[i18n] Updated POT and PO files.
[0ad.git] / binaries / data / mods / public / l10n / ta_IN.public-templates-buildings.po
blobe0d19746e52dd1beb9fda628c888d5bb698e7abd
1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
4
5 # Translators:
6 # Navaneethasankar K, 2014
7 # Vinod V <vinod.vv@gmail.com>, 2014
8 msgid ""
9 msgstr ""
10 "Project-Id-Version: 0 A.D.\n"
11 "POT-Creation-Date: 2016-03-18 09:01+0100\n"
12 "PO-Revision-Date: 2016-03-18 08:43+0000\n"
13 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
14 "Language-Team: Tamil (India) (http://www.transifex.com/wildfire-games/0ad/language/ta_IN/)\n"
15 "MIME-Version: 1.0\n"
16 "Content-Type: text/plain; charset=UTF-8\n"
17 "Content-Transfer-Encoding: 8bit\n"
18 "Language: ta_IN\n"
19 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
21 #: simulation/templates/template_structure_civic.xml:14
22 msgid "Civic Structure"
23 msgstr "குடி அமைப்பு"
25 #: simulation/templates/template_structure_civic.xml:15
26 msgid "Civic"
27 msgstr "குடிமை"
29 #: simulation/templates/template_structure_civic_civil_centre.xml:69
30 msgid "Civic Center"
31 msgstr "குடிமை மையம்"
33 #: simulation/templates/template_structure_civic_civil_centre.xml:70
34 msgid ""
35 "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
36 msgstr ""
38 #: simulation/templates/template_structure_civic_civil_centre.xml:72
39 #: simulation/templates/template_structure_civic_civil_centre.xml:34
40 msgid "CivilCentre"
41 msgstr "குடிமை மையம்"
43 #: simulation/templates/template_structure_civic_house.xml:34
44 msgid "Increase the population limit."
45 msgstr "மக்கள் தொகையை அதிகப்படுத்துக"
47 #: simulation/templates/template_structure_civic_house.xml:36
48 #: simulation/templates/template_structure_defense_outpost.xml:60
49 #: simulation/templates/template_structure_defense_wooden_tower.xml:50
50 #: simulation/templates/template_structure_economic_farmstead.xml:27
51 #: simulation/templates/template_structure_economic_storehouse.xml:27
52 #: simulation/templates/template_structure_military_barracks.xml:31
53 #: simulation/templates/template_structure_military_dock.xml:27
54 #: simulation/templates/template_structure_resource_corral.xml:20
55 msgid "Village"
56 msgstr "கிராமம்"
58 #: simulation/templates/template_structure_civic_house.xml:36
59 #: simulation/templates/template_structure_civic_house.xml:33
60 msgid "House"
61 msgstr "வீடு"
63 #: simulation/templates/template_structure_civic_temple.xml:11
64 msgid "Healing Aura"
65 msgstr "குணமாக்கும் ஒளி"
67 #: simulation/templates/template_structure_civic_temple.xml:12
68 msgid "Heals nearby units at 1 HP per second."
69 msgstr "நொடிக்கு 1 அடிப்புள்ளி வீதம் அருகிலுள்ள பிரிவுகளை குணப்படுத்து"
71 #: simulation/templates/template_structure_civic_temple.xml:44
72 msgid ""
73 "Train healers. Garrison up to 20 units to heal them at a quick rate (3 HP "
74 "per second). Research healing and religious improvements."
75 msgstr ""
77 #: simulation/templates/template_structure_civic_temple.xml:45
78 #: simulation/templates/template_structure_defense_defense_tower.xml:57
79 #: simulation/templates/template_structure_economic_market.xml:24
80 #: simulation/templates/template_structure_military_blacksmith.xml:32
81 #: simulation/templates/template_structure_military_embassy.xml:24
82 #: simulation/templates/structures/brit_blacksmith.xml:11
83 #: simulation/templates/structures/gaul_blacksmith.xml:11
84 msgid "Town"
85 msgstr "நகரம்"
87 #: simulation/templates/template_structure_civic_temple.xml:45
88 #: simulation/templates/template_structure_civic_temple.xml:43
89 msgid "Temple"
90 msgstr "கோவில்"
92 #: simulation/templates/template_structure_defense.xml:14
93 msgid "Defensive Structure"
94 msgstr ""
96 #: simulation/templates/template_structure_defense.xml:15
97 #: simulation/templates/template_structure_military_fortress.xml:61
98 msgid "Defensive"
99 msgstr "தற்காப்பு"
101 #: simulation/templates/template_structure_defense_defense_tower.xml:54
102 msgid "Defense Tower"
103 msgstr "தற்காப்பு கோபுரம்"
105 #: simulation/templates/template_structure_defense_defense_tower.xml:55
106 msgid ""
107 "Shoots arrows. Garrison to provide extra defense. Needs the murder holes "
108 "tech to protect its foot."
109 msgstr ""
111 #: simulation/templates/template_structure_defense_defense_tower.xml:57
112 #: simulation/templates/template_structure_defense_defense_tower.xml:26
113 #: simulation/templates/template_structure_defense_wooden_tower.xml:20
114 msgid "DefenseTower"
115 msgstr "பாதுகாப்பு கோபுரம்"
117 #: simulation/templates/template_structure_defense_outpost.xml:58
118 msgid ""
119 "Build in neutral and own territories to scout areas of the map. Slowly "
120 "converts to Gaia while in neutral territory."
121 msgstr ""
123 #: simulation/templates/template_structure_defense_outpost.xml:60
124 #: simulation/templates/template_structure_defense_outpost.xml:57
125 msgid "Outpost"
126 msgstr ""
128 #: simulation/templates/template_structure_defense_wall.xml:27
129 msgid "Stone Wall"
130 msgstr "கற்சுவர்"
132 #: simulation/templates/template_structure_defense_wall.xml:28
133 #: simulation/templates/template_structure_defense_wallset.xml:11
134 msgid "Wall off your town for a stout defense."
135 msgstr ""
137 #: simulation/templates/template_structure_defense_wall_gate.xml:33
138 msgid "City Gate"
139 msgstr ""
141 #: simulation/templates/template_structure_defense_wall_gate.xml:34
142 msgid ""
143 "Allow units access through a city wall. Can be locked to prevent access."
144 msgstr ""
146 #: simulation/templates/template_structure_defense_wall_long.xml:18
147 #: simulation/templates/template_structure_defense_wall_medium.xml:18
148 msgid "Wall Protection"
149 msgstr ""
151 #: simulation/templates/template_structure_defense_wall_long.xml:19
152 #: simulation/templates/template_structure_defense_wall_medium.xml:19
153 msgid "Units on walls have 3 extra Armor levels"
154 msgstr ""
156 #: simulation/templates/template_structure_defense_wall_long.xml:58
157 msgid "Long wall segments can be converted to gates."
158 msgstr ""
160 #: simulation/templates/template_structure_defense_wall_long.xml:59
161 msgid "Convert Stone Wall into City Gate"
162 msgstr ""
164 #: simulation/templates/template_structure_defense_wall_tower.xml:58
165 msgid "Wall Turret"
166 msgstr ""
168 #: simulation/templates/template_structure_defense_wall_tower.xml:59
169 msgid "Shoots arrows. Garrison to defend a city wall against attackers."
170 msgstr ""
172 #: simulation/templates/template_structure_defense_wallset.xml:10
173 msgid "City Wall"
174 msgstr ""
176 #: simulation/templates/template_structure_defense_wooden_tower.xml:46
177 #: simulation/templates/template_structure_defense_wooden_tower.xml:45
178 msgid "Wooden Tower"
179 msgstr ""
181 #: simulation/templates/template_structure_economic.xml:14
182 msgid "Economic Structure"
183 msgstr ""
185 #: simulation/templates/template_structure_economic.xml:15
186 #: simulation/templates/template_structure_military_dock.xml:27
187 msgid "Economic"
188 msgstr ""
190 #: simulation/templates/template_structure_economic_farmstead.xml:25
191 msgid "Dropsite for the food resource. Research food gathering improvements."
