[i18n] Updated POT and PO files.
[0ad.git] / binaries / data / mods / public / l10n / sr.public-simulation-technologies.po
blob396c0102d5de46e8bdede5303ef2bcd49799aceb
1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
4
5 # Translators:
6 # Aca G. <martel.gilgames@gmail.com>, 2016
7 # acac97 <aleksandar.cvetic97@gmail.com>, 2014
8 # MIlosSD <pirisd@gmail.com>, 2014
9 msgid ""
10 msgstr ""
11 "Project-Id-Version: 0 A.D.\n"
12 "POT-Creation-Date: 2016-03-21 09:01+0100\n"
13 "PO-Revision-Date: 2016-03-21 08:28+0000\n"
14 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
15 "Language-Team: Serbian (http://www.transifex.com/wildfire-games/0ad/language/sr/)\n"
16 "MIME-Version: 1.0\n"
17 "Content-Type: text/plain; charset=UTF-8\n"
18 "Content-Transfer-Encoding: 8bit\n"
19 "Language: sr\n"
20 "Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
22 #: simulation/data/technologies/armor_cav_01.jsondescription
23 #: simulation/data/technologies/armor_cav_chamfron.jsondescription
24 msgid "Metal armor for a horse's face."
25 msgstr "метални оклоп за лице коња"
27 #: simulation/data/technologies/armor_cav_01.jsontooltip
28 #: simulation/data/technologies/armor_cav_02.jsontooltip
29 msgid ""
30 "Equip your cavalry mounts with armor. All Cavalry +1 Hack and Pierce armor "
31 "level."
32 msgstr ""
34 #: simulation/data/technologies/armor_cav_01.jsongenericName
35 #: simulation/data/technologies/armor_cav_02.jsongenericName
36 #: simulation/data/technologies/armor_cav_chamfron.jsongenericName
37 msgid "Chamfron"
38 msgstr "Шамфрон"
40 #: simulation/data/technologies/armor_cav_01.jsonrequirementsTooltip
41 #: simulation/data/technologies/armor_cav_chamfron.jsonrequirementsTooltip
42 #: simulation/data/technologies/armor_infantry_01.jsonrequirementsTooltip
43 #: simulation/data/technologies/armor_infantry_hack_01.jsonrequirementsTooltip
44 #: simulation/data/technologies/armor_infantry_hack_02.jsonrequirementsTooltip
45 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonrequirementsTooltip
46 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonrequirementsTooltip
47 #: simulation/data/technologies/armor_ship_hypozomata.jsonrequirementsTooltip
48 #: simulation/data/technologies/attack_cav_lance.jsonrequirementsTooltip
49 #: simulation/data/technologies/attack_cavalry_melee_01.jsonrequirementsTooltip
50 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonrequirementsTooltip
51 #: simulation/data/technologies/attack_infantry_melee_01.jsonrequirementsTooltip
52 #: simulation/data/technologies/attack_infantry_ranged_01.jsonrequirementsTooltip
53 #: simulation/data/technologies/attack_tower_crenellations.jsonrequirementsTooltip
54 #: simulation/data/technologies/attack_tower_range.jsonrequirementsTooltip
55 #: simulation/data/technologies/buildtime_walls_rubble.jsonrequirementsTooltip
56 #: simulation/data/technologies/decay_outpost.jsonrequirementsTooltip
57 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsonrequirementsTooltip
58 #: simulation/data/technologies/gather_farming_training.jsonrequirementsTooltip
59 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsonrequirementsTooltip
60 #: simulation/data/technologies/gather_mining_serfs.jsonrequirementsTooltip
61 #: simulation/data/technologies/gather_mining_shaftmining.jsonrequirementsTooltip
62 #: simulation/data/technologies/heal_barracks.jsonrequirementsTooltip
63 #: simulation/data/technologies/heal_range.jsonrequirementsTooltip
64 #: simulation/data/technologies/heal_rate.jsonrequirementsTooltip
65 #: simulation/data/technologies/health_walls_geometric_masonry.jsonrequirementsTooltip
66 #: simulation/data/technologies/melee_inf_sidearms.jsonrequirementsTooltip
67 #: simulation/data/technologies/pop_civic_01.jsonrequirementsTooltip
68 #: simulation/data/technologies/pop_house_02.jsonrequirementsTooltip
69 #: simulation/data/technologies/ranged_inf_irregulars.jsonrequirementsTooltip
70 #: simulation/data/technologies/speed_cavalry_01.jsonrequirementsTooltip
71 #: simulation/data/technologies/trade_convoys_speed.jsonrequirementsTooltip
72 #: simulation/data/technologies/trade_gain_01.jsonrequirementsTooltip
73 #: simulation/data/technologies/training_levy_cavalry.jsonrequirementsTooltip
74 #: simulation/data/technologies/training_levy_infantry.jsonrequirementsTooltip
75 #: simulation/data/technologies/unlock_females_house.jsonrequirementsTooltip
76 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsonrequirementsTooltip
77 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonrequirementsTooltip
78 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsonrequirementsTooltip
79 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsonrequirementsTooltip
80 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsonrequirementsTooltip
81 #: simulation/data/technologies/carthaginians/special_colonisation.jsonrequirementsTooltip
82 #: simulation/data/technologies/carthaginians/special_exploration.jsonrequirementsTooltip
83 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsonrequirementsTooltip
84 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsonrequirementsTooltip
85 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsonrequirementsTooltip
86 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsonrequirementsTooltip
87 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsonrequirementsTooltip
88 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsonrequirementsTooltip
89 #: simulation/data/technologies/persians/training_levy_cavalry.jsonrequirementsTooltip
90 #: simulation/data/technologies/persians/training_levy_infantry.jsonrequirementsTooltip
91 msgid "Unlocked in Town Phase."
92 msgstr "Откључава се у фази насеља."
94 #: simulation/data/technologies/armor_cav_01.jsonspecificName.sele
95 #: simulation/data/technologies/armor_cav_01.jsonspecificName.mace
96 #: simulation/data/technologies/armor_cav_01.jsonspecificName.ptol
97 #: simulation/data/technologies/armor_cav_01.jsonspecificName.spart
98 #: simulation/data/technologies/armor_cav_01.jsonspecificName.athen
99 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.sele
100 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.mace
101 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.ptol
102 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.spart
103 #: simulation/data/technologies/armor_cav_chamfron.jsonspecificName.athen
104 msgid "Prometōpídion"
105 msgstr "Prometōpídion"
107 #: simulation/data/technologies/armor_cav_02.jsondescription
108 msgid "Metal armor for a horse's body."
109 msgstr ""
111 #: simulation/data/technologies/armor_cav_02.jsonrequirementsTooltip
112 #: simulation/data/technologies/armor_hero_01.jsonrequirementsTooltip
113 #: simulation/data/technologies/armor_infantry_02.jsonrequirementsTooltip
114 #: simulation/data/technologies/armor_infantry_hack_03.jsonrequirementsTooltip
115 #: simulation/data/technologies/armor_infantry_hack_04.jsonrequirementsTooltip
116 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonrequirementsTooltip
117 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonrequirementsTooltip
118 #: simulation/data/technologies/armor_ship_hullsheathing.jsonrequirementsTooltip
119 #: simulation/data/technologies/attack_cavalry_melee_02.jsonrequirementsTooltip
120 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonrequirementsTooltip
121 #: simulation/data/technologies/attack_champions_elite.jsonrequirementsTooltip
122 #: simulation/data/technologies/attack_infantry_melee_02.jsonrequirementsTooltip
123 #: simulation/data/technologies/attack_infantry_ranged_02.jsonrequirementsTooltip
124 #: simulation/data/technologies/attack_soldiers_will.jsonrequirementsTooltip
125 #: simulation/data/technologies/attack_steel_working.jsonrequirementsTooltip
126 #: simulation/data/technologies/attack_tower_defense.jsonrequirementsTooltip
127 #: simulation/data/technologies/attack_tower_murderholes.jsonrequirementsTooltip
128 #: simulation/data/technologies/gather_capacity_carts.jsonrequirementsTooltip
129 #: simulation/data/technologies/gather_farming_fertilizer.jsonrequirementsTooltip
130 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsonrequirementsTooltip
131 #: simulation/data/technologies/gather_mining_silvermining.jsonrequirementsTooltip
132 #: simulation/data/technologies/gather_mining_slaves.jsonrequirementsTooltip
133 #: simulation/data/technologies/heal_range_2.jsonrequirementsTooltip
134 #: simulation/data/technologies/heal_rate_2.jsonrequirementsTooltip
135 #: simulation/data/technologies/heal_temple.jsonrequirementsTooltip
136 #: simulation/data/technologies/health_regen_units.jsonrequirementsTooltip
137 #: simulation/data/technologies/melee_inf_spearheads.jsonrequirementsTooltip
138 #: simulation/data/technologies/pop_civic_02.jsonrequirementsTooltip
139 #: simulation/data/technologies/pop_wonder.jsonrequirementsTooltip
140 #: simulation/data/technologies/ranged_inf_skirmishers.jsonrequirementsTooltip
141 #: simulation/data/technologies/siege_armor.jsonrequirementsTooltip
142 #: simulation/data/technologies/siege_attack.jsonrequirementsTooltip
143 #: simulation/data/technologies/siege_bolt_accuracy.jsonrequirementsTooltip
144 #: simulation/data/technologies/siege_cost_metal.jsonrequirementsTooltip
145 #: simulation/data/technologies/siege_cost_wood.jsonrequirementsTooltip
146 #: simulation/data/technologies/siege_packing.jsonrequirementsTooltip
147 #: simulation/data/technologies/speed_cavalry_02.jsonrequirementsTooltip
148 #: simulation/data/technologies/trade_convoys_armor.jsonrequirementsTooltip
149 #: simulation/data/technologies/trade_gain_02.jsonrequirementsTooltip
150 #: simulation/data/technologies/training_conscription.jsonrequirementsTooltip
151 #: simulation/data/technologies/training_naval_architects.jsonrequirementsTooltip
152 #: simulation/data/technologies/unlock_champion_units.jsonrequirementsTooltip
153 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsonrequirementsTooltip
154 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonrequirementsTooltip
155 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsonrequirementsTooltip
156 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsonrequirementsTooltip
157 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsonrequirementsTooltip
158 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsonrequirementsTooltip
159 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsonrequirementsTooltip
160 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsonrequirementsTooltip
161 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsonrequirementsTooltip
162 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsonrequirementsTooltip
163 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsonrequirementsTooltip
164 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsonrequirementsTooltip
165 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonrequirementsTooltip
166 #: simulation/data/technologies/hellenes/spartans_agoge.jsonrequirementsTooltip
167 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsonrequirementsTooltip
168 #: simulation/data/technologies/hellenes/special_long_walls.jsonrequirementsTooltip
169 #: simulation/data/technologies/hellenes/temp_special_hellenization.jsonrequirementsTooltip
170 #: simulation/data/technologies/persians/immortals.jsonrequirementsTooltip
171 #: simulation/data/technologies/persians/special_equine_transports.jsonrequirementsTooltip
172 #: simulation/data/technologies/persians/training_conscription_cavalry.jsonrequirementsTooltip
173 #: simulation/data/technologies/persians/training_conscription_infantry.jsonrequirementsTooltip
174 #: simulation/data/technologies/romans/decay_logistics.jsonrequirementsTooltip
175 #: simulation/data/technologies/romans/vision_sibylline.jsonrequirementsTooltip
176 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsonrequirementsTooltip
177 #: simulation/data/technologies/successors/special_parade_of_daphne.jsonrequirementsTooltip
178 #: simulation/data/technologies/successors/special_war_horses.jsonrequirementsTooltip
179 #: simulation/data/technologies/successors/unlock_reform_army.jsonrequirementsTooltip
180 #: simulation/data/technologies/successors/unlock_traditional_army.jsonrequirementsTooltip
181 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsonrequirementsTooltip
182 msgid "Unlocked in City Phase."
183 msgstr "Откључава се у фази градова."
185 #: simulation/data/technologies/armor_cav_chamfron.jsontooltip
186 msgid "Equip your cavalry mounts with armor. All Cavalry +1 Hack armor level."
187 msgstr "Опремите ваше коњанике окопом. Сва коњица добија +1 ниво оклопа против засецања."
189 #: simulation/data/technologies/armor_hero_01.jsondescription
190 msgid ""
191 "Body armor fashioned completely of iron, the hardest workable metal known to"
192 " the ancients."
193 msgstr "Окоп за тело направљен у потпуности од гвожђа, најтврђег обрадивог метаа познатог у старини."
195 #: simulation/data/technologies/armor_hero_01.jsontooltip
196 msgid ""
197 "All heroes +2 Hack Armor Levels and +2 Pierce Armor Levels, but also +50 "
198 "Metal Cost."
199 msgstr "Сви хероји добијају +2 нивоа оклопа против засцеања и +2 нивоа оклопа против пробијања, али такође и +50 на трошкове у металу."
201 #: simulation/data/technologies/armor_hero_01.jsongenericName
202 msgid "Iron Hero Armor"
203 msgstr "Гвоздени оклоп хероја"
205 #: simulation/data/technologies/armor_hero_01.jsonspecificName.ptol
206 #: simulation/data/technologies/armor_hero_01.jsonspecificName.spart
207 #: simulation/data/technologies/armor_hero_01.jsonspecificName.sele
208 #: simulation/data/technologies/armor_hero_01.jsonspecificName.athen
209 #: simulation/data/technologies/armor_hero_01.jsonspecificName.mace
210 msgid "Sidḗrea Panoplía"
211 msgstr "Sidḗrea Panoplía"
213 #: simulation/data/technologies/armor_hero_01.jsonspecificName.rome
214 msgid "Lorica Ferrea"
215 msgstr "Lorica Ferrea"
217 #: simulation/data/technologies/armor_infantry_01.jsondescription
218 #: simulation/data/technologies/armor_infantry_hack_01.jsondescription
219 msgid "Quilted linen or leather body armor for infantrymen."
