[i18n] Updated POT and PO files.
[0ad.git] / binaries / data / mods / public / l10n / jbo.public-templates-buildings.po
blobb8435ffdb9c20934efa46ee819902317dc05e4bf
1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
4
5 # Translators:
6 msgid ""
7 msgstr ""
8 "Project-Id-Version: 0 A.D.\n"
9 "POT-Creation-Date: 2016-03-18 09:01+0100\n"
10 "PO-Revision-Date: 2016-03-18 08:43+0000\n"
11 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
12 "Language-Team: Lojban (http://www.transifex.com/wildfire-games/0ad/language/jbo/)\n"
13 "MIME-Version: 1.0\n"
14 "Content-Type: text/plain; charset=UTF-8\n"
15 "Content-Transfer-Encoding: 8bit\n"
16 "Language: jbo\n"
17 "Plural-Forms: nplurals=1; plural=0;\n"
19 #: simulation/templates/template_structure_civic.xml:14
20 msgid "Civic Structure"
21 msgstr ""
23 #: simulation/templates/template_structure_civic.xml:15
24 msgid "Civic"
25 msgstr ""
27 #: simulation/templates/template_structure_civic_civil_centre.xml:69
28 msgid "Civic Center"
29 msgstr "tcamidju"
31 #: simulation/templates/template_structure_civic_civil_centre.xml:70
32 msgid ""
33 "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
34 msgstr ""
36 #: simulation/templates/template_structure_civic_civil_centre.xml:72
37 #: simulation/templates/template_structure_civic_civil_centre.xml:34
38 msgid "CivilCentre"
39 msgstr ""
41 #: simulation/templates/template_structure_civic_house.xml:34
42 msgid "Increase the population limit."
43 msgstr ""
45 #: simulation/templates/template_structure_civic_house.xml:36
46 #: simulation/templates/template_structure_defense_outpost.xml:60
47 #: simulation/templates/template_structure_defense_wooden_tower.xml:50
48 #: simulation/templates/template_structure_economic_farmstead.xml:27
49 #: simulation/templates/template_structure_economic_storehouse.xml:27
50 #: simulation/templates/template_structure_military_barracks.xml:31
51 #: simulation/templates/template_structure_military_dock.xml:27
52 #: simulation/templates/template_structure_resource_corral.xml:20
53 msgid "Village"
54 msgstr ""
56 #: simulation/templates/template_structure_civic_house.xml:36
57 #: simulation/templates/template_structure_civic_house.xml:33
58 msgid "House"
59 msgstr "zdani"
61 #: simulation/templates/template_structure_civic_temple.xml:11
62 msgid "Healing Aura"
63 msgstr ""
65 #: simulation/templates/template_structure_civic_temple.xml:12
66 msgid "Heals nearby units at 1 HP per second."
67 msgstr ""
69 #: simulation/templates/template_structure_civic_temple.xml:44
70 msgid ""
71 "Train healers. Garrison up to 20 units to heal them at a quick rate (3 HP "
72 "per second). Research healing and religious improvements."
73 msgstr ""
75 #: simulation/templates/template_structure_civic_temple.xml:45
76 #: simulation/templates/template_structure_defense_defense_tower.xml:57
77 #: simulation/templates/template_structure_economic_market.xml:24
78 #: simulation/templates/template_structure_military_blacksmith.xml:32
79 #: simulation/templates/template_structure_military_embassy.xml:24
80 #: simulation/templates/structures/brit_blacksmith.xml:11
81 #: simulation/templates/structures/gaul_blacksmith.xml:11
82 msgid "Town"
83 msgstr ""
85 #: simulation/templates/template_structure_civic_temple.xml:45
86 #: simulation/templates/template_structure_civic_temple.xml:43
87 msgid "Temple"
88 msgstr "malsi"
90 #: simulation/templates/template_structure_defense.xml:14
91 msgid "Defensive Structure"
92 msgstr "badydi'u"
94 #: simulation/templates/template_structure_defense.xml:15
95 #: simulation/templates/template_structure_military_fortress.xml:61
96 msgid "Defensive"
97 msgstr ""
99 #: simulation/templates/template_structure_defense_defense_tower.xml:54
100 msgid "Defense Tower"
101 msgstr "nunbandu clagaldi'u"
103 #: simulation/templates/template_structure_defense_defense_tower.xml:55
104 msgid ""
105 "Shoots arrows. Garrison to provide extra defense. Needs the murder holes "
106 "tech to protect its foot."
107 msgstr ""
109 #: simulation/templates/template_structure_defense_defense_tower.xml:57
110 #: simulation/templates/template_structure_defense_defense_tower.xml:26
111 #: simulation/templates/template_structure_defense_wooden_tower.xml:20
112 msgid "DefenseTower"
113 msgstr ""
115 #: simulation/templates/template_structure_defense_outpost.xml:58
116 msgid ""
117 "Build in neutral and own territories to scout areas of the map. Slowly "
118 "converts to Gaia while in neutral territory."
119 msgstr ""
121 #: simulation/templates/template_structure_defense_outpost.xml:60
122 #: simulation/templates/template_structure_defense_outpost.xml:57
123 msgid "Outpost"
124 msgstr "catlu clagaldi'u "
126 #: simulation/templates/template_structure_defense_wall.xml:27
127 msgid "Stone Wall"
128 msgstr "rokci bitmu"
130 #: simulation/templates/template_structure_defense_wall.xml:28
131 #: simulation/templates/template_structure_defense_wallset.xml:11
132 msgid "Wall off your town for a stout defense."
133 msgstr ""
135 #: simulation/templates/template_structure_defense_wall_gate.xml:33
136 msgid "City Gate"
137 msgstr "tcavro"
139 #: simulation/templates/template_structure_defense_wall_gate.xml:34
140 msgid ""
141 "Allow units access through a city wall. Can be locked to prevent access."
142 msgstr ""
144 #: simulation/templates/template_structure_defense_wall_long.xml:18
145 #: simulation/templates/template_structure_defense_wall_medium.xml:18
146 msgid "Wall Protection"
147 msgstr ""
149 #: simulation/templates/template_structure_defense_wall_long.xml:19
150 #: simulation/templates/template_structure_defense_wall_medium.xml:19
151 msgid "Units on walls have 3 extra Armor levels"
152 msgstr ""
154 #: simulation/templates/template_structure_defense_wall_long.xml:58
155 msgid "Long wall segments can be converted to gates."
156 msgstr ""
158 #: simulation/templates/template_structure_defense_wall_long.xml:59
159 msgid "Convert Stone Wall into City Gate"
160 msgstr "galfi le rokci bitmu le tcavro"
162 #: simulation/templates/template_structure_defense_wall_tower.xml:58
163 msgid "Wall Turret"
164 msgstr "bitmu clagaldi'u"
166 #: simulation/templates/template_structure_defense_wall_tower.xml:59
167 msgid "Shoots arrows. Garrison to defend a city wall against attackers."