192 msgstr ""
194 #: simulation/templates/template_structure_economic_farmstead.xml:27
195 #: simulation/templates/template_structure_economic_farmstead.xml:24
196 msgid "Farmstead"
197 msgstr ""
199 #: simulation/templates/template_structure_economic_market.xml:22
200 msgid ""
201 "Create trade units to trade between other markets. Barter resources. "
202 "Research trading and bartering improvements."
203 msgstr ""
205 #: simulation/templates/template_structure_economic_market.xml:24
206 #: simulation/templates/template_structure_economic_market.xml:21
207 #: simulation/templates/template_structure_military_dock.xml:27
208 msgid "Market"
209 msgstr ""
211 #: simulation/templates/template_structure_economic_storehouse.xml:25
212 msgid ""
213 "Dropsite for wood, stone, and metal resources. Research gathering "
214 "improvements for these resources."
215 msgstr ""
217 #: simulation/templates/template_structure_economic_storehouse.xml:27
218 #: simulation/templates/template_structure_economic_storehouse.xml:24
219 msgid "Storehouse"
220 msgstr ""
222 #: simulation/templates/template_structure_gaia_settlement.xml:9
223 #: simulation/templates/template_structure_gaia_settlement.xml:10
224 msgid "Settlement"
225 msgstr ""
227 #: simulation/templates/template_structure_gaia_settlement.xml:11
228 msgid "Build a Civic Center at this location to expand your territory."
229 msgstr ""
231 #: simulation/templates/template_structure_military.xml:14
232 msgid "Military Structure"
233 msgstr ""
235 #: simulation/templates/template_structure_military.xml:15
236 msgid "Military"
237 msgstr ""
239 #: simulation/templates/template_structure_military_barracks.xml:30
240 msgid "Train citizen-soldiers. Research training improvements. Garrison: 10."
241 msgstr ""
243 #: simulation/templates/template_structure_military_barracks.xml:31
244 #: simulation/templates/template_structure_military_barracks.xml:29
245 msgid "Barracks"
246 msgstr ""
248 #: simulation/templates/template_structure_military_blacksmith.xml:30
249 msgid "Research weapons and armor improvements."
250 msgstr ""
252 #: simulation/templates/template_structure_military_blacksmith.xml:32
253 #: simulation/templates/template_structure_military_blacksmith.xml:29
254 msgid "Blacksmith"
255 msgstr ""
257 #: simulation/templates/template_structure_military_dock.xml:25
258 msgid ""
259 "Build upon a shoreline to construct naval vessels and to open sea trade. "
260 "Research naval improvements."
261 msgstr ""
263 #: simulation/templates/template_structure_military_dock.xml:27
264 #: simulation/templates/template_structure_military_dock.xml:24
265 msgid "Dock"
266 msgstr ""
268 #: simulation/templates/template_structure_military_embassy.xml:24
269 #: simulation/templates/template_structure_military_embassy.xml:25
270 #: simulation/templates/structures/cart_embassy.xml:19
271 #: simulation/templates/structures/cart_embassy.xml:20
272 msgid "Embassy"
273 msgstr ""
275 #: simulation/templates/template_structure_military_fortress.xml:59
276 msgid ""
277 "Train heroes, champions, and siege weapons. Research siege weapon "
278 "improvements. Garrison: 20."
279 msgstr ""
281 #: simulation/templates/template_structure_military_fortress.xml:61
282 msgid "City"
283 msgstr ""
285 #: simulation/templates/template_structure_military_fortress.xml:61
286 #: simulation/templates/template_structure_military_fortress.xml:25
287 #: simulation/templates/template_structure_military_fortress.xml:58
288 msgid "Fortress"
289 msgstr ""
291 #: simulation/templates/template_structure_resource.xml:17
292 msgid "Resource Structure"
293 msgstr ""
295 #: simulation/templates/template_structure_resource.xml:19
296 msgid "Resource"
297 msgstr ""
299 #: simulation/templates/template_structure_resource_corral.xml:19
300 msgid ""
301 "Raise herd animals for food. Task domestic animals here to gain a trickle of"
302 " food or other bonus (Not yet implemented)."
303 msgstr ""
305 #: simulation/templates/template_structure_resource_corral.xml:20
306 #: simulation/templates/template_structure_resource_corral.xml:18
307 msgid "Corral"
308 msgstr ""
310 #: simulation/templates/template_structure_resource_field.xml:28
311 #: simulation/templates/template_structure_resource_field.xml:27
312 msgid "Field"
313 msgstr ""
315 #: simulation/templates/template_structure_resource_field.xml:29
316 msgid "Harvest vegetables for food. Max gatherers: 5."
317 msgstr ""
319 #: simulation/templates/template_structure_special.xml:42
320 #: simulation/templates/structures/brit_kennel.xml:32
321 msgid "Special Building"
322 msgstr ""
324 #: simulation/templates/template_structure_special.xml:43
325 msgid "This is a special building unique to a particular civilization."
326 msgstr ""
328 #: simulation/templates/template_structure_wonder.xml:46
329 msgid "Wonder"
330 msgstr "அதிசயம்"
332 #: simulation/templates/template_structure_wonder.xml:47
333 msgid ""
334 "Bring glory to your civilization and add large tracts of land to your "
335 "empire."
336 msgstr ""
338 #: simulation/templates/structures/athen_barracks.xml:18
339 #: simulation/templates/structures/mace_barracks.xml:18
340 #: simulation/templates/structures/spart_barracks.xml:18
341 msgid "Stratēgeîon"
342 msgstr ""
344 #: simulation/templates/structures/athen_blacksmith.xml:5
345 #: simulation/templates/structures/spart_blacksmith.xml:5
346 msgid "Khalkeṓn"
347 msgstr ""
349 #: simulation/templates/structures/athen_civil_centre.xml:8
350 #: simulation/templates/structures/mace_civil_centre.xml:8
351 #: simulation/templates/structures/spart_civil_centre.xml:8
352 msgid "Agorá"
353 msgstr ""
355 #: simulation/templates/structures/athen_corral.xml:12
356 #: simulation/templates/structures/mace_corral.xml:12
357 #: simulation/templates/structures/sele_corral.xml:12
358 #: simulation/templates/structures/spart_corral.xml:12
359 msgid "Épaulos"
360 msgstr ""
362 #: simulation/templates/structures/athen_defense_tower.xml:9
363 #: simulation/templates/structures/mace_defense_tower.xml:9
364 #: simulation/templates/structures/sele_defense_tower.xml:9
365 #: simulation/templates/structures/spart_defense_tower.xml:9
366 msgid "Pyrgíon"
367 msgstr ""
369 #: simulation/templates/structures/athen_dock.xml:12
370 #: simulation/templates/structures/mace_dock.xml:12
371 #: simulation/templates/structures/spart_dock.xml:12
372 msgid "Limḗn"
373 msgstr ""
375 #: simulation/templates/structures/athen_farmstead.xml:12
376 #: simulation/templates/structures/mace_farmstead.xml:12
377 #: simulation/templates/structures/spart_farmstead.xml:12
378 msgid "Sitobólion"
379 msgstr ""
381 #: simulation/templates/structures/athen_field.xml:5
382 #: simulation/templates/structures/mace_field.xml:5
383 #: simulation/templates/structures/spart_field.xml:5
384 msgid "Agroí"
385 msgstr ""
387 #: simulation/templates/structures/athen_fortress.xml:9
388 msgid "Epiteíkhisma"
389 msgstr ""
391 #: simulation/templates/structures/athen_fortress.xml:10
392 #: simulation/templates/structures/spart_fortress.xml:10
393 msgid ""
394 "Build siege engines. Garrison up to 20 soldiers inside for stout defense."
