1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
7 "Project-Id-Version: 0 A.D. — Empires Ascendant\n"
8 "POT-Creation-Date: 2016-03-19 09:26+0100\n"
9 "PO-Revision-Date: 2016-03-19 09:26+0100\n"
11 "Content-Type: text/plain; charset=utf-8\n"
12 "Content-Transfer-Encoding: 8bit\n"
13 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
15 #: simulation/templates/template_gaia.xml:6
19 #: simulation/templates/template_gaia_flora.xml:8
23 #: simulation/templates/template_gaia_flora_bush.xml:8
24 #: simulation/templates/template_gaia_flora_bush_berry.xml:8
28 #: simulation/templates/template_gaia_flora_bush_berry.xml:9
32 #: simulation/templates/template_gaia_flora_bush_berry.xml:10
33 msgid "Gather the fruit from these bushes to accumulate Food."
36 #: simulation/templates/template_gaia_flora_tree.xml:5
40 #: simulation/templates/template_gaia_flora_tree.xml:7
41 msgid "Chop down to accumulate Wood."
44 #: simulation/templates/template_gaia_geo.xml:8
45 msgid "Generic Geology"
48 #: simulation/templates/template_gaia_geo_mineral.xml:4
52 #: simulation/templates/template_gaia_geo_mineral.xml:5
56 #: simulation/templates/template_gaia_geo_mineral.xml:6
57 msgid "A mineral deposit, providing access to rare forms of precious Metal."
60 #: simulation/templates/template_gaia_geo_rock.xml:4
64 #: simulation/templates/template_gaia_geo_rock.xml:5
68 #: simulation/templates/template_gaia_geo_rock.xml:6
69 msgid "Mine these to provide Stone building material."
72 #: simulation/templates/template_gaia_ruins.xml:8
76 #: simulation/templates/template_gaia_ruins.xml:9
77 #: simulation/templates/gaia/special_ruins.xml:9
78 #: simulation/templates/gaia/special_ruins_column_doric.xml:9
79 #: simulation/templates/other/unfinished_greek_temple.xml:9
83 #: simulation/templates/template_gaia_ruins.xml:10
84 msgid "These ruins that can be mined for resources."
87 #: simulation/templates/template_gaia_treasure.xml:8
88 msgid "Generic Treasure"
91 #: simulation/templates/template_gaia_treasure.xml:9
92 #: simulation/templates/gaia/special_treasure_food_barrel.xml:9
93 #: simulation/templates/gaia/special_treasure_food_barrels_buried.xml:9
94 #: simulation/templates/gaia/special_treasure_food_bin.xml:9
95 #: simulation/templates/gaia/special_treasure_food_crate.xml:9
96 #: simulation/templates/gaia/special_treasure_food_jars.xml:9
97 #: simulation/templates/gaia/special_treasure_golden_fleece.xml:9
98 #: simulation/templates/gaia/special_treasure_pegasus.xml:9
99 #: simulation/templates/gaia/special_treasure_stone.xml:9
100 #: simulation/templates/gaia/special_treasure_wood.xml:9
101 #: simulation/templates/other/special_treasure_shipwreck.xml:9
102 #: simulation/templates/other/special_treasure_shipwreck_debris.xml:9
103 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:9
104 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:9
105 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:9
109 #: simulation/templates/template_gaia_treasure.xml:10
110 msgid "A treasure that can be quickly gathered."
113 #: simulation/templates/template_structure.xml:58
117 #: simulation/templates/template_unit.xml:39
121 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:27
122 msgid "Army of Alexander the Great."
125 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:28
126 msgid "Army of Alexander the Great"
129 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:29
130 #: simulation/templates/campaigns/army_mace_standard.xml:21
131 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:29
132 msgid "This is what an army would look like on the Strat Map."
135 #: simulation/templates/campaigns/army_mace_standard.xml:19
136 msgid "Army of Macedonia"
139 #: simulation/templates/campaigns/army_mace_standard.xml:20
140 msgid "Army of Macedon"
143 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:27
144 msgid "Army of Leonidas I."
147 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:28
148 msgid "Army of Leonidas I"
151 #: simulation/templates/campaigns/campaign_city_minor_test.xml:26
152 #: simulation/templates/campaigns/campaign_city_test.xml:26
156 #: simulation/templates/campaigns/campaign_city_minor_test.xml:27
157 msgid "Minor Greek Polis"
160 #: simulation/templates/campaigns/campaign_city_minor_test.xml:28
161 msgid "This is a minor Greek city."