168 msgstr ""
170 #: simulation/templates/template_structure_defense_wallset.xml:10
171 msgid "City Wall"
172 msgstr "le bitmu pe le tcadu"
174 #: simulation/templates/template_structure_defense_wooden_tower.xml:46
175 #: simulation/templates/template_structure_defense_wooden_tower.xml:45
176 msgid "Wooden Tower"
177 msgstr ""
179 #: simulation/templates/template_structure_economic.xml:14
180 msgid "Economic Structure"
181 msgstr ""
183 #: simulation/templates/template_structure_economic.xml:15
184 #: simulation/templates/template_structure_military_dock.xml:27
185 msgid "Economic"
186 msgstr ""
188 #: simulation/templates/template_structure_economic_farmstead.xml:25
189 msgid "Dropsite for the food resource. Research food gathering improvements."
190 msgstr ""
192 #: simulation/templates/template_structure_economic_farmstead.xml:27
193 #: simulation/templates/template_structure_economic_farmstead.xml:24
194 msgid "Farmstead"
195 msgstr "cagdaidi'u"
197 #: simulation/templates/template_structure_economic_market.xml:22
198 msgid ""
199 "Create trade units to trade between other markets. Barter resources. "
200 "Research trading and bartering improvements."
201 msgstr ""
203 #: simulation/templates/template_structure_economic_market.xml:24
204 #: simulation/templates/template_structure_economic_market.xml:21
205 #: simulation/templates/template_structure_military_dock.xml:27
206 msgid "Market"
207 msgstr "zarci"
209 #: simulation/templates/template_structure_economic_storehouse.xml:25
210 msgid ""
211 "Dropsite for wood, stone, and metal resources. Research gathering "
212 "improvements for these resources."
213 msgstr ""
215 #: simulation/templates/template_structure_economic_storehouse.xml:27
216 #: simulation/templates/template_structure_economic_storehouse.xml:24
217 msgid "Storehouse"
218 msgstr ""
220 #: simulation/templates/template_structure_gaia_settlement.xml:9
221 #: simulation/templates/template_structure_gaia_settlement.xml:10
222 msgid "Settlement"
223 msgstr "sosyzda"
225 #: simulation/templates/template_structure_gaia_settlement.xml:11
226 msgid "Build a Civic Center at this location to expand your territory."
227 msgstr ""
229 #: simulation/templates/template_structure_military.xml:14
230 msgid "Military Structure"
231 msgstr "bilni dinju"
233 #: simulation/templates/template_structure_military.xml:15
234 msgid "Military"
235 msgstr "bilni"
237 #: simulation/templates/template_structure_military_barracks.xml:30
238 msgid "Train citizen-soldiers. Research training improvements. Garrison: 10."
239 msgstr ""
241 #: simulation/templates/template_structure_military_barracks.xml:31
242 #: simulation/templates/template_structure_military_barracks.xml:29
243 msgid "Barracks"
244 msgstr "sondi'u"
246 #: simulation/templates/template_structure_military_blacksmith.xml:30
247 msgid "Research weapons and armor improvements."
248 msgstr ""
250 #: simulation/templates/template_structure_military_blacksmith.xml:32
251 #: simulation/templates/template_structure_military_blacksmith.xml:29
252 msgid "Blacksmith"
253 msgstr "jimbriju"
255 #: simulation/templates/template_structure_military_dock.xml:25
256 msgid ""
257 "Build upon a shoreline to construct naval vessels and to open sea trade. "
258 "Research naval improvements."
259 msgstr ""
261 #: simulation/templates/template_structure_military_dock.xml:27
262 #: simulation/templates/template_structure_military_dock.xml:24
263 msgid "Dock"
264 msgstr "blozda"
266 #: simulation/templates/template_structure_military_embassy.xml:24
267 #: simulation/templates/template_structure_military_embassy.xml:25
268 #: simulation/templates/structures/cart_embassy.xml:19
269 #: simulation/templates/structures/cart_embassy.xml:20
270 msgid "Embassy"
271 msgstr ""
273 #: simulation/templates/template_structure_military_fortress.xml:59
274 msgid ""
275 "Train heroes, champions, and siege weapons. Research siege weapon "
276 "improvements. Garrison: 20."
277 msgstr ""
279 #: simulation/templates/template_structure_military_fortress.xml:61
280 msgid "City"
281 msgstr ""
283 #: simulation/templates/template_structure_military_fortress.xml:61
284 #: simulation/templates/template_structure_military_fortress.xml:25
285 #: simulation/templates/template_structure_military_fortress.xml:58
286 msgid "Fortress"
287 msgstr "mradi'u"
289 #: simulation/templates/template_structure_resource.xml:17
290 msgid "Resource Structure"
291 msgstr ""
293 #: simulation/templates/template_structure_resource.xml:19
294 msgid "Resource"
295 msgstr ""
297 #: simulation/templates/template_structure_resource_corral.xml:19
298 msgid ""
299 "Raise herd animals for food. Task domestic animals here to gain a trickle of"
300 " food or other bonus (Not yet implemented)."
301 msgstr ""
303 #: simulation/templates/template_structure_resource_corral.xml:20
304 #: simulation/templates/template_structure_resource_corral.xml:18
305 msgid "Corral"
306 msgstr "jbari demspa"
308 #: simulation/templates/template_structure_resource_field.xml:28
309 #: simulation/templates/template_structure_resource_field.xml:27
310 msgid "Field"
311 msgstr "purdi"
313 #: simulation/templates/template_structure_resource_field.xml:29
314 msgid "Harvest vegetables for food. Max gatherers: 5."
315 msgstr ""
317 #: simulation/templates/template_structure_special.xml:42
318 #: simulation/templates/structures/brit_kennel.xml:32
319 msgid "Special Building"
320 msgstr ""
322 #: simulation/templates/template_structure_special.xml:43
323 msgid "This is a special building unique to a particular civilization."
324 msgstr ""
326 #: simulation/templates/template_structure_wonder.xml:46
327 msgid "Wonder"
328 msgstr ""
330 #: simulation/templates/template_structure_wonder.xml:47
331 msgid ""
332 "Bring glory to your civilization and add large tracts of land to your "
333 "empire."
334 msgstr ""
336 #: simulation/templates/structures/athen_barracks.xml:18
337 #: simulation/templates/structures/mace_barracks.xml:18
338 #: simulation/templates/structures/spart_barracks.xml:18
339 msgid "Stratēgeîon"
340 msgstr "la stratexeon."
342 #: simulation/templates/structures/athen_blacksmith.xml:5
343 #: simulation/templates/structures/spart_blacksmith.xml:5
344 msgid "Khalkeṓn"
345 msgstr ""
347 #: simulation/templates/structures/athen_civil_centre.xml:8
348 #: simulation/templates/structures/mace_civil_centre.xml:8
349 #: simulation/templates/structures/spart_civil_centre.xml:8
350 msgid "Agorá"
351 msgstr ""
353 #: simulation/templates/structures/athen_corral.xml:12
354 #: simulation/templates/structures/mace_corral.xml:12
355 #: simulation/templates/structures/sele_corral.xml:12
356 #: simulation/templates/structures/spart_corral.xml:12
357 msgid "Épaulos"
358 msgstr ""
360 #: simulation/templates/structures/athen_defense_tower.xml:9
361 #: simulation/templates/structures/mace_defense_tower.xml:9
362 #: simulation/templates/structures/sele_defense_tower.xml:9
363 #: simulation/templates/structures/spart_defense_tower.xml:9
364 msgid "Pyrgíon"
365 msgstr ""
367 #: simulation/templates/structures/athen_dock.xml:12
368 #: simulation/templates/structures/mace_dock.xml:12
369 #: simulation/templates/structures/spart_dock.xml:12
370 msgid "Limḗn"
371 msgstr ""
373 #: simulation/templates/structures/athen_farmstead.xml:12
374 #: simulation/templates/structures/mace_farmstead.xml:12
375 #: simulation/templates/structures/spart_farmstead.xml:12
376 msgid "Sitobólion"
377 msgstr ""
379 #: simulation/templates/structures/athen_field.xml:5
380 #: simulation/templates/structures/mace_field.xml:5
381 #: simulation/templates/structures/spart_field.xml:5
382 msgid "Agroí"
383 msgstr ""
385 #: simulation/templates/structures/athen_fortress.xml:9
386 msgid "Epiteíkhisma"
387 msgstr ""
389 #: simulation/templates/structures/athen_fortress.xml:10
390 #: simulation/templates/structures/spart_fortress.xml:10
391 msgid ""
392 "Build siege engines. Garrison up to 20 soldiers inside for stout defense."