395 msgstr ""
397 #: simulation/templates/structures/athen_gymnasion.xml:20
398 msgid "Gymnasium"
399 msgstr ""
401 #: simulation/templates/structures/athen_gymnasion.xml:21
402 msgid "Gymnásion"
403 msgstr ""
405 #: simulation/templates/structures/athen_gymnasion.xml:22
406 msgid "Train champion units."
407 msgstr ""
409 #: simulation/templates/structures/athen_house.xml:18
410 #: simulation/templates/structures/mace_house.xml:18
411 #: simulation/templates/structures/sele_house.xml:18
412 #: simulation/templates/structures/spart_house.xml:18
413 msgid "Oîkos"
414 msgstr ""
416 #: simulation/templates/structures/athen_market.xml:5
417 #: simulation/templates/structures/mace_market.xml:5
418 #: simulation/templates/structures/spart_market.xml:5
419 msgid "Empórios"
420 msgstr ""
422 #: simulation/templates/structures/athen_outpost.xml:5
423 #: simulation/templates/structures/mace_outpost.xml:5
424 #: simulation/templates/structures/spart_outpost.xml:5
425 msgid "Greek Outpost"
426 msgstr ""
428 #: simulation/templates/structures/athen_outpost.xml:6
429 #: simulation/templates/structures/mace_outpost.xml:6
430 #: simulation/templates/structures/spart_outpost.xml:6
431 msgid "Prophylakḗ"
432 msgstr ""
434 #: simulation/templates/structures/athen_prytaneion.xml:24
435 msgid "Council Chamber"
436 msgstr ""
438 #: simulation/templates/structures/athen_prytaneion.xml:25
439 msgid "Prytaneîon"
440 msgstr ""
442 #: simulation/templates/structures/athen_prytaneion.xml:26
443 msgid "Train heroes. Research special technologies."
444 msgstr ""
446 #: simulation/templates/structures/athen_storehouse.xml:5
447 #: simulation/templates/structures/mace_storehouse.xml:5
448 #: simulation/templates/structures/sele_storehouse.xml:5
449 #: simulation/templates/structures/spart_storehouse.xml:5
450 msgid "Apothḗkē"
451 msgstr ""
453 #: simulation/templates/structures/athen_temple.xml:9
454 msgid "Neṓs"
455 msgstr ""
457 #: simulation/templates/structures/athen_theatron.xml:32
458 #: simulation/templates/structures/mace_theatron.xml:32
459 #: simulation/templates/structures/spart_theatron.xml:32
460 #: simulation/templates/structures/theb_theatron.xml:32
461 msgid "Greek Theater"
462 msgstr ""
464 #: simulation/templates/structures/athen_theatron.xml:33
465 #: simulation/templates/structures/mace_theatron.xml:33
466 #: simulation/templates/structures/spart_theatron.xml:33
467 #: simulation/templates/structures/theb_theatron.xml:33
468 msgid "Théātron"
469 msgstr ""
471 #: simulation/templates/structures/athen_theatron.xml:35
472 #: simulation/templates/structures/mace_theatron.xml:35
473 #: simulation/templates/structures/spart_theatron.xml:35
474 #: simulation/templates/structures/theb_theatron.xml:35
475 msgid ""
476 "Hellēnízein (Hellenization): +20% territory influence for all buildings "
477 "while the Theatron exists."
478 msgstr ""
480 #: simulation/templates/structures/athen_wall_gate.xml:9
481 #: simulation/templates/structures/mace_wall_gate.xml:9
482 #: simulation/templates/structures/sele_wall_gate.xml:9
483 #: simulation/templates/structures/spart_wall_gate.xml:9
484 msgid "Pýlai"
485 msgstr ""
487 #: simulation/templates/structures/athen_wall_long.xml:10
488 #: simulation/templates/structures/athen_wall_medium.xml:10
489 #: simulation/templates/structures/athen_wall_short.xml:10
490 #: simulation/templates/structures/athen_wallset_stone.xml:5
491 #: simulation/templates/structures/mace_wall_long.xml:10
492 #: simulation/templates/structures/mace_wall_medium.xml:10
493 #: simulation/templates/structures/mace_wall_short.xml:10
494 #: simulation/templates/structures/mace_wallset_stone.xml:5
495 #: simulation/templates/structures/sele_wall_long.xml:10
496 #: simulation/templates/structures/sele_wall_medium.xml:10
497 #: simulation/templates/structures/sele_wall_short.xml:10
498 #: simulation/templates/structures/sele_wallset_stone.xml:5
499 #: simulation/templates/structures/spart_wall_long.xml:10
500 #: simulation/templates/structures/spart_wall_medium.xml:13
501 #: simulation/templates/structures/spart_wall_short.xml:13
502 #: simulation/templates/structures/spart_wallset_stone.xml:5
503 msgid "Teîkhos"
504 msgstr ""
506 #: simulation/templates/structures/athen_wall_tower.xml:9
507 #: simulation/templates/structures/mace_wall_tower.xml:9
508 #: simulation/templates/structures/sele_wall_tower.xml:9
509 #: simulation/templates/structures/spart_wall_tower.xml:9
510 msgid "Pýrgos"
511 msgstr ""
513 #: simulation/templates/structures/athen_wonder.xml:9
514 #: simulation/templates/structures/mace_wonder.xml:9
515 #: simulation/templates/structures/spart_wonder.xml:9
516 msgid "Naós Parthenṓn"
517 msgstr ""
519 #: simulation/templates/structures/athen_wonder.xml:11
520 #: simulation/templates/structures/mace_wonder.xml:11
521 #: simulation/templates/structures/spart_wonder.xml:11
522 msgid ""
523 "Bring glory to your civilization and add large tracts of land to your "
524 "empire. Garrison up to 30 units to heal them at a quick rate."
525 msgstr ""
527 #: simulation/templates/structures/brit_barracks.xml:15
528 #: simulation/templates/structures/gaul_barracks.xml:15
529 msgid "Gwersyllty"
530 msgstr ""
532 #: simulation/templates/structures/brit_blacksmith.xml:8
533 #: simulation/templates/structures/gaul_blacksmith.xml:8
534 msgid "Amoridas"
535 msgstr ""
537 #: simulation/templates/structures/brit_civil_centre.xml:9
538 #: simulation/templates/structures/gaul_civil_centre.xml:9
539 msgid "Caer"
540 msgstr ""
542 #: simulation/templates/structures/brit_corral.xml:9
543 #: simulation/templates/structures/gaul_corral.xml:9
544 msgid "Cavalidos"
545 msgstr ""
547 #: simulation/templates/structures/brit_crannog.xml:21
548 msgid "Island Settlement"
549 msgstr ""
551 #: simulation/templates/structures/brit_crannog.xml:24
552 msgid "Increase population limit and defend waterways."
553 msgstr ""
555 #: simulation/templates/structures/brit_crannog.xml:25
556 #: simulation/templates/structures/brit_dock.xml:15
557 #: simulation/templates/structures/gaul_dock.xml:15
558 msgid "Crannóc"
559 msgstr ""
561 #: simulation/templates/structures/brit_defense_tower.xml:9
562 #: simulation/templates/structures/brit_wall_tower.xml:11
563 #: simulation/templates/structures/gaul_defense_tower.xml:9
564 #: simulation/templates/structures/gaul_wall_tower.xml:11
565 msgid "Tyrau"
566 msgstr ""
568 #: simulation/templates/structures/brit_farmstead.xml:8
569 #: simulation/templates/structures/gaul_farmstead.xml:12
570 msgid "Ffermdy"
571 msgstr ""
573 #: simulation/templates/structures/brit_field.xml:5
574 #: simulation/templates/structures/gaul_field.xml:5
575 msgid "Varmo"
576 msgstr ""
578 #: simulation/templates/structures/brit_fortress.xml:21
579 msgid "Brythonic Broch"
580 msgstr ""
582 #: simulation/templates/structures/brit_fortress.xml:22
583 msgid "Train Brythonic heroes and champions. Construct siege rams."