164 #: simulation/templates/campaigns/campaign_city_test.xml:27
168 #: simulation/templates/campaigns/campaign_city_test.xml:28
169 msgid "This is a major Greek city."
172 #: simulation/templates/campaigns/campaign_religious_test.xml:12
173 msgid "Religious Sanctuary"
176 #: simulation/templates/campaigns/campaign_religious_test.xml:13
177 msgid "Greek Religious Sanctuary"
180 #: simulation/templates/formations/battle_line.xml:5
184 #: simulation/templates/formations/box.xml:6
185 msgid "4 units required"
188 #: simulation/templates/formations/box.xml:7
192 #: simulation/templates/formations/column_closed.xml:5
193 msgid "Column Closed"
196 #: simulation/templates/formations/column_open.xml:5
200 #: simulation/templates/formations/flank.xml:6
201 msgid "8 units required"
204 #: simulation/templates/formations/flank.xml:7
208 #: simulation/templates/formations/line_closed.xml:5
212 #: simulation/templates/formations/line_open.xml:5
216 #: simulation/templates/formations/null.xml:5
220 #: simulation/templates/formations/phalanx.xml:6
221 msgid "10 melee infantry units required"
224 #: simulation/templates/formations/phalanx.xml:7
228 #: simulation/templates/formations/scatter.xml:5
232 #: simulation/templates/formations/skirmish.xml:5
233 msgid "Only ranged units allowed"
236 #: simulation/templates/formations/skirmish.xml:6
240 #: simulation/templates/formations/syntagma.xml:6
241 msgid "9 pike infantry units required"
244 #: simulation/templates/formations/syntagma.xml:7
248 #: simulation/templates/formations/testudo.xml:6
249 msgid "9 melee infantry units required"
252 #: simulation/templates/formations/testudo.xml:7
256 #: simulation/templates/formations/wedge.xml:6
257 msgid "3 cavalry units required"
260 #: simulation/templates/formations/wedge.xml:7
264 #: simulation/templates/gaia/fauna_bear.xml:18
268 #: simulation/templates/gaia/fauna_boar.xml:18
272 #: simulation/templates/gaia/fauna_camel.xml:9
276 #: simulation/templates/gaia/fauna_chicken.xml:12
280 #: simulation/templates/gaia/fauna_crocodile.xml:18
281 msgid "Crocodylus niloticus"
284 #: simulation/templates/gaia/fauna_crocodile.xml:19
285 msgid "Nile Crocodile"
288 #: simulation/templates/gaia/fauna_deer.xml:5
292 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:46
293 msgid "African Bush Elephant"
296 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:15
297 msgid "African Elephant (Infant)"
300 #: simulation/templates/gaia/fauna_elephant_asian.xml:46
301 msgid "Asian Elephant"
304 #: simulation/templates/gaia/fauna_elephant_north_african.xml:33
305 msgid "North African Elephant"
308 #: simulation/templates/gaia/fauna_fish.xml:5
309 #: simulation/templates/gaia/fauna_fish_tuna.xml:5
313 #: simulation/templates/gaia/fauna_fish.xml:6
314 #: simulation/templates/gaia/fauna_fish_tuna.xml:6
315 msgid "Collect food from this bountiful oceanic resource."
318 #: simulation/templates/gaia/fauna_fish_tilapia.xml:5
322 #: simulation/templates/gaia/fauna_fish_tilapia.xml:6
323 msgid "Collect food from this bountiful riparian resource."