393 msgstr ""
395 #: simulation/templates/structures/athen_gymnasion.xml:20
396 msgid "Gymnasium"
397 msgstr ""
399 #: simulation/templates/structures/athen_gymnasion.xml:21
400 msgid "Gymnásion"
401 msgstr "la ximnazion."
403 #: simulation/templates/structures/athen_gymnasion.xml:22
404 msgid "Train champion units."
405 msgstr ""
407 #: simulation/templates/structures/athen_house.xml:18
408 #: simulation/templates/structures/mace_house.xml:18
409 #: simulation/templates/structures/sele_house.xml:18
410 #: simulation/templates/structures/spart_house.xml:18
411 msgid "Oîkos"
412 msgstr "la oikos."
414 #: simulation/templates/structures/athen_market.xml:5
415 #: simulation/templates/structures/mace_market.xml:5
416 #: simulation/templates/structures/spart_market.xml:5
417 msgid "Empórios"
418 msgstr ""
420 #: simulation/templates/structures/athen_outpost.xml:5
421 #: simulation/templates/structures/mace_outpost.xml:5
422 #: simulation/templates/structures/spart_outpost.xml:5
423 msgid "Greek Outpost"
424 msgstr "catlu clagaldi'u be loi xelso"
426 #: simulation/templates/structures/athen_outpost.xml:6
427 #: simulation/templates/structures/mace_outpost.xml:6
428 #: simulation/templates/structures/spart_outpost.xml:6
429 msgid "Prophylakḗ"
430 msgstr ""
432 #: simulation/templates/structures/athen_prytaneion.xml:24
433 msgid "Council Chamber"
434 msgstr ""
436 #: simulation/templates/structures/athen_prytaneion.xml:25
437 msgid "Prytaneîon"
438 msgstr ""
440 #: simulation/templates/structures/athen_prytaneion.xml:26
441 msgid "Train heroes. Research special technologies."
442 msgstr ""
444 #: simulation/templates/structures/athen_storehouse.xml:5
445 #: simulation/templates/structures/mace_storehouse.xml:5
446 #: simulation/templates/structures/sele_storehouse.xml:5
447 #: simulation/templates/structures/spart_storehouse.xml:5
448 msgid "Apothḗkē"
449 msgstr ""
451 #: simulation/templates/structures/athen_temple.xml:9
452 msgid "Neṓs"
453 msgstr ""
455 #: simulation/templates/structures/athen_theatron.xml:32
456 #: simulation/templates/structures/mace_theatron.xml:32
457 #: simulation/templates/structures/spart_theatron.xml:32
458 #: simulation/templates/structures/theb_theatron.xml:32
459 msgid "Greek Theater"
460 msgstr "dracydi'u be loi xelso"
462 #: simulation/templates/structures/athen_theatron.xml:33
463 #: simulation/templates/structures/mace_theatron.xml:33
464 #: simulation/templates/structures/spart_theatron.xml:33
465 #: simulation/templates/structures/theb_theatron.xml:33
466 msgid "Théātron"
467 msgstr "la teatron."
469 #: simulation/templates/structures/athen_theatron.xml:35
470 #: simulation/templates/structures/mace_theatron.xml:35
471 #: simulation/templates/structures/spart_theatron.xml:35
472 #: simulation/templates/structures/theb_theatron.xml:35
473 msgid ""
474 "Hellēnízein (Hellenization): +20% territory influence for all buildings "
475 "while the Theatron exists."
476 msgstr ""
478 #: simulation/templates/structures/athen_wall_gate.xml:9
479 #: simulation/templates/structures/mace_wall_gate.xml:9
480 #: simulation/templates/structures/sele_wall_gate.xml:9
481 #: simulation/templates/structures/spart_wall_gate.xml:9
482 msgid "Pýlai"
483 msgstr ""
485 #: simulation/templates/structures/athen_wall_long.xml:10
486 #: simulation/templates/structures/athen_wall_medium.xml:10
487 #: simulation/templates/structures/athen_wall_short.xml:10
488 #: simulation/templates/structures/athen_wallset_stone.xml:5
489 #: simulation/templates/structures/mace_wall_long.xml:10
490 #: simulation/templates/structures/mace_wall_medium.xml:10
491 #: simulation/templates/structures/mace_wall_short.xml:10
492 #: simulation/templates/structures/mace_wallset_stone.xml:5
493 #: simulation/templates/structures/sele_wall_long.xml:10
494 #: simulation/templates/structures/sele_wall_medium.xml:10
495 #: simulation/templates/structures/sele_wall_short.xml:10
496 #: simulation/templates/structures/sele_wallset_stone.xml:5
497 #: simulation/templates/structures/spart_wall_long.xml:10
498 #: simulation/templates/structures/spart_wall_medium.xml:13
499 #: simulation/templates/structures/spart_wall_short.xml:13
500 #: simulation/templates/structures/spart_wallset_stone.xml:5
501 msgid "Teîkhos"
502 msgstr ""
504 #: simulation/templates/structures/athen_wall_tower.xml:9
505 #: simulation/templates/structures/mace_wall_tower.xml:9
506 #: simulation/templates/structures/sele_wall_tower.xml:9
507 #: simulation/templates/structures/spart_wall_tower.xml:9
508 msgid "Pýrgos"
509 msgstr ""
511 #: simulation/templates/structures/athen_wonder.xml:9
512 #: simulation/templates/structures/mace_wonder.xml:9
513 #: simulation/templates/structures/spart_wonder.xml:9
514 msgid "Naós Parthenṓn"
515 msgstr ""
517 #: simulation/templates/structures/athen_wonder.xml:11
518 #: simulation/templates/structures/mace_wonder.xml:11
519 #: simulation/templates/structures/spart_wonder.xml:11
520 msgid ""
521 "Bring glory to your civilization and add large tracts of land to your "
522 "empire. Garrison up to 30 units to heal them at a quick rate."
