language).
249 #: gui/common/l10n.js:42
250 msgctxt "withinSentence"
254 #. Translation: Word as used in the middle of a sentence (which may require
255 #. using lowercase for your language).
256 #: gui/common/l10n.js:44
257 msgctxt "withinSentence"
261 #. Translation: Word as used in the middle of a sentence (which may require
262 #. using lowercase for your language).
263 #: gui/common/l10n.js:46
264 msgctxt "withinSentence"
268 #. Translation: Word as used in the middle of a sentence (which may require
269 #. using lowercase for your language).
270 #: gui/common/l10n.js:48
271 msgctxt "withinSentence"
275 #. Translation: Word as used in the middle of a sentence (which may require
276 #. using lowercase for your language).
277 #: gui/common/l10n.js:50
278 msgctxt "withinSentence"
282 #. Translation: Word as used in the middle of a sentence (which may require
283 #. using lowercase for your language).
284 #: gui/common/l10n.js:52
285 msgctxt "withinSentence"
289 #. Translation: Word as used in the middle of a sentence (which may require
290 #. using lowercase for your language).
291 #: gui/common/l10n.js:54
292 msgctxt "withinSentence"
296 #. Translation: Word as used in the middle of a sentence (which may require
297 #. using lowercase for your language).
298 #: gui/common/l10n.js:56
299 msgctxt "withinSentence"
303 #: gui/common/l10n.js:82
305 msgid "%(amount)s %(resourceType)s"
308 #: gui/common/l10n.js:90
310 msgid "%(previousAmounts)s and %(lastAmount)s"
313 #. Translation: This comma is used for separating first to penultimate
314 #. elements in an enumeration.
315 #: gui/common/l10n.js:92 gui/common/network.js:121 gui/common/tooltips.js:49
316 #: gui/common/tooltips.js:117 gui/common/tooltips.js:145
317 #: gui/common/tooltips.js:445 gui/common/tooltips.js:472
318 #: gui/common/tooltips.js:540
322 #: gui/common/network.js:17
324 msgid "Losing connection to server (%(seconds)ss)"
327 #: gui/common/network.js:22
329 msgid "%(player)s losing connection (%(seconds)ss)"
332 #: gui/common/network.js:28
334 msgid "Bad connection to server (%(milliseconds)sms)"
337 #: gui/common/network.js:33
339 msgid "Bad connection to %(player)s (%(milliseconds)sms)"
342 #: gui/common/network.js:53
343 msgid "Unknown reason"
346 #: gui/common/network.js:54
347 msgid "The host has ended the game"
350 #: gui/common/network.js:55
351 msgid "Incorrect network protocol version"
354 #: gui/common/network.js:56
355 msgid "Game is loading, please try later"
358 #: gui/common/network.js:57
359 msgid "Game has already started, no observers allowed"
362 #: gui/common/network.js:58
363 msgid "You have been kicked"
366 #: gui/common/network.js:59
367 msgid "You have been banned"
370 #: gui/common/network.js:60
371 msgid "Playername in use. If you were disconnected, retry in few seconds"
374 #: gui/common/network.js:61
378 #: gui/common/network.js:64
380 msgid "\\[Invalid value %(id)s]"
383 #. Translation: States the reason why the client disconnected from the server.
384 #: gui/common/network.js:76
386 msgid "Reason: %(reason)s."
389 #: gui/common/network.js:77
390 msgid "Lost connection to the server."
393 #: gui/common/network.js:77
397 #: gui/common/network.js:85
399 msgid "Could not ban %(name)s."
402 #: gui/common/network.js:85
404 msgid "Could not kick %(name)s."
407 #: gui/common/network.js:119
409 msgid "Users: %(users)s"
412 #: gui/common/settings.js:107
417 #: gui/common/settings.js:111
422 #: gui/common/settings.js:115
427 #: gui/common/settings.js:119
432 #: gui/common/settings.js:124
437 #: gui/common/settings.js:128
442 #: gui/common/settings.js:151
447 #: gui/common/settings.js:152
450 msgid "%(minutes)s minute"
451 msgid_plural "%(minutes)s minutes"
454 #: gui/common/settings.js:166
459 #: gui/common/settings.js:171
464 #: gui/common/settings.js:175
469 #: gui/common/settings.js:206
473 #: gui/common/settings.js:207
477 #: gui/common/settings.js:248
481 #: gui/common/settings.js:296 gui/common/settings.js:307
482 #: gui/common/settings.js:319 gui/common/settings.js:343
483 #: gui/common/settings.js:355
487 #: gui/common/settings.js:331
492 #: gui/common/tooltips.js:27 gui/common/tooltips.js:90
493 #: gui/common/tooltips.js:124
497 #: gui/common/tooltips.js:32 gui/common/tooltips.js:38
498 #: gui/common/tooltips.js:44 gui/common/tooltips.js:128
499 #: gui/common/tooltips.js:134 gui/common/tooltips.js:140
501 msgid "%(damage)s %(damageType)s"
504 #: gui/common/tooltips.js:34 gui/common/tooltips.js:97
505 #: gui/common/tooltips.js:130
509 #: gui/common/tooltips.js:40 gui/common/tooltips.js:104
510 #: gui/common/tooltips.js:136
514 #: gui/common/tooltips.js:46 gui/common/tooltips.js:111
515 #: gui/common/tooltips.js:142
519 #: gui/common/tooltips.js:56
521 msgid "%(time)s %(second)s"
522 msgid_plural "%(time)s %(second)s"
525 #: gui/common/tooltips.js:58 gui/common/tooltips.js:241
526 #: gui/common/tooltips.js:252 gui/common/tooltips.js:469
528 msgid_plural "seconds"
531 #: gui/common/tooltips.js:66
533 msgid "%(arrowcount)s %(arrow)s"
534 msgid_plural "%(arrowcount)s %(arrow)s"
537 #: gui/common/tooltips.js:68
539 msgid_plural "arrows"
542 #: gui/common/tooltips.js:71
544 msgid "%(arrowString)s / %(timeString)s"
547 #: gui/common/tooltips.js:86
551 #: gui/common/tooltips.js:88 gui/common/tooltips.js:115
552 #: gui/common/tooltips.js:174 gui/structree/draw.js:347
553 #: gui/structree/draw.js:373
555 msgid "%(label)s %(details)s"
558 #: gui/common/tooltips.js:95 gui/common/tooltips.js:102
559 #: gui/common/tooltips.js:109
561 msgid "%(damage)s %(damageType)s %(armorPercentage)s"
564 #: gui/common/tooltips.js:98 gui/common/tooltips.js:105
565 #: gui/common/tooltips.js:112
567 msgid "(%(armorPercentage)s)"
570 #: gui/common/tooltips.js:150
571 msgid "Charge Attack:"
574 #: gui/common/tooltips.js:151
575 msgid "Melee Attack:"
578 #: gui/common/tooltips.js:152
579 msgid "Ranged Attack:"
582 #: gui/common/tooltips.js:153
583 msgid "Capture Attack:"
586 #: gui/common/tooltips.js:156
590 #: gui/common/tooltips.js:165
594 #: gui/common/tooltips.js:165 gui/common/tooltips.js:467
598 #: gui/common/tooltips.js:182 gui/common/tooltips.js:191
600 msgid "%(attackLabel)s %(details)s, %(rate)s"
603 #: gui/common/tooltips.js:201 gui/common/tooltips.js:462
607 #: gui/common/tooltips.js:203 gui/common/tooltips.js:464
609 msgid_plural "meters"
612 #: gui/common/tooltips.js:206
615 "%(attackLabel)s %(details)s, %(rangeLabel)s %(rangeString)s (%(relative)s), "
619 #: gui/common/tooltips.js:211 gui/common/tooltips.js:224
621 msgid "%(range)s %(meters)s"
622 msgid_plural "%(range)s %(meters)s"
625 #: gui/common/tooltips.js:219
628 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(rangeString)s, %(rate)s"
631 #: gui/common/tooltips.js:237
633 msgid "%(repairRateLabel)s %(value)s %(health)s / %(second)s / %(worker)s"
636 #: gui/common/tooltips.js:238
640 #: gui/common/tooltips.js:240 gui/common/tooltips.js:251
644 #: gui/common/tooltips.js:242 gui/common/tooltips.js:253
648 #: gui/common/tooltips.js:248
650 msgid "%(buildRateLabel)s %(value)s %(health)s / %(second)s / %(worker)s"
653 #: gui/common/tooltips.js:249
657 #: gui/common/tooltips.js:294 gui/common/tooltips.js:295
658 #: gui/common/tooltips.js:296 gui/common/tooltips.js:297
659 #: gui/common/tooltips.js:298 gui/common/tooltips.js:299
660 #: gui/common/tooltips.js:415
662 msgid "%(component)s %(cost)s"
665 #. Translation: This string is part of the resources cost string on
666 #. the tooltip for wall structures.