584 msgstr ""
586 #: simulation/templates/structures/brit_house.xml:9
587 #: simulation/templates/structures/gaul_house.xml:9
588 msgid "Annedd"
589 msgstr ""
591 #: simulation/templates/structures/brit_kennel.xml:33
592 msgid "Kennel"
593 msgstr ""
595 #: simulation/templates/structures/brit_kennel.xml:35
596 msgid "Train Celtic war dogs."
597 msgstr ""
599 #: simulation/templates/structures/brit_market.xml:15
600 #: simulation/templates/structures/gaul_market.xml:15
601 msgid "Marchnaty"
602 msgstr ""
604 #: simulation/templates/structures/brit_outpost.xml:5
605 msgid "Brythonic Outpost"
606 msgstr ""
608 #: simulation/templates/structures/brit_rotarymill.xml:21
609 #: simulation/templates/structures/gaul_rotarymill.xml:21
610 msgid "Farming bonus"
611 msgstr ""
613 #: simulation/templates/structures/brit_rotarymill.xml:22
614 #: simulation/templates/structures/gaul_rotarymill.xml:22
615 msgid "Boosts nearby farming with +25% gathering rate."
616 msgstr ""
618 #: simulation/templates/structures/brit_rotarymill.xml:33
619 #: simulation/templates/structures/gaul_rotarymill.xml:33
620 msgid "Rotary Mill"
621 msgstr ""
623 #: simulation/templates/structures/brit_rotarymill.xml:34
624 #: simulation/templates/structures/gaul_rotarymill.xml:34
625 msgid "Melonas"
626 msgstr ""
628 #: simulation/templates/structures/brit_rotarymill.xml:36
629 #: simulation/templates/structures/gaul_rotarymill.xml:36
630 msgid "Increase nearby farming output +25%."
631 msgstr ""
633 #: simulation/templates/structures/brit_storehouse.xml:8
634 #: simulation/templates/structures/gaul_storehouse.xml:8
635 msgid "Ystordy"
636 msgstr ""
638 #: simulation/templates/structures/brit_temple.xml:19
639 #: simulation/templates/structures/gaul_temple.xml:19
640 msgid "Addoldy"
641 msgstr ""
643 #: simulation/templates/structures/brit_wall_gate.xml:16
644 msgid "Dor"
645 msgstr ""
647 #: simulation/templates/structures/brit_wall_long.xml:29
648 #: simulation/templates/structures/brit_wall_medium.xml:26
649 #: simulation/templates/structures/brit_wall_short.xml:13
650 #: simulation/templates/structures/brit_wallset_stone.xml:5
651 #: simulation/templates/structures/gaul_wall_long.xml:29
652 #: simulation/templates/structures/gaul_wall_medium.xml:26
653 #: simulation/templates/structures/gaul_wall_short.xml:13
654 #: simulation/templates/structures/gaul_wallset_stone.xml:5
655 msgid "Gwarchglawdd"
656 msgstr ""
658 #: simulation/templates/structures/brit_wall_tower.xml:13
659 #: simulation/templates/structures/gaul_wall_tower.xml:13
660 msgid "Does not shoot or garrison."
661 msgstr ""
663 #: simulation/templates/structures/brit_wonder.xml:9
664 #: simulation/templates/structures/gaul_wonder.xml:9
665 msgid "Stonehenge"
666 msgstr ""
668 #: simulation/templates/structures/cart_barracks.xml:18
669 msgid "Maḥanēt"
670 msgstr ""
672 #: simulation/templates/structures/cart_barracks.xml:20
673 msgid ""
674 "Train North African citizen-soldiers. Research improvements for North "
675 "African units."
676 msgstr ""
678 #: simulation/templates/structures/cart_blacksmith.xml:5
679 #: simulation/templates/structures/ptol_blacksmith.xml:5
680 #: simulation/templates/structures/ptol_field.xml:5
681 #: simulation/templates/structures/ptol_temple.xml:12
682 msgid "?"
683 msgstr ""
685 #: simulation/templates/structures/cart_civil_centre.xml:5
686 msgid "Merkāz"
687 msgstr ""
689 #: simulation/templates/structures/cart_corral.xml:12
690 msgid "Rēfet"
691 msgstr ""
693 #: simulation/templates/structures/cart_defense_tower.xml:9
694 #: simulation/templates/structures/cart_wall_tower.xml:12
695 msgid "Mijdil"
696 msgstr ""
698 #: simulation/templates/structures/cart_dock.xml:17
699 msgid "Commercial Port"
700 msgstr ""
702 #: simulation/templates/structures/cart_dock.xml:18
703 msgid "Namel"
704 msgstr ""
706 #: simulation/templates/structures/cart_dock.xml:20
707 msgid ""
708 "Construct fishing boats to gather meat and merchant ships to trade with "
709 "other docks."
710 msgstr ""
712 #: simulation/templates/structures/cart_embassy.xml:22
713 msgid "Hire mercenaries."
714 msgstr ""
716 #: simulation/templates/structures/cart_embassy_celtic.xml:20
717 msgid "Celtic Embassy"
718 msgstr ""
720 #: simulation/templates/structures/cart_embassy_celtic.xml:22
721 msgid "Hire Celtic mercenaries. Research improvements for these mercenaries."
722 msgstr ""
724 #: simulation/templates/structures/cart_embassy_iberian.xml:13
725 msgid "Iberian Embassy"
726 msgstr ""
728 #: simulation/templates/structures/cart_embassy_iberian.xml:15
729 msgid "Hire Iberian mercenaries. Research improvements for these mercenaries."
730 msgstr ""
732 #: simulation/templates/structures/cart_embassy_italiote.xml:20
733 msgid "Italian Embassy"
734 msgstr ""
736 #: simulation/templates/structures/cart_embassy_italiote.xml:22
737 msgid "Hire Italian mercenaries. Research improvements for these mercenaries."
738 msgstr ""
740 #: simulation/templates/structures/cart_farmstead.xml:9
741 msgid "Aḥuzāh"
742 msgstr ""
744 #: simulation/templates/structures/cart_field.xml:5
745 msgid "Šadd"
746 msgstr ""
748 #: simulation/templates/structures/cart_fortress.xml:9
749 msgid "Blockhouse Fort"
750 msgstr ""
752 #: simulation/templates/structures/cart_fortress.xml:10
753 msgid "Ḥamet"
754 msgstr ""
756 #: simulation/templates/structures/cart_house.xml:22
757 msgid "Bet"
758 msgstr ""
760 #: simulation/templates/structures/cart_market.xml:12
761 msgid "Šūq"
762 msgstr ""
764 #: simulation/templates/structures/cart_outpost.xml:5
765 msgid "Carthaginian Outpost"
766 msgstr ""
768 #: simulation/templates/structures/cart_storehouse.xml:9
769 msgid "Maḥṣabah"
770 msgstr ""
772 #: simulation/templates/structures/cart_super_dock.xml:10
773 msgid "Repairing ship Aura"
774 msgstr ""
776 #: simulation/templates/structures/cart_super_dock.xml:11
777 msgid "Heals garrisoned ship at 3 HP per second."
778 msgstr ""
780 #: simulation/templates/structures/cart_super_dock.xml:21
781 msgid "Naval Shipyard"
782 msgstr ""
784 #: simulation/templates/structures/cart_super_dock.xml:22
785 msgid "Cothon"
786 msgstr ""
788 #: simulation/templates/structures/cart_super_dock.xml:25
789 msgid "Construct and repair mighty warships."