523 msgstr ""
525 #: simulation/templates/structures/brit_barracks.xml:15
526 #: simulation/templates/structures/gaul_barracks.xml:15
527 msgid "Gwersyllty"
528 msgstr ""
530 #: simulation/templates/structures/brit_blacksmith.xml:8
531 #: simulation/templates/structures/gaul_blacksmith.xml:8
532 msgid "Amoridas"
533 msgstr ""
535 #: simulation/templates/structures/brit_civil_centre.xml:9
536 #: simulation/templates/structures/gaul_civil_centre.xml:9
537 msgid "Caer"
538 msgstr ""
540 #: simulation/templates/structures/brit_corral.xml:9
541 #: simulation/templates/structures/gaul_corral.xml:9
542 msgid "Cavalidos"
543 msgstr ""
545 #: simulation/templates/structures/brit_crannog.xml:21
546 msgid "Island Settlement"
547 msgstr "plusosyzda"
549 #: simulation/templates/structures/brit_crannog.xml:24
550 msgid "Increase population limit and defend waterways."
551 msgstr ""
553 #: simulation/templates/structures/brit_crannog.xml:25
554 #: simulation/templates/structures/brit_dock.xml:15
555 #: simulation/templates/structures/gaul_dock.xml:15
556 msgid "Crannóc"
557 msgstr ""
559 #: simulation/templates/structures/brit_defense_tower.xml:9
560 #: simulation/templates/structures/brit_wall_tower.xml:11
561 #: simulation/templates/structures/gaul_defense_tower.xml:9
562 #: simulation/templates/structures/gaul_wall_tower.xml:11
563 msgid "Tyrau"
564 msgstr ""
566 #: simulation/templates/structures/brit_farmstead.xml:8
567 #: simulation/templates/structures/gaul_farmstead.xml:12
568 msgid "Ffermdy"
569 msgstr ""
571 #: simulation/templates/structures/brit_field.xml:5
572 #: simulation/templates/structures/gaul_field.xml:5
573 msgid "Varmo"
574 msgstr ""
576 #: simulation/templates/structures/brit_fortress.xml:21
577 msgid "Brythonic Broch"
578 msgstr ""
580 #: simulation/templates/structures/brit_fortress.xml:22
581 msgid "Train Brythonic heroes and champions. Construct siege rams."
582 msgstr ""
584 #: simulation/templates/structures/brit_house.xml:9
585 #: simulation/templates/structures/gaul_house.xml:9
586 msgid "Annedd"
587 msgstr ""
589 #: simulation/templates/structures/brit_kennel.xml:33
590 msgid "Kennel"
591 msgstr "gerzda"
593 #: simulation/templates/structures/brit_kennel.xml:35
594 msgid "Train Celtic war dogs."
595 msgstr ""
597 #: simulation/templates/structures/brit_market.xml:15
598 #: simulation/templates/structures/gaul_market.xml:15
599 msgid "Marchnaty"
600 msgstr ""
602 #: simulation/templates/structures/brit_outpost.xml:5
603 msgid "Brythonic Outpost"
604 msgstr ""
606 #: simulation/templates/structures/brit_rotarymill.xml:21
607 #: simulation/templates/structures/gaul_rotarymill.xml:21
608 msgid "Farming bonus"
609 msgstr ""
611 #: simulation/templates/structures/brit_rotarymill.xml:22
612 #: simulation/templates/structures/gaul_rotarymill.xml:22
613 msgid "Boosts nearby farming with +25% gathering rate."
614 msgstr ""
616 #: simulation/templates/structures/brit_rotarymill.xml:33
617 #: simulation/templates/structures/gaul_rotarymill.xml:33
618 msgid "Rotary Mill"
619 msgstr ""
621 #: simulation/templates/structures/brit_rotarymill.xml:34
622 #: simulation/templates/structures/gaul_rotarymill.xml:34
623 msgid "Melonas"
624 msgstr "la melonas."
626 #: simulation/templates/structures/brit_rotarymill.xml:36
627 #: simulation/templates/structures/gaul_rotarymill.xml:36
628 msgid "Increase nearby farming output +25%."
629 msgstr ""
631 #: simulation/templates/structures/brit_storehouse.xml:8
632 #: simulation/templates/structures/gaul_storehouse.xml:8
633 msgid "Ystordy"
634 msgstr ""
636 #: simulation/templates/structures/brit_temple.xml:19
637 #: simulation/templates/structures/gaul_temple.xml:19
638 msgid "Addoldy"
639 msgstr ""
641 #: simulation/templates/structures/brit_wall_gate.xml:16
642 msgid "Dor"
643 msgstr ""
645 #: simulation/templates/structures/brit_wall_long.xml:29
646 #: simulation/templates/structures/brit_wall_medium.xml:26
647 #: simulation/templates/structures/brit_wall_short.xml:13
648 #: simulation/templates/structures/brit_wallset_stone.xml:5
649 #: simulation/templates/structures/gaul_wall_long.xml:29
650 #: simulation/templates/structures/gaul_wall_medium.xml:26
651 #: simulation/templates/structures/gaul_wall_short.xml:13
652 #: simulation/templates/structures/gaul_wallset_stone.xml:5
653 msgid "Gwarchglawdd"
654 msgstr ""
656 #: simulation/templates/structures/brit_wall_tower.xml:13
657 #: simulation/templates/structures/gaul_wall_tower.xml:13
658 msgid "Does not shoot or garrison."
659 msgstr ""
661 #: simulation/templates/structures/brit_wonder.xml:9
662 #: simulation/templates/structures/gaul_wonder.xml:9
663 msgid "Stonehenge"
664 msgstr ""
666 #: simulation/templates/structures/cart_barracks.xml:18
667 msgid "Maḥanēt"
668 msgstr ""
670 #: simulation/templates/structures/cart_barracks.xml:20
671 msgid ""
672 "Train North African citizen-soldiers. Research improvements for North "
673 "African units."
674 msgstr ""
676 #: simulation/templates/structures/cart_blacksmith.xml:5
677 #: simulation/templates/structures/ptol_blacksmith.xml:5
678 #: simulation/templates/structures/ptol_field.xml:5
679 #: simulation/templates/structures/ptol_temple.xml:12
680 msgid "?"
681 msgstr ""
683 #: simulation/templates/structures/cart_civil_centre.xml:5
684 msgid "Merkāz"
685 msgstr ""
687 #: simulation/templates/structures/cart_corral.xml:12
688 msgid "Rēfet"
689 msgstr ""
691 #: simulation/templates/structures/cart_defense_tower.xml:9
692 #: simulation/templates/structures/cart_wall_tower.xml:12
693 msgid "Mijdil"
694 msgstr ""
696 #: simulation/templates/structures/cart_dock.xml:17
697 msgid "Commercial Port"
698 msgstr ""
700 #: simulation/templates/structures/cart_dock.xml:18
701 msgid "Namel"
702 msgstr ""
704 #: simulation/templates/structures/cart_dock.xml:20
705 msgid ""
706 "Construct fishing boats to gather meat and merchant ships to trade with "
707 "other docks."
708 msgstr ""
710 #: simulation/templates/structures/cart_embassy.xml:22
711 msgid "Hire mercenaries."
712 msgstr ""
714 #: simulation/templates/structures/cart_embassy_celtic.xml:20
715 msgid "Celtic Embassy"
716 msgstr ""
718 #: simulation/templates/structures/cart_embassy_celtic.xml:22
719 msgid "Hire Celtic mercenaries. Research improvements for these mercenaries."
720 msgstr ""
722 #: simulation/templates/structures/cart_embassy_iberian.xml:13
723 msgid "Iberian Embassy"
724 msgstr ""
726 #: simulation/templates/structures/cart_embassy_iberian.xml:15
727 msgid "Hire Iberian mercenaries. Research improvements for these mercenaries."