667 #: gui/common/tooltips.js:353
669 msgid "%(resourceIcon)s %(minimum)s to %(resourceIcon)s %(maximum)s"
672 #: gui/common/tooltips.js:384
674 msgid "Walls: %(costs)s"
677 #: gui/common/tooltips.js:385
679 msgid "Towers: %(costs)s"
682 #: gui/common/tooltips.js:401
684 msgid "%(label)s %(populationBonus)s"
687 #: gui/common/tooltips.js:402
688 msgid "Population Bonus:"
691 #: gui/common/tooltips.js:420
692 msgid "Insufficient resources:"
695 #: gui/common/tooltips.js:428
699 #: gui/common/tooltips.js:432 gui/common/tooltips.js:438
701 msgid "%(speed)s %(movementType)s"
704 #: gui/common/tooltips.js:434
708 #: gui/common/tooltips.js:440
712 #: gui/common/tooltips.js:443
714 msgid "%(label)s %(speeds)s"
717 #: gui/common/tooltips.js:455 gui/common/tooltips.js:461
718 #: gui/common/tooltips.js:466
720 msgid "%(label)s %(val)s %(unit)s"
721 msgid_plural "%(label)s %(val)s %(unit)s"
724 #: gui/common/tooltips.js:456
728 #. Translation: Short for hitpoints (that are healed in one healing action)
729 #: gui/common/tooltips.js:459
734 #: gui/common/tooltips.js:482
736 msgid "%(auralabel)s %(aurainfo)s"
739 #: gui/common/tooltips.js:483
741 msgid "%(auraname)s:"
744 #: gui/common/tooltips.js:496
746 msgid "%(specificName)s (%(genericName)s)"
749 #: gui/common/tooltips.js:506
753 #: gui/common/tooltips.js:536
757 #: gui/credits/credits.js:35
759 msgid "%(nick)s - %(name)s"
762 #: gui/locale/locale_advanced.js:22 gui/locale/locale_advanced.js:76
763 msgctxt "localeCountry"
767 #: gui/locale/locale_advanced.js:91
771 #: gui/msgbox/msgbox.js:40 gui/options/options.js:271
772 #: gui/options/options.js:335 gui/pregame/mainmenu.js:287
773 #: gui/replaymenu/replay_actions.js:111 gui/savedgames/load.js:49
774 #: gui/savedgames/load.js:123 gui/savedgames/save.js:56
775 #: gui/savedgames/save.js:86
779 #: gui/msgbox/msgbox.js:40 gui/options/options.js:271
780 #: gui/options/options.js:335 gui/pregame/mainmenu.js:287
781 #: gui/replaymenu/replay_actions.js:111 gui/savedgames/load.js:49
782 #: gui/savedgames/load.js:123 gui/savedgames/save.js:56
783 #: gui/savedgames/save.js:86
787 #: gui/msgbox/msgbox.js:44 gui/pregame/mainmenu.js:165
788 #: gui/splashscreen/splashscreen.xml:(caption):28
792 #: gui/msgbox/msgbox.js:48
796 #: gui/msgbox/msgbox.js:48
800 #: gui/msgbox/msgbox.js:48
804 #: gui/options/options.js:273
806 "Resetting the options will erase your saved settings. Do you want to "
810 #: gui/options/options.js:274 gui/options/options.js:338
811 #: gui/savedgames/load.js:89
815 #: gui/options/options.js:337
816 msgid "You have unsaved changes, do you want to close this window?"
819 #: gui/pregame/mainmenu.js:85
823 #: gui/pregame/mainmenu.js:88
824 msgid "connecting to server"
825 msgstr "serverga ulanmoqda"
827 #: gui/pregame/mainmenu.js:93
829 msgid "uploading (%f%%)"
832 #: gui/pregame/mainmenu.js:100
833 msgid "upload succeeded"
836 #: gui/pregame/mainmenu.js:102
838 msgid "upload failed (%(errorCode)s)"
841 #: gui/pregame/mainmenu.js:109
843 msgid "upload failed (%(errorMessage)s)"
846 #: gui/pregame/mainmenu.js:112
850 #: gui/pregame/mainmenu.js:156
853 "%(startWarning)sWarning:%(endWarning)s You appear to be using non-shader "
854 "(fixed function) graphics. This option will be removed in a future 0 A.D. "
855 "release, to allow for more advanced graphics features. We advise upgrading "
856 "your graphics card to a more recent, shader-compatible model."
859 #. Translation: This is the second paragraph of a warning. The
860 #. warning explains that the user is using “non-shader“ graphics,
861 #. and that in the future this will not be supported by the game, so
862 #. the user will need a better graphics card.
863 #: gui/pregame/mainmenu.js:162
864 msgid "Please press \"Read More\" for more information or \"OK\" to continue."
867 #: gui/pregame/mainmenu.js:163
871 #: gui/pregame/mainmenu.js:165
875 #: gui/pregame/mainmenu.js:258
877 msgid "Build: %(buildDate)s (%(revision)s)"
880 #: gui/pregame/mainmenu.js:289
881 msgid "Are you sure you want to quit 0 A.D.?"
882 msgstr "0 A.D.'dan chiqishga ishonchingiz komilmi?"
884 #: gui/pregame/mainmenu.js:289
888 #: gui/pregame/mainmenu.js:299
890 "The scenario editor is not available or failed to load. See the game logs "
891 "for additional information."
894 #: gui/pregame/mainmenu.js:299 gui/replaymenu/replay_actions.js:75
898 #: gui/pregame/mainmenu.js:304
899 msgid "Launch the multiplayer lobby. \\[DISABLED BY BUILD]"
902 #: gui/pregame/mainmenu.js:309 gui/pregame/mainmenu.xml:(caption):72
903 #: gui/pregame/mainmenu.xml:(caption):103
904 msgid "Technical Details"
907 #: gui/pregame/mainmenu.js:314 gui/pregame/mainmenu.xml:(caption):149
911 #: gui/replaymenu/replay_actions.js:31
915 #: gui/replaymenu/replay_actions.js:51
916 msgid "You don't have the same mods active as the replay does."
919 #: gui/replaymenu/replay_actions.js:52
921 msgid "Required: %(mods)s"
924 #: gui/replaymenu/replay_actions.js:53
926 msgid "Active: %(mods)s"
929 #: gui/replaymenu/replay_actions.js:56
930 msgid "This replay is not compatible with your version of the game!"
933 #: gui/replaymenu/replay_actions.js:58
934 msgid "Incompatible replay"
937 #: gui/replaymenu/replay_actions.js:58 gui/replaymenu/replay_actions.js:75
941 #: gui/replaymenu/replay_actions.js:75
942 msgid "No summary data available."
945 #: gui/replaymenu/replay_actions.js:81
946 msgid "Scores at the end of the game."
949 #: gui/replaymenu/replay_actions.js:114
950 msgid "Delete replay"
953 #: gui/replaymenu/replay_actions.js:115
954 msgid "Are you sure you want to delete this replay permanently?"
957 #: gui/replaymenu/replay_filters.js:40
962 #: gui/replaymenu/replay_filters.js:56
967 #: gui/replaymenu/replay_filters.js:69
972 #: gui/replaymenu/replay_filters.js:82
973 msgctxt "population capacity"
977 #: gui/replaymenu/replay_filters.js:98
982 #. Translation: Shorter duration than max minutes.
983 #: gui/replaymenu/replay_filters.js:102
985 msgctxt "duration filter"
986 msgid "< %(max)s min"
987 msgid_plural "< %(max)s min"
990 #. Translation: Longer duration than min minutes.
991 #: gui/replaymenu/replay_filters.js:106
993 msgctxt "duration filter"
994 msgid "> %(min)s min"
995 msgid_plural "> %(min)s min"
998 #. Translation: Duration between min and max minutes.