220 msgstr "Прошивени ланени или кожни оклоп за тело за пешадинце."
222 #: simulation/data/technologies/armor_infantry_01.jsontooltip
223 #: simulation/data/technologies/armor_infantry_02.jsontooltip
224 msgid "All Infantry +1 Hack and Pierce Armor Level."
225 msgstr ""
227 #: simulation/data/technologies/armor_infantry_01.jsongenericName
228 #: simulation/data/technologies/armor_infantry_hack_01.jsongenericName
229 msgid "Quilted Body Armor"
230 msgstr "прошивени оклоп за тело"
232 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.maur
233 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.spart
234 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.generic
235 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.athen
236 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.cart
237 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.brit
238 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.pers
239 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.mace
240 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.rome
241 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.gaul
242 #: simulation/data/technologies/armor_infantry_01.jsonspecificName.iber
243 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.maur
244 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.spart
245 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.generic
246 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.athen
247 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.cart
248 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.brit
249 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.pers
250 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.mace
251 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.rome
252 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.gaul
253 #: simulation/data/technologies/armor_infantry_hack_01.jsonspecificName.iber
254 msgid "Spolas"
255 msgstr "Spolas"
257 #: simulation/data/technologies/armor_infantry_02.jsondescription
258 #: simulation/data/technologies/armor_infantry_hack_02.jsondescription
259 msgid "Laminated linen body armor for infantrymen."
260 msgstr "Ламинирани ланени оклоп за пешадинце."
262 #: simulation/data/technologies/armor_infantry_02.jsongenericName
263 #: simulation/data/technologies/armor_infantry_hack_02.jsongenericName
264 msgid "Laminated Linen Body Armor"
265 msgstr "Ламинирани ланени оклоп за тело"
267 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.ptol
268 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.spart
269 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.sele
270 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.athen
271 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.cart
272 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.pers
273 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.mace
274 #: simulation/data/technologies/armor_infantry_02.jsonspecificName.rome
275 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.ptol
276 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.spart
277 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.sele
278 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.athen
279 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.cart
280 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.pers
281 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.mace
282 #: simulation/data/technologies/armor_infantry_hack_02.jsonspecificName.rome
283 msgid "Linothorakes"
284 msgstr "Linothorakes"
286 #: simulation/data/technologies/armor_infantry_hack_01.jsontooltip
287 #: simulation/data/technologies/armor_infantry_hack_02.jsontooltip
288 #: simulation/data/technologies/armor_infantry_hack_03.jsontooltip
289 msgid "All Infantry +1 Hack Armor Level."
290 msgstr "Сва пешадија добија +1 на ниво оклопа против засецања."
292 #: simulation/data/technologies/armor_infantry_hack_03.jsondescription
293 msgid "Body armor reinforced with bronze scales."
294 msgstr "Оклоп за тело појачан бронзаним плочицама."
296 #: simulation/data/technologies/armor_infantry_hack_03.jsongenericName
297 msgid "Scale Body Armor"
298 msgstr "оклоп за тело ојачан плочицама"
300 #: simulation/data/technologies/armor_infantry_hack_03.jsonspecificName.rome
301 msgid "Lorica Squamata"
302 msgstr "Lorica Squamata"
304 #: simulation/data/technologies/armor_infantry_hack_04.jsondescription
305 msgid ""
306 "Body armor fashioned completely of bronze. Only the best soldiers were "
307 "equipped with such body armor, as it was very expensive and time-consuming "
308 "to fabricate."
309 msgstr "Оклоп за тело израђен у потпуности од бронзе. Само најбољи војници су опремани таквим оклопом јер је био веома скуп и његова израда је одузимала доста времена."
311 #: simulation/data/technologies/armor_infantry_hack_04.jsontooltip
312 msgid "Champions +2 Hack Armor Levels, but also +10 Metal Cost."
313 msgstr "Шампиони добијају +2 нивоа оклопа против засецања, али такође и +10 у трошковима у металу."
315 #: simulation/data/technologies/armor_infantry_hack_04.jsongenericName
316 msgid "Bronze Cuirass Body Armor"
317 msgstr "бронзани пуни оклоп за тело"
319 #: simulation/data/technologies/armor_infantry_hack_04.jsonspecificName.rome
320 msgid "Lorica Musculata"
321 msgstr "Lorica Musculata"
323 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsondescription
324 msgid "Plywood construction for large shields."
325 msgstr "Конструкција од плуте за велике штитове."
327 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsontooltip
328 msgid "Infantry Spearmen +2 Pierce Armor Levels."
329 msgstr "Копљаници пешадинци добијају +2 нивоа оклопа против пробијања."
331 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsongenericName
332 msgid "Plywood Shield Construction"
333 msgstr "Конструкција од плуте за штитове"
335 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.sele
336 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.ptol
337 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.mace
338 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.spart
339 #: simulation/data/technologies/armor_infantryspearmen_pierce_01.jsonspecificName.athen
340 msgid "Aspidískos"
341 msgstr "Aspidískos"
343 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsondescription
344 msgid ""
345 "The best shields have reinforcements either on the corners (Roman scutum) or"
346 " around the rim (Greek aspis)."
347 msgstr "Најбољи штитови имају ојачања или на угловима (римски скутум) или на ободу (грчки аспис)."
349 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsontooltip
350 msgid "Infantry Spearmen +1 Pierce Armor Levels."
351 msgstr "Пешадијски копљаници добијају +1 на ниво оклопа за пробијање."
353 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsongenericName
354 msgid "Reinforced Shield"
355 msgstr "Ојачани штит"
357 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.sele
358 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.ptol
359 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.mace
360 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.spart
361 #: simulation/data/technologies/armor_infantryspearmen_pierce_02.jsonspecificName.athen
362 msgid "Aspís"
363 msgstr "Aspís"
365 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsondescription
366 msgid "A bronze skin hammered over the face of the shield."
367 msgstr "Бронзана навлака укуцана преко лица штита."
369 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsontooltip
370 msgid "Infantry Spearmen +1 Pierce Armor Level."
371 msgstr "Пешадијски копљаници добијају +1 на ниво оклопа против пробијања."
373 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsongenericName
374 msgid "Bronze Shield Facing"
375 msgstr "бронзано прочеље штита"
377 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.sele
378 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.ptol
379 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.spart
380 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.athen
381 msgid "Khalkaspís"
382 msgstr "Khalkaspís"
384 #: simulation/data/technologies/armor_infantryspearmen_pierce_03.jsonspecificName.mace
385 msgid "Khrysaspís"
386 msgstr "Khrysaspís"
388 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsondescription
389 msgid ""
390 "Only the most celebrated soldiers had shields faced with silver, as did the "
391 "famous 'Silver Shields' regiment in Alexander the Great's army."
392 msgstr "Само најппрослављенији војници су имали штитове са сребрним прочељем, као код познатих јединица \"сребрних штитова\" у војсци Александра Великог."
394 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsontooltip
395 msgid "Champions +2 Pierce Armor Levels, but also +10 Metal Cost."
396 msgstr "Шампиони добијају +2 на ниво оклопа против пробијања, али такође и +10 у трошковима у металу."
398 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsongenericName
399 msgid "Silver Shields"
400 msgstr "Сребрни штитови"
402 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.sele
403 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.ptol
404 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.mace
405 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.spart
406 #: simulation/data/technologies/armor_infantryspearmen_pierce_04.jsonspecificName.athen
407 msgid "Argyraspís"
408 msgstr "Argyraspís"
410 #: simulation/data/technologies/armor_ship_hullsheathing.jsondescription
411 msgid "Lead sheathing protects ship hulls."
412 msgstr "Облагање оловом штити трупове бродова."
414 #: simulation/data/technologies/armor_ship_hullsheathing.jsontooltip
415 msgid "Lead sheathing protects ship hulls. +2 levels to all ship armor types."
416 msgstr "Облагање оловом штити трупове бродова. +2 нивоа на све типове оклопа бродова."
418 #: simulation/data/technologies/armor_ship_hullsheathing.jsongenericName
419 msgid "Lead hull sheathing"
420 msgstr "Облагање трупа оловом"
422 #: simulation/data/technologies/armor_ship_hypozomata.jsondescription
423 msgid "The hypozomata braces the structure of a ship."
424 msgstr "Хипозомата ојачава структуру брода."
426 #: simulation/data/technologies/armor_ship_hypozomata.jsontooltip
427 msgid ""
428 "The hypozomata braces the ship's structure. +2 levels to all ship armor "
429 "types."
430 msgstr "Хипозомата ојачава структуру брода. +2 нивоа на сав оклоп брода."
432 #: simulation/data/technologies/armor_ship_hypozomata.jsongenericName
433 msgid "Hypozomata undergirding"
434 msgstr "Хипозомата унутрашње ојачање"
436 #: simulation/data/technologies/armor_ship_reinforcedhull.jsondescription
437 msgid "Wooden reinforcement beams for ship hulls."
438 msgstr "Дрвене греде за ојачање бродског трупа."
440 #: simulation/data/technologies/armor_ship_reinforcedhull.jsontooltip
441 msgid ""
442 "Wooden reinforcement beams for hulls. +2 levels to all ship armor types."
443 msgstr "Дрвене греде за ојачање бродског трупа. +2 нивоа на све типове бродског оклопа."
445 #: simulation/data/technologies/armor_ship_reinforcedhull.jsongenericName
446 msgid "Reinforced hull"
447 msgstr "Ојачани труп"
449 #: simulation/data/technologies/armor_ship_reinforcedhull.jsonrequirementsTooltip
450 #: simulation/data/technologies/attack_tower_watch.jsonrequirementsTooltip
451 #: simulation/data/technologies/gather_capacity_basket.jsonrequirementsTooltip
452 #: simulation/data/technologies/gather_farming_plows.jsonrequirementsTooltip
453 #: simulation/data/technologies/gather_fishing_net.jsonrequirementsTooltip
454 #: simulation/data/technologies/gather_lumbering_ironaxes.jsonrequirementsTooltip
455 #: simulation/data/technologies/health_females_01.jsonrequirementsTooltip
456 #: simulation/data/technologies/pop_house_01.jsonrequirementsTooltip
457 #: simulation/data/technologies/mauryans/special_archery_tradition.jsonrequirementsTooltip
458 #: simulation/data/technologies/persians/special_archery_tradition.jsonrequirementsTooltip
459 msgid "Unlocked in Village Phase."
460 msgstr "Откључава се у фази села."
462 #: simulation/data/technologies/attack_cav_lance.jsondescription
463 msgid "A long spear made specifically for cavalry."
464 msgstr "Дуго копље направљено нарочито за коњицу."
466 #: simulation/data/technologies/attack_cav_lance.jsontooltip
467 msgid ""
468 "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack."
469 msgstr "Опремите вашу коњицу за блиску борбу бољим оружјем. Коњица за блиску борбу добија +2 на напад засецањем."
471 #: simulation/data/technologies/attack_cav_lance.jsongenericName
472 msgid "Cavalry Lance"
473 msgstr "коњаничко копље"
475 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.ptol
476 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.spart
477 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.sele
478 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.athen
479 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.mace
480 msgid "Xystón"
481 msgstr "Xystón"
483 #: simulation/data/technologies/attack_cav_lance.jsonspecificName.rome
484 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.rome
485 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.rome
486 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.rome
487 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.rome
488 msgid "Hasta"
489 msgstr "Hasta"
491 #: simulation/data/technologies/attack_cavalry_melee_01.jsondescription
492 msgid "Training increases melee attack."
493 msgstr ""
495 #: simulation/data/technologies/attack_cavalry_melee_01.jsontooltip
496 msgid "+20% melee cavalry attack."
497 msgstr ""
499 #: simulation/data/technologies/attack_cavalry_melee_01.jsongenericName
500 msgid "Close Combat Cavalry Training"
501 msgstr ""
503 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.ptol
504 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.spart
505 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.sele
506 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.athen
507 #: simulation/data/technologies/attack_cavalry_melee_01.jsonspecificName.mace
508 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.ptol
509 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.spart
510 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.sele
511 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.athen
512 #: simulation/data/technologies/attack_cavalry_melee_02.jsonspecificName.mace
513 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.ptol
514 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.spart
515 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.sele
516 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.athen
517 #: simulation/data/technologies/attack_cavalry_ranged_01.jsonspecificName.mace
518 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.ptol
519 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.spart
520 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.sele
521 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.athen
522 #: simulation/data/technologies/attack_cavalry_ranged_02.jsonspecificName.mace
523 msgid "Xyston"
524 msgstr "Xyston"
526 #: simulation/data/technologies/attack_cavalry_melee_02.jsondescription
527 #: simulation/data/technologies/attack_cavalry_ranged_02.jsondescription
528 msgid "Replaces bronze weapons with iron."
529 msgstr "Смењује бронзана оружја гвозденим."
531 #: simulation/data/technologies/attack_cavalry_melee_02.jsontooltip
532 msgid ""
533 "Equip your melee cavalry with better weapons. +20% melee cavalry attack."
534 msgstr ""
536 #: simulation/data/technologies/attack_cavalry_melee_02.jsongenericName
537 #: simulation/data/technologies/attack_cavalry_ranged_02.jsongenericName
538 #: simulation/data/technologies/attack_infantry_melee_02.jsongenericName
539 msgid "Iron Weapons"
540 msgstr "Гвоздена оружја"
542 #: simulation/data/technologies/attack_cavalry_ranged_01.jsondescription
543 msgid "Training increases ranged attack."