728 msgstr ""
730 #: simulation/templates/structures/cart_embassy_italiote.xml:20
731 msgid "Italian Embassy"
732 msgstr ""
734 #: simulation/templates/structures/cart_embassy_italiote.xml:22
735 msgid "Hire Italian mercenaries. Research improvements for these mercenaries."
736 msgstr ""
738 #: simulation/templates/structures/cart_farmstead.xml:9
739 msgid "Aḥuzāh"
740 msgstr ""
742 #: simulation/templates/structures/cart_field.xml:5
743 msgid "Šadd"
744 msgstr ""
746 #: simulation/templates/structures/cart_fortress.xml:9
747 msgid "Blockhouse Fort"
748 msgstr ""
750 #: simulation/templates/structures/cart_fortress.xml:10
751 msgid "Ḥamet"
752 msgstr ""
754 #: simulation/templates/structures/cart_house.xml:22
755 msgid "Bet"
756 msgstr ""
758 #: simulation/templates/structures/cart_market.xml:12
759 msgid "Šūq"
760 msgstr ""
762 #: simulation/templates/structures/cart_outpost.xml:5
763 msgid "Carthaginian Outpost"
764 msgstr ""
766 #: simulation/templates/structures/cart_storehouse.xml:9
767 msgid "Maḥṣabah"
768 msgstr ""
770 #: simulation/templates/structures/cart_super_dock.xml:10
771 msgid "Repairing ship Aura"
772 msgstr ""
774 #: simulation/templates/structures/cart_super_dock.xml:11
775 msgid "Heals garrisoned ship at 3 HP per second."
776 msgstr ""
778 #: simulation/templates/structures/cart_super_dock.xml:21
779 msgid "Naval Shipyard"
780 msgstr ""
782 #: simulation/templates/structures/cart_super_dock.xml:22
783 msgid "Cothon"
784 msgstr ""
786 #: simulation/templates/structures/cart_super_dock.xml:25
787 msgid "Construct and repair mighty warships."
788 msgstr ""
790 #: simulation/templates/structures/cart_temple.xml:14
791 msgid "Maqdaš"
792 msgstr ""
794 #: simulation/templates/structures/cart_temple.xml:16
795 msgid ""
796 "Train priestesses to heal your troops. Train Sacred Band pikemen. Garrison "
797 "up to 20 units to heal them at a quick rate."
798 msgstr ""
800 #: simulation/templates/structures/cart_wall.xml:18
801 #: simulation/templates/structures/cart_wallset_stone.xml:5
802 msgid "Jdar"
803 msgstr ""
805 #: simulation/templates/structures/cart_wall_gate.xml:9
806 msgid "Mijdil-šaʿar"
807 msgstr ""
809 #: simulation/templates/structures/cart_wall_long.xml:29
810 #: simulation/templates/structures/cart_wall_medium.xml:23
811 #: simulation/templates/structures/cart_wall_short.xml:10
812 msgid "Homah"
813 msgstr ""
815 #: simulation/templates/structures/cart_wonder.xml:9
816 msgid "Temple of Ba'al Hammon"
817 msgstr ""
819 #: simulation/templates/structures/gaul_fortress.xml:8
820 msgid "Gallic Dun"
821 msgstr ""
823 #: simulation/templates/structures/gaul_fortress.xml:9
824 msgid "Train Gallic heroes and champions. Construct siege rams."
825 msgstr ""
827 #: simulation/templates/structures/gaul_outpost.xml:5
828 msgid "Gallic Outpost"
829 msgstr ""
831 #: simulation/templates/structures/gaul_tavern.xml:23
832 msgid "Tavern"
833 msgstr "barja"
835 #: simulation/templates/structures/gaul_tavern.xml:24
836 msgid "Taberna"
837 msgstr ""
839 #: simulation/templates/structures/gaul_tavern.xml:26
840 msgid "Add +10 to Population Cap. Recruit Naked Fanatics."
841 msgstr ""
843 #: simulation/templates/structures/gaul_wall_gate.xml:16
844 msgid "Duro"
845 msgstr ""
847 #: simulation/templates/structures/iber_barracks.xml:11
848 msgid "Kaserna"
849 msgstr ""
851 #: simulation/templates/structures/iber_blacksmith.xml:5
852 msgid "Harotz"
853 msgstr ""
855 #: simulation/templates/structures/iber_civil_centre.xml:5
856 msgid "Oppidum"
857 msgstr ""
859 #: simulation/templates/structures/iber_corral.xml:12
860 msgid "Saroe"
861 msgstr ""
863 #: simulation/templates/structures/iber_defense_tower.xml:32
864 #: simulation/templates/structures/iber_wall_tower.xml:9
865 msgid "Dorre"
866 msgstr ""
868 #: simulation/templates/structures/iber_dock.xml:12
869 msgid "Kai"
870 msgstr ""
872 #: simulation/templates/structures/iber_farmstead.xml:5
873 msgid "Baserri"
874 msgstr ""
876 #: simulation/templates/structures/iber_field.xml:5
877 msgid "Soro"
878 msgstr ""
880 #: simulation/templates/structures/iber_fortress.xml:15
881 msgid "Castro"
882 msgstr ""
884 #: simulation/templates/structures/iber_house.xml:12
885 msgid "Etxe"
886 msgstr ""
888 #: simulation/templates/structures/iber_market.xml:12
889 msgid "Arruga"
890 msgstr ""
892 #: simulation/templates/structures/iber_monument.xml:38
893 msgid "Revered Monument"
894 msgstr ""
896 #: simulation/templates/structures/iber_monument.xml:39
897 msgid "Gur Oroigarri"
898 msgstr ""
900 #: simulation/templates/structures/iber_monument.xml:42
901 msgid ""
902 "All units within vision of this monument will fight harder. Effect Range: 50"
903 " meters. Buildings in the territory of the monument do not decay."
904 msgstr ""
906 #: simulation/templates/structures/iber_outpost.xml:5
907 msgid "Iberian Outpost"
908 msgstr ""
910 #: simulation/templates/structures/iber_storehouse.xml:5
911 msgid "Ola"
912 msgstr ""
914 #: simulation/templates/structures/iber_temple.xml:12
915 msgid "Loki"
916 msgstr ""
918 #: simulation/templates/structures/iber_wall.xml:9
919 #: simulation/templates/structures/iber_wall_long.xml:29
920 #: simulation/templates/structures/iber_wall_medium.xml:26
921 #: simulation/templates/structures/iber_wall_short.xml:13
922 #: simulation/templates/structures/iber_wallset_stone.xml:5
923 msgid "Zabal Horma"
924 msgstr ""
926 #: simulation/templates/structures/iber_wall_gate.xml:9
927 msgid "Biko Sarbide"
928 msgstr ""
930 #: simulation/templates/structures/iber_wonder.xml:9
931 msgid "Cancho Roano"
932 msgstr ""
934 #: simulation/templates/structures/mace_blacksmith.xml:5
935 msgid "Sidērourgeîon"
936 msgstr ""
938 #: simulation/templates/structures/mace_fortress.xml:15
939 msgid "Teíchisma"
940 msgstr ""
942 #: simulation/templates/structures/mace_fortress.xml:16
943 msgid ""
944 "Train Champions and Heroes. Garrison up to 20 soldiers inside for stout "
945 "defense."