326 #: simulation/templates/gaia/fauna_gazelle.xml:5
330 #: simulation/templates/gaia/fauna_giraffe.xml:12
331 msgid "Giraffe (Adult)"
334 #: simulation/templates/gaia/fauna_giraffe_infant.xml:9
335 msgid "Giraffe (Juvenile)"
338 #: simulation/templates/gaia/fauna_goat.xml:11
342 #: simulation/templates/gaia/fauna_horse.xml:9
346 #: simulation/templates/gaia/fauna_lion.xml:18
350 #: simulation/templates/gaia/fauna_lioness.xml:18
354 #: simulation/templates/gaia/fauna_muskox.xml:9
358 #: simulation/templates/gaia/fauna_peacock.xml:8
362 #: simulation/templates/gaia/fauna_pig.xml:5
366 #: simulation/templates/gaia/fauna_rabbit.xml:9
370 #: simulation/templates/gaia/fauna_rhino.xml:18
374 #: simulation/templates/gaia/fauna_shark.xml:13
378 #: simulation/templates/gaia/fauna_shark.xml:14
382 #: simulation/templates/gaia/fauna_sheep.xml:11
386 #: simulation/templates/gaia/fauna_tiger.xml:18
390 #: simulation/templates/gaia/fauna_walrus.xml:23
394 #: simulation/templates/gaia/fauna_whale_fin.xml:4
398 #: simulation/templates/gaia/fauna_whale_humpback.xml:8
399 msgid "Humpback Whale"
402 #: simulation/templates/gaia/fauna_wildebeest.xml:9
406 #: simulation/templates/gaia/fauna_wolf.xml:18
410 #: simulation/templates/gaia/fauna_wolf_snow.xml:18
414 #: simulation/templates/gaia/fauna_zebra.xml:9
418 #: simulation/templates/gaia/flora_bush_badlands.xml:8
422 #: simulation/templates/gaia/flora_bush_grapes.xml:4
426 #: simulation/templates/gaia/flora_bush_grapes.xml:5
430 #: simulation/templates/gaia/flora_bush_grapes.xml:6
431 msgid "Gather grapes from these vines for Food."
434 #: simulation/templates/gaia/flora_bush_temperate.xml:8
435 msgid "Deciduous Bush"
438 #: simulation/templates/gaia/flora_tree_acacia.xml:4
442 #: simulation/templates/gaia/flora_tree_aleppo_pine.xml:4
443 msgid "Aleppo Pine Tree"
446 #: simulation/templates/gaia/flora_tree_apple.xml:8
450 #: simulation/templates/gaia/flora_tree_baobab.xml:8
454 #: simulation/templates/gaia/flora_tree_carob.xml:4
458 #: simulation/templates/gaia/flora_tree_cretan_date_palm_patch.xml:8
459 #: simulation/templates/gaia/flora_tree_cretan_date_palm_short.xml:4
460 #: simulation/templates/gaia/flora_tree_cretan_date_palm_tall.xml:4
461 msgid "Cretan Date Palm"
464 #: simulation/templates/gaia/flora_tree_cypress.xml:4
468 #: simulation/templates/gaia/flora_tree_date_palm.xml:4
472 #: simulation/templates/gaia/flora_tree_dead.xml:4
476 #: simulation/templates/gaia/flora_tree_euro_beech.xml:4
477 #: simulation/templates/gaia/flora_tree_euro_beech_aut.xml:4
478 msgid "European Beech Tree"
481 #: simulation/templates/gaia/flora_tree_fig.xml:8
485 #: simulation/templates/gaia/flora_tree_fig.xml:10
486 msgid "Gather figs for Food."
489 #: simulation/templates/gaia/flora_tree_medit_fan_palm.xml:4
490 msgid "Mediterranean Fan Palm"
493 #: simulation/templates/gaia/flora_tree_oak.xml:4
494 #: simulation/templates/gaia/flora_tree_oak_aut.xml:4
495 #: simulation/templates/gaia/flora_tree_oak_aut_new.xml:4
496 #: simulation/templates/gaia/flora_tree_oak_dead.xml:4
497 #: simulation/templates/gaia/flora_tree_oak_new.xml:4
501 #: simulation/templates/gaia/flora_tree_oak_large.xml:4
502 msgid "Large Oak Tree"
505 #: simulation/templates/gaia/flora_tree_olive.xml:8
509 #: simulation/templates/gaia/flora_tree_palm_tropic.xml:4
513 #: simulation/templates/gaia/flora_tree_palm_tropical.xml:4
514 msgid "Tropical Palm"
517 #: simulation/templates/gaia/flora_tree_pine.xml:4
518 #: simulation/templates/gaia/flora_tree_pine_w.xml:4
522 #: simulation/templates/gaia/flora_tree_poplar.xml:4
526 #: simulation/templates/gaia/flora_tree_poplar_lombardy.xml:4