999 #: gui/replaymenu/replay_filters.js:109
1000 #, javascript-format
1001 msgctxt "duration filter"
1002 msgid "%(min)s - %(max)s min"
1005 #: gui/replaymenu/replay_menu.js:242
1006 msgid "yyyy-MM-dd HH:mm"
1009 #: gui/replaymenu/replay_menu.js:272
1013 #: gui/replaymenu/replay_menu.js:323
1014 msgid "Unknown Civilization"
1017 #: gui/replaymenu/replay_menu.js:336
1018 #, javascript-format
1020 msgid "%(playerName)s (%(civ)s)"
1023 #: gui/replaymenu/replay_menu.js:338
1024 #, javascript-format
1026 msgid "%(playerName)s (%(civ)s, defeated)"
1029 #: gui/replaymenu/replay_menu.js:340
1030 #, javascript-format
1032 msgid "%(playerName)s (%(civ)s, %(AIdifficulty)s %(AIname)s)"
1035 #: gui/replaymenu/replay_menu.js:342
1036 #, javascript-format
1038 msgid "%(playerName)s (%(civ)s, %(AIdifficulty)s %(AIname)s, defeated)"
1041 #: gui/replaymenu/replay_menu.js:358
1045 #: gui/replaymenu/replay_menu.js:358
1046 #, javascript-format
1047 msgid "Team %(team)s"
1050 #: gui/savedgames/load.js:10 gui/savedgames/save.js:27
1051 msgid "No saved games found"
1054 #: gui/savedgames/load.js:51
1055 msgid "This saved game may not be compatible:"
1058 #: gui/savedgames/load.js:56
1059 #, javascript-format
1061 "It needs 0 A.D. version %(requiredVersion)s, while you are running version "
1062 "%(currentVersion)s."
1065 #: gui/savedgames/load.js:61
1066 msgid "It needs an older version of 0 A.D."
1069 #: gui/savedgames/load.js:65
1070 #, javascript-format
1072 "It needs 0 A.D. savegame version %(requiredVersion)s, while you have "
1073 "savegame version %(currentVersion)s."
1076 #: gui/savedgames/load.js:75
1077 #, javascript-format
1078 msgid "It does not need any mod while you are running with \"%(currentMod)s\"."
1081 #: gui/savedgames/load.js:79
1082 #, javascript-format
1083 msgid "It needs the mod \"%(requiredMod)s\" while you are running without a mod."
1086 #: gui/savedgames/load.js:83
1087 #, javascript-format
1089 "It needs the mod \"%(requiredMod)s\" while you are running with "
1090 "\"%(currentMod)s\"."
1093 #: gui/savedgames/load.js:88
1094 msgid "Do you still want to proceed?"
1097 #: gui/savedgames/load.js:125 gui/savedgames/save.js:58
1098 #: gui/savedgames/save.js:88
1099 #, javascript-format
1100 msgid "\"%(label)s\""
1103 #: gui/savedgames/load.js:125 gui/savedgames/save.js:88
1104 msgid "Saved game will be permanently deleted, are you sure?"
1107 #: gui/savedgames/load.js:125 gui/savedgames/save.js:88
1111 #: gui/savedgames/save.js:58
1112 msgid "Saved game will be permanently overwritten, are you sure?"
1115 #: gui/savedgames/save.js:58
1116 msgid "OVERWRITE SAVE"
1119 #: gui/structree/draw.js:348
1123 #: gui/structree/draw.js:368
1124 #, javascript-format
1125 msgid "%(resourceIcon)s %(rate)s"
1128 #: gui/structree/draw.js:374
1129 msgid "Gather Rates:"
1132 #: gui/structree/load.js:161
1133 #, javascript-format
1134 msgid "%(val1)s to %(val2)s"
1137 #: gui/summary/layout.js:4 gui/summary/layout.js:21 gui/summary/layout.js:48
1138 #: gui/summary/layout.js:75 gui/summary/layout.js:102
1139 #: gui/summary/layout.js:123 gui/summary/summary.xml:(caption):107
1143 #: gui/summary/layout.js:5
1144 msgid "Economy score"
1147 #: gui/summary/layout.js:6
1148 msgid "Military score"
1151 #: gui/summary/layout.js:7
1152 msgid "Exploration score"
1155 #: gui/summary/layout.js:8
1159 #: gui/summary/layout.js:22 gui/summary/layout.js:49 gui/summary/layout.js:80
1163 #: gui/summary/layout.js:23
1167 #: gui/summary/layout.js:24
1171 #: gui/summary/layout.js:25
1175 #: gui/summary/layout.js:26
1179 #: gui/summary/layout.js:27
1183 #: gui/summary/layout.js:28
1187 #: gui/summary/layout.js:29
1191 #: gui/summary/layout.js:32
1192 msgid "Buildings Statistics (Constructed / Lost / Destroyed)"
1195 #: gui/summary/layout.js:50
1199 #: gui/summary/layout.js:51
1203 #: gui/summary/layout.js:52
1207 #: gui/summary/layout.js:53
1211 #: gui/summary/layout.js:55
1215 #: gui/summary/layout.js:56
1219 #: gui/summary/layout.js:59
1220 msgid "Units Statistics (Trained / Lost / Killed)"
1223 #: gui/summary/layout.js:76
1227 #: gui/summary/layout.js:77
1231 #: gui/summary/layout.js:78
1235 #: gui/summary/layout.js:79
1239 #: gui/summary/layout.js:81
1240 msgid "Tributes (Sent / Received)"
1243 #: gui/summary/layout.js:82
1244 msgid "Treasures collected"
1247 #: gui/summary/layout.js:83
1251 #: gui/summary/layout.js:86
1252 msgid "Resource Statistics (Gathered / Used)"
1255 #: gui/summary/layout.js:103
1256 msgid "Food exchanged"
1259 #: gui/summary/layout.js:104
1260 msgid "Wood exchanged"
1263 #: gui/summary/layout.js:105
1264 msgid "Stone exchanged"
1267 #: gui/summary/layout.js:106
1268 msgid "Metal exchanged"
1271 #: gui/summary/layout.js:107
1272 msgid "Barter efficiency"
1275 #: gui/summary/layout.js:108
1276 msgid "Trade income"
1279 #: gui/summary/layout.js:124
1285 #: gui/summary/layout.js:125
1286 msgid "Feminization"
1289 #: gui/summary/layout.js:126
1295 #: gui/summary/layout.js:127
1301 #: gui/summary/layout.js:128
1305 #: gui/summary/layout.js:129
1309 #: gui/summary/layout.js:132
1313 #: gui/summary/layout.js:277
1317 #: gui/summary/summary.js:136
1318 #, javascript-format
1319 msgid "Game time elapsed: %(time)s"
1322 #: gui/summary/summary.js:138
1323 #, javascript-format
1324 msgid "%(mapName)s - %(mapType)s"
1327 #: gui/civinfo/civinfo.xml:(caption):16
1328 msgid "Civilizations"
1331 #: gui/civinfo/civinfo.xml:(caption):28
1332 msgid "Civilization Selection"
1335 #: gui/civinfo/civinfo.xml:(caption):119 gui/credits/credits.xml:(caption):69
1336 #: gui/options/options.xml:(caption):88
1337 #: gui/structree/structree.xml:(caption):119
1341 #: gui/credits/credits.xml:(caption):18
1342 msgid "0 A.D. Credits"
1345 #: gui/credits/credits.xml:(caption):24
1346 msgid "Special Credits"
1349 #: gui/credits/credits.xml:(caption):31
1353 #: gui/credits/credits.xml:(caption):38
1357 #: gui/credits/credits.xml:(caption):45
1361 #: gui/credits/credits.xml:(caption):52 gui/summary/summary.xml:(caption):100
1362 msgid "Miscellaneous"
1365 #: gui/credits/credits.xml:(caption):59
1369 #: gui/locale/locale.xml:(caption):14
1370 #: gui/locale/locale_advanced.xml:(caption):14
1371 #: gui/pregame/mainmenu.xml:(caption):339
1375 #: gui/locale/locale.xml:(caption):17
1376 #: gui/locale/locale_advanced.xml:(caption):17
1380 #. A locale is a set of parameters that defines the user’s language, country
1381 #. and any special variant preferences that the user wants to see in their
1382 #. user interface. Here, “Locale” refers to the code that identifies those
1383 #. settings, such as ‘en_US’.