544 msgstr ""
546 #: simulation/data/technologies/attack_cavalry_ranged_01.jsontooltip
547 msgid "+20% ranged cavalry attack."
548 msgstr ""
550 #: simulation/data/technologies/attack_cavalry_ranged_01.jsongenericName
551 msgid "Ranged Combat Cavalry Training"
552 msgstr ""
554 #: simulation/data/technologies/attack_cavalry_ranged_02.jsontooltip
555 msgid ""
556 "Equip your ranged cavalry with better weapons. +20% ranged cavalry attack."
557 msgstr ""
559 #: simulation/data/technologies/attack_champions_elite.jsondescription
560 msgid "Guard units have uncommon bravery and valor in battle."
561 msgstr "Гардијске јединице имају неуобичајену храброст и јунаштво у бици."
563 #: simulation/data/technologies/attack_champions_elite.jsontooltip
564 msgid ""
565 "Guard units have uncommon courage and valor in battle. Champions +2 attack."
566 msgstr "Гардијске јединице имају неуобичајену храброст и јунаштво у бици.Шамиони добијају +2 на напад."
568 #: simulation/data/technologies/attack_champions_elite.jsongenericName
569 msgid "Heroism"
570 msgstr "Херојство"
572 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.ptol
573 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.spart
574 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.sele
575 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.athen
576 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.mace
577 msgid "Andreía"
578 msgstr "Andreía"
580 #: simulation/data/technologies/attack_champions_elite.jsonspecificName.rome
581 msgid "Fortitudo"
582 msgstr "Fortitudo"
584 #: simulation/data/technologies/attack_infantry_melee_01.jsondescription
585 #: simulation/data/technologies/melee_inf_sidearms.jsondescription
586 msgid ""
587 "Often, an infantryman would carry a secondary weapon in addition to his "
588 "primary weapon of choice, to be drawn when the primary weapon has failed or "
589 "been broken."
590 msgstr ""
592 #: simulation/data/technologies/attack_infantry_melee_01.jsontooltip
593 #: simulation/data/technologies/attack_infantry_melee_02.jsontooltip
594 msgid "+20% melee infantry attack."
595 msgstr ""
597 #: simulation/data/technologies/attack_infantry_melee_01.jsongenericName
598 #: simulation/data/technologies/melee_inf_sidearms.jsongenericName
599 msgid "Side Arms"
600 msgstr ""
602 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.ptol
603 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.spart
604 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.sele
605 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.athen
606 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.mace
607 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.ptol
608 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.spart
609 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.sele
610 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.athen
611 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.mace
612 msgid "Xíphos"
613 msgstr "Xíphos"
615 #: simulation/data/technologies/attack_infantry_melee_01.jsonspecificName.rome
616 #: simulation/data/technologies/melee_inf_sidearms.jsonspecificName.rome
617 msgid "Pugio"
618 msgstr "Pugio"
620 #: simulation/data/technologies/attack_infantry_melee_02.jsondescription
621 msgid "Using iron instead of bronze gave weapons additional power."
622 msgstr ""
624 #: simulation/data/technologies/attack_infantry_ranged_01.jsondescription
625 #: simulation/data/technologies/attack_infantry_ranged_02.jsondescription
626 #: simulation/data/technologies/ranged_inf_irregulars.jsondescription
627 msgid "Training increases damage of ranged infantry units."
628 msgstr ""
630 #: simulation/data/technologies/attack_infantry_ranged_01.jsontooltip
631 #: simulation/data/technologies/attack_infantry_ranged_02.jsontooltip
632 #: simulation/data/technologies/ranged_inf_irregulars.jsontooltip
633 msgid "+20% ranged infantry attack."
634 msgstr ""
636 #: simulation/data/technologies/attack_infantry_ranged_01.jsongenericName
637 #: simulation/data/technologies/ranged_inf_irregulars.jsongenericName
638 msgid "Ranged Infantry Irregulars"
639 msgstr ""
641 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.sele
642 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.mace
643 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.ptol
644 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.spart
645 #: simulation/data/technologies/attack_infantry_ranged_01.jsonspecificName.athen
646 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.sele
647 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.mace
648 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.ptol
649 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.spart
650 #: simulation/data/technologies/attack_infantry_ranged_02.jsonspecificName.athen
651 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.sele
652 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.mace
653 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.ptol
654 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.spart
655 #: simulation/data/technologies/ranged_inf_irregulars.jsonspecificName.athen
656 msgid "Átaktoi"
657 msgstr "Átaktoi"
659 #: simulation/data/technologies/attack_infantry_ranged_02.jsongenericName
660 msgid "Ranged Infantry Masterclass"
661 msgstr ""
663 #: simulation/data/technologies/attack_soldiers_will.jsondescription
664 msgid "The will to fight is crucial to victory."
665 msgstr "Воља за борбу је пресудна за победу."
667 #: simulation/data/technologies/attack_soldiers_will.jsontooltip
668 msgid "Inspire your troops with higher pay. All soldiers +25% attack."
669 msgstr ""
671 #: simulation/data/technologies/attack_soldiers_will.jsongenericName
672 msgid "Will to fight"
673 msgstr "Воља за борбу"
675 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.sele
676 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.ptol
677 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.mace
678 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.spart
679 #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.athen
680 msgid "Dýnamis"
681 msgstr "Dýnamis"
683 #: simulation/data/technologies/attack_steel_working.jsondescription
684 msgid ""
685 "Secret steel working techniques give sword blades distinctive and beautiful "
686 "markings. Not only that, but the steel's hardness is unparalleled."
687 msgstr "Тајне технике обраде челика дају сечивима карактеристичне и лепе ознаке. И не само то, већ је чврстина челика без премца."
689 #: simulation/data/technologies/attack_steel_working.jsontooltip
690 msgid "+2 attack for all sword units."
691 msgstr "+2 на напад за све јединице са мачевима"
693 #: simulation/data/technologies/attack_steel_working.jsongenericName
694 msgid "Steel Working"
695 msgstr "обрада челика"
697 #: simulation/data/technologies/attack_steel_working.jsonspecificName.maur
698 msgid "Wootz Steel"
699 msgstr "Wootz челик"
701 #: simulation/data/technologies/attack_steel_working.jsonspecificName.iber
702 msgid "Toledo Steel"
703 msgstr "Толедо челик"
705 #: simulation/data/technologies/attack_tower_crenellations.jsondescription
706 msgid ""
707 "Crenellations on the battlements allow soldiers wider range of fire in "
708 "defending a keep."
709 msgstr ""
711 #: simulation/data/technologies/attack_tower_crenellations.jsontooltip
712 msgid ""
713 "Install crenellations and murder holes to have 40% more arrows fired per "
714 "garrisoned soldier."
715 msgstr ""
717 #: simulation/data/technologies/attack_tower_crenellations.jsongenericName
718 msgid "Crenellations"
719 msgstr ""
721 #: simulation/data/technologies/attack_tower_defense.jsondescription
722 msgid "Reinforce the foundations in preparation of an attack."
723 msgstr ""
725 #: simulation/data/technologies/attack_tower_defense.jsontooltip
726 msgid "Increases armour level of the defense tower by 2 levels."
727 msgstr ""
729 #: simulation/data/technologies/attack_tower_defense.jsongenericName
730 msgid "Sturdy Foundations"
731 msgstr ""
733 #: simulation/data/technologies/attack_tower_murderholes.jsondescription
734 msgid "Murder holes allow hitting enemies at the foot of the tower."
735 msgstr ""
737 #: simulation/data/technologies/attack_tower_murderholes.jsontooltip
738 msgid "Removes defense tower minimum range."
739 msgstr ""
741 #: simulation/data/technologies/attack_tower_murderholes.jsongenericName
742 msgid "Murder Holes"
743 msgstr ""
745 #: simulation/data/technologies/attack_tower_range.jsondescription
746 msgid "Arrow shooters increase the maximum range of the fire arrows."
747 msgstr ""
749 #: simulation/data/technologies/attack_tower_range.jsontooltip
750 msgid "Increases defense tower maximum range by 8 meters."
751 msgstr ""
753 #: simulation/data/technologies/attack_tower_range.jsongenericName
754 msgid "Arrow Shooters"
755 msgstr ""
757 #: simulation/data/technologies/attack_tower_watch.jsondescription
758 msgid "A night's watch increases vigilance."
759 msgstr ""
761 #: simulation/data/technologies/attack_tower_watch.jsontooltip
762 msgid "Post sentries to add one arrow to towers."
763 msgstr ""
765 #: simulation/data/technologies/attack_tower_watch.jsongenericName
766 msgid "Sentries"
767 msgstr ""
769 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.ptol
770 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.spart
771 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.sele
772 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.athen
773 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.mace
774 msgid "Nyktophýlakes"
775 msgstr "Nyktophýlakes"
777 #: simulation/data/technologies/attack_tower_watch.jsonspecificName.rome
778 msgid "Vigiles"
779 msgstr ""
781 #: simulation/data/technologies/buildtime_walls_rubble.jsondescription
782 msgid "Using rubble materials reduces the costs and build times of walls."
783 msgstr ""
785 #: simulation/data/technologies/buildtime_walls_rubble.jsontooltip
786 msgid "City walls -20% build time, but -1 crush armor level."
787 msgstr ""
789 #: simulation/data/technologies/buildtime_walls_rubble.jsongenericName
790 msgid "Rubble Materials"
791 msgstr ""
793 #: simulation/data/technologies/decay_outpost.jsondescription
794 msgid "Outposts survive twice as long in neutral territory."
795 msgstr ""
797 #: simulation/data/technologies/decay_outpost.jsontooltip
798 msgid "Territory decay rate -50% for outposts."
799 msgstr ""
801 #: simulation/data/technologies/decay_outpost.jsongenericName
802 msgid "Stone Foundations"
803 msgstr "Камени темељи"
805 #: simulation/data/technologies/gather_animals_stockbreeding.jsondescription
806 msgid "Breeding livestock for food."
807 msgstr "Узгајање стоке за исхрану."
809 #: simulation/data/technologies/gather_animals_stockbreeding.jsontooltip
810 msgid "Breed time -25% for domestic animals (sheep, goats, cattle, etc.)."
811 msgstr ""
813 #: simulation/data/technologies/gather_animals_stockbreeding.jsongenericName
814 msgid "Stockbreeding"
815 msgstr ""
817 #: simulation/data/technologies/gather_capacity_basket.jsondescription
818 #: simulation/data/technologies/gather_capacity_carts.jsondescription
819 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsondescription
820 msgid "Increases shuttling capacity for all resources."
821 msgstr ""
823 #: simulation/data/technologies/gather_capacity_basket.jsontooltip
824 msgid "Workers use baskets. +5 shuttle capacity for all resources."
825 msgstr ""
827 #: simulation/data/technologies/gather_capacity_basket.jsongenericName
828 msgid "Baskets"
829 msgstr ""
831 #: simulation/data/technologies/gather_capacity_carts.jsontooltip
832 msgid "Workers use horse-drawn carts. +10 shuttle capacity for all resources."
833 msgstr ""
835 #: simulation/data/technologies/gather_capacity_carts.jsongenericName
836 msgid "Horse-drawn Carts"
837 msgstr ""
839 #: simulation/data/technologies/gather_capacity_fishing.jsondescription
840 msgid "Salting allows to preserve fish longer."
841 msgstr ""
843 #: simulation/data/technologies/gather_capacity_fishing.jsontooltip
844 msgid "Fishing Boats +20 food capacity."
845 msgstr ""
847 #: simulation/data/technologies/gather_capacity_fishing.jsongenericName
848 msgid "Salting Fish"
849 msgstr ""
851 #: simulation/data/technologies/gather_capacity_fishing.jsonrequirementsTooltip
852 msgid "Unlocked in Town Phase. Requires Fishing Net."
853 msgstr ""
855 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsontooltip
856 msgid "Workers use wheelbarrows. +5 shuttle capacity for all resources."
857 msgstr ""
859 #: simulation/data/technologies/gather_capacity_wheelbarrow.jsongenericName
860 msgid "Wheelbarrow"
861 msgstr "Колица"
863 #: simulation/data/technologies/gather_farming_fertilizer.jsondescription
864 msgid "Extra nutrients for farms."
865 msgstr ""
867 #: simulation/data/technologies/gather_farming_fertilizer.jsontooltip
868 msgid "Workers +25% farming rate."
869 msgstr ""
871 #: simulation/data/technologies/gather_farming_fertilizer.jsongenericName
872 msgid "Fertilizer"
873 msgstr ""
875 #: simulation/data/technologies/gather_farming_plows.jsondescription
876 msgid "A horse drawn instrument to turn the sod."
877 msgstr ""
879 #: simulation/data/technologies/gather_farming_plows.jsontooltip
880 msgid "Equip your workers with iron plows. +15% farming rate."
881 msgstr ""
883 #: simulation/data/technologies/gather_farming_plows.jsongenericName
884 msgid "Iron Plow"
885 msgstr "Гвоздени плуг"
887 #: simulation/data/technologies/gather_farming_training.jsondescription
888 msgid "Training for workers to increase farm gathering speed."
889 msgstr ""
891 #: simulation/data/technologies/gather_farming_training.jsontooltip
892 msgid "Workers +15% farming rate."
893 msgstr ""
895 #: simulation/data/technologies/gather_farming_training.jsongenericName
896 msgid "Gather Training"
897 msgstr ""
899 #: simulation/data/technologies/gather_fishing_net.jsondescription
900 msgid "Using net improves the fishing productivity."
901 msgstr ""
903 #: simulation/data/technologies/gather_fishing_net.jsontooltip
904 msgid ""
905 "Use nets on your Fishing Boats. +30% fishing rate. Unlocks Salting Fish."