790 msgstr ""
792 #: simulation/templates/structures/cart_temple.xml:14
793 msgid "Maqdaš"
794 msgstr ""
796 #: simulation/templates/structures/cart_temple.xml:16
797 msgid ""
798 "Train priestesses to heal your troops. Train Sacred Band pikemen. Garrison "
799 "up to 20 units to heal them at a quick rate."
800 msgstr ""
802 #: simulation/templates/structures/cart_wall.xml:18
803 #: simulation/templates/structures/cart_wallset_stone.xml:5
804 msgid "Jdar"
805 msgstr ""
807 #: simulation/templates/structures/cart_wall_gate.xml:9
808 msgid "Mijdil-šaʿar"
809 msgstr ""
811 #: simulation/templates/structures/cart_wall_long.xml:29
812 #: simulation/templates/structures/cart_wall_medium.xml:23
813 #: simulation/templates/structures/cart_wall_short.xml:10
814 msgid "Homah"
815 msgstr ""
817 #: simulation/templates/structures/cart_wonder.xml:9
818 msgid "Temple of Ba'al Hammon"
819 msgstr ""
821 #: simulation/templates/structures/gaul_fortress.xml:8
822 msgid "Gallic Dun"
823 msgstr ""
825 #: simulation/templates/structures/gaul_fortress.xml:9
826 msgid "Train Gallic heroes and champions. Construct siege rams."
827 msgstr ""
829 #: simulation/templates/structures/gaul_outpost.xml:5
830 msgid "Gallic Outpost"
831 msgstr ""
833 #: simulation/templates/structures/gaul_tavern.xml:23
834 msgid "Tavern"
835 msgstr ""
837 #: simulation/templates/structures/gaul_tavern.xml:24
838 msgid "Taberna"
839 msgstr ""
841 #: simulation/templates/structures/gaul_tavern.xml:26
842 msgid "Add +10 to Population Cap. Recruit Naked Fanatics."
843 msgstr ""
845 #: simulation/templates/structures/gaul_wall_gate.xml:16
846 msgid "Duro"
847 msgstr ""
849 #: simulation/templates/structures/iber_barracks.xml:11
850 msgid "Kaserna"
851 msgstr ""
853 #: simulation/templates/structures/iber_blacksmith.xml:5
854 msgid "Harotz"
855 msgstr ""
857 #: simulation/templates/structures/iber_civil_centre.xml:5
858 msgid "Oppidum"
859 msgstr ""
861 #: simulation/templates/structures/iber_corral.xml:12
862 msgid "Saroe"
863 msgstr ""
865 #: simulation/templates/structures/iber_defense_tower.xml:32
866 #: simulation/templates/structures/iber_wall_tower.xml:9
867 msgid "Dorre"
868 msgstr ""
870 #: simulation/templates/structures/iber_dock.xml:12
871 msgid "Kai"
872 msgstr ""
874 #: simulation/templates/structures/iber_farmstead.xml:5
875 msgid "Baserri"
876 msgstr ""
878 #: simulation/templates/structures/iber_field.xml:5
879 msgid "Soro"
880 msgstr ""
882 #: simulation/templates/structures/iber_fortress.xml:15
883 msgid "Castro"
884 msgstr ""
886 #: simulation/templates/structures/iber_house.xml:12
887 msgid "Etxe"
888 msgstr ""
890 #: simulation/templates/structures/iber_market.xml:12
891 msgid "Arruga"
892 msgstr ""
894 #: simulation/templates/structures/iber_monument.xml:38
895 msgid "Revered Monument"
896 msgstr ""
898 #: simulation/templates/structures/iber_monument.xml:39
899 msgid "Gur Oroigarri"
900 msgstr ""
902 #: simulation/templates/structures/iber_monument.xml:42
903 msgid ""
904 "All units within vision of this monument will fight harder. Effect Range: 50"
905 " meters. Buildings in the territory of the monument do not decay."
906 msgstr ""
908 #: simulation/templates/structures/iber_outpost.xml:5
909 msgid "Iberian Outpost"
910 msgstr ""
912 #: simulation/templates/structures/iber_storehouse.xml:5
913 msgid "Ola"
914 msgstr ""
916 #: simulation/templates/structures/iber_temple.xml:12
917 msgid "Loki"
918 msgstr ""
920 #: simulation/templates/structures/iber_wall.xml:9
921 #: simulation/templates/structures/iber_wall_long.xml:29
922 #: simulation/templates/structures/iber_wall_medium.xml:26
923 #: simulation/templates/structures/iber_wall_short.xml:13
924 #: simulation/templates/structures/iber_wallset_stone.xml:5
925 msgid "Zabal Horma"
926 msgstr ""
928 #: simulation/templates/structures/iber_wall_gate.xml:9
929 msgid "Biko Sarbide"
930 msgstr ""
932 #: simulation/templates/structures/iber_wonder.xml:9
933 msgid "Cancho Roano"
934 msgstr ""
936 #: simulation/templates/structures/mace_blacksmith.xml:5
937 msgid "Sidērourgeîon"
938 msgstr ""
940 #: simulation/templates/structures/mace_fortress.xml:15
941 msgid "Teíchisma"
942 msgstr ""
944 #: simulation/templates/structures/mace_fortress.xml:16
945 msgid ""
946 "Train Champions and Heroes. Garrison up to 20 soldiers inside for stout "
947 "defense."
948 msgstr ""
950 #: simulation/templates/structures/mace_library.xml:15
951 #: simulation/templates/structures/ptol_library.xml:15
952 #: simulation/templates/structures/sele_library.xml:15
953 msgid "Library"
954 msgstr ""
956 #: simulation/templates/structures/mace_library.xml:16
957 #: simulation/templates/structures/ptol_library.xml:16
958 msgid "Bibliothḗkē"
959 msgstr ""
961 #: simulation/templates/structures/mace_library.xml:18
962 #: simulation/templates/structures/ptol_library.xml:18
963 #: simulation/templates/structures/sele_library.xml:18
964 msgid ""
965 "Research special technologies and reduce the research time of all remaining "
966 "technologies."
967 msgstr ""
969 #: simulation/templates/structures/mace_siege_workshop.xml:17
970 msgid "Synergeîon Poliorkētṓn"
971 msgstr ""
973 #: simulation/templates/structures/mace_siege_workshop.xml:18
974 msgid "Siege Workshop"
975 msgstr ""
977 #: simulation/templates/structures/mace_siege_workshop.xml:20
978 msgid "Build siege engines. Research siege technologies."
979 msgstr ""
981 #: simulation/templates/structures/mace_temple.xml:9
982 #: simulation/templates/structures/spart_temple.xml:9
983 msgid "Asklēpieîon"
984 msgstr ""
986 #: simulation/templates/structures/maur_barracks.xml:9
987 msgid "Sainyavasa"
988 msgstr ""
990 #: simulation/templates/structures/maur_blacksmith.xml:5
991 msgid "Lohakāra"
992 msgstr ""
994 #: simulation/templates/structures/maur_civil_centre.xml:9
995 msgid "Rajadhanika"
996 msgstr ""
998 #: simulation/templates/structures/maur_corral.xml:12
999 msgid "Gotra"
1000 msgstr ""
1002 #: simulation/templates/structures/maur_defense_tower.xml:5
1003 msgid "Udarka"
1004 msgstr ""
1006 #: simulation/templates/structures/maur_dock.xml:9
1007 msgid "Naukasthanaka"
1008 msgstr ""
1010 #: simulation/templates/structures/maur_elephant_stables.xml:21
1011 msgid "Elephant Stables"
1012 msgstr ""
1014 #: simulation/templates/structures/maur_elephant_stables.xml:22
1015 msgid "Vāraṇaśālā"
1016 msgstr ""
1018 #: simulation/templates/structures/maur_elephant_stables.xml:26
1019 msgid "Train elephant units."