527 msgid "Lombardy Poplar Tree"
530 #: simulation/templates/gaia/flora_tree_senegal_date_palm.xml:4
531 msgid "Senegal Date Palm"
534 #: simulation/templates/gaia/flora_tree_tamarix.xml:4
538 #: simulation/templates/gaia/flora_tree_toona.xml:4
542 #: simulation/templates/gaia/special_ruins.xml:10
543 #: simulation/templates/gaia/special_ruins_column_doric.xml:10
544 msgid "Ancient Ruins"
547 #: simulation/templates/gaia/special_ruins_standing_stone.xml:9
548 #: simulation/templates/gaia/special_ruins_stone_statues_egyptian.xml:9
549 #: simulation/templates/gaia/special_ruins_stone_statues_roman.xml:9
553 #: simulation/templates/gaia/special_ruins_standing_stone.xml:10
554 #: simulation/templates/gaia/special_treasure_standing_stone.xml:10
555 msgid "Celtic Standing Stone"
558 #: simulation/templates/gaia/special_ruins_stone_statues_egyptian.xml:10
559 msgid "Ptolemaic Egyptian Statues"
562 #: simulation/templates/gaia/special_ruins_stone_statues_roman.xml:10
563 msgid "Roman Statues"
566 #: simulation/templates/gaia/special_treasure_food_barrel.xml:10
567 #: simulation/templates/gaia/special_treasure_food_bin.xml:10
568 #: simulation/templates/gaia/special_treasure_food_crate.xml:10
569 #: simulation/templates/gaia/special_treasure_food_jars.xml:10
570 #: simulation/templates/gaia/special_treasure_food_persian_big.xml:9
571 #: simulation/templates/gaia/special_treasure_food_persian_small.xml:9
572 msgid "Food Treasure"
575 #: simulation/templates/gaia/special_treasure_food_barrels_buried.xml:10
576 msgid "Half-buried Barrels"
579 #: simulation/templates/gaia/special_treasure_food_persian_big.xml:10
580 msgid "Persian Food Stores"
583 #: simulation/templates/gaia/special_treasure_food_persian_small.xml:10
584 msgid "Persian Food Treasure"
587 #: simulation/templates/gaia/special_treasure_golden_fleece.xml:10
588 msgid "Golden Fleece"
591 #: simulation/templates/gaia/special_treasure_metal.xml:9
592 #: simulation/templates/gaia/special_treasure_metal_persian_bigl.xml:9
593 #: simulation/templates/gaia/special_treasure_metal_persian_small.xml:9
594 msgid "Metal Treasure"
597 #: simulation/templates/gaia/special_treasure_metal.xml:10
601 #: simulation/templates/gaia/special_treasure_metal_persian_bigl.xml:10
602 msgid "Persian Wares"
605 #: simulation/templates/gaia/special_treasure_metal_persian_small.xml:10
609 #: simulation/templates/gaia/special_treasure_pegasus.xml:10
613 #: simulation/templates/gaia/special_treasure_standing_stone.xml:9
614 #: simulation/templates/gaia/special_treasure_stone.xml:10
615 msgid "Stone Treasure"
618 #: simulation/templates/gaia/special_treasure_wood.xml:10
619 msgid "Wood Treasure"
622 #: simulation/templates/other/bench.xml:20
626 #: simulation/templates/other/bench.xml:21
630 #: simulation/templates/other/bridge_hele.xml:15
631 #: simulation/templates/other/bridge_hele.xml:16
635 #: simulation/templates/other/bridge_wooden.xml:15
636 #: simulation/templates/other/bridge_wooden.xml:16
637 msgid "Wooden Bridge"
640 #: simulation/templates/other/cart_tophet.xml:22
641 msgid "Sacrificial Temple"
644 #: simulation/templates/other/cart_tophet.xml:23
648 #: simulation/templates/other/cart_tophet.xml:25
649 msgid "Train physicians and Sacred Band Cavalrymen."
652 #: simulation/templates/other/celt_hut.xml:21
656 #: simulation/templates/other/celt_hut.xml:23
657 msgid "Add +2 to Population Cap."
660 #: simulation/templates/other/celt_longhouse.xml:22
664 #: simulation/templates/other/celt_longhouse.xml:24
665 #: simulation/templates/other/hellenic_propylaea.xml:28
666 #: simulation/templates/other/hellenic_stoa.xml:28
667 msgid "Add +10 to Population Cap."