906 msgstr ""
908 #: simulation/data/technologies/gather_fishing_net.jsongenericName
909 msgid "Fishing Net"
910 msgstr ""
912 #: simulation/data/technologies/gather_lumbering_ironaxes.jsondescription
913 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsondescription
914 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsondescription
915 msgid "Increases wood gathering rates for trees."
916 msgstr ""
918 #: simulation/data/technologies/gather_lumbering_ironaxes.jsontooltip
919 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsontooltip
920 msgid "Workers +15% lumbering rate for trees."
921 msgstr ""
923 #: simulation/data/technologies/gather_lumbering_ironaxes.jsongenericName
924 msgid "Iron Ax Heads"
925 msgstr "Гвоздене главе секира"
927 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsontooltip
928 msgid "Workers +50% lumbering rate for trees."
929 msgstr ""
931 #: simulation/data/technologies/gather_lumbering_sharpaxes.jsongenericName
932 msgid "Sharp Ax Heads"
933 msgstr ""
935 #: simulation/data/technologies/gather_lumbering_strongeraxes.jsongenericName
936 msgid "Stronger Ax"
937 msgstr ""
939 #: simulation/data/technologies/gather_mining_serfs.jsondescription
940 #: simulation/data/technologies/gather_mining_servants.jsondescription
941 #: simulation/data/technologies/gather_mining_slaves.jsondescription
942 msgid "Increases stone gathering rates."
943 msgstr "Повећан ниво сакупљања камена."
945 #: simulation/data/technologies/gather_mining_serfs.jsontooltip
946 msgid ""
947 "Compel serfs to help your workers mine stone. +15% stone gathering rate."
948 msgstr ""
950 #: simulation/data/technologies/gather_mining_serfs.jsongenericName
951 msgid "Serfs"
952 msgstr "Кметови"
954 #: simulation/data/technologies/gather_mining_serfs.jsonspecificName.mace
955 #: simulation/data/technologies/gather_mining_serfs.jsonspecificName.spart
956 #: simulation/data/technologies/gather_mining_serfs.jsonspecificName.athen
957 msgid "Heílōtes"
958 msgstr "Heílōtes"
960 #: simulation/data/technologies/gather_mining_servants.jsontooltip
961 msgid "+15% stone gathering rate."
962 msgstr ""
964 #: simulation/data/technologies/gather_mining_servants.jsongenericName
965 msgid "Servants"
966 msgstr "Слуге"
968 #: simulation/data/technologies/gather_mining_servants.jsonrequirementsTooltip
969 msgid "Hire servants to help mine stone. No requirements."
970 msgstr ""
972 #: simulation/data/technologies/gather_mining_servants.jsonspecificName.mace
973 #: simulation/data/technologies/gather_mining_servants.jsonspecificName.spart
974 #: simulation/data/technologies/gather_mining_servants.jsonspecificName.athen
975 msgid "Doûloi"
976 msgstr "Doûloi"
978 #: simulation/data/technologies/gather_mining_shaftmining.jsondescription
979 #: simulation/data/technologies/gather_mining_silvermining.jsondescription
980 #: simulation/data/technologies/gather_mining_wedgemallet.jsondescription
981 msgid "Increases metal gathering rates."
982 msgstr ""
984 #: simulation/data/technologies/gather_mining_shaftmining.jsontooltip
985 msgid "Develop shaft mining. +15% metal gathering rate."
986 msgstr ""
988 #: simulation/data/technologies/gather_mining_shaftmining.jsongenericName
989 msgid "Shaft Mining"
990 msgstr ""
992 #: simulation/data/technologies/gather_mining_silvermining.jsontooltip
993 msgid "Strike a vein of precious silver. +50% metal gathering rate."
994 msgstr ""
996 #: simulation/data/technologies/gather_mining_silvermining.jsongenericName
997 msgid "Silver Mining"
998 msgstr ""
1000 #: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.mace
1001 msgid "Mines of Krenides"
1002 msgstr ""
1004 #: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.athen
1005 msgid "Mines of Laureion"
1006 msgstr "Лауријски рудници"
1008 #: simulation/data/technologies/gather_mining_slaves.jsontooltip
1009 msgid ""
1010 "Buy slaves to help your workers mine for stone. +50% stone gathering rate."
1011 msgstr ""
1013 #: simulation/data/technologies/gather_mining_slaves.jsongenericName
1014 msgid "Slaves"
1015 msgstr "Робови"
1017 #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.mace
1018 #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.spart
1019 #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.athen
1020 msgid "Andrápoda"
1021 msgstr "Andrápoda"
1023 #: simulation/data/technologies/gather_mining_wedgemallet.jsontooltip
1024 msgid "+15% metal gathering rate."
1025 msgstr ""
1027 #: simulation/data/technologies/gather_mining_wedgemallet.jsongenericName
1028 msgid "Wedge and Mallet"
1029 msgstr "Клин и маљ"
1031 #: simulation/data/technologies/gather_mining_wedgemallet.jsonrequirementsTooltip
1032 msgid "Equip your workers with helpful tools. No requirements."
1033 msgstr "Опрема ваше раднике корисним алатима. Нема претходних услова."
1035 #: simulation/data/technologies/gather_wicker_baskets.jsondescription
1036 msgid "Baskets to carry foraged food stuffs."
1037 msgstr "Корпе у којима се носи сакупљена храна."
1039 #: simulation/data/technologies/gather_wicker_baskets.jsontooltip
1040 msgid "Equip your foragers with wicker baskets. +50% fruit foraging rate."
1041 msgstr "Опрема ваше сакупљаче са корпама од прућа. +50% на ниво скупљања хране."
1043 #: simulation/data/technologies/gather_wicker_baskets.jsongenericName
1044 msgid "Wicker Baskets"
1045 msgstr "Корпе од прућа"
1047 #: simulation/data/technologies/heal_barracks.jsondescription
1048 msgid "Units garrisoned in barracks heal over time."
1049 msgstr ""
1051 #: simulation/data/technologies/heal_barracks.jsontooltip
1052 msgid "Units gain health over time while garrisoned in barracks."
1053 msgstr ""
1055 #: simulation/data/technologies/heal_barracks.jsongenericName
1056 msgid "Living Conditions"
1057 msgstr ""
1059 #: simulation/data/technologies/heal_range.jsondescription
1060 #: simulation/data/technologies/heal_range_2.jsondescription
1061 msgid "Increases the healing range of all healers."
1062 msgstr ""
1064 #: simulation/data/technologies/heal_range.jsontooltip
1065 #: simulation/data/technologies/heal_range_2.jsontooltip
1066 msgid "Healers +8 Healing Range."
1067 msgstr ""
1069 #: simulation/data/technologies/heal_range.jsongenericName
1070 msgid "Healing Range"
1071 msgstr ""
1073 #: simulation/data/technologies/heal_range.jsonspecificName.mace
1074 #: simulation/data/technologies/heal_range.jsonspecificName.spart
1075 #: simulation/data/technologies/heal_range.jsonspecificName.athen
1076 msgid "Olympic Pantheon"
1077 msgstr "Олимпијски пантеон"
1079 #: simulation/data/technologies/heal_range_2.jsongenericName
1080 msgid "Healing Range 2"
1081 msgstr ""
1083 #: simulation/data/technologies/heal_range_2.jsonspecificName.mace
1084 #: simulation/data/technologies/heal_range_2.jsonspecificName.spart
1085 #: simulation/data/technologies/heal_range_2.jsonspecificName.athen
1086 msgid "Akadḗmeia"
1087 msgstr "Akadḗmeia"
1089 #: simulation/data/technologies/heal_rate.jsondescription
1090 #: simulation/data/technologies/heal_rate_2.jsondescription
1091 msgid "Increases the Healing Rate of all healers."
1092 msgstr ""
1094 #: simulation/data/technologies/heal_rate.jsontooltip
1095 #: simulation/data/technologies/heal_rate_2.jsontooltip
1096 msgid "Healers +25% healing rate."
1097 msgstr ""
1099 #: simulation/data/technologies/heal_rate.jsongenericName
1100 msgid "Healing Rate"
1101 msgstr ""
1103 #: simulation/data/technologies/heal_rate.jsonspecificName.mace
1104 #: simulation/data/technologies/heal_rate.jsonspecificName.spart
1105 #: simulation/data/technologies/heal_rate.jsonspecificName.athen
1106 msgid "Sphágia"
1107 msgstr "Sphágia"
1109 #: simulation/data/technologies/heal_rate_2.jsongenericName
1110 msgid "Healing Rate 2"
1111 msgstr ""
1113 #: simulation/data/technologies/heal_rate_2.jsonspecificName.mace
1114 #: simulation/data/technologies/heal_rate_2.jsonspecificName.spart
1115 #: simulation/data/technologies/heal_rate_2.jsonspecificName.athen
1116 msgid "Hippocratic Oath"
1117 msgstr "Хипократова заклетва"
1119 #: simulation/data/technologies/heal_temple.jsondescription
1120 msgid "Units garrisoned in a temple are healed faster."
1121 msgstr "Јединице стациониране у храмовима брже се опорављају."
1123 #: simulation/data/technologies/heal_temple.jsontooltip
1124 msgid "Temples +50% garrisoned healing rate."
1125 msgstr "Храмови дају +50% брже зацељење стационираним јединицама"
1127 #: simulation/data/technologies/heal_temple.jsongenericName
1128 msgid "Divine Offerings"
1129 msgstr "Божанске понуде"
1131 #: simulation/data/technologies/heal_temple.jsonspecificName.mace
1132 #: simulation/data/technologies/heal_temple.jsonspecificName.spart
1133 msgid "Olympic Games"
1134 msgstr "Олимпијске игре"
1136 #: simulation/data/technologies/heal_temple.jsonspecificName.athen
1137 msgid "Eleusian Mysteries"
1138 msgstr "Елеусинске мистерије"
1140 #: simulation/data/technologies/health_females_01.jsondescription
1141 msgid ""
1142 "The Loom allowed the creation of finer clothing to clothe citizens in the "
1143 "settlement. Women of the household were taught from a young age how to weave"
1144 " on the loom, and subsequently spent a large  share of their lives working "
1145 "with it."
1146 msgstr ""
1148 #: simulation/data/technologies/health_females_01.jsontooltip
1149 msgid "Female Citizens +50% Health."
1150 msgstr ""
1152 #: simulation/data/technologies/health_females_01.jsongenericName
1153 msgid "The Loom"
1154 msgstr ""
1156 #: simulation/data/technologies/health_regen_units.jsondescription
1157 msgid "Unlock health regeneration for your units."
1158 msgstr ""
1160 #: simulation/data/technologies/health_regen_units.jsontooltip
1161 msgid "Organic units will slowly regenerate health over time when idle."
1162 msgstr ""
1164 #: simulation/data/technologies/health_regen_units.jsongenericName
1165 msgid "Battlefield Medicine"
1166 msgstr ""
1168 #: simulation/data/technologies/health_walls_geometric_masonry.jsondescription
1169 msgid "Using geometric masonry increases the sturdiness of defensive walls."
1170 msgstr ""
1172 #: simulation/data/technologies/health_walls_geometric_masonry.jsontooltip
1173 msgid "City walls +2 crush armor levels, but +10% build time."
1174 msgstr ""
1176 #: simulation/data/technologies/health_walls_geometric_masonry.jsongenericName
1177 msgid "Geometric Masonry"
1178 msgstr ""
1180 #: simulation/data/technologies/melee_inf_sidearms.jsontooltip
1181 msgid "Melee infantry +1 hack attack."
1182 msgstr ""
1184 #: simulation/data/technologies/melee_inf_spearheads.jsondescription
1185 msgid "Using iron instead of bronze gave spears additional piercing power."
1186 msgstr ""
1188 #: simulation/data/technologies/melee_inf_spearheads.jsontooltip
1189 msgid "All Spear units +2 hack attack."
1190 msgstr ""
1192 #: simulation/data/technologies/melee_inf_spearheads.jsongenericName
1193 msgid "Iron Spearheads"
1194 msgstr ""
1196 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.sele
1197 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.ptol
1198 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.mace
1199 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.spart
1200 #: simulation/data/technologies/melee_inf_spearheads.jsonspecificName.athen
1201 msgid "Sidḗreai Aikhmaí"
1202 msgstr "Sidḗreai Aikhmaí"
1204 #: simulation/data/technologies/pair_cav_01.jsongenericName
1205 msgid "Lance vs. Chamfron"
1206 msgstr ""
1208 #: simulation/data/technologies/pair_champ_02.jsongenericName
1209 msgid "Champions vs. Part-timers"
1210 msgstr ""
1212 #: simulation/data/technologies/pair_gather_01.jsongenericName
1213 msgid "Servants vs. Wedge and Mallet"
1214 msgstr ""
1216 #: simulation/data/technologies/pair_gather_02.jsongenericName
1217 msgid "Serfs vs. Shaft Mining"
1218 msgstr ""
1220 #: simulation/data/technologies/pair_gather_03.jsongenericName
1221 msgid "Slaves vs. Silver Mining"
1222 msgstr ""
1224 #: simulation/data/technologies/pair_gather_wood_01.jsongenericName
1225 msgid "Iron Axes vs. Wheelbarrow"
1226 msgstr ""
1228 #: simulation/data/technologies/pair_heal_01.jsongenericName
1229 msgid "Heal Range and Rate"
1230 msgstr ""
1232 #: simulation/data/technologies/pair_heal_02.jsongenericName
1233 msgid "Heal Range and Rate #2"
1234 msgstr ""
1236 #: simulation/data/technologies/pair_heal_03.jsongenericName
1237 msgid "Garrison Healing vs. Self-Healing"
1238 msgstr ""
1240 #: simulation/data/technologies/pair_house_01.jsongenericName
1241 #: simulation/data/technologies/pair_house_02.jsongenericName
1242 msgid "Females vs. Population"
1243 msgstr ""
1245 #: simulation/data/technologies/pair_inf_01.jsongenericName
1246 msgid "Side Arms vs. Irregulars"
1247 msgstr ""
1249 #: simulation/data/technologies/pair_inf_02.jsongenericName
1250 msgid "Spear Fighting vs. Skirmishing"
1251 msgstr ""
1253 #: simulation/data/technologies/pair_inf_armor_01.jsongenericName
1254 #: simulation/data/technologies/pair_inf_armor_02.jsongenericName
1255 #: simulation/data/technologies/pair_inf_armor_03.jsongenericName
1256 #: simulation/data/technologies/pair_inf_armor_04.jsongenericName
1257 msgid "Infantry Hack Armor vs. Spearmen Pierce Armor"
1258 msgstr ""
1260 #: simulation/data/technologies/pair_levy_01.jsongenericName
1261 msgid "Levy Infantry vs. Levy Cavalry"
1262 msgstr ""
1264 #: simulation/data/technologies/pair_siege_attack_cost.jsongenericName
1265 msgid "Attack vs. Cost"
1266 msgstr ""
1268 #: simulation/data/technologies/pair_siege_attack_pack.jsongenericName
1269 msgid "Attack vs. Packing"
1270 msgstr ""
1272 #: simulation/data/technologies/pair_siege_cost_armor.jsongenericName
1273 msgid "Cost vs. Armor"
1274 msgstr ""
1276 #: simulation/data/technologies/pair_tower_01.jsongenericName
1277 msgid "Night's Watch vs. Crenellations"
1278 msgstr ""
1280 #: simulation/data/technologies/pair_walls_01.jsongenericName
1281 msgid "Walls build time vs. Health"
1282 msgstr ""
1284 #: simulation/data/technologies/phase_city.jsondescription
1285 msgid ""
1286 "Advances from a bustling town to a veritable metropolis, full of the wonders"
1287 " of modern technology."