1020 msgstr ""
1022 #: simulation/templates/structures/maur_farmstead.xml:12
1023 msgid "Kantu"
1024 msgstr ""
1026 #: simulation/templates/structures/maur_field.xml:5
1027 msgid "Kshetra"
1028 msgstr ""
1030 #: simulation/templates/structures/maur_fortress.xml:5
1031 msgid "Durg"
1032 msgstr ""
1034 #: simulation/templates/structures/maur_fortress.xml:7
1035 msgid "Train heroes and champion units."
1036 msgstr ""
1038 #: simulation/templates/structures/maur_house.xml:9
1039 msgid "Griham"
1040 msgstr ""
1042 #: simulation/templates/structures/maur_market.xml:12
1043 msgid "Vipana"
1044 msgstr ""
1046 #: simulation/templates/structures/maur_outpost.xml:5
1047 msgid "Uparaksana"
1048 msgstr ""
1050 #: simulation/templates/structures/maur_pillar_ashoka.xml:11
1051 msgid "All traders in range +20% walk speed."
1052 msgstr ""
1054 #: simulation/templates/structures/maur_pillar_ashoka.xml:38
1055 msgid "Edict Pillar of Ashoka"
1056 msgstr ""
1058 #: simulation/templates/structures/maur_pillar_ashoka.xml:39
1059 msgid "Śāsana Stambha Aśokā"
1060 msgstr ""
1062 #: simulation/templates/structures/maur_pillar_ashoka.xml:42
1063 msgid ""
1064 "The famous pillar of Ashoka. Increases the walk speed of traders. Buildings "
1065 "in the territory of the monument do not decay."
1066 msgstr ""
1068 #: simulation/templates/structures/maur_storehouse.xml:5
1069 msgid "Khalla"
1070 msgstr ""
1072 #: simulation/templates/structures/maur_temple.xml:12
1073 msgid "Devalaya"
1074 msgstr ""
1076 #: simulation/templates/structures/maur_wall.xml:9
1077 #: simulation/templates/structures/maur_wall_long.xml:35
1078 #: simulation/templates/structures/maur_wall_medium.xml:29
1079 #: simulation/templates/structures/maur_wall_short.xml:16
1080 #: simulation/templates/structures/maur_wallset_stone.xml:5
1081 msgid "Shilabanda"
1082 msgstr ""
1084 #: simulation/templates/structures/maur_wall_gate.xml:9
1085 msgid "Dwara"
1086 msgstr ""
1088 #: simulation/templates/structures/maur_wall_tower.xml:18
1089 msgid "Puratta"
1090 msgstr ""
1092 #: simulation/templates/structures/maur_wonder.xml:9
1093 msgid "Great Stupa"
1094 msgstr ""
1096 #: simulation/templates/structures/merc_camp_egyptian.xml:7
1097 #: simulation/templates/structures/ptol_mercenary_camp.xml:7
1098 msgid "MercenaryCamp"
1099 msgstr ""
1101 #: simulation/templates/structures/merc_camp_egyptian.xml:29
1102 msgid "Mercenary Camp (Egyptian)"
1103 msgstr ""
1105 #: simulation/templates/structures/merc_camp_egyptian.xml:30
1106 msgid "Stratópedo Misthophóron Aigyptiakós"
1107 msgstr ""
1109 #: simulation/templates/structures/merc_camp_egyptian.xml:33
1110 msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
1111 msgstr ""
1113 #: simulation/templates/structures/pers_apadana.xml:26
1114 #: simulation/templates/structures/pers_palace.xml:23
1115 msgid "Persian Palace"
1116 msgstr "பெர்சிய அரண்மனை"
1118 #: simulation/templates/structures/pers_apadana.xml:27
1119 msgid "Apadana"
1120 msgstr ""
1122 #: simulation/templates/structures/pers_apadana.xml:34
1123 msgid ""
1124 "\"Satrapy Tribute\": Gain a trickle of food, wood, stone, and metal "
1125 "resources. Train Persian heroes and their \"Immortals\" bodyguards. Build "
1126 "Limit: 1."
1127 msgstr ""
1129 #: simulation/templates/structures/pers_barracks.xml:5
1130 msgid "Padgan"
1131 msgstr ""
1133 #: simulation/templates/structures/pers_barracks.xml:7
1134 msgid "Levy citizen-infantry units."
1135 msgstr ""
1137 #: simulation/templates/structures/pers_blacksmith.xml:5
1138 msgid "Arštišta"
1139 msgstr ""
1141 #: simulation/templates/structures/pers_civil_centre.xml:5
1142 msgid "Provincial Governor"
1143 msgstr ""
1145 #: simulation/templates/structures/pers_civil_centre.xml:6
1146 msgid "Xšaçapāvan"
1147 msgstr ""
1149 #: simulation/templates/structures/pers_corral.xml:12
1150 msgid "Gaiāšta"
1151 msgstr ""
1153 #: simulation/templates/structures/pers_defense_tower.xml:5
1154 #: simulation/templates/structures/pers_wall_tower.xml:9
1155 msgid "Pāyaud"
1156 msgstr ""
1158 #: simulation/templates/structures/pers_dock.xml:12
1159 msgid "Nāvašta"
1160 msgstr ""
1162 #: simulation/templates/structures/pers_farmstead.xml:12
1163 msgid "Kaštašta"
1164 msgstr ""
1166 #: simulation/templates/structures/pers_field.xml:5
1167 msgid "Kaštrya"
1168 msgstr ""
1170 #: simulation/templates/structures/pers_fortress.xml:5
1171 msgid "Didā"
1172 msgstr ""
1174 #: simulation/templates/structures/pers_fortress.xml:7
1175 msgid "Train Champion Cavalry and Construct Siege Rams."
1176 msgstr ""
1178 #: simulation/templates/structures/pers_house.xml:22
1179 msgid "Huvādā"
1180 msgstr ""
1182 #: simulation/templates/structures/pers_ishtar_gate.xml:20
1183 msgid "Ishtar Gate of Babylon"
1184 msgstr ""
1186 #: simulation/templates/structures/pers_ishtar_gate.xml:21
1187 #: simulation/templates/structures/rome_arch.xml:23
1188 msgid "Special Imperial Roman building."
1189 msgstr ""
1191 #: simulation/templates/structures/pers_market.xml:12
1192 msgid "Ardatašta"
1193 msgstr ""
1195 #: simulation/templates/structures/pers_outpost.xml:5
1196 msgid "Didebani"
1197 msgstr ""
1199 #: simulation/templates/structures/pers_palace.xml:24
1200 msgid "Palace"
1201 msgstr "அரண்மனை"
1203 #: simulation/templates/structures/pers_palace.xml:30
1204 msgid "Build Limit: 1."
1205 msgstr ""
1207 #: simulation/templates/structures/pers_sb2.xml:22
1208 msgid "Persian Special Building"
1209 msgstr ""
1211 #: simulation/templates/structures/pers_sb2.xml:23
1212 msgid "Parihuvādā"
1213 msgstr ""
1215 #: simulation/templates/structures/pers_sb2.xml:26
1216 msgid ""
1217 "Special Building.\n"
1218 "Train War Elephants and Kardakes mercenaries."
1219 msgstr ""
1221 #: simulation/templates/structures/pers_stables.xml:18
1222 msgid "Cavalry Stables"
1223 msgstr ""
1225 #: simulation/templates/structures/pers_stables.xml:19
1226 msgid "Paraspa"
1227 msgstr ""
1229 #: simulation/templates/structures/pers_stables.xml:20
1230 msgid "Stables"
1231 msgstr ""
1233 #: simulation/templates/structures/pers_stables.xml:22
1234 msgid "Train citizen-cavalry units."