1384 #: gui/locale/locale.xml:(caption):31
1388 #: gui/locale/locale.xml:(caption):36
1389 #: gui/locale/locale_advanced.xml:(caption):65
1390 #: gui/savedgames/load.xml:(caption):25 gui/savedgames/save.xml:(caption):37
1392 msgstr "Bekor qilish"
1394 #: gui/locale/locale.xml:(caption):41
1398 #: gui/locale/locale.xml:(caption):46
1399 #: gui/locale/locale_advanced.xml:(caption):75
1403 #: gui/locale/locale_advanced.xml:(caption):25
1407 #: gui/locale/locale_advanced.xml:(caption):34
1411 #: gui/locale/locale_advanced.xml:(caption):41
1412 msgid "Variant (unused):"
1415 #: gui/locale/locale_advanced.xml:(caption):48
1416 msgid "Keywords (unused):"
1419 #: gui/locale/locale_advanced.xml:(caption):55
1420 msgid "Resulting locale:"
1423 #: gui/locale/locale_advanced.xml:(caption):60
1424 msgid "Dictionary files used:"
1427 #: gui/locale/locale_advanced.xml:(caption):70
1431 #: gui/locale/locale_advanced.xml:(tooltip):37
1433 "Optional four-letter script code part following the language code (as listed"
1437 #: gui/locale/locale_advanced.xml:(tooltip):44
1438 #: gui/locale/locale_advanced.xml:(tooltip):51
1439 msgid "Not implemented yet."
1442 #: gui/options/options.xml:(caption):18
1443 msgid "Game Options"
1446 #: gui/options/options.xml:(caption):22
1450 #: gui/options/options.xml:(caption):35
1451 msgid "Graphics Settings"
1454 #: gui/options/options.xml:(caption):48
1455 msgid "Sound Settings"
1458 #: gui/options/options.xml:(caption):61
1459 msgid "Lobby Settings"
1462 #: gui/options/options.xml:(caption):73
1466 #: gui/options/options.xml:(caption):78
1470 #: gui/options/options.xml:(caption):83 gui/savedgames/save.xml:(caption):47
1474 #: gui/options/options.xml:(tooltip):74
1475 msgid "Resets user settings to their game default"
1478 #: gui/options/options.xml:(tooltip):79
1479 msgid "Reverts to previous saved settings"
1482 #: gui/options/options.xml:(tooltip):84
1483 msgid "Saves changes"
1486 #: gui/options/options.xml:(tooltip):89
1487 msgid "Unsaved changes affect this session only"
1490 #: gui/pregame/mainmenu.xml:62
1491 msgid "Help improve 0 A.D.!"
1492 msgstr "0 A.D. yaxshilashga yordam bering!"
1494 #: gui/pregame/mainmenu.xml:64
1496 "You can automatically send us anonymous feedback that will help us fix bugs,"
1497 " and improve performance and compatibility."
1500 #: gui/pregame/mainmenu.xml:90
1501 msgid "Thank you for helping improve 0 A.D.!"
1502 msgstr "0 A.D. yaxshilashga yordam berganingiz uchun tashakkur!"
1504 #: gui/pregame/mainmenu.xml:92
1505 msgid "Anonymous feedback is currently enabled."
1508 #: gui/pregame/mainmenu.xml:94
1509 msgid "Status: $status."
1510 msgstr "Holati: $status."
1512 #: gui/pregame/mainmenu.xml:535
1513 msgid "Alpha XX: Timosthenes"
1516 #: gui/pregame/mainmenu.xml:537
1518 "WARNING: This is an early development version of the game. Many features "
1519 "have not been added yet."
1522 #: gui/pregame/mainmenu.xml:(caption):68
1523 msgid "Enable Feedback"
1526 #: gui/pregame/mainmenu.xml:(caption):99
1527 msgid "Disable Feedback"
1530 #: gui/pregame/mainmenu.xml:(caption):166
1531 #: gui/structree/structree.xml:(caption):17
1532 msgid "Structure Tree"
1535 #: gui/pregame/mainmenu.xml:(caption):183
1539 #: gui/pregame/mainmenu.xml:(caption):208
1543 #: gui/pregame/mainmenu.xml:(caption):222
1547 #: gui/pregame/mainmenu.xml:(caption):239 gui/savedgames/load.xml:(caption):15
1549 msgstr "O'yinni yuklash"
1551 #. Join a game by specifying the host's IP address.
1552 #: gui/pregame/mainmenu.xml:(caption):262
1554 msgstr "O'yinga qo'shilish"
1556 #: gui/pregame/mainmenu.xml:(caption):277
1560 #: gui/pregame/mainmenu.xml:(caption):292
1564 #: gui/pregame/mainmenu.xml:(caption):322
1566 msgstr "Parametrlar"
1568 #: gui/pregame/mainmenu.xml:(caption):355
1572 #: gui/pregame/mainmenu.xml:(caption):369
1573 msgid "Scenario Editor"
1576 #: gui/pregame/mainmenu.xml:(caption):382
1577 msgid "Welcome Screen"
1580 #: gui/pregame/mainmenu.xml:(caption):397
1581 msgid "Mod Selection"
1584 #: gui/pregame/mainmenu.xml:(caption):452
1585 msgid "Learn To Play"
1586 msgstr "O'yinni o'rganish"
1588 #: gui/pregame/mainmenu.xml:(caption):467
1589 msgid "Single Player"
1590 msgstr "Yolg'iz o'yinchi"
1592 #: gui/pregame/mainmenu.xml:(caption):482
1594 msgstr "Ko'p o'yinchilar"
1596 #: gui/pregame/mainmenu.xml:(caption):497
1597 msgid "Tools & Options"
1598 msgstr "Vositalar va parametrlar"
1600 #: gui/pregame/mainmenu.xml:(caption):512
1604 #: gui/pregame/mainmenu.xml:(caption):547
1608 #: gui/pregame/mainmenu.xml:(caption):559
1612 #: gui/pregame/mainmenu.xml:(caption):571
1613 msgid "Report a Bug"
1614 msgstr "Xato haqida xabar berish"
1616 #: gui/pregame/mainmenu.xml:(caption):583
1617 msgid "Translate the game"
1620 #: gui/pregame/mainmenu.xml:(caption):595
1624 #: gui/pregame/mainmenu.xml:(caption):624
1625 msgid "WILDFIRE GAMES"
1628 #: gui/pregame/mainmenu.xml:(tooltip):150
1629 msgid "Open the 0 A.D. Game Manual."
1632 #: gui/pregame/mainmenu.xml:(tooltip):167
1633 msgid "View the structure tree of civilizations featured in 0 A.D."
1636 #: gui/pregame/mainmenu.xml:(tooltip):184
1637 msgid "Learn about the many civilizations featured in 0 A.D."
1640 #: gui/pregame/mainmenu.xml:(tooltip):209
1641 msgid "Click here to start a new single player game."
1644 #: gui/pregame/mainmenu.xml:(tooltip):223
1646 "Relive history through historical military campaigns. \\[NOT YET "
1650 #: gui/pregame/mainmenu.xml:(tooltip):240
1651 msgid "Click here to load a saved game."
1652 msgstr "Saqlangan o'yinni yuklash uchun shu joyga bosing."
1654 #: gui/pregame/mainmenu.xml:(tooltip):263
1655 msgid "Joining an existing multiplayer game."
1658 #: gui/pregame/mainmenu.xml:(tooltip):278
1659 msgid "Host a multiplayer game.\\n\\nRequires UDP port 20595 to be open."
1662 #: gui/pregame/mainmenu.xml:(tooltip):293
1663 msgid "Launch the multiplayer lobby."
1666 #: gui/pregame/mainmenu.xml:(tooltip):323
1667 msgid "Adjust game settings."
1670 #: gui/pregame/mainmenu.xml:(tooltip):340
1671 msgid "Choose the language of the game."
1674 #: gui/pregame/mainmenu.xml:(tooltip):356
1675 msgid "Playback previous games."
1678 #: gui/pregame/mainmenu.xml:(tooltip):370
1680 "Open the Atlas Scenario Editor in a new window. You can run this more "
1681 "reliably by starting the game with the command-line argument \"-editor\"."
1684 #: gui/pregame/mainmenu.xml:(tooltip):383
1685 msgid "Show the Welcome Screen. Useful if you hid it by mistake."
1688 #: gui/pregame/mainmenu.xml:(tooltip):398
1689 msgid "Select mods to use."
1692 #: gui/pregame/mainmenu.xml:(tooltip):453
1694 "Learn how to play, discover the technology trees, and the history behind the"
1698 #: gui/pregame/mainmenu.xml:(tooltip):468
1699 msgid "Challenge the computer player to a single player match."
1702 #: gui/pregame/mainmenu.xml:(tooltip):483
1703 msgid "Fight against one or more human players in a multiplayer game."
1706 #: gui/pregame/mainmenu.xml:(tooltip):498
1707 msgid "Game options and scenario design tools."
1710 #: gui/pregame/mainmenu.xml:(tooltip):513
1711 msgid "Exits the game."