1288 msgstr ""
1290 #: simulation/data/technologies/phase_city.jsontooltip
1291 msgid ""
1292 "Advance to City Phase, which unlocks more structures and units. Territory "
1293 "radius for Civic Centers increased by another +50%"
1294 msgstr ""
1296 #: simulation/data/technologies/phase_city.jsongenericName
1297 #: simulation/data/technologies/phase_city_athen.jsongenericName
1298 msgid "City Phase"
1299 msgstr ""
1301 #: simulation/data/technologies/phase_city.jsonrequirementsTooltip
1302 #: simulation/data/technologies/phase_city_athen.jsonrequirementsTooltip
1303 msgid "Requires 4 new Town Phase structures (except Walls and Civic Centers)."
1304 msgstr ""
1306 #: simulation/data/technologies/phase_city.jsonspecificName.mace
1307 #: simulation/data/technologies/phase_city.jsonspecificName.spart
1308 #: simulation/data/technologies/phase_city_athen.jsonspecificName.athen
1309 msgid "Megalópolis"
1310 msgstr "Megalópolis"
1312 #: simulation/data/technologies/phase_city_athen.jsondescription
1313 msgid ""
1314 "Advances from a bustling town to a veritable metropolis, full of the wonders"
1315 " of modern technology. This is the Athenian city phase, where metal "
1316 "gathering rates are boosted because of the 'Silver Owls' bonus."
1317 msgstr ""
1319 #: simulation/data/technologies/phase_city_athen.jsontooltip
1320 msgid ""
1321 "Advance to City Phase, which unlocks more structures and units. Territory "
1322 "radius for Civic Centers increased by another +50%. Silver Owls civ bonus "
1323 "grants an extra +10% metal gather rate to all workers."
1324 msgstr ""
1326 #: simulation/data/technologies/phase_town.jsondescription
1327 msgid ""
1328 "Advances from a small village to a bustling town, ready to expand rapidly."
1329 msgstr ""
1331 #: simulation/data/technologies/phase_town.jsontooltip
1332 msgid ""
1333 "Advance to Town Phase, which unlocks more structures and units. Territory "
1334 "radius for Civic Centers increased by +30%"
1335 msgstr ""
1337 #: simulation/data/technologies/phase_town.jsongenericName
1338 #: simulation/data/technologies/phase_town_athen.jsongenericName
1339 msgid "Town Phase"
1340 msgstr ""
1342 #: simulation/data/technologies/phase_town.jsonrequirementsTooltip
1343 #: simulation/data/technologies/phase_town_athen.jsonrequirementsTooltip
1344 msgid ""
1345 "Requires 5 Village Phase structures (except Palisades and Farm Fields)."
1346 msgstr ""
1348 #: simulation/data/technologies/phase_town.jsonspecificName.mace
1349 #: simulation/data/technologies/phase_town.jsonspecificName.spart
1350 #: simulation/data/technologies/phase_town_athen.jsonspecificName.athen
1351 msgid "Kōmópolis"
1352 msgstr "Kōmópolis"
1354 #: simulation/data/technologies/phase_town_athen.jsondescription
1355 msgid ""
1356 "Advances from a small village to a bustling town, ready to expand rapidly. "
1357 "This is the Athenian town phase, where metal gathering rates are boosted "
1358 "because of the 'Silver Owls' bonus."
1359 msgstr ""
1361 #: simulation/data/technologies/phase_town_athen.jsontooltip
1362 msgid ""
1363 "Advance to Town Phase, which unlocks more structures and units. Territory "
1364 "radius for Civic Centers increased by +30%. 'Silver Owls' civ bonus grants "
1365 "an extra +10% metal gather rate to all workers."
1366 msgstr ""
1368 #: simulation/data/technologies/phase_village.jsongenericName
1369 msgid "Village Phase"
1370 msgstr ""
1372 #: simulation/data/technologies/pop_civic_01.jsondescription
1373 msgid ""
1374 "The state or tribe would often construct a dining hall for public feasts or "
1375 "to receive foreign emissaries."
1376 msgstr ""
1378 #: simulation/data/technologies/pop_civic_01.jsontooltip
1379 #: simulation/data/technologies/pop_civic_02.jsontooltip
1380 msgid "Civic Centers +5 population cap bonus."
1381 msgstr ""
1383 #: simulation/data/technologies/pop_civic_01.jsongenericName
1384 msgid "Dining Hall"
1385 msgstr ""
1387 #: simulation/data/technologies/pop_civic_01.jsonspecificName.athen
1388 msgid "Thólos"
1389 msgstr "Thólos"
1391 #: simulation/data/technologies/pop_civic_02.jsondescription
1392 msgid ""
1393 "Public assembly places were often the center of civic life for ancient "
1394 "societies. Athens had the Ekklesia, the citizens' assembly which met on the "
1395 "Pnyx Hill near the agora in full view of the Acropolis. The Romans had an "
1396 "open-aired assembly place in the great Forum Romanum called the Comitium. "
1397 "Here citizens could air grievances and present petitions to the patrician "
1398 "politicians who ruled their city in the Senate."
1399 msgstr ""
1401 #: simulation/data/technologies/pop_civic_02.jsongenericName
1402 msgid "Public Assembly"
1403 msgstr ""
1405 #: simulation/data/technologies/pop_civic_02.jsonspecificName.rome
1406 msgid "Comitium"
1407 msgstr ""
1409 #: simulation/data/technologies/pop_civic_02.jsonspecificName.athen
1410 msgid "Ekklēsía"
1411 msgstr "Ekklēsía"
1413 #: simulation/data/technologies/pop_house_01.jsondescription
1414 msgid ""
1415 "Home gardens ranged from simple fenced-in areas to large manicured and "
1416 "colonnaded enclosures."
1417 msgstr ""
1419 #: simulation/data/technologies/pop_house_01.jsontooltip
1420 #: simulation/data/technologies/pop_house_02.jsontooltip
1421 msgid "Houses +20% population cap bonus."
1422 msgstr ""
1424 #: simulation/data/technologies/pop_house_01.jsongenericName
1425 msgid "Home Garden"
1426 msgstr ""
1428 #: simulation/data/technologies/pop_house_01.jsonspecificName.ptol
1429 #: simulation/data/technologies/pop_house_01.jsonspecificName.spart
1430 #: simulation/data/technologies/pop_house_01.jsonspecificName.sele
1431 #: simulation/data/technologies/pop_house_01.jsonspecificName.athen
1432 #: simulation/data/technologies/pop_house_01.jsonspecificName.mace
1433 #: simulation/data/technologies/pop_house_01.jsonspecificName.rome
1434 #: simulation/data/technologies/pop_wonder.jsonspecificName.ptol
1435 #: simulation/data/technologies/pop_wonder.jsonspecificName.spart
1436 #: simulation/data/technologies/pop_wonder.jsonspecificName.sele
1437 #: simulation/data/technologies/pop_wonder.jsonspecificName.athen
1438 #: simulation/data/technologies/pop_wonder.jsonspecificName.mace
1439 #: simulation/data/technologies/pop_wonder.jsonspecificName.rome
1440 msgid "Peristyle"
1441 msgstr ""
1443 #: simulation/data/technologies/pop_house_01.jsonspecificName.pers
1444 #: simulation/data/technologies/pop_wonder.jsonspecificName.pers
1445 msgid "Paradise"
1446 msgstr "Рај"
1448 #: simulation/data/technologies/pop_house_02.jsondescription
1449 msgid ""
1450 "Homes tended to expand as the wealth and population of a settlement grew."
1451 msgstr ""
1453 #: simulation/data/technologies/pop_house_02.jsongenericName
1454 msgid "Manors"
1455 msgstr ""
1457 #: simulation/data/technologies/pop_house_02.jsonspecificName.rome
1458 msgid "Insulae"
1459 msgstr ""
1461 #: simulation/data/technologies/pop_wonder.jsondescription
1462 msgid "The wonder attracts many more people to your civilization."
1463 msgstr ""
1465 #: simulation/data/technologies/pop_wonder.jsontooltip
1466 msgid "+50 maximum population cap."
1467 msgstr ""
1469 #: simulation/data/technologies/pop_wonder.jsongenericName
1470 msgid "Glorious Expansion"
1471 msgstr ""
1473 #: simulation/data/technologies/ranged_inf_skirmishers.jsondescription
1474 msgid ""
1475 "The javelin thong (the Greeks also called them loops, or bronkhos) increased"
1476 " the fulcrum action of the throwing arm mid-throw, increasing speed and "
1477 "range of the javelin."
1478 msgstr ""
1480 #: simulation/data/technologies/ranged_inf_skirmishers.jsontooltip
1481 msgid "All Javelin units +2 pierce attack and +4 range."
1482 msgstr ""
1484 #: simulation/data/technologies/ranged_inf_skirmishers.jsongenericName
1485 msgid "Javelin Thong"
1486 msgstr ""
1488 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.ptol
1489 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.spart
1490 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.sele
1491 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.athen
1492 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.mace
1493 msgid "Himás"
1494 msgstr "Himás"
1496 #: simulation/data/technologies/ranged_inf_skirmishers.jsonspecificName.rome
1497 msgid "Amentum"
1498 msgstr ""
1500 #: simulation/data/technologies/siege_armor.jsondescription
1501 msgid "Increased armor on siege weapons"
1502 msgstr ""
1504 #: simulation/data/technologies/siege_armor.jsontooltip
1505 msgid "All Siege weapons +2 Hack armor levels."
1506 msgstr ""
1508 #: simulation/data/technologies/siege_armor.jsongenericName
1509 msgid "Armor plating"
1510 msgstr ""
1512 #: simulation/data/technologies/siege_attack.jsondescription
1513 msgid "Advanced technologies improve siege efficiency"
1514 msgstr ""
1516 #: simulation/data/technologies/siege_attack.jsontooltip
1517 msgid "All siege weapons +25% Crush damage."
1518 msgstr ""
1520 #: simulation/data/technologies/siege_attack.jsongenericName
1521 msgid "Advanced Siege"
1522 msgstr ""
1524 #: simulation/data/technologies/siege_bolt_accuracy.jsondescription
1525 msgid "Improvement to projectile accuracy"
1526 msgstr ""
1528 #: simulation/data/technologies/siege_bolt_accuracy.jsontooltip
1529 msgid "Bolt shooter accuracy increased 25%."
1530 msgstr ""
1532 #: simulation/data/technologies/siege_bolt_accuracy.jsongenericName
1533 msgid "Bolt Accuracy"
1534 msgstr ""
1536 #: simulation/data/technologies/siege_cost_metal.jsondescription
1537 msgid "Siege weapons require less metal resource"
1538 msgstr ""
1540 #: simulation/data/technologies/siege_cost_metal.jsontooltip
1541 msgid "Siege weapons cost 20% less metal"
1542 msgstr ""
1544 #: simulation/data/technologies/siege_cost_metal.jsongenericName
1545 msgid "Metalworker"
1546 msgstr ""
1548 #: simulation/data/technologies/siege_cost_wood.jsondescription
1549 msgid "Siege weapons cost less wood"
1550 msgstr ""
1552 #: simulation/data/technologies/siege_cost_wood.jsontooltip
1553 msgid "Siege weapons cost 20% less wood"
1554 msgstr ""
1556 #: simulation/data/technologies/siege_cost_wood.jsongenericName
1557 msgid "Artillery Instructors"
1558 msgstr ""
1560 #: simulation/data/technologies/siege_packing.jsondescription
1561 msgid "Immobile siege weapons are assembled and disassembled faster"
1562 msgstr ""
1564 #: simulation/data/technologies/siege_packing.jsontooltip
1565 msgid "-25% pack and unpack time for immobile siege weapons."
1566 msgstr ""
1568 #: simulation/data/technologies/siege_packing.jsongenericName
1569 msgid "Military Engineers"
1570 msgstr ""
1572 #: simulation/data/technologies/speed_cavalry_01.jsondescription
1573 msgid "Breed the fastest horses."