670 #: simulation/templates/other/column_doric.xml:20
671 #: simulation/templates/other/column_doric_fallen.xml:20
672 #: simulation/templates/other/column_doric_fallen_b.xml:20
676 #: simulation/templates/other/column_doric.xml:21
680 #: simulation/templates/other/column_doric_fallen.xml:21
681 #: simulation/templates/other/column_doric_fallen_b.xml:21
682 msgid "Fallen Doric Column"
685 #: simulation/templates/other/fence_long.xml:21
686 #: simulation/templates/other/fence_short.xml:21
690 #: simulation/templates/other/fence_long.xml:22
691 msgid "Long Wooden Fence"
694 #: simulation/templates/other/fence_short.xml:22
695 msgid "Short Wooden Fence"
698 #: simulation/templates/other/fence_stone.xml:21
699 #: simulation/templates/other/fence_stone.xml:22
703 #: simulation/templates/other/generic_field.xml:9
707 #: simulation/templates/other/hellenic_epic_temple.xml:29
711 #: simulation/templates/other/hellenic_epic_temple.xml:30
712 msgid "Naos Parthenos"
715 #: simulation/templates/other/hellenic_epic_temple.xml:32
716 msgid "Garrison up to 30 units to heal them at a quick rate."
719 #: simulation/templates/other/hellenic_propylaea.xml:25
723 #: simulation/templates/other/hellenic_propylaea.xml:26
727 #: simulation/templates/other/hellenic_royal_stoa.xml:30
728 #: simulation/templates/other/hellenic_stoa.xml:25
732 #: simulation/templates/other/hellenic_royal_stoa.xml:31
733 msgid "Hellenic Royal Stoa"
736 #: simulation/templates/other/hellenic_royal_stoa.xml:33
737 msgid "Add +10 to Population Cap. Recruit special units."
740 #: simulation/templates/other/hellenic_stoa.xml:26
741 msgid "Hellenic Stoa"
744 #: simulation/templates/other/maur_palace.xml:12
748 #: simulation/templates/other/maur_palace.xml:14
749 msgid "Add +15 to Population Cap. Recruit extra units and heroes."
752 #: simulation/templates/other/obelisk.xml:20
756 #: simulation/templates/other/obelisk.xml:21
757 msgid "Egyptian Obelisk"
760 #: simulation/templates/other/palisades_angle_spike.xml:16
761 msgid "Palisade Angle Spike"
764 #: simulation/templates/other/palisades_angle_spike.xml:17
768 #: simulation/templates/other/palisades_rocks_curve.xml:15
769 msgid "Palisade Curve"
772 #: simulation/templates/other/palisades_rocks_curve.xml:16
773 msgid "Wooden Wall Corner"
776 #: simulation/templates/other/palisades_rocks_end.xml:15
780 #: simulation/templates/other/palisades_rocks_end.xml:16
781 msgid "Wooden Wall End"
784 #: simulation/templates/other/palisades_rocks_fort.xml:5
785 msgid "Palisade Fort"
788 #: simulation/templates/other/palisades_rocks_fort.xml:6
792 #: simulation/templates/other/palisades_rocks_gate.xml:25
793 msgid "Palisade Gate"
796 #: simulation/templates/other/palisades_rocks_gate.xml:26
800 #: simulation/templates/other/palisades_rocks_long.xml:27
801 #: simulation/templates/other/palisades_rocks_medium.xml:27
802 #: simulation/templates/other/palisades_rocks_short.xml:26
803 #: simulation/templates/other/palisades_rocks_straight.xml:15
804 #: simulation/templates/other/palisades_rocks_tower.xml:26
805 #: simulation/templates/other/wallset_palisade.xml:6
809 #: simulation/templates/other/palisades_rocks_long.xml:28
810 #: simulation/templates/other/palisades_rocks_medium.xml:28
811 #: simulation/templates/other/palisades_rocks_short.xml:27
812 #: simulation/templates/other/palisades_rocks_straight.xml:16
813 #: simulation/templates/other/palisades_rocks_tower.xml:27
814 #: simulation/templates/other/wallset_palisade.xml:5
818 #: simulation/templates/other/palisades_rocks_long.xml:29
819 msgid "Convert Wooden Wall into Wooden Gate"
822 #: simulation/templates/other/palisades_rocks_outpost.xml:15
826 #: simulation/templates/other/palisades_rocks_outpost.xml:16
827 #: simulation/templates/other/palisades_rocks_watchtower.xml:16
828 msgid "Wooden Watch Tower"
831 #: simulation/templates/other/palisades_rocks_watchtower.xml:15
835 #: simulation/templates/other/palisades_small_spikes.xml:16
839 #: simulation/templates/other/palisades_small_spikes.xml:17
843 #: simulation/templates/other/palisades_tall_spikes.xml:16
847 #: simulation/templates/other/palisades_tall_spikes.xml:17
851 #: simulation/templates/other/pers_apartment_block.xml:15
852 msgid "Apartment Block"
855 #: simulation/templates/other/pers_house_a.xml:12
859 #: simulation/templates/other/pers_house_b.xml:15
860 #: simulation/templates/other/pers_inn.xml:15
864 #: simulation/templates/other/pers_warehouse.xml:12
868 #: simulation/templates/other/plane.xml:37
872 #: simulation/templates/other/plane.xml:39
873 msgid "A World War 2 American fighter plane."