1714 #: gui/pregame/mainmenu.xml:(tooltip):548
1715 msgid "Click to open play0ad.com in your web browser."
1718 #: gui/pregame/mainmenu.xml:(tooltip):560
1720 "Click to open the 0 A.D. IRC chat in your browser. (#0ad on "
1721 "webchat.quakenet.org)"
1724 #: gui/pregame/mainmenu.xml:(tooltip):572
1725 msgid "Click to visit 0 A.D. Trac to report a bug, crash, or error."
1728 #: gui/pregame/mainmenu.xml:(tooltip):584
1729 msgid "Click to open the 0 A.D. translate page in your browser."
1732 #: gui/pregame/mainmenu.xml:(tooltip):596
1733 msgid "Click to see the 0 A.D. credits."
1736 #: gui/replaymenu/replay_menu.xml:(caption):27
1737 msgid "Replay Games"
1740 #: gui/replaymenu/replay_menu.xml:(caption):110
1741 msgid "Filter compatible replays"
1744 #: gui/replaymenu/replay_menu.xml:(caption):136
1748 #: gui/replaymenu/replay_menu.xml:(caption):151
1752 #: gui/replaymenu/replay_menu.xml:(caption):166
1756 #: gui/replaymenu/replay_menu.xml:(caption):187
1760 #: gui/replaymenu/replay_menu.xml:(caption):204
1764 #: gui/replaymenu/replay_menu.xml:(caption):216
1768 #: gui/replaymenu/replay_menu.xml:(caption):222
1769 #: gui/savedgames/load.xml:(caption):30 gui/savedgames/save.xml:(caption):42
1773 #: gui/replaymenu/replay_menu.xml:(caption):228
1774 #: gui/summary/summary.xml:(caption):25
1778 #: gui/replaymenu/replay_menu.xml:(caption):234
1779 msgid "Start Replay"
1782 #: gui/replaymenu/replay_menu.xml:(heading):73
1787 #: gui/replaymenu/replay_menu.xml:(heading):77
1792 #: gui/replaymenu/replay_menu.xml:(heading):81
1797 #: gui/replaymenu/replay_menu.xml:(heading):85
1802 #: gui/replaymenu/replay_menu.xml:(heading):89
1807 #: gui/replaymenu/replay_menu.xml:(heading):93
1812 #: gui/savedgames/load.xml:(caption):42
1816 #: gui/savedgames/save.xml:(caption):15
1820 #: gui/savedgames/save.xml:(caption):29
1821 msgid "Description:"
1824 #: gui/splashscreen/splashscreen.xml:(caption):12
1828 #: gui/splashscreen/splashscreen.xml:(caption):17
1829 msgid "Show this message in the future"
1832 #: gui/splashscreen/splashscreen.xml:(caption):22
1833 msgid "Known Issues (web)"
1836 #: gui/structree/structree.xml:(caption):29
1837 msgid "Civilization:"
1840 #: gui/structree/structree.xml:(caption):92
1841 msgid "Trainer Units"
1844 #: gui/summary/summary.xml:(caption):65
1848 #: gui/summary/summary.xml:(caption):72
1852 #: gui/summary/summary.xml:(caption):79
1856 #: gui/summary/summary.xml:(caption):86
1860 #: gui/summary/summary.xml:(caption):93
1864 #: gui/summary/summary.xml:(caption):161
1866 msgstr "Davom etish"
1868 #: gui/credits/texts/art.jsonContent[0].Content[0].Subtitle
1872 #: gui/credits/texts/art.jsonContent[0].Content[1].Subtitle
1873 msgid "Sound Manager"
1876 #: gui/credits/texts/art.jsonContent[0].Content[2].Subtitle
1880 #: gui/credits/texts/art.jsonContent[0].Title
1881 msgid "Artistic managers"
1884 #: gui/credits/texts/art.jsonContent[1].Title
1888 #: gui/credits/texts/art.jsonContent[2].Title
1889 msgid "Random Map Scripts"
1892 #: gui/credits/texts/art.jsonContent[3].Title
1896 #: gui/credits/texts/art.jsonContent[4].Title
1900 #: gui/credits/texts/art.jsonContent[5].Title
1904 #: gui/credits/texts/art.jsonContent[6].Title
1908 #: gui/credits/texts/donators.jsonContent[0].Title
1909 msgid "Pledgie Drive 1"
1912 #: gui/credits/texts/donators.jsonContent[1].Title
1913 msgid "Pledgie Drive 2"
1916 #: gui/credits/texts/donators.jsonContent[2].Title
1918 "Indiegogo 2013 campaign\n"
1919 "More than 1000 donators (!), including:"
1922 #: gui/credits/texts/misc.jsonContent[0].Content[0].Subtitle
1926 #: gui/credits/texts/misc.jsonContent[0].Title
1927 msgid "History References"
1930 #: gui/credits/texts/misc.jsonContent[1].Title
1931 msgid "Community and Management"
1934 #: gui/credits/texts/programming.jsonContent[0].Title
1935 msgid "Programming managers"
1938 #: gui/credits/texts/programming.jsonContent[1].Subtitle
1939 msgid "Special thanks to"
1942 #: gui/credits/texts/special.jsonContent[0].Title
1946 #: gui/credits/texts/special.jsonContent[1].Content[0].Subtitle
1947 msgid "0 A.D. Founder"
1950 #: gui/credits/texts/special.jsonContent[1].Content[1].Subtitle
1951 msgid "Project Leaders"
1954 #: gui/credits/texts/special.jsonContent[1].Content[2].Subtitle
1955 msgid "Co-Lead Designers"
1958 #: gui/credits/texts/special.jsonContent[1].Title
1959 msgid "Special thanks to:"
1962 #: gui/credits/texts/special.jsonContent[2].Title
1963 msgid "And thanks to the entire community for making 0 A.D. possible."
1966 #: gui/credits/texts/special.jsonContent[3].Title
1967 msgid "No historians were harmed during the development of this project."
1970 #: gui/options/options.jsonlobbySetting[0].tooltip
1971 msgid "Number of backlogged messages to load when joining the lobby"
1974 #: gui/options/options.jsonlobbySetting[0].label
1975 msgid "Chat Backlog"
1978 #: gui/options/options.jsonlobbySetting[1].tooltip
1979 msgid "Show time that messages are posted in the lobby chat"
1982 #: gui/options/options.jsonlobbySetting[1].label
1983 msgid "Chat Timestamp"
1986 #: gui/options/options.jsongeneralSetting[0].tooltip
1987 msgid "Start 0 A.D. in a window"
1988 msgstr "0 A.D. ni oynada boshla"
1990 #: gui/options/options.jsongeneralSetting[0].label
1991 msgid "Windowed Mode"
1992 msgstr "Oynali Rejim"
1994 #: gui/options/options.jsongeneralSetting[1].tooltip
1995 msgid "Pause single player games when window loses focus"
1996 msgstr "Oyna fokus yo'qotganda bir kishilik o'yinni to'xtat"
1998 #: gui/options/options.jsongeneralSetting[1].label
1999 msgid "Background Pause"
2002 #: gui/options/options.jsongeneralSetting[2].tooltip
2004 "If you disable this screen completely, you may miss important announcements.\n"
2005 "You can still launch it using the main menu."
2008 #: gui/options/options.jsongeneralSetting[2].label
2009 msgid "Disable Welcome Screen"
2010 msgstr "Xush kelibsiz ekranini o'chirish"
2012 #: gui/options/options.jsongeneralSetting[3].tooltip
2014 "Show detailed tooltips for trainable units in unit-producing buildings."
2017 #: gui/options/options.jsongeneralSetting[3].label
2018 msgid "Detailed Tooltips"
2019 msgstr "To'liqroq maslahat"
2021 #: gui/options/options.jsongeneralSetting[4].tooltip
2022 msgid "Show which player has a bad connection in multiplayer games."
2025 #: gui/options/options.jsongeneralSetting[4].label
2026 msgid "Network Warnings"
2029 #: gui/options/options.jsongeneralSetting[5].tooltip
2030 msgid "Show frames per second in top right corner."
2033 #: gui/options/options.jsongeneralSetting[5].label
2037 #: gui/options/options.jsongeneralSetting[6].tooltip
2038 msgid "Show current system time in top right corner."
2041 #: gui/options/options.jsongeneralSetting[6].label
2042 msgid "Realtime Overlay"
2045 #: gui/options/options.jsongeneralSetting[7].tooltip
2046 msgid "Show current simulation time in top right corner."