946 msgstr ""
948 #: simulation/templates/structures/mace_library.xml:15
949 #: simulation/templates/structures/ptol_library.xml:15
950 #: simulation/templates/structures/sele_library.xml:15
951 msgid "Library"
952 msgstr "ckusro"
954 #: simulation/templates/structures/mace_library.xml:16
955 #: simulation/templates/structures/ptol_library.xml:16
956 msgid "Bibliothḗkē"
957 msgstr ""
959 #: simulation/templates/structures/mace_library.xml:18
960 #: simulation/templates/structures/ptol_library.xml:18
961 #: simulation/templates/structures/sele_library.xml:18
962 msgid ""
963 "Research special technologies and reduce the research time of all remaining "
964 "technologies."
965 msgstr ""
967 #: simulation/templates/structures/mace_siege_workshop.xml:17
968 msgid "Synergeîon Poliorkētṓn"
969 msgstr ""
971 #: simulation/templates/structures/mace_siege_workshop.xml:18
972 msgid "Siege Workshop"
973 msgstr "tcagunta briju"
975 #: simulation/templates/structures/mace_siege_workshop.xml:20
976 msgid "Build siege engines. Research siege technologies."
977 msgstr ""
979 #: simulation/templates/structures/mace_temple.xml:9
980 #: simulation/templates/structures/spart_temple.xml:9
981 msgid "Asklēpieîon"
982 msgstr ""
984 #: simulation/templates/structures/maur_barracks.xml:9
985 msgid "Sainyavasa"
986 msgstr ""
988 #: simulation/templates/structures/maur_blacksmith.xml:5
989 msgid "Lohakāra"
990 msgstr ""
992 #: simulation/templates/structures/maur_civil_centre.xml:9
993 msgid "Rajadhanika"
994 msgstr ""
996 #: simulation/templates/structures/maur_corral.xml:12
997 msgid "Gotra"
998 msgstr ""
1000 #: simulation/templates/structures/maur_defense_tower.xml:5
1001 msgid "Udarka"
1002 msgstr ""
1004 #: simulation/templates/structures/maur_dock.xml:9
1005 msgid "Naukasthanaka"
1006 msgstr ""
1008 #: simulation/templates/structures/maur_elephant_stables.xml:21
1009 msgid "Elephant Stables"
1010 msgstr ""
1012 #: simulation/templates/structures/maur_elephant_stables.xml:22
1013 msgid "Vāraṇaśālā"
1014 msgstr ""
1016 #: simulation/templates/structures/maur_elephant_stables.xml:26
1017 msgid "Train elephant units."
1018 msgstr ""
1020 #: simulation/templates/structures/maur_farmstead.xml:12
1021 msgid "Kantu"
1022 msgstr ""
1024 #: simulation/templates/structures/maur_field.xml:5
1025 msgid "Kshetra"
1026 msgstr ""
1028 #: simulation/templates/structures/maur_fortress.xml:5
1029 msgid "Durg"
1030 msgstr ""
1032 #: simulation/templates/structures/maur_fortress.xml:7
1033 msgid "Train heroes and champion units."
1034 msgstr ""
1036 #: simulation/templates/structures/maur_house.xml:9
1037 msgid "Griham"
1038 msgstr ""
1040 #: simulation/templates/structures/maur_market.xml:12
1041 msgid "Vipana"
1042 msgstr ""
1044 #: simulation/templates/structures/maur_outpost.xml:5
1045 msgid "Uparaksana"
1046 msgstr ""
1048 #: simulation/templates/structures/maur_pillar_ashoka.xml:11
1049 msgid "All traders in range +20% walk speed."
1050 msgstr ""
1052 #: simulation/templates/structures/maur_pillar_ashoka.xml:38
1053 msgid "Edict Pillar of Ashoka"
1054 msgstr ""
1056 #: simulation/templates/structures/maur_pillar_ashoka.xml:39
1057 msgid "Śāsana Stambha Aśokā"
1058 msgstr ""
1060 #: simulation/templates/structures/maur_pillar_ashoka.xml:42
1061 msgid ""
1062 "The famous pillar of Ashoka. Increases the walk speed of traders. Buildings "
1063 "in the territory of the monument do not decay."
1064 msgstr ""
1066 #: simulation/templates/structures/maur_storehouse.xml:5
1067 msgid "Khalla"
1068 msgstr ""
1070 #: simulation/templates/structures/maur_temple.xml:12
1071 msgid "Devalaya"
1072 msgstr ""
1074 #: simulation/templates/structures/maur_wall.xml:9
1075 #: simulation/templates/structures/maur_wall_long.xml:35
1076 #: simulation/templates/structures/maur_wall_medium.xml:29
1077 #: simulation/templates/structures/maur_wall_short.xml:16
1078 #: simulation/templates/structures/maur_wallset_stone.xml:5
1079 msgid "Shilabanda"
1080 msgstr ""
1082 #: simulation/templates/structures/maur_wall_gate.xml:9
1083 msgid "Dwara"
1084 msgstr ""
1086 #: simulation/templates/structures/maur_wall_tower.xml:18
1087 msgid "Puratta"
1088 msgstr ""
1090 #: simulation/templates/structures/maur_wonder.xml:9
1091 msgid "Great Stupa"
1092 msgstr ""
1094 #: simulation/templates/structures/merc_camp_egyptian.xml:7
1095 #: simulation/templates/structures/ptol_mercenary_camp.xml:7
1096 msgid "MercenaryCamp"
1097 msgstr ""
1099 #: simulation/templates/structures/merc_camp_egyptian.xml:29
1100 msgid "Mercenary Camp (Egyptian)"
1101 msgstr ""
1103 #: simulation/templates/structures/merc_camp_egyptian.xml:30
1104 msgid "Stratópedo Misthophóron Aigyptiakós"
1105 msgstr ""
1107 #: simulation/templates/structures/merc_camp_egyptian.xml:33
1108 msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
1109 msgstr ""
1111 #: simulation/templates/structures/pers_apadana.xml:26
1112 #: simulation/templates/structures/pers_palace.xml:23
1113 msgid "Persian Palace"
1114 msgstr "nolzda be loi kulnrfarsi"
1116 #: simulation/templates/structures/pers_apadana.xml:27
1117 msgid "Apadana"
1118 msgstr ""
1120 #: simulation/templates/structures/pers_apadana.xml:34
1121 msgid ""
1122 "\"Satrapy Tribute\": Gain a trickle of food, wood, stone, and metal "
1123 "resources. Train Persian heroes and their \"Immortals\" bodyguards. Build "
1124 "Limit: 1."
1125 msgstr ""
1127 #: simulation/templates/structures/pers_barracks.xml:5
1128 msgid "Padgan"
1129 msgstr ""
1131 #: simulation/templates/structures/pers_barracks.xml:7
1132 msgid "Levy citizen-infantry units."