876 #: simulation/templates/other/pyramid_great.xml:9
877 #: simulation/templates/other/pyramid_minor.xml:9
881 #: simulation/templates/other/pyramid_great.xml:10
882 msgid "Great Pyramid"
885 #: simulation/templates/other/pyramid_minor.xml:10
886 msgid "Minor Pyramid"
889 #: simulation/templates/other/special_treasure_shipwreck.xml:10
890 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:10
891 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:10
892 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:10
896 #: simulation/templates/other/special_treasure_shipwreck.xml:11
897 msgid "A decaying military shipwreck. A good opportunity for any businessman."
900 #: simulation/templates/other/special_treasure_shipwreck_debris.xml:10
901 msgid "Shipwreck Cargo"
904 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:11
906 "A shipwreck with much loss of life. A good opportunity for any businessman."
909 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:11
911 "The wreck of a small cargo ship. A good opportunity for any businessman."
914 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:11
915 msgid "A cargo ship rammed in half. A good opportunity for any businessman."
918 #: simulation/templates/other/stall_big.xml:12
922 #: simulation/templates/other/stall_med.xml:12
926 #: simulation/templates/other/stall_small_a.xml:12
927 #: simulation/templates/other/stall_small_b.xml:12
931 #: simulation/templates/other/table_rectangle.xml:20
932 #: simulation/templates/other/table_square.xml:20
936 #: simulation/templates/other/table_rectangle.xml:21
937 msgid "Rectangle Table"
940 #: simulation/templates/other/table_square.xml:21
944 #: simulation/templates/other/unfinished_greek_temple.xml:10
945 msgid "Unfinished Greek Temple"
948 #: simulation/templates/other/unfinished_greek_temple.xml:12
949 msgid "This temple is unfinished and has fallen to ruin."
952 #: simulation/templates/skirmish/structures/default_house_10.xml:5
954 "Changes in a 10-pop house for civilisations with those houses, is deleted "
958 #: simulation/templates/skirmish/structures/default_house_5.xml:5
960 "Changes in a 5-pop house for civilisations with those houses, is deleted for "
964 #: simulation/templates/special/marker_object_sound.xml:15
965 #: simulation/templates/special/marker_object_sound.xml:16
969 #: simulation/templates/special/player.xml:53
973 #: simulation/templates/special_units/athen_mechanical_siege_lithobolos_common.xml:5
974 #: simulation/templates/special_units/mace_mechanical_siege_lithobolos_common.xml:5
975 #: simulation/templates/special_units/ptol_mechanical_siege_lithobolos_common.xml:5
976 #: simulation/templates/special_units/sele_mechanical_siege_lithobolos_common.xml:5
980 #: simulation/templates/special_units/athen_mechanical_siege_oxybeles_common.xml:5
981 #: simulation/templates/special_units/cart_mechanical_siege_oxybeles_common.xml:5
982 #: simulation/templates/special_units/mace_mechanical_siege_oxybeles_common.xml:5
983 #: simulation/templates/special_units/spart_mechanical_siege_oxybeles_common.xml:5
987 #: simulation/templates/special_units/cart_mechanical_siege_ballista_common.xml:5
988 #: simulation/templates/special_units/rome_mechanical_siege_ballista_common.xml:29
992 #: simulation/templates/special_units/ptol_mechanical_siege_polybolos_common.xml:5
996 #: simulation/templates/special_units/rome_mechanical_siege_scorpio_common.xml:23