2049 #: gui/options/options.jsongeneralSetting[7].label
2050 msgid "Gametime Overlay"
2053 #: gui/options/options.jsongeneralSetting[8].tooltip
2054 msgid "Always show the remaining ceasefire time."
2057 #: gui/options/options.jsongeneralSetting[8].label
2058 msgid "Ceasefire Time Overlay"
2061 #: gui/options/options.jsongeneralSetting[9].tooltip
2063 "Save and restore match settings for quick reuse when hosting another game"
2066 #: gui/options/options.jsongeneralSetting[9].label
2067 msgid "Persist Match Settings"
2070 #: gui/options/options.jsongeneralSetting[10].tooltip
2071 msgid "Allow observers to join the game after it started"
2074 #: gui/options/options.jsongeneralSetting[10].label
2075 msgid "Late Observer Joins"
2078 #: gui/options/options.jsongeneralSetting[11].tooltip
2079 msgid "Prevent further observer from joining if the limit is reached"
2082 #: gui/options/options.jsongeneralSetting[11].label
2083 msgid "Observer Limit"
2086 #: gui/options/options.jsonsoundSetting[0].tooltip
2087 msgid "Master audio gain"
2090 #: gui/options/options.jsonsoundSetting[0].label
2094 #: gui/options/options.jsonsoundSetting[1].tooltip
2095 msgid "In game music gain"
2098 #: gui/options/options.jsonsoundSetting[1].label
2102 #: gui/options/options.jsonsoundSetting[2].tooltip
2103 msgid "In game ambient sound gain"
2106 #: gui/options/options.jsonsoundSetting[2].label
2107 msgid "Ambient Gain"
2110 #: gui/options/options.jsonsoundSetting[3].tooltip
2111 msgid "In game unit action sound gain"
2114 #: gui/options/options.jsonsoundSetting[3].label
2118 #: gui/options/options.jsonsoundSetting[4].tooltip
2119 msgid "UI sound gain"
2122 #: gui/options/options.jsonsoundSetting[4].label
2126 #: gui/options/options.jsongraphicsSetting[0].tooltip
2127 msgid "Use OpenGL 2.0 shaders (recommended)"
2130 #: gui/options/options.jsongraphicsSetting[0].label
2134 #: gui/options/options.jsongraphicsSetting[1].tooltip
2135 msgid "Use screen-space postprocessing filters (HDR, Bloom, DOF, etc)"
2138 #: gui/options/options.jsongraphicsSetting[1].label
2139 msgid "Post Processing"
2142 #: gui/options/options.jsongraphicsSetting[2].parameters.list[0]
2146 #: gui/options/options.jsongraphicsSetting[2].parameters.list[1]
2150 #: gui/options/options.jsongraphicsSetting[2].parameters.list[2]
2154 #: gui/options/options.jsongraphicsSetting[2].tooltip
2155 msgid "Graphics quality. REQUIRES GAME RESTART"
2158 #: gui/options/options.jsongraphicsSetting[2].label
2159 msgid "Graphics quality"
2162 #: gui/options/options.jsongraphicsSetting[3].tooltip
2163 msgid "Enable shadows"
2166 #: gui/options/options.jsongraphicsSetting[3].label
2170 #: gui/options/options.jsongraphicsSetting[4].tooltip
2171 msgid "Smooth shadows"
2174 #: gui/options/options.jsongraphicsSetting[4].label
2175 msgid "Shadow Filtering"
2178 #: gui/options/options.jsongraphicsSetting[5].tooltip
2179 msgid "Show outlines of units behind buildings"
2182 #: gui/options/options.jsongraphicsSetting[5].label
2183 msgid "Unit Silhouettes"
2186 #: gui/options/options.jsongraphicsSetting[6].tooltip
2187 msgid "Enable particles"
2190 #: gui/options/options.jsongraphicsSetting[6].label
2194 #: gui/options/options.jsongraphicsSetting[7].tooltip
2196 "When OFF, use the lowest settings possible to render water. This makes other"
2197 " settings irrelevant."
2200 #: gui/options/options.jsongraphicsSetting[7].label
2201 msgid "Activate water effects"
2204 #: gui/options/options.jsongraphicsSetting[8].tooltip
2206 "Use higher-quality effects for water, rendering coastal waves, shore foam, "
2210 #: gui/options/options.jsongraphicsSetting[8].label
2211 msgid "HQ Water Effects"
2214 #: gui/options/options.jsongraphicsSetting[9].tooltip
2215 msgid "Use actual water depth in rendering calculations"
2218 #: gui/options/options.jsongraphicsSetting[9].label
2219 msgid "Real Water Depth"
2222 #: gui/options/options.jsongraphicsSetting[10].tooltip
2223 msgid "Allow water to reflect a mirror image"
2226 #: gui/options/options.jsongraphicsSetting[10].label
2227 msgid "Water Reflections"
2230 #: gui/options/options.jsongraphicsSetting[11].tooltip
2231 msgid "Use a real water refraction map and not transparency"
2234 #: gui/options/options.jsongraphicsSetting[11].label
2235 msgid "Water Refraction"
2238 #: gui/options/options.jsongraphicsSetting[12].tooltip
2239 msgid "Cast shadows on water"
2242 #: gui/options/options.jsongraphicsSetting[12].label
2243 msgid "Shadows on Water"
2246 #: gui/options/options.jsongraphicsSetting[13].tooltip
2247 msgid "Lift darkness and fog-of-war smoothly"
2250 #: gui/options/options.jsongraphicsSetting[13].label
2254 #: gui/options/options.jsongraphicsSetting[14].tooltip
2258 #: gui/options/options.jsongraphicsSetting[14].label
2262 #: gui/options/options.jsongraphicsSetting[15].tooltip
2263 msgid "Run vertical sync to fix screen tearing. REQUIRES GAME RESTART"
2266 #: gui/options/options.jsongraphicsSetting[15].label
2270 #: gui/options/options.jsongraphicsSetting[16].tooltip
2271 msgid "Limit FPS to 50 in all menus, to save power."
2274 #: gui/options/options.jsongraphicsSetting[16].label
2275 msgid "Limit FPS in Menus"
2278 #: gui/splashscreen/splashscreen.txt:2
2280 "[font=\"sans-bold-20\"] Thank you for installing 0 A.D. Empires Ascendant!"
2283 #: gui/splashscreen/splashscreen.txt:3
2284 msgid "[font=\"sans-16\"]"
2287 #: gui/splashscreen/splashscreen.txt:4
2289 "[imgleft=\"constructionIcon\"]This game is still in development. Features "
2290 "are missing and it contains bugs."
2293 #: gui/splashscreen/splashscreen.txt:6
2295 "[imgleft=\"iconLag\"]The game can have performance problems, especially with"
2296 " large maps and a great number of units."
2299 #: gui/splashscreen/splashscreen.txt:8
2301 "[imgleft=\"iconMap\"]This version features a new pathfinder, with increased "
2302 "performance, but it can be subject to new bugs."
2305 #: gui/splashscreen/splashscreen.txt:10
2307 "[imgleft=\"iconFormation\"]Formations are a work in progress, but you can "
2308 "toggle forming and disbanding formations as desired."
2311 #: gui/text/tips/army_camp.txt:1
2312 msgid "ROMAN ARMY CAMP"
2315 #: gui/text/tips/army_camp.txt:2
2317 "- Build anywhere on the map, even in enemy territory. Good for building a "
2318 "secret base behind enemy lines or to consolidate gains within enemy "
2322 #: gui/text/tips/army_camp.txt:4
2323 msgid "- Decays to the territory owner when built in non-allied territory"
2326 #: gui/text/tips/army_camp.txt:6
2327 msgid "- Construct siege weapons and train citizen-soldiers."
2330 #: gui/text/tips/army_camp.txt:8
2332 "- Garrison up to 40 units to slowly heal the units and protect the army camp"
2333 " from attacks and decay."
2336 #: gui/text/tips/barracks.txt:1
2340 #: gui/text/tips/barracks.txt:2
2342 "- Train all citizen-soldiers. Some factions can unlock the training of "
2343 "champions as well."
2346 #: gui/text/tips/barracks.txt:4
2347 msgid "- Research military technologies unique to each faction."
2350 #: gui/text/tips/barracks.txt:6
2352 "- Build one early to train citizen-soldiers while you phase up your "
2356 #: gui/text/tips/barracks.txt:8
2357 msgid "- Build in a forward base to resupply your assault with fresh troops."
2360 #: gui/text/tips/blacksmith.txt:1
2364 #: gui/text/tips/blacksmith.txt:2
2365 msgid "- Research structure for all factions."