1235 msgstr ""
1237 #: simulation/templates/structures/pers_storehouse.xml:5
1238 msgid "Asiyah"
1239 msgstr ""
1241 #: simulation/templates/structures/pers_temple.xml:12
1242 msgid "Ayadana"
1243 msgstr ""
1245 #: simulation/templates/structures/pers_wall.xml:9
1246 #: simulation/templates/structures/pers_wall_long.xml:29
1247 #: simulation/templates/structures/pers_wall_medium.xml:23
1248 #: simulation/templates/structures/pers_wall_short.xml:10
1249 #: simulation/templates/structures/pers_wallset_stone.xml:5
1250 msgid "Para"
1251 msgstr ""
1253 #: simulation/templates/structures/pers_wall_gate.xml:9
1254 msgid "Duvitaparnam"
1255 msgstr ""
1257 #: simulation/templates/structures/pers_wonder.xml:12
1258 msgid "Hanging Gardens of Babylon"
1259 msgstr ""
1261 #: simulation/templates/structures/ptol_barracks.xml:17
1262 msgid "ḥwt-n-mš'"
1263 msgstr ""
1265 #: simulation/templates/structures/ptol_barracks.xml:19
1266 msgid ""
1267 "Train Egyptian and Middle-Eastern citizen-soldiers. Research training "
1268 "improvements. Garrison: 10."
1269 msgstr ""
1271 #: simulation/templates/structures/ptol_civil_centre.xml:15
1272 msgid "pr-'a"
1273 msgstr ""
1275 #: simulation/templates/structures/ptol_corral.xml:19
1276 msgid "h-n-ssmt.w"
1277 msgstr ""
1279 #: simulation/templates/structures/ptol_defense_tower.xml:9
1280 msgid "mktr-n-ḏw"
1281 msgstr ""
1283 #: simulation/templates/structures/ptol_dock.xml:12
1284 msgid "ḥwt-n-dpt.w"
1285 msgstr ""
1287 #: simulation/templates/structures/ptol_farmstead.xml:19
1288 msgid "pr-n-t"
1289 msgstr ""
1291 #: simulation/templates/structures/ptol_fortress.xml:9
1292 msgid "mktr-'a"
1293 msgstr ""
1295 #: simulation/templates/structures/ptol_house.xml:19
1296 msgid "ḥwt"
1297 msgstr ""
1299 #: simulation/templates/structures/ptol_lighthouse.xml:17
1300 msgid "Lighthouse"
1301 msgstr "கலங்கரை விளக்கம்"
1303 #: simulation/templates/structures/ptol_lighthouse.xml:18
1304 msgid "Pháros"
1305 msgstr ""
1307 #: simulation/templates/structures/ptol_lighthouse.xml:20
1308 msgid ""
1309 "Build along the shore to reveal the shorelines over the entire map. Very "
1310 "large vision range: 180 meters."
1311 msgstr ""
1313 #: simulation/templates/structures/ptol_market.xml:9
1314 msgid "ḥwt-n-ḫt.w-wḫa.w"
1315 msgstr ""
1317 #: simulation/templates/structures/ptol_mercenary_camp.xml:29
1318 msgid "Mercenary Camp"
1319 msgstr "கூலிகள் முகாம்"
1321 #: simulation/templates/structures/ptol_mercenary_camp.xml:30
1322 msgid "Stratopedeía Misthophórōn"
1323 msgstr ""
1325 #: simulation/templates/structures/ptol_mercenary_camp.xml:33
1326 msgid ""
1327 "Cheap barracks-like structure that is buildable in Neutral territory, but casts no territory influence.\n"
1328 "- Train Mercenaries. \n"
1329 "- Min. distance from other Military Settlements: 100 meters."
1330 msgstr ""
1332 #: simulation/templates/structures/ptol_military_colony.xml:25
1333 #: simulation/templates/structures/sele_military_colony.xml:25
1334 msgid "Colony"
1335 msgstr "குடியிருப்பு"
1337 #: simulation/templates/structures/ptol_military_colony.xml:47
1338 #: simulation/templates/structures/sele_military_colony.xml:47
1339 msgid "Military Colony"
1340 msgstr "ராணுவ குடியிருப்பு"
1342 #: simulation/templates/structures/ptol_military_colony.xml:48
1343 msgid "Klēroukhía"
1344 msgstr ""
1346 #: simulation/templates/structures/ptol_military_colony.xml:51
1347 msgid ""
1348 "This is the Ptolemaic expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster.\n"
1349 "- Train settler-soldiers of various nationalities.\n"
1350 "- Min. distance from other Military Colonies: 120 meters."
1351 msgstr ""
1353 #: simulation/templates/structures/ptol_outpost.xml:5
1354 msgid "mktr-n-ḫt"
1355 msgstr ""
1357 #: simulation/templates/structures/ptol_storehouse.xml:18
1358 msgid "h-n-ḫt.w"
1359 msgstr ""
1361 #: simulation/templates/structures/ptol_wall_gate.xml:9
1362 msgid "sba-n-njwt"
1363 msgstr ""
1365 #: simulation/templates/structures/ptol_wall_long.xml:29
1366 #: simulation/templates/structures/ptol_wall_medium.xml:23
1367 #: simulation/templates/structures/ptol_wall_short.xml:10
1368 #: simulation/templates/structures/ptol_wallset_stone.xml:5
1369 msgid "h-n-njwt"
1370 msgstr ""
1372 #: simulation/templates/structures/ptol_wall_tower.xml:9
1373 msgid "mktr"
1374 msgstr ""
1376 #: simulation/templates/structures/ptol_wonder.xml:9
1377 msgid "Temple of Edfu"
1378 msgstr ""
1380 #: simulation/templates/structures/rome_arch.xml:22
1381 msgid "Triumphal Arch"
1382 msgstr ""
1384 #: simulation/templates/structures/rome_army_camp.xml:59
1385 msgid "Entrenched Army Camp"
1386 msgstr ""
1388 #: simulation/templates/structures/rome_army_camp.xml:60
1389 msgid "Castrum Vallum"
1390 msgstr ""
1392 #: simulation/templates/structures/rome_army_camp.xml:65
1393 msgid ""
1394 "Build anywhere on the map, even in enemy territory. Construct siege weapons "
1395 "and train citizen-soldiers. Heal garrisoned units slowly."