1574 msgstr ""
1576 #: simulation/data/technologies/speed_cavalry_01.jsontooltip
1577 #: simulation/data/technologies/speed_cavalry_02.jsontooltip
1578 msgid "+10% cavalry walk speed."
1579 msgstr ""
1581 #: simulation/data/technologies/speed_cavalry_01.jsongenericName
1582 msgid "Cavalry Breeding"
1583 msgstr ""
1585 #: simulation/data/technologies/speed_cavalry_02.jsondescription
1586 msgid "Train your horses to move faster."
1587 msgstr ""
1589 #: simulation/data/technologies/speed_cavalry_02.jsongenericName
1590 msgid "Cavalry Speed Training"
1591 msgstr ""
1593 #: simulation/data/technologies/trade_convoys_armor.jsondescription
1594 msgid "Increases defensive capability of traders."
1595 msgstr "Повећава одбранбене могућности трговаца."
1597 #: simulation/data/technologies/trade_convoys_armor.jsontooltip
1598 msgid "Traders +2 Hack and Pierce armor levels."
1599 msgstr "Трговаци добијају +2 на нивое оклопа против засецања и пробијања."
1601 #: simulation/data/technologies/trade_convoys_armor.jsongenericName
1602 #: simulation/data/technologies/trade_convoys_speed.jsongenericName
1603 msgid "Trade Convoys"
1604 msgstr "Трговачки конвоји"
1606 #: simulation/data/technologies/trade_convoys_speed.jsondescription
1607 msgid ""
1608 "Increases movement rate of traders, which in turn increases trade income."
1609 msgstr ""
1611 #: simulation/data/technologies/trade_convoys_speed.jsontooltip
1612 msgid "Traders +25% Walk Speed, which quickly increases trade income."
1613 msgstr ""
1615 #: simulation/data/technologies/trade_gain_01.jsondescription
1616 #: simulation/data/technologies/trade_gain_02.jsondescription
1617 msgid "The progress in handicraft improves the trading profit."
1618 msgstr ""
1620 #: simulation/data/technologies/trade_gain_01.jsontooltip
1621 msgid "Traders +10% gain."
1622 msgstr ""
1624 #: simulation/data/technologies/trade_gain_01.jsongenericName
1625 msgid "Handicraft"
1626 msgstr ""
1628 #: simulation/data/technologies/trade_gain_02.jsontooltip
1629 msgid "Traders +15% gain."
1630 msgstr ""
1632 #: simulation/data/technologies/trade_gain_02.jsongenericName
1633 msgid "Advanced Handicraft"
1634 msgstr ""
1636 #: simulation/data/technologies/training_conscription.jsondescription
1637 #: simulation/data/technologies/persians/training_conscription_infantry.jsondescription
1638 msgid ""
1639 "Significantly increase training speed of soldiers at the barracks by "
1640 "training them in large batches or battalions."
1641 msgstr ""
1643 #: simulation/data/technologies/training_conscription.jsontooltip
1644 #: simulation/data/technologies/persians/training_conscription_infantry.jsontooltip
1645 msgid "Faster batch training speed for the Barracks."
1646 msgstr ""
1648 #: simulation/data/technologies/training_conscription.jsongenericName
1649 msgid "Conscription"
1650 msgstr ""
1652 #: simulation/data/technologies/training_levy_cavalry.jsondescription
1653 #: simulation/data/technologies/persians/training_levy_cavalry.jsondescription
1654 msgid ""
1655 "Calling up cavalry levies in time of war helps bolster the ranks of a king's"
1656 " army."
1657 msgstr ""
1659 #: simulation/data/technologies/training_levy_cavalry.jsontooltip
1660 msgid ""
1661 "All cavalry -20% train time, but also -10 health. Unlocks Conscription."
1662 msgstr ""
1664 #: simulation/data/technologies/training_levy_cavalry.jsongenericName
1665 #: simulation/data/technologies/persians/training_levy_cavalry.jsongenericName
1666 msgid "Levy Cavalry"
1667 msgstr ""
1669 #: simulation/data/technologies/training_levy_infantry.jsondescription
1670 #: simulation/data/technologies/persians/training_levy_infantry.jsondescription
1671 msgid ""
1672 "Calling up infantry levies in time of war helps bolster the ranks of a "
1673 "king's army."
1674 msgstr ""
1676 #: simulation/data/technologies/training_levy_infantry.jsontooltip
1677 msgid ""
1678 "All infantry -10% train time, but also -5 health. Unlocks Conscription."
1679 msgstr ""
1681 #: simulation/data/technologies/training_levy_infantry.jsongenericName
1682 #: simulation/data/technologies/persians/training_levy_infantry.jsongenericName
1683 msgid "Levy Infantry"
1684 msgstr ""
1686 #: simulation/data/technologies/training_naval_architects.jsondescription
1687 msgid "Significantly increase build speed of batches of ships at the Dock."
1688 msgstr ""
1690 #: simulation/data/technologies/training_naval_architects.jsontooltip
1691 msgid "Docks increased batch construction speed bonus."
1692 msgstr ""
1694 #: simulation/data/technologies/training_naval_architects.jsongenericName
1695 msgid "Naval Architects"
1696 msgstr ""
1698 #: simulation/data/technologies/unlock_champion_units.jsondescription
1699 msgid ""
1700 "Guard units (Champions) are professionals who wield the best weapons and "
1701 "have the best training."
1702 msgstr ""
1704 #: simulation/data/technologies/unlock_champion_units.jsontooltip
1705 msgid "Unlock the ability to train Champions at the barracks."
1706 msgstr ""
1708 #: simulation/data/technologies/unlock_champion_units.jsongenericName
1709 msgid "Unlock Champion Units"
1710 msgstr ""
1712 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.mace
1713 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.spart
1714 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.athen
1715 msgid "Ágēma"
1716 msgstr "Ágēma"
1718 #: simulation/data/technologies/unlock_champion_units.jsonspecificName.rome
1719 msgid "Regio Cohors"
1720 msgstr ""
1722 #: simulation/data/technologies/unlock_females_house.jsondescription
1723 msgid "A festival attended by women-only, to celebrate female fertility."
1724 msgstr ""
1726 #: simulation/data/technologies/unlock_females_house.jsontooltip
1727 msgid "Unlock the ability to train women from houses."
1728 msgstr ""
1730 #: simulation/data/technologies/unlock_females_house.jsongenericName
1731 msgid "Fertility Festival"
1732 msgstr ""
1734 #: simulation/data/technologies/unlock_females_house.jsonspecificName.mace
1735 #: simulation/data/technologies/unlock_females_house.jsonspecificName.spart
1736 #: simulation/data/technologies/unlock_females_house.jsonspecificName.athen
1737 msgid "Thesmophória"
1738 msgstr ""
1740 #: simulation/data/technologies/unlock_females_house.jsonspecificName.rome
1741 msgid "Bona Dea"
1742 msgstr ""
1744 #: simulation/data/technologies/unlock_shared_dropsites.jsondescription
1745 msgid ""
1746 "The extension of trade leads to the permanent establishment of storekeepers "
1747 "and their families in foreign countries, allowing them to exploit these "
1748 "countries wealth."
1749 msgstr ""
1751 #: simulation/data/technologies/unlock_shared_dropsites.jsontooltip
1752 msgid "Player can use his allies dropsites."
1753 msgstr ""
1755 #: simulation/data/technologies/unlock_shared_dropsites.jsongenericName
1756 msgid "Diaspora"
1757 msgstr ""
1759 #: simulation/data/technologies/unlock_shared_dropsites.jsonrequirementsTooltip
1760 msgid "Requires 3 Traders"
1761 msgstr ""
1763 #: simulation/data/technologies/unlock_shared_los.jsondescription
1764 msgid ""
1765 "By means of trading and travelling people explored beyond the boundaries of "
1766 "their lands and drew maps of it in order to share and memorize their "
1767 "discoveries."
1768 msgstr ""
1770 #: simulation/data/technologies/unlock_shared_los.jsontooltip
1771 msgid "Player sees what his allies see."
1772 msgstr "Играч види што и његови савезници."
1774 #: simulation/data/technologies/unlock_shared_los.jsongenericName
1775 msgid "Cartography"
1776 msgstr "Картографија"
1778 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsondescription
1779 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsondescription
1780 msgid "Promote all of your citizen-soldier cavalrymen to Advanced rank."
1781 msgstr ""
1783 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsontooltip
1784 msgid ""
1785 "Promote all of your citizen-soldier cavalrymen to Advanced rank. This "
1786 "increases their military prowess, but decreases their meat gathering rates "
1787 "-25%. Unlocks Elite Citizen-Cavalry technology."
1788 msgstr ""
1790 #: simulation/data/technologies/upgrade_rank_advanced_cavalry.jsongenericName
1791 msgid "Advanced Citizen-Cavalry"
1792 msgstr ""
1794 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsondescription
1795 msgid "Upgrade all of your citizen-soldier infantrymen to Advanced rank."
1796 msgstr ""
1798 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsontooltip
1799 msgid ""
1800 "Upgrade all of your citizen-soldier infantrymen to Advanced rank. This "
1801 "increases their military prowess, but decreases their resource gathering "
1802 "rates -25%. Unlocks Elite Citizen-Infantry technology."
1803 msgstr ""
1805 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsongenericName
1806 msgid "Advanced Citizen-Infantry"
1807 msgstr ""
1809 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonspecificName.mace
1810 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonspecificName.spart
1811 #: simulation/data/technologies/upgrade_rank_advanced_infantry.jsonspecificName.athen
1812 msgid "Zeugítai"
1813 msgstr "Zeugítai"
1815 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsontooltip
1816 msgid ""
1817 "Promote all of your citizen-soldier cavalrymen to Elite rank. This increases"
1818 " their military prowess, but decreases their meat gathering rates another "
1819 "-25%."
1820 msgstr ""
1822 #: simulation/data/technologies/upgrade_rank_elite_cavalry.jsongenericName
1823 msgid "Elite Citizen-Cavalry"
1824 msgstr ""
1826 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsondescription
1827 msgid "Upgrade all of your citizen-soldier infantrymen to Elite rank."
1828 msgstr ""
1830 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsontooltip
1831 msgid ""
1832 "Upgrade all of your citizen-soldier infantrymen to Elite rank. This "
1833 "increases their military prowess, but decreases their resource gathering "
1834 "rates another -25%."
1835 msgstr ""
1837 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsongenericName
1838 msgid "Elite Citizen-Infantry"
1839 msgstr ""
1841 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonspecificName.mace
1842 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonspecificName.spart
1843 #: simulation/data/technologies/upgrade_rank_elite_infantry.jsonspecificName.athen
1844 msgid "Pentakosiomédimnoi"
1845 msgstr "Pentakosiomédimnoi"
1847 #: simulation/data/technologies/vision_outpost.jsondescription
1848 msgid "Outposts gain longer vision for scouting."
1849 msgstr ""
1851 #: simulation/data/technologies/vision_outpost.jsontooltip
1852 msgid "Vision Range +50% for Outposts."
1853 msgstr ""
1855 #: simulation/data/technologies/vision_outpost.jsongenericName
1856 msgid "Carrier Pigeons"
1857 msgstr "Голубови писмоноше"
1859 #: simulation/data/technologies/carthaginians/civbonus_triple_walls.jsondescription
1860 msgid ""
1861 "Carthaginians built their city walls in three concentric circuits. These "
1862 "walls were never breached. Even when the city was taken by the Romans, it "
1863 "was via the city's harbor, not by storming its walls. Consequently, "
1864 "Carthaginian walls, gates, and wall towers have 3x the health of a standard "
1865 "wall, but also cost twice as much and take twice as long to build."
1866 msgstr ""
1868 #: simulation/data/technologies/carthaginians/civbonus_triple_walls.jsongenericName
1869 msgid "Triple Walls"
1870 msgstr "Троструки зидови"
1872 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsondescription
1873 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsondescription
1874 msgid "Celtic mercenaries have their metal cost decreased."
1875 msgstr ""
1877 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsontooltip
1878 msgid ""
1879 "Hire a Celtic mercenary captain to reduce cost -20 metal for Celtic "
1880 "mercenaries."
1881 msgstr "Унајмите келтског плаћеничког капетана да би смањили трошкове за -20 метала за тренирање келтских плаћеника."
1883 #: simulation/data/technologies/carthaginians/cost_celt_mercs.jsongenericName
1884 msgid "Celtic Mercenary Captain"
1885 msgstr "Галски плаћенички капетан"
1887 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsontooltip
1888 msgid ""
1889 "Hire a Gallic mercenary general to reduce cost -20 metal for Celtic "
1890 "mercenaries."
1891 msgstr "Унајмите галског плаћеничког генерала да би смањили трошкове за -20 метала за тренирање галских плаћеника."
1893 #: simulation/data/technologies/carthaginians/cost_celt_mercs_2.jsongenericName
1894 msgid "Gallic Mercenary General"
1895 msgstr "Галски плаћенички генерал"
1897 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsondescription
1898 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsondescription
1899 msgid "Iberian mercenaries have their metal cost decreased."
1900 msgstr "За тренирање иберских плаћеника умањени су трошкови у металу."
1902 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsontooltip
1903 msgid ""
1904 "Hire a Lusitanian mercenary captain to reduce cost -20 metal for Iberian "
1905 "mercenaries."
1906 msgstr "Унајмите лузитанског плаћеничког генерала да би смањили трошкове за -20 метала за тренирање иберских плаћеника."