2368 #: gui/text/tips/blacksmith.txt:4
2369 msgid "- Research weapon and armor upgrades for your units."
2372 #: gui/text/tips/blacksmith.txt:6
2374 "- Garrison a citizen-soldier inside to research faster (NOT IMPLEMENTED "
2378 #: gui/text/tips/carth_sacred_band.txt:1
2379 msgid "CARTHAGINIAN SACRED BAND"
2382 #: gui/text/tips/carth_sacred_band.txt:2
2383 msgid "- Champion Spearmen and Champion Cavalry Spearmen for Carthage."
2386 #: gui/text/tips/carth_sacred_band.txt:4
2388 "- Both are trainable from the Temple, instead of the Fortress like most "
2392 #: gui/text/tips/carth_sacred_band.txt:6
2394 "- Use the Spearmen as heavy infantry against cavalry. Use the Cavalry as "
2395 "heavy shock against siege weapons and skirmishers."
2398 #: gui/text/tips/catapults.txt:1
2402 #: gui/text/tips/catapults.txt:2
2403 msgid "- Ranged siege engines that are good against buildings."
2406 #: gui/text/tips/catapults.txt:4
2408 "- May upgrade to flaming projectiles for extra effectiveness against "
2409 "buildings and units."
2412 #: gui/text/tips/catapults.txt:6
2413 msgid "- Expensive and slow."
2416 #: gui/text/tips/catapults.txt:8
2418 "- Pack up into carts for movement, and unpack into stationary engines for "
2422 #: gui/text/tips/celtic_war_barge.txt:1
2423 msgid "CELTIC WAR BARGE"
2426 #: gui/text/tips/celtic_war_barge.txt:2
2427 msgid "- A medium \"trireme\"-class warship."
2430 #: gui/text/tips/celtic_war_barge.txt:4
2432 "- Available to the Celtic Factions (Britons, Gauls), Mauryans and Iberians."
2435 #: gui/text/tips/celtic_war_barge.txt:6
2436 msgid "- Can transport up to 40 units across the waters."
2439 #: gui/text/tips/celtic_war_barge.txt:8
2440 msgid "- Increases firepower with garrisoned infantry."
2443 #: gui/text/tips/celtic_war_barge.txt:10
2444 msgid "- Cannot ram, like other triremes, but has greater health and armour."
2447 #: gui/text/tips/civic_centres.txt:1
2448 msgid "CIVIC CENTERS"
2451 #: gui/text/tips/civic_centres.txt:2
2452 msgid "- The \"foundation\" of your new colony."
2455 #: gui/text/tips/civic_centres.txt:4
2456 msgid "- Claim large tracts of territory."
2459 #: gui/text/tips/civic_centres.txt:6
2460 msgid "- Can be built in friendly and neutral territory."
2463 #: gui/text/tips/civic_centres.txt:8
2464 msgid "- Train Female Citizens and basic Citizen-Soldiers."
2467 #: gui/text/tips/embassies.txt:1
2471 #: gui/text/tips/embassies.txt:2
2472 msgid "- Special \"Barracks\" available to the Carthage faction."
2475 #: gui/text/tips/embassies.txt:4
2476 msgid "- Train mercenaries from each of the ethnically-themed embassies."
2479 #: gui/text/tips/embassies.txt:6
2481 "- Mercenary \"citizen-soldiers\" have their normal Food cost converted to "
2485 #: gui/text/tips/fishing.txt:1
2489 #: gui/text/tips/fishing.txt:2
2490 msgid "- Fish the seas for a bountiful harvest."
2493 #: gui/text/tips/fishing.txt:4
2494 msgid "- Fishing boats carry a large amount of food per trip."
2497 #: gui/text/tips/fishing.txt:6
2498 msgid "- Fishing is faster than gathering food on fields."
2501 #: gui/text/tips/fishing.txt:8
2503 "- Garrison a support unit aboard to double the fishing boat's gathering "
2507 #: gui/text/tips/fishing.txt:10
2508 msgid "- Careful! Fish are not an infinite resource!"
2511 #: gui/text/tips/fortress.txt:1
2515 #: gui/text/tips/fortress.txt:2
2516 msgid "- The Fortress is usually each faction's strongest building."
2519 #: gui/text/tips/fortress.txt:4
2520 msgid "- Trains strong units like Champions, Heroes, and Siege Weapons."
2523 #: gui/text/tips/fortress.txt:6
2524 msgid "- Gives a population boost."
2527 #: gui/text/tips/fortress.txt:8
2528 msgid "- Garrison soldiers inside to add more firepower to its defense."
2531 #: gui/text/tips/gathering.txt:1
2532 msgid "RESOURCE GATHERING"
2535 #: gui/text/tips/gathering.txt:2
2536 msgid "- Use Citizen-Soldiers and Female Citizens to gather resources."
2539 #: gui/text/tips/gathering.txt:4
2540 msgid "- Female Citizens are bonused with Farming and Foraging."
2543 #: gui/text/tips/gathering.txt:6
2544 msgid "- Citizen-Soldiers are bonused with Mining."
2547 #: gui/text/tips/gathering.txt:8
2548 msgid "- Cavalry Citizen-Soldiers are bonused with Hunting."
2551 #: gui/text/tips/gathering.txt:10
2553 "- The higher the level of Citizen-Soldier (Advanced, Elite), the better he "
2554 "fights, but the less efficient he is at gathering."
2557 #: gui/text/tips/iphicrates.txt:1
2561 #: gui/text/tips/iphicrates.txt:2
2563 "- The Athenian general who reformed the Athenian army to be faster and more "
2567 #: gui/text/tips/iphicrates.txt:4
2568 msgid "- Units in his formation are faster and stronger."
2571 #: gui/text/tips/iphicrates.txt:6
2572 msgid "- Skirmishers move faster while he lives."
2575 #: gui/text/tips/outposts.txt:1
2579 #: gui/text/tips/outposts.txt:2
2580 msgid "- Build in neutral territory for a large scouting range."
2583 #: gui/text/tips/outposts.txt:4
2584 msgid "- Cheap, at 80 Wood."
2587 #: gui/text/tips/outposts.txt:6
2588 msgid "- They construct quickly, but are weak."
2591 #: gui/text/tips/outposts.txt:8
2593 "- Garrison a unit in it to stop them from decaying in neutral territory."
2596 #: gui/text/tips/palisades.txt:1
2597 msgid "PALISADE WALLS"
2600 #: gui/text/tips/palisades.txt:2
2601 msgid "- A quick, cheap wooden wall available to all factions."
2604 #: gui/text/tips/palisades.txt:4
2605 msgid "- Most factions have access to them in Village Phase."
2608 #: gui/text/tips/palisades.txt:6
2610 "- Attackable by enemy soldiers, unlike City Walls, which are only attackable"
2611 " by siege weapons."
2614 #: gui/text/tips/pericles.txt:1
2618 #: gui/text/tips/pericles.txt:2
2619 msgid "- The foremost Athenian politician of the 5th century BCE."
2622 #: gui/text/tips/pericles.txt:4
2623 msgid "- Buildings construct faster within his range."
2626 #: gui/text/tips/pericles.txt:6
2627 msgid "- Temples are cheaper while he lives."
2630 #: gui/text/tips/persian_architecture.txt:1
2631 msgid "PERSIAN ARCHITECTURE"
2634 #: gui/text/tips/persian_architecture.txt:2
2635 msgid "- Special Technology for the Persians."
2638 #: gui/text/tips/persian_architecture.txt:4
2639 msgid "- All Persian buildings +25% stronger."
2642 #: gui/text/tips/persian_architecture.txt:6
2643 msgid "- Build time lengthened by +20% as a consequence."
2646 #: gui/text/tips/persian_architecture.txt:8
2648 "- Persians also have access to a great number of structural & defensive "
2652 #: gui/text/tips/pikemen.txt:1
2656 #: gui/text/tips/pikemen.txt:2
2657 msgid "- Heavily armored and slow. Low attack."
2660 #: gui/text/tips/pikemen.txt:4
2662 "- Used against cavalry or against other melee infantry to pin them in place."
2665 #: gui/text/tips/pikemen.txt:6
2666 msgid "- Available to: Macedonians, Seleucids, and Ptolemies."
2669 #: gui/text/tips/quinquereme.txt:1
2670 msgid "HEAVY WARSHIP"
2673 #: gui/text/tips/quinquereme.txt:2
2675 "- The heaviest standard warship. Available to: Rome, Carthage, Ptolemies, "
2679 #: gui/text/tips/quinquereme.txt:4
2680 msgid "- Transports up to 50 units."