1396 msgstr ""
1398 #: simulation/templates/structures/rome_barracks.xml:18
1399 msgid "Castrum"
1400 msgstr ""
1402 #: simulation/templates/structures/rome_blacksmith.xml:5
1403 msgid "Armamentarium"
1404 msgstr ""
1406 #: simulation/templates/structures/rome_civil_centre.xml:9
1407 msgid "Forum"
1408 msgstr ""
1410 #: simulation/templates/structures/rome_corral.xml:12
1411 msgid "Saeptum"
1412 msgstr ""
1414 #: simulation/templates/structures/rome_defense_tower.xml:9
1415 msgid "Turris Lignea"
1416 msgstr ""
1418 #: simulation/templates/structures/rome_dock.xml:12
1419 msgid "Portus"
1420 msgstr ""
1422 #: simulation/templates/structures/rome_farmstead.xml:12
1423 msgid "Villa"
1424 msgstr "பண்ணை வீடு"
1426 #: simulation/templates/structures/rome_field.xml:5
1427 msgid "Ager"
1428 msgstr ""
1430 #: simulation/templates/structures/rome_fortress.xml:5
1431 msgid "Castellum"
1432 msgstr ""
1434 #: simulation/templates/structures/rome_house.xml:18
1435 msgid "Domus"
1436 msgstr ""
1438 #: simulation/templates/structures/rome_market.xml:12
1439 msgid "Mercatus"
1440 msgstr ""
1442 #: simulation/templates/structures/rome_outpost.xml:5
1443 msgid "Vigilarium"
1444 msgstr ""
1446 #: simulation/templates/structures/rome_siege_wall_gate.xml:31
1447 msgid "Siege Wall Gate"
1448 msgstr ""
1450 #: simulation/templates/structures/rome_siege_wall_gate.xml:32
1451 msgid "Porta Circummunitionis"
1452 msgstr ""
1454 #: simulation/templates/structures/rome_siege_wall_long.xml:51
1455 #: simulation/templates/structures/rome_siege_wall_medium.xml:45
1456 #: simulation/templates/structures/rome_siege_wall_short.xml:32
1457 #: simulation/templates/structures/rome_wallset_siege.xml:5
1458 msgid "Siege Wall"
1459 msgstr ""
1461 #: simulation/templates/structures/rome_siege_wall_long.xml:52
1462 #: simulation/templates/structures/rome_siege_wall_medium.xml:46
1463 #: simulation/templates/structures/rome_siege_wall_short.xml:33
1464 msgid "Murus Circummunitionis"
1465 msgstr ""
1467 #: simulation/templates/structures/rome_siege_wall_long.xml:57
1468 #: simulation/templates/structures/rome_siege_wall_medium.xml:51
1469 #: simulation/templates/structures/rome_siege_wall_short.xml:38
1470 #: simulation/templates/structures/rome_wallset_siege.xml:8
1471 msgid "A wooden and turf palisade buildable in enemy and neutral territories."
1472 msgstr ""
1474 #: simulation/templates/structures/rome_siege_wall_long.xml:58
1475 msgid "Convert Siege Wall into Siege Wall Gate"
1476 msgstr ""
1478 #: simulation/templates/structures/rome_siege_wall_tower.xml:31
1479 msgid "Siege Wall Tower"
1480 msgstr ""
1482 #: simulation/templates/structures/rome_siege_wall_tower.xml:32
1483 msgid "Turris Circummunitionis"
1484 msgstr ""
1486 #: simulation/templates/structures/rome_storehouse.xml:5
1487 msgid "Receptaculum"
1488 msgstr ""
1490 #: simulation/templates/structures/rome_temple.xml:9
1491 msgid "Aedes"
1492 msgstr ""
1494 #: simulation/templates/structures/rome_temple_mars.xml:12
1495 msgid "Temple of Mars"
1496 msgstr ""
1498 #: simulation/templates/structures/rome_temple_mars.xml:13
1499 msgid "Aedes Martis"
1500 msgstr ""
1502 #: simulation/templates/structures/rome_temple_mars.xml:15
1503 msgid "Train healers. Garrison up to 30 units to heal them at a quick rate."
1504 msgstr ""
1506 #: simulation/templates/structures/rome_temple_vesta.xml:12
1507 msgid "Temple of Vesta"
1508 msgstr ""
1510 #: simulation/templates/structures/rome_temple_vesta.xml:13
1511 msgid "Aedes Vestae"
1512 msgstr ""
1514 #: simulation/templates/structures/rome_temple_vesta.xml:15
1515 msgid ""
1516 "Build this temple to greatly increase the loyalty of your buildings and "
1517 "female-citizens (helps prevent their capture)."
1518 msgstr ""
1520 #: simulation/templates/structures/rome_tent.xml:29
1521 msgid "Tent"
1522 msgstr "கூடாரம்"
1524 #: simulation/templates/structures/rome_tent.xml:30
1525 msgid "Tabernāculum"
1526 msgstr ""
1528 #: simulation/templates/structures/rome_tent.xml:32
1529 msgid "A temporary shelter for soldiers. +5 population bonus."
1530 msgstr ""
1532 #: simulation/templates/structures/rome_wall.xml:9
1533 #: simulation/templates/structures/rome_wall_long.xml:29
1534 #: simulation/templates/structures/rome_wall_medium.xml:26
1535 #: simulation/templates/structures/rome_wall_short.xml:13
1536 #: simulation/templates/structures/rome_wallset_stone.xml:5
1537 msgid "Moenia"
1538 msgstr ""
1540 #: simulation/templates/structures/rome_wall_gate.xml:9
1541 msgid "Porta"
1542 msgstr ""
1544 #: simulation/templates/structures/rome_wall_tower.xml:9
1545 msgid "Turris Lapidea"
1546 msgstr ""
1548 #: simulation/templates/structures/rome_wallset_siege.xml:6
1549 msgid "Murus Latericius"
1550 msgstr ""
1552 #: simulation/templates/structures/rome_wonder.xml:9
1553 msgid "Aedes Iovis Optimi Maximi"
1554 msgstr ""
1556 #: simulation/templates/structures/sele_barracks.xml:18
1557 msgid "Stratones"
1558 msgstr ""
1560 #: simulation/templates/structures/sele_blacksmith.xml:5
1561 msgid "Sidirourgeíon"
1562 msgstr ""
1564 #: simulation/templates/structures/sele_civil_centre.xml:8
1565 msgid "Agorā́"
1566 msgstr ""
1568 #: simulation/templates/structures/sele_dock.xml:12
1569 msgid "Liménas"
1570 msgstr ""
1572 #: simulation/templates/structures/sele_farmstead.xml:12
1573 msgid "Sītobólion"
1574 msgstr ""
1576 #: simulation/templates/structures/sele_field.xml:5
1577 msgid "Agrós"
1578 msgstr ""
1580 #: simulation/templates/structures/sele_fortress.xml:9
1581 msgid "Phrourion"
1582 msgstr ""
1584 #: simulation/templates/structures/sele_fortress.xml:10
1585 msgid ""
1586 "Build siege engines and train Champions. Garrison up to 20 soldiers inside "
1587 "for stout defense."
1588 msgstr ""
1590 #: simulation/templates/structures/sele_library.xml:16
1591 msgid "Bibliothikon"
1592 msgstr ""
1594 #: simulation/templates/structures/sele_market.xml:5
1595 msgid "Empórion"
1596 msgstr ""
1598 #: simulation/templates/structures/sele_military_colony.xml:48
1599 msgid "Klēroukhia"
1600 msgstr ""
1602 #: simulation/templates/structures/sele_military_colony.xml:51
1603 msgid ""
1604 "This is the Seleucid expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster.\n"
1605 "- Train settler-soldiers of various nationalities.\n"
1606 "- Min. distance from other Military Colonies: 120 meters."
1607 msgstr ""
1609 #: simulation/templates/structures/sele_outpost.xml:5
1610 msgid "Prophylax"
1611 msgstr ""
1613 #: simulation/templates/structures/sele_temple.xml:9
1614 msgid "Naós"
1615 msgstr ""
1617 #: simulation/templates/structures/sele_wonder.xml:12
1618 msgid "Paradise of Daphne"
1619 msgstr ""
1621 #: simulation/templates/structures/spart_fortress.xml:9
1622 msgid "Teíkhisma"
1623 msgstr ""
1625 #: simulation/templates/structures/spart_gerousia.xml:21
1626 msgid "Spartan Senate"
1627 msgstr ""
1629 #: simulation/templates/structures/spart_gerousia.xml:22
1630 msgid "Gerontía"
1631 msgstr ""
1633 #: simulation/templates/structures/spart_gerousia.xml:23
1634 msgid "Train heroes."
1635 msgstr ""
1637 #: simulation/templates/structures/spart_syssiton.xml:21
1638 msgid "Military Mess Hall"
1639 msgstr ""
1641 #: simulation/templates/structures/spart_syssiton.xml:22
1642 msgid "Syssítion"
1643 msgstr ""
1645 #: simulation/templates/structures/spart_syssiton.xml:26
1646 msgid "Train Spartan heroes and Spartiate champion hoplites."
1647 msgstr ""