1908 #: simulation/data/technologies/carthaginians/cost_iberian_mercs.jsongenericName
1909 msgid "Lusitanian Mercenary Captain"
1910 msgstr "Лузитански плаћенички капетан"
1912 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsontooltip
1913 msgid ""
1914 "Hire a Celtiberian mercenary general to reduce cost -20 metal for Iberian "
1915 "mercenaries."
1916 msgstr "Унајмите келтиберског плаћеничког генерала да би смањили трошкове за -20 метала за тренирање иберских плаћеника."
1918 #: simulation/data/technologies/carthaginians/cost_iberian_mercs_2.jsongenericName
1919 msgid "Celtiberian Mercenary General"
1920 msgstr "Келтиберски плаћенички генерал"
1922 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsondescription
1923 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsondescription
1924 msgid "Italian mercenaries have their metal cost decreased."
1925 msgstr "За тренирање италских плаћеника умањени су трошкови у металу."
1927 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsontooltip
1928 msgid ""
1929 "Hire an Italiote mercenary captain to reduce cost -20 metal for Italian "
1930 "mercenaries."
1931 msgstr ""
1933 #: simulation/data/technologies/carthaginians/cost_italian_mercs.jsongenericName
1934 msgid "Italiote Mercenary Captain"
1935 msgstr "Италски плаћенички капетан"
1937 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsontooltip
1938 msgid ""
1939 "Hire an Italiote mercenary general to reduce cost -20 metal for Italian "
1940 "mercenaries."
1941 msgstr ""
1943 #: simulation/data/technologies/carthaginians/cost_italian_mercs_2.jsongenericName
1944 msgid "Italiote Mercenary General"
1945 msgstr ""
1947 #: simulation/data/technologies/carthaginians/pair_celt_mercs_1.jsongenericName
1948 msgid "Celtic merc cost vs. recruit time #1"
1949 msgstr ""
1951 #: simulation/data/technologies/carthaginians/pair_celt_mercs_2.jsongenericName
1952 msgid "Celtic merc cost vs. recruit time #2"
1953 msgstr ""
1955 #: simulation/data/technologies/carthaginians/pair_iberian_mercs_1.jsongenericName
1956 msgid "Iberian merc cost vs. recruit time #1"
1957 msgstr ""
1959 #: simulation/data/technologies/carthaginians/pair_iberian_mercs_2.jsongenericName
1960 msgid "Iberian merc cost vs. recruit time #2"
1961 msgstr ""
1963 #: simulation/data/technologies/carthaginians/pair_italian_mercs_1.jsongenericName
1964 msgid "Italian merc cost vs. recruit time #1"
1965 msgstr ""
1967 #: simulation/data/technologies/carthaginians/pair_italian_mercs_2.jsongenericName
1968 msgid "Italian merc cost vs. recruit time #2"
1969 msgstr ""
1971 #: simulation/data/technologies/carthaginians/special_colonisation.jsondescription
1972 msgid ""
1973 "Carthaginians established many trading centers as colonies and ultimately "
1974 "held dominion over 300 cities and towns in North Africa alone."
1975 msgstr ""
1977 #: simulation/data/technologies/carthaginians/special_colonisation.jsontooltip
1978 msgid ""
1979 "Carthaginians were colonizers. Civic Centers, Temples, and Houses -25% build"
1980 " time."
1981 msgstr ""
1983 #: simulation/data/technologies/carthaginians/special_colonisation.jsongenericName
1984 msgid "Colonization"
1985 msgstr "Колонизација"
1987 #: simulation/data/technologies/carthaginians/special_exploration.jsondescription
1988 msgid ""
1989 "Nobody knew better than the Carthaginians where in the ancient world they "
1990 "were going and going to go; their merchant traders had missions to "
1991 "everywhere."
1992 msgstr "Нико није у античком свету боље од Картагињана знао где иде и где ће ићи; њихови трговци су имали мисије свуда."
1994 #: simulation/data/technologies/carthaginians/special_exploration.jsontooltip
1995 msgid "Carthaginians were explorers. All Traders and Ships +25% vision range."
1996 msgstr ""
1998 #: simulation/data/technologies/carthaginians/special_exploration.jsongenericName
1999 msgid "Exploration"
2000 msgstr "Истраживање"
2002 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsondescription
2003 msgid ""
2004 "Significantly increase build speed of batches of ships at the Shipyard."
2005 msgstr ""
2007 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsontooltip
2008 msgid "Shipyard increased batch construction speed bonus."
2009 msgstr ""
2011 #: simulation/data/technologies/carthaginians/training_phoenician_naval_architects.jsongenericName
2012 msgid "Phoenician Naval Architects"
2013 msgstr "Феничански поморски градитељи."
2015 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsondescription
2016 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsondescription
2017 msgid "Celtic mercenaries have their train time decreased."
2018 msgstr ""
2020 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsontooltip
2021 msgid ""
2022 "Ally with Celtic towns to reduce recruit time -20% for Celtic mercenaries."
2023 msgstr ""
2025 #: simulation/data/technologies/carthaginians/traintime_celt_mercs.jsongenericName
2026 msgid "Celtic Alliance"
2027 msgstr "Келтски савез"
2029 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsontooltip
2030 msgid ""
2031 "Subjugate Gallic tribes to reduce recruit time -20% for Celtic mercenaries."
2032 msgstr ""
2034 #: simulation/data/technologies/carthaginians/traintime_celt_mercs_2.jsongenericName
2035 msgid "Gallic Hegemony"
2036 msgstr "Галска превласт"
2038 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsondescription
2039 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsondescription
2040 msgid "Iberian mercenaries have their train time decreased."
2041 msgstr ""
2043 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsontooltip
2044 msgid ""
2045 "Ally with Iberian towns to reduce recruit time -20% for Iberian mercenaries."
2046 msgstr ""
2048 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs.jsongenericName
2049 msgid "Iberian Alliance"
2050 msgstr "Иберски савез"
2052 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsontooltip
2053 msgid ""
2054 "Subjugate Hispania to reduce recruit time -20% for Iberian mercenaries."
2055 msgstr ""
2057 #: simulation/data/technologies/carthaginians/traintime_iberian_mercs_2.jsongenericName
2058 msgid "Iberian Hegemony"
2059 msgstr "Иберска превласт"
2061 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsondescription
2062 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsondescription
2063 msgid "Italian mercenaries have their train time decreased."
2064 msgstr ""
2066 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsontooltip
2067 msgid ""
2068 "Ally with Italiote towns to reduce recruit time -20% for Italian "
2069 "mercenaries."
2070 msgstr ""
2072 #: simulation/data/technologies/carthaginians/traintime_italian_mercs.jsongenericName
2073 msgid "Italiote Alliance"
2074 msgstr "Италски савез"
2076 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsontooltip
2077 msgid ""
2078 "Subjugate Italiote towns to reduce recruit time -20% for Italian "
2079 "mercenaries."
2080 msgstr ""
2082 #: simulation/data/technologies/carthaginians/traintime_italian_mercs_2.jsongenericName
2083 msgid "Italiote Hegemony"
2084 msgstr ""
2086 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsondescription
2087 msgid "Upgrade all of your Celtic mercenaries to Advanced rank."
2088 msgstr ""
2090 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsontooltip
2091 msgid ""
2092 "Upgrade all of your Celtic mercenaries to Advanced rank. This increases "
2093 "their military prowess, but decreases their resource gathering rates -25%. "
2094 "Unlocks Elite Celtic Mercenaries technology."
2095 msgstr ""
2097 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_celts.jsongenericName
2098 msgid "Advanced Celtic Mercenaries"
2099 msgstr ""
2101 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsondescription
2102 msgid "Upgrade all of your Iberian mercenaries to Advanced rank."
2103 msgstr ""
2105 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsontooltip
2106 msgid ""
2107 "Upgrade all of your Iberian mercenaries to Advanced rank. This increases "
2108 "their military prowess, but decreases their resource gathering rates -25%. "
2109 "Unlocks Elite Iberian Mercenaries technology."
2110 msgstr ""
2112 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_iberian.jsongenericName
2113 msgid "Advanced Iberian Mercenaries"
2114 msgstr ""
2116 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsondescription
2117 msgid "Upgrade all of your Italiote mercenaries to Advanced rank."
2118 msgstr ""
2120 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsontooltip
2121 msgid ""
2122 "Upgrade all of your Italiote mercenaries to Advanced rank. This increases "
2123 "their military prowess, but decreases their resource gathering rates -25%. "
2124 "Unlocks Elite Italiote Mercenaries technology."
2125 msgstr ""
2127 #: simulation/data/technologies/carthaginians/upgrade_rank_advanced_italiote.jsongenericName
2128 msgid "Advanced Italiote Mercenaries"
2129 msgstr "Напредни италски плаћеници."
2131 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsondescription
2132 msgid "Upgrade all of your Celtic Mercenaries to Elite rank."
2133 msgstr "Унапредите све ваше келтске плаћенике у елитни чин."
2135 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsontooltip
2136 msgid ""
2137 "Upgrade all of your Celtic mercenaries to Elite rank. This increases their "
2138 "military prowess, but decreases their resource gathering rates another -25%."
2139 msgstr ""
2141 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_celts.jsongenericName
2142 msgid "Elite Celtic Mercenaries"
2143 msgstr "Елитни келтски плаћеници"
2145 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsondescription
2146 msgid "Upgrade all of your Iberian Mercenaries to Elite rank."
2147 msgstr ""
2149 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsontooltip
2150 msgid ""
2151 "Upgrade all of your Iberian mercenaries to Elite rank. This increases their "
2152 "military prowess, but decreases their resource gathering rates another -25%."
2153 msgstr ""
2155 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_iberian.jsongenericName
2156 msgid "Elite Iberian Mercenaries"
2157 msgstr "Елитни иберски плаћеници"
2159 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsondescription
2160 msgid "Upgrade all of your Italiote Mercenaries to Elite rank."
2161 msgstr ""
2163 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsontooltip
2164 msgid ""
2165 "Upgrade all of your Italiote mercenaries to Elite rank. This increases their"
2166 " military prowess, but decreases their resource gathering rates another "
2167 "-25%."
2168 msgstr ""
2170 #: simulation/data/technologies/carthaginians/upgrade_rank_elite_italiote.jsongenericName
2171 msgid "Elite Italiote Mercenaries"
2172 msgstr "Елитни италски плаћеници"
2174 #: simulation/data/technologies/celts/civbonus_celts_wooden_struct.jsondescription
2175 msgid ""
2176 "Celtic structures were mostly made of wood with rubble foundations. "
2177 "Consequently, their structures have less health than other cultures do, but "
2178 "they also construct faster."
2179 msgstr ""
2181 #: simulation/data/technologies/celts/civbonus_celts_wooden_struct.jsongenericName
2182 msgid "Wooden Construction"
2183 msgstr "Дрвена контрукција"
2185 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsondescription
2186 msgid "Spear fighting training increases damage of infantry spear units."
2187 msgstr ""
2189 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsontooltip
2190 msgid "Spearmen +2 hack attack."
2191 msgstr ""
2193 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsongenericName
2194 msgid "Infantry Spear Fighting"
2195 msgstr ""
2197 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonspecificName.mace
2198 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonspecificName.spart
2199 #: simulation/data/technologies/hellenes/attack_inf_spearfighting.jsonspecificName.athen
2200 msgid "Doratismós"
2201 msgstr "Doratismós"
2203 #: simulation/data/technologies/hellenes/civbonus_hellenic_architecture.jsondescription
2204 msgid "The Greeks used stone construction from early Mycenaean times."
2205 msgstr ""
2207 #: simulation/data/technologies/hellenes/civbonus_hellenic_architecture.jsongenericName
2208 msgid "Hellenic Architecture"
2209 msgstr "Грчка архитектура"
2211 #: simulation/data/technologies/hellenes/civpenalty_spart_popcap.jsongenericName
2212 msgid "Underdogs"
2213 msgstr ""
2215 #: simulation/data/technologies/hellenes/civpenalty_spart_popcap.jsondescription
2216 msgid ""
2217 "The Spartans did not have the largest army in the world, but they did have "
2218 "the best army in the world for their time. What they didn't have in "
2219 "quantity, they made up with quality. It was said that Sparta did not need "
2220 "strong city walls, for its men were its walls."
2221 msgstr ""
2223 #: simulation/data/technologies/hellenes/spartans_agoge.jsondescription
2224 msgid ""
2225 "Spartans were housed and trained from a young age to be superlative warriors"
2226 " and to endure any hardship a military life can give them."
2227 msgstr ""
2229 #: simulation/data/technologies/hellenes/spartans_agoge.jsontooltip
2230 msgid "+25% health for spear infantry, but also +10% train time."
2231 msgstr ""
2233 #: simulation/data/technologies/hellenes/spartans_agoge.jsongenericName
2234 msgid "The Agoge"
2235 msgstr "Агоге"
2237 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsondescription
2238 msgid ""
2239 "Athenian triremes can train Marines (Epibates Athenaikos) and Cretan "
2240 "Mercenary Archers (Toxotes Kretikos)."
2241 msgstr ""
2243 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsontooltip
2244 msgid "Athenian triremes can train Marines and Cretan Mercenary Archers."
2245 msgstr ""
2247 #: simulation/data/technologies/hellenes/special_iphicratean_reforms.jsongenericName
2248 msgid "Iphicratean Reforms"
2249 msgstr "Ификратове реформе"
2251 #: simulation/data/technologies/hellenes/special_long_walls.jsondescription
2252 msgid ""
2253 "The Long Walls of Athens were constructed under the auspices of the wily "
2254 "Themistocles and extended 6 km from the city to the port of Piraeus. This "
2255 "secured the city's sea supply routes and prevented an enemy from starving "
2256 "out the city during a siege."
2257 msgstr "Атински дуги зидови су изграђени под надзором лукавог Темистокла и простирали су се 6 км од града до луке Пиреј. Они су осигуравали линије снабдевања града и онемогућавале су непријатељу да изгладни град током опсаде."