2683 #: gui/text/tips/quinquereme.txt:6
2684 msgid "- Increases firepower with garrisoned catapults."
2687 #: gui/text/tips/quinquereme.txt:8
2688 msgid "- Has a ramming attack that sinks enemy ships (NOT IMPLEMENTED YET)."
2691 #: gui/text/tips/savanna_biome.txt:1
2692 msgid "SAVANNA BIOME"
2695 #: gui/text/tips/savanna_biome.txt:2
2696 msgid "- Generally flat, with a few watering holes and rocky outcrops."
2699 #: gui/text/tips/savanna_biome.txt:4
2700 msgid "- Chock full of herd animals for plentiful hunting."
2703 #: gui/text/tips/savanna_biome.txt:6
2704 msgid "- Rich in all types of mining."
2707 #: gui/text/tips/savanna_biome.txt:8
2708 msgid "- Wood tends to be sparse, but consists of high-yield Baobab trees."
2711 #: gui/text/tips/scout_towers.txt:1
2712 msgid "DEFENSE TOWERS"
2715 #: gui/text/tips/scout_towers.txt:2
2716 msgid "- Free-standing towers good for defending large areas of countryside."
2719 #: gui/text/tips/scout_towers.txt:4
2721 "- They usually cost 100 Wood and 100 Stone. Iberian Defense Towers cost 300 "
2722 "Stone (because they're stronger)."
2725 #: gui/text/tips/scout_towers.txt:6
2726 msgid "- Has a ranged attack that increases for each garrisoned unit."
2729 #: gui/text/tips/spartan_hoplites.txt:1
2733 #: gui/text/tips/spartan_hoplites.txt:2
2734 msgid "- Strongest infantry unit in the game."
2737 #: gui/text/tips/spartan_hoplites.txt:4
2738 msgid "- Champion Infantry available to the Spartans faction."
2741 #: gui/text/tips/spartan_hoplites.txt:6
2743 "- Use them to slaughter enemy cavalry or as a shock force to support your "
2747 #: gui/text/tips/spartan_hoplites.txt:8
2748 msgid "- Use the 'Phalanx' formation for extra armor bonuses."
2751 #: gui/text/tips/spearmen.txt:1
2755 #: gui/text/tips/spearmen.txt:2
2756 msgid "- The basic melee infantry for every faction in the game."
2759 #: gui/text/tips/spearmen.txt:4
2760 msgid "- Used against cavalry for a 2x attack bonus."
2763 #: gui/text/tips/spearmen.txt:6
2765 "- Decent hack attack and a good charge bonus make them good front line "
2769 #: gui/text/tips/spearmen.txt:8
2771 "- They are countered by ranged units and swordsmen, so support your spearmen"
2772 " with slingers or cavalry."
2775 #: gui/text/tips/stoa.txt:1
2779 #: gui/text/tips/stoa.txt:2
2780 msgid "- A special starting structure for Greek factions."
2783 #: gui/text/tips/stoa.txt:4
2784 msgid "- Grants +10 Population."
2787 #: gui/text/tips/stoa.txt:6
2788 msgid "- Only present on some maps."
2791 #: gui/text/tips/stoa.txt:8
2792 msgid "- Can be found in the Atlas editor for custom scenarios."
2795 #: gui/text/tips/storehouses.txt:1
2799 #: gui/text/tips/storehouses.txt:2
2800 msgid "- A cheap dropsite for non-food resources (wood, stone, metal)."
2803 #: gui/text/tips/storehouses.txt:4
2805 "- Research technologies to improve the gathering capabilities of your "
2809 #: gui/text/tips/syntagma.txt:1
2810 msgid "SYNTAGMA FORMATION"
2813 #: gui/text/tips/syntagma.txt:2
2814 msgid "- A formation for 'pikeman' style infantry."
2817 #: gui/text/tips/syntagma.txt:4
2818 msgid "- Formation is slow and cumbersome."
2821 #: gui/text/tips/syntagma.txt:6
2822 msgid "- Nearly invulnerable from the front."
2825 #: gui/text/tips/syntagma.txt:8
2826 msgid "- Vulnerable to attacks from the rear."
2829 #: gui/text/tips/temples.txt:1
2833 #: gui/text/tips/temples.txt:2
2834 msgid "- Town Phase structure."
2837 #: gui/text/tips/temples.txt:4
2838 msgid "- Recruit Healers to heal your troops on the battlefield."
2841 #: gui/text/tips/temples.txt:6
2842 msgid "- Research healing, religious devotion, and cultural technologies."
2845 #: gui/text/tips/temples.txt:8
2846 msgid "- Its \"aura\" heals nearby units."
2849 #: gui/text/tips/temples.txt:10
2850 msgid "- Garrison damaged units inside for quicker healing."
2853 #: gui/text/tips/territory_decay.txt:1
2854 msgid "TERRITORY DECAY"
2857 #: gui/text/tips/territory_decay.txt:3
2859 "- Decay happens when buildings are not connected to an allied Civil Center."
2862 #: gui/text/tips/territory_decay.txt:5
2864 "- The decay process can be slowed down or reversed by garrisoning some units"
2865 " in the structure."
2868 #: gui/text/tips/territory_decay.txt:7
2870 "- When the decay is completed, the building will be given to the most "
2871 "influential neighbor."
2874 #: gui/text/tips/themistocles.txt:1
2875 msgid "THEMISTOCLES"
2878 #: gui/text/tips/themistocles.txt:2
2880 "- Athenian hero who commanded the Greeks at the great naval battles of "
2881 "Artemisium and Salamis."
2884 #: gui/text/tips/themistocles.txt:4
2885 msgid "- All ships are built faster while he lives."
2888 #: gui/text/tips/themistocles.txt:6
2889 msgid "- The ship he is garrisoned inside moves much faster."
2892 #: gui/text/tips/triremes.txt:1
2896 #: gui/text/tips/triremes.txt:2
2897 msgid "- The Medium Warship."
2900 #: gui/text/tips/triremes.txt:4
2902 "- Available to the Romans, Carthaginians, Hellenic factions, and Persians."
2905 #: gui/text/tips/triremes.txt:6
2906 msgid "- Good for transporting or fighting."
2909 #: gui/text/tips/triremes.txt:8
2910 msgid "- Garrison troops aboard to increase fire power."
2913 #: gui/text/tips/triremes.txt:10
2915 "- Garrison a catapult aboard for a long-range siege attack (NOT IMPLEMENTED "
2919 #: gui/text/tips/triremes.txt:12
2921 "- Capable of a devastating ship-to-ship ramming attack that must recharge "
2922 "between each use (NOT IMPLEMENTED YET)."
2925 #: gui/text/tips/viriato.txt:1
2929 #: gui/text/tips/viriato.txt:2
2930 msgid "- Iberian hero of the Lusitani tribe."
2933 #: gui/text/tips/viriato.txt:4
2935 "- At least 7 campaigns against the Romans during the 'Lusitani Wars' from "
2939 #: gui/text/tips/viriato.txt:6
2940 msgid "- Fast moving and can switch between sword and flaming javelin."
2943 #: gui/text/tips/viriato.txt:8
2945 "- His \"aura\" is the \"Tactica Guerilla\" that allows nearby Iberian units "
2946 "to ambush their opponents."
2949 #: gui/text/tips/war_elephants.txt:1
2950 msgid "WAR ELEPHANTS"
2953 #: gui/text/tips/war_elephants.txt:2
2954 msgid "- Huge beasts from Africa and India, trained for war."
2957 #: gui/text/tips/war_elephants.txt:4
2959 "- High Food and Metal cost, but very powerful. Strongest against Structures "
2963 #: gui/text/tips/war_elephants.txt:6
2964 msgid "- Vulnerable to infantry skirmishers."
2967 #: gui/text/tips/war_elephants.txt:8
2968 msgid "- Available to: Mauryans, Ptolemies, Seleucids, and Carthaginians."
2971 #: gui/text/tips/whales.txt:1
2975 #: gui/text/tips/whales.txt:2
2976 msgid "- An oceanic resource."
2979 #: gui/text/tips/whales.txt:4
2980 msgid "- 2000 Food."
2983 #: gui/text/tips/whales.txt:6
2984 msgid "- Gatherable by Fishing Boats after the whale is killed."
2987 #: gui/text/tips/whales.txt:8
2988 msgid "- Roam around the oceans of the game and flee when attacked."