1133 msgstr ""
1135 #: simulation/templates/structures/pers_blacksmith.xml:5
1136 msgid "Arštišta"
1137 msgstr ""
1139 #: simulation/templates/structures/pers_civil_centre.xml:5
1140 msgid "Provincial Governor"
1141 msgstr ""
1143 #: simulation/templates/structures/pers_civil_centre.xml:6
1144 msgid "Xšaçapāvan"
1145 msgstr ""
1147 #: simulation/templates/structures/pers_corral.xml:12
1148 msgid "Gaiāšta"
1149 msgstr ""
1151 #: simulation/templates/structures/pers_defense_tower.xml:5
1152 #: simulation/templates/structures/pers_wall_tower.xml:9
1153 msgid "Pāyaud"
1154 msgstr ""
1156 #: simulation/templates/structures/pers_dock.xml:12
1157 msgid "Nāvašta"
1158 msgstr ""
1160 #: simulation/templates/structures/pers_farmstead.xml:12
1161 msgid "Kaštašta"
1162 msgstr ""
1164 #: simulation/templates/structures/pers_field.xml:5
1165 msgid "Kaštrya"
1166 msgstr ""
1168 #: simulation/templates/structures/pers_fortress.xml:5
1169 msgid "Didā"
1170 msgstr ""
1172 #: simulation/templates/structures/pers_fortress.xml:7
1173 msgid "Train Champion Cavalry and Construct Siege Rams."
1174 msgstr ""
1176 #: simulation/templates/structures/pers_house.xml:22
1177 msgid "Huvādā"
1178 msgstr ""
1180 #: simulation/templates/structures/pers_ishtar_gate.xml:20
1181 msgid "Ishtar Gate of Babylon"
1182 msgstr ""
1184 #: simulation/templates/structures/pers_ishtar_gate.xml:21
1185 #: simulation/templates/structures/rome_arch.xml:23
1186 msgid "Special Imperial Roman building."
1187 msgstr ""
1189 #: simulation/templates/structures/pers_market.xml:12
1190 msgid "Ardatašta"
1191 msgstr ""
1193 #: simulation/templates/structures/pers_outpost.xml:5
1194 msgid "Didebani"
1195 msgstr ""
1197 #: simulation/templates/structures/pers_palace.xml:24
1198 msgid "Palace"
1199 msgstr "nolzda"
1201 #: simulation/templates/structures/pers_palace.xml:30
1202 msgid "Build Limit: 1."
1203 msgstr ""
1205 #: simulation/templates/structures/pers_sb2.xml:22
1206 msgid "Persian Special Building"
1207 msgstr ""
1209 #: simulation/templates/structures/pers_sb2.xml:23
1210 msgid "Parihuvādā"
1211 msgstr ""
1213 #: simulation/templates/structures/pers_sb2.xml:26
1214 msgid ""
1215 "Special Building.\n"
1216 "Train War Elephants and Kardakes mercenaries."
1217 msgstr ""
1219 #: simulation/templates/structures/pers_stables.xml:18
1220 msgid "Cavalry Stables"
1221 msgstr "xirzda"
1223 #: simulation/templates/structures/pers_stables.xml:19
1224 msgid "Paraspa"
1225 msgstr ""
1227 #: simulation/templates/structures/pers_stables.xml:20
1228 msgid "Stables"
1229 msgstr ""
1231 #: simulation/templates/structures/pers_stables.xml:22
1232 msgid "Train citizen-cavalry units."
1233 msgstr ""
1235 #: simulation/templates/structures/pers_storehouse.xml:5
1236 msgid "Asiyah"
1237 msgstr ""
1239 #: simulation/templates/structures/pers_temple.xml:12
1240 msgid "Ayadana"
1241 msgstr ""
1243 #: simulation/templates/structures/pers_wall.xml:9
1244 #: simulation/templates/structures/pers_wall_long.xml:29
1245 #: simulation/templates/structures/pers_wall_medium.xml:23
1246 #: simulation/templates/structures/pers_wall_short.xml:10
1247 #: simulation/templates/structures/pers_wallset_stone.xml:5
1248 msgid "Para"
1249 msgstr ""
1251 #: simulation/templates/structures/pers_wall_gate.xml:9
1252 msgid "Duvitaparnam"
1253 msgstr ""
1255 #: simulation/templates/structures/pers_wonder.xml:12
1256 msgid "Hanging Gardens of Babylon"
1257 msgstr ""
1259 #: simulation/templates/structures/ptol_barracks.xml:17
1260 msgid "ḥwt-n-mš'"
1261 msgstr ""
1263 #: simulation/templates/structures/ptol_barracks.xml:19
1264 msgid ""
1265 "Train Egyptian and Middle-Eastern citizen-soldiers. Research training "
1266 "improvements. Garrison: 10."
1267 msgstr ""
1269 #: simulation/templates/structures/ptol_civil_centre.xml:15
1270 msgid "pr-'a"
1271 msgstr ""
1273 #: simulation/templates/structures/ptol_corral.xml:19
1274 msgid "h-n-ssmt.w"
1275 msgstr ""
1277 #: simulation/templates/structures/ptol_defense_tower.xml:9
1278 msgid "mktr-n-ḏw"
1279 msgstr ""
1281 #: simulation/templates/structures/ptol_dock.xml:12
1282 msgid "ḥwt-n-dpt.w"
1283 msgstr ""
1285 #: simulation/templates/structures/ptol_farmstead.xml:19
1286 msgid "pr-n-t"
1287 msgstr ""
1289 #: simulation/templates/structures/ptol_fortress.xml:9
1290 msgid "mktr-'a"
1291 msgstr ""
1293 #: simulation/templates/structures/ptol_house.xml:19
1294 msgid "ḥwt"
1295 msgstr ""
1297 #: simulation/templates/structures/ptol_lighthouse.xml:17
1298 msgid "Lighthouse"
1299 msgstr ""
1301 #: simulation/templates/structures/ptol_lighthouse.xml:18
1302 msgid "Pháros"
1303 msgstr ""
1305 #: simulation/templates/structures/ptol_lighthouse.xml:20
1306 msgid ""
1307 "Build along the shore to reveal the shorelines over the entire map. Very "
1308 "large vision range: 180 meters."
1309 msgstr ""
1311 #: simulation/templates/structures/ptol_market.xml:9
1312 msgid "ḥwt-n-ḫt.w-wḫa.w"
1313 msgstr ""
1315 #: simulation/templates/structures/ptol_mercenary_camp.xml:29
1316 msgid "Mercenary Camp"
1317 msgstr ""
1319 #: simulation/templates/structures/ptol_mercenary_camp.xml:30
1320 msgid "Stratopedeía Misthophórōn"
1321 msgstr ""
1323 #: simulation/templates/structures/ptol_mercenary_camp.xml:33
1324 msgid ""
1325 "Cheap barracks-like structure that is buildable in Neutral territory, but casts no territory influence.\n"
1326 "- Train Mercenaries. \n"
1327 "- Min. distance from other Military Settlements: 100 meters."
1328 msgstr ""
1330 #: simulation/templates/structures/ptol_military_colony.xml:25
1331 #: simulation/templates/structures/sele_military_colony.xml:25
1332 msgid "Colony"
1333 msgstr ""
1335 #: simulation/templates/structures/ptol_military_colony.xml:47
1336 #: simulation/templates/structures/sele_military_colony.xml:47
1337 msgid "Military Colony"
1338 msgstr ""
1340 #: simulation/templates/structures/ptol_military_colony.xml:48
1341 msgid "Klēroukhía"
1342 msgstr ""
1344 #: simulation/templates/structures/ptol_military_colony.xml:51
1345 msgid ""
1346 "This is the Ptolemaic expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster.\n"
1347 "- Train settler-soldiers of various nationalities.\n"
1348 "- Min. distance from other Military Colonies: 120 meters."