2259 #: simulation/data/technologies/hellenes/special_long_walls.jsontooltip
2260 msgid "Build stone walls in neutral territory."
2261 msgstr "Изгради камене зидине у неутралној територији."
2263 #: simulation/data/technologies/hellenes/special_long_walls.jsongenericName
2264 msgid "Athenian Long Walls"
2265 msgstr "Атински Дуги зидови"
2267 #: simulation/data/technologies/hellenes/teambonus_athen_delian_league.jsondescription
2268 msgid ""
2269 "Shortly after the great naval victories at Salamis and Mycale, the Greek "
2270 "city-states instituted the so-called Delian League in 478 BC, whose purpose "
2271 "was to push the Persians out of the Aegean region. The allied states "
2272 "contributed ships and money, while the Athenians offered their entire navy."
2273 msgstr ""
2275 #: simulation/data/technologies/hellenes/teambonus_athen_delian_league.jsongenericName
2276 msgid "Delian League"
2277 msgstr "Делска лига"
2279 #: simulation/data/technologies/hellenes/temp_special_hellenization.jsondescription
2280 msgid ""
2281 "The Hellenic culture was very influential. Greek became the spoken language "
2282 "of commerce and politics for much of the Mediterranean basin and Middle East"
2283 " for centuries."
2284 msgstr ""
2286 #: simulation/data/technologies/hellenes/temp_special_hellenization.jsontooltip
2287 msgid ""
2288 "The Hellenic culture is very influential. +20% territory effect for all "
2289 "buildings."
2290 msgstr ""
2292 #: simulation/data/technologies/hellenes/temp_special_hellenization.jsongenericName
2293 msgid "Hellenization"
2294 msgstr "Хеленизација"
2296 #: simulation/data/technologies/hellenes/temp_special_hellenization.jsonspecificName.mace
2297 #: simulation/data/technologies/hellenes/temp_special_hellenization.jsonspecificName.athen
2298 #: simulation/data/technologies/hellenes/temp_special_hellenization.jsonspecificName.spart
2299 msgid "Hellēnízein"
2300 msgstr "Hellēnízein"
2302 #: simulation/data/technologies/mauryans/civbonus_maur_popcap.jsondescription
2303 msgid ""
2304 "The Mauryan Empire encompassed dozens of formerly independent kingdoms over "
2305 "an area of 5 million square kilometers, with a population of close to 60 "
2306 "million people. The Mauryan regents held the title Emperor of Emperors and "
2307 "commanded a standing army of 600,000 infantry, 9000 elephants, 8000 "
2308 "chariots, and 30,000 cavalry, making it arguably the largest army of its "
2309 "time."
2310 msgstr ""
2312 #: simulation/data/technologies/mauryans/civbonus_maur_popcap.jsongenericName
2313 msgid "Emperor of Emperors"
2314 msgstr "Император ипмератора"
2316 #: simulation/data/technologies/mauryans/civbonus_maur_popcap.jsonspecificName.maur
2317 msgid "Chakravarti Samrāt"
2318 msgstr "Chakravarti Samrāt"
2320 #: simulation/data/technologies/mauryans/special_archery_tradition.jsondescription
2321 msgid ""
2322 "The Indians had a tradition of fine archery and a penchant for using massed "
2323 "archers in battle."
2324 msgstr ""
2326 #: simulation/data/technologies/mauryans/special_archery_tradition.jsontooltip
2327 #: simulation/data/technologies/persians/special_archery_tradition.jsontooltip
2328 msgid ""
2329 "Range +10 meters for bow-wielding units. Archer units train time -20%, but "
2330 "also -20% health."
2331 msgstr ""
2333 #: simulation/data/technologies/mauryans/special_archery_tradition.jsongenericName
2334 #: simulation/data/technologies/persians/special_archery_tradition.jsongenericName
2335 msgid "Archery Tradition"
2336 msgstr ""
2338 #: simulation/data/technologies/mauryans/wooden_walls.jsondescription
2339 msgid ""
2340 "The Mauryans built their city walls out of wood, an abundant natural "
2341 "resource in India. Consequently, Mauryan city walls have -20% health and "
2342 "-20% build time."
2343 msgstr ""
2345 #: simulation/data/technologies/mauryans/wooden_walls.jsongenericName
2346 msgid "Wooden Walls"
2347 msgstr "Дрвена ограда"
2349 #: simulation/data/technologies/persians/civbonus_pers_popcap.jsongenericName
2350 msgid "Great King's Levy"
2351 msgstr ""
2353 #: simulation/data/technologies/persians/civbonus_pers_popcap.jsondescription
2354 msgid ""
2355 "The Persians could and did levy a large number of infantry during wartime "
2356 "due to the sheer size of the Achaemenid Empire and the way in which it was "
2357 "set-up. In general the Persian infantry was well trained and fought with "
2358 "great tenacity. However while this was true the infantry were poor hand-to-"
2359 "hand, close combat fighters. Also, with the exception of the elite "
2360 "regiments, the Persian infantry was not a standing professional force."
2361 msgstr ""
2363 #: simulation/data/technologies/persians/immortals.jsondescription
2364 msgid ""
2365 "The Anusiya champion infantry train twice as fast, but lose a little max "
2366 "health."
2367 msgstr ""
2369 #: simulation/data/technologies/persians/immortals.jsontooltip
2370 msgid "Anusiya Champion Infantry -50% train time, but also -20 health."
2371 msgstr ""
2373 #: simulation/data/technologies/persians/immortals.jsongenericName
2374 msgid "Immortals"
2375 msgstr "Бесмртници"
2377 #: simulation/data/technologies/persians/persian_architecture.jsondescription
2378 msgid ""
2379 "The Persians built the wonderful 1677 mile-long Royal Highway from Sardis to"
2380 " Susa; Darius the Great and Xerxes also built the magnificent Persepolis; "
2381 "Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old "
2382 "Elamite capital of Susa."
2383 msgstr ""
2385 #: simulation/data/technologies/persians/persian_architecture.jsontooltip
2386 msgid ""
2387 "All Persian structures +25% health and capture points, but also +20% build "
2388 "time."
2389 msgstr ""
2391 #: simulation/data/technologies/persians/persian_architecture.jsongenericName
2392 msgid "Persian Architecture"
2393 msgstr "Персијска архитектура"
2395 #: simulation/data/technologies/persians/special_archery_tradition.jsondescription
2396 msgid ""
2397 "The Persians had a tradition of fine archery and a penchant for using massed"
2398 " archers in battle."
2399 msgstr ""
2401 #: simulation/data/technologies/persians/special_equine_transports.jsondescription
2402 msgid ""
2403 "Early Achaemenid rulers acted towards making Persia the first great Asian "
2404 "empire to rule the seas. The Great King behaved favourably towards the "
2405 "various sea peoples in order to secure their services, but also carried out "
2406 "various marine initiatives. During the reign of Darius the Great, for "
2407 "example, a canal was built in Egypt and a Persian navy was sent exploring "
2408 "the Indus river. According to Herodotus, some 300 ships in the Persian navy "
2409 "were retrofitted to carry horses and their riders."
2410 msgstr ""
2412 #: simulation/data/technologies/persians/special_equine_transports.jsontooltip
2413 msgid "Phoenician Triremes gain the ability to train cavalry units."
2414 msgstr ""
2416 #: simulation/data/technologies/persians/special_equine_transports.jsongenericName
2417 msgid "Equine Transports"
2418 msgstr ""
2420 #: simulation/data/technologies/persians/training_conscription_cavalry.jsondescription
2421 msgid ""
2422 "Significantly increase training speed of cavalry at the stables by training "
2423 "them in large batches or battalions."
2424 msgstr ""
2426 #: simulation/data/technologies/persians/training_conscription_cavalry.jsontooltip
2427 msgid "Faster batch training speed for the Stables."
2428 msgstr ""
2430 #: simulation/data/technologies/persians/training_conscription_cavalry.jsongenericName
2431 msgid "Cavalry Conscription"
2432 msgstr ""
2434 #: simulation/data/technologies/persians/training_conscription_infantry.jsongenericName
2435 msgid "Infantry Conscription"
2436 msgstr ""
2438 #: simulation/data/technologies/persians/training_levy_cavalry.jsontooltip
2439 msgid ""
2440 "All cavalry -20% train time, but also -10 health. Unlocks Cavalry "
2441 "Conscription."
2442 msgstr ""
2444 #: simulation/data/technologies/persians/training_levy_infantry.jsontooltip
2445 msgid ""
2446 "All infantry -10% train time, but also -5 health. Unlocks Infantry "
2447 "Conscription."
2448 msgstr ""
2450 #: simulation/data/technologies/romans/decay_logistics.jsondescription
2451 msgid "The Romans were masters of the logistics of warfare."
2452 msgstr ""
2454 #: simulation/data/technologies/romans/decay_logistics.jsontooltip
2455 msgid "Entrenched Camps and Siege Walls decay 50% slower."
2456 msgstr ""
2458 #: simulation/data/technologies/romans/decay_logistics.jsongenericName
2459 msgid "Roman Logistics"
2460 msgstr "Римска логистика"
2462 #: simulation/data/technologies/romans/vision_sibylline.jsondescription
2463 msgid ""
2464 "The Sibylline Books or 'Libri Sibyllini' were a collection of oracular "
2465 "utterances, set out in Greek hexameters, purchased from a sibyl by the last "
2466 "king of Rome, Tarquinius Superbus, and consulted at momentous crises through"
2467 " the history of the Republic and the Empire."
2468 msgstr ""
2470 #: simulation/data/technologies/romans/vision_sibylline.jsontooltip
2471 msgid "+25% Vision range for all units."
2472 msgstr ""
2474 #: simulation/data/technologies/romans/vision_sibylline.jsongenericName
2475 msgid "Sibylline Books"
2476 msgstr "Сибилске књиге"
2478 #: simulation/data/technologies/romans/vision_sibylline.jsonspecificName
2479 msgid "Libri Sibyllini"
2480 msgstr "Сибилски списи"
2482 #: simulation/data/technologies/successors/pair_unlock_champions.jsongenericName
2483 msgid "Traditional Army vs. Reform Army"
2484 msgstr ""
2486 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsondescription
2487 msgid ""
2488 "Beginning with Alexander, the Hellenistic monarchs founded many cities "
2489 "throughout their empires, where Greek culture and art blended with local "
2490 "customs to create the motley Hellenistic civilization."
2491 msgstr ""
2493 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsontooltip
2494 msgid ""
2495 "Civic centers +100% health and capture points and double default arrows."
2496 msgstr ""
2498 #: simulation/data/technologies/successors/special_hellenistic_metropolis.jsongenericName
2499 msgid "Hellenistic Metropolis"
2500 msgstr "Хеленистичка метропола"
2502 #: simulation/data/technologies/successors/special_parade_of_daphne.jsondescription
2503 msgid ""
2504 "Significantly increase training speed of champions and siege weapons at the "
2505 "fortress by training them in large batches or battalions."
2506 msgstr ""
2508 #: simulation/data/technologies/successors/special_parade_of_daphne.jsontooltip
2509 msgid "Faster batch training speed for the Fortress."
2510 msgstr ""
2512 #: simulation/data/technologies/successors/special_parade_of_daphne.jsongenericName
2513 msgid "Parade of Daphne"
2514 msgstr ""
2516 #: simulation/data/technologies/successors/special_war_horses.jsondescription
2517 msgid ""
2518 "The now-extinct Nisian breed of horse was one of the largest and robust "
2519 "horses of ancient times. They were highly sought after by the Seleucids and "
2520 "Persians as both rider and mount gained heavier armor as time progressed."
2521 msgstr ""
2523 #: simulation/data/technologies/successors/special_war_horses.jsontooltip
2524 msgid "All cavalry +20% health."
2525 msgstr ""
2527 #: simulation/data/technologies/successors/special_war_horses.jsongenericName
2528 msgid "Nisean War Horses"
2529 msgstr ""
2531 #: simulation/data/technologies/successors/special_war_horses.jsonspecificName.sele
2532 msgid "Nisioi"
2533 msgstr ""
2535 #: simulation/data/technologies/successors/unlock_reform_army.jsondescription
2536 msgid "The reform army of the Seleucids."
2537 msgstr ""
2539 #: simulation/data/technologies/successors/unlock_reform_army.jsontooltip
2540 msgid "Unlock the Romanized Heavy Swordsman and Seleucid Cataphract."
2541 msgstr ""
2543 #: simulation/data/technologies/successors/unlock_reform_army.jsongenericName
2544 msgid "Reform Army"
2545 msgstr "Реформисана војска"
2547 #: simulation/data/technologies/successors/unlock_traditional_army.jsondescription
2548 msgid "The traditional army of the Seleucids."
2549 msgstr ""
2551 #: simulation/data/technologies/successors/unlock_traditional_army.jsontooltip
2552 msgid "Unlock the Silver Shield Pikeman and Scythed Chariot."
2553 msgstr ""
2555 #: simulation/data/technologies/successors/unlock_traditional_army.jsongenericName
2556 msgid "Traditional Army"
2557 msgstr "Традиционална војска"
2559 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsondescription
2560 msgid ""
2561 "The Silver Shields, or Argyraspidai, were the elite heavy infantry arm of "
2562 "the Macedonian army."
2563 msgstr ""
2565 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsontooltip
2566 msgid ""
2567 "Upgrade Shield Bearer Champion Infantry to Silver Shields, with greater "
2568 "attack, health, and armor."
2569 msgstr ""
2571 #: simulation/data/technologies/successors/upgrade_mace_silvershields.jsongenericName
2572 msgid "Silver Shields Regiment"
2573 msgstr ""