1349 msgstr ""
1351 #: simulation/templates/structures/ptol_outpost.xml:5
1352 msgid "mktr-n-ḫt"
1353 msgstr ""
1355 #: simulation/templates/structures/ptol_storehouse.xml:18
1356 msgid "h-n-ḫt.w"
1357 msgstr ""
1359 #: simulation/templates/structures/ptol_wall_gate.xml:9
1360 msgid "sba-n-njwt"
1361 msgstr ""
1363 #: simulation/templates/structures/ptol_wall_long.xml:29
1364 #: simulation/templates/structures/ptol_wall_medium.xml:23
1365 #: simulation/templates/structures/ptol_wall_short.xml:10
1366 #: simulation/templates/structures/ptol_wallset_stone.xml:5
1367 msgid "h-n-njwt"
1368 msgstr ""
1370 #: simulation/templates/structures/ptol_wall_tower.xml:9
1371 msgid "mktr"
1372 msgstr ""
1374 #: simulation/templates/structures/ptol_wonder.xml:9
1375 msgid "Temple of Edfu"
1376 msgstr ""
1378 #: simulation/templates/structures/rome_arch.xml:22
1379 msgid "Triumphal Arch"
1380 msgstr ""
1382 #: simulation/templates/structures/rome_army_camp.xml:59
1383 msgid "Entrenched Army Camp"
1384 msgstr ""
1386 #: simulation/templates/structures/rome_army_camp.xml:60
1387 msgid "Castrum Vallum"
1388 msgstr ""
1390 #: simulation/templates/structures/rome_army_camp.xml:65
1391 msgid ""
1392 "Build anywhere on the map, even in enemy territory. Construct siege weapons "
1393 "and train citizen-soldiers. Heal garrisoned units slowly."
1394 msgstr ""
1396 #: simulation/templates/structures/rome_barracks.xml:18
1397 msgid "Castrum"
1398 msgstr ""
1400 #: simulation/templates/structures/rome_blacksmith.xml:5
1401 msgid "Armamentarium"
1402 msgstr ""
1404 #: simulation/templates/structures/rome_civil_centre.xml:9
1405 msgid "Forum"
1406 msgstr ""
1408 #: simulation/templates/structures/rome_corral.xml:12
1409 msgid "Saeptum"
1410 msgstr "la saiptum."
1412 #: simulation/templates/structures/rome_defense_tower.xml:9
1413 msgid "Turris Lignea"
1414 msgstr ""
1416 #: simulation/templates/structures/rome_dock.xml:12
1417 msgid "Portus"
1418 msgstr ""
1420 #: simulation/templates/structures/rome_farmstead.xml:12
1421 msgid "Villa"
1422 msgstr "la vilas."
1424 #: simulation/templates/structures/rome_field.xml:5
1425 msgid "Ager"
1426 msgstr ""
1428 #: simulation/templates/structures/rome_fortress.xml:5
1429 msgid "Castellum"
1430 msgstr "la castylum."
1432 #: simulation/templates/structures/rome_house.xml:18
1433 msgid "Domus"
1434 msgstr ""
1436 #: simulation/templates/structures/rome_market.xml:12
1437 msgid "Mercatus"
1438 msgstr ""
1440 #: simulation/templates/structures/rome_outpost.xml:5
1441 msgid "Vigilarium"
1442 msgstr ""
1444 #: simulation/templates/structures/rome_siege_wall_gate.xml:31
1445 msgid "Siege Wall Gate"
1446 msgstr "tcagunta bitmu vorme"
1448 #: simulation/templates/structures/rome_siege_wall_gate.xml:32
1449 msgid "Porta Circummunitionis"
1450 msgstr ""
1452 #: simulation/templates/structures/rome_siege_wall_long.xml:51
1453 #: simulation/templates/structures/rome_siege_wall_medium.xml:45
1454 #: simulation/templates/structures/rome_siege_wall_short.xml:32
1455 #: simulation/templates/structures/rome_wallset_siege.xml:5
1456 msgid "Siege Wall"
1457 msgstr "tcagunta bitmu"
1459 #: simulation/templates/structures/rome_siege_wall_long.xml:52
1460 #: simulation/templates/structures/rome_siege_wall_medium.xml:46
1461 #: simulation/templates/structures/rome_siege_wall_short.xml:33
1462 msgid "Murus Circummunitionis"
1463 msgstr ""
1465 #: simulation/templates/structures/rome_siege_wall_long.xml:57
1466 #: simulation/templates/structures/rome_siege_wall_medium.xml:51
1467 #: simulation/templates/structures/rome_siege_wall_short.xml:38
1468 #: simulation/templates/structures/rome_wallset_siege.xml:8
1469 msgid "A wooden and turf palisade buildable in enemy and neutral territories."
1470 msgstr ""
1472 #: simulation/templates/structures/rome_siege_wall_long.xml:58
1473 msgid "Convert Siege Wall into Siege Wall Gate"
1474 msgstr ""
1476 #: simulation/templates/structures/rome_siege_wall_tower.xml:31
1477 msgid "Siege Wall Tower"
1478 msgstr "tcagunta bitmu clagaldi'u"
1480 #: simulation/templates/structures/rome_siege_wall_tower.xml:32
1481 msgid "Turris Circummunitionis"
1482 msgstr ""
1484 #: simulation/templates/structures/rome_storehouse.xml:5
1485 msgid "Receptaculum"
1486 msgstr ""
1488 #: simulation/templates/structures/rome_temple.xml:9
1489 msgid "Aedes"
1490 msgstr ""
1492 #: simulation/templates/structures/rome_temple_mars.xml:12
1493 msgid "Temple of Mars"
1494 msgstr ""
1496 #: simulation/templates/structures/rome_temple_mars.xml:13
1497 msgid "Aedes Martis"
1498 msgstr ""
1500 #: simulation/templates/structures/rome_temple_mars.xml:15
1501 msgid "Train healers. Garrison up to 30 units to heal them at a quick rate."
1502 msgstr ""
1504 #: simulation/templates/structures/rome_temple_vesta.xml:12
1505 msgid "Temple of Vesta"
1506 msgstr ""
1508 #: simulation/templates/structures/rome_temple_vesta.xml:13
1509 msgid "Aedes Vestae"
1510 msgstr ""
1512 #: simulation/templates/structures/rome_temple_vesta.xml:15
1513 msgid ""
1514 "Build this temple to greatly increase the loyalty of your buildings and "
1515 "female-citizens (helps prevent their capture)."
1516 msgstr ""
1518 #: simulation/templates/structures/rome_tent.xml:29
1519 msgid "Tent"
1520 msgstr "bu'uzda"
1522 #: simulation/templates/structures/rome_tent.xml:30
1523 msgid "Tabernāculum"
1524 msgstr ""
1526 #: simulation/templates/structures/rome_tent.xml:32
1527 msgid "A temporary shelter for soldiers. +5 population bonus."
1528 msgstr ""
1530 #: simulation/templates/structures/rome_wall.xml:9
1531 #: simulation/templates/structures/rome_wall_long.xml:29
1532 #: simulation/templates/structures/rome_wall_medium.xml:26
1533 #: simulation/templates/structures/rome_wall_short.xml:13
1534 #: simulation/templates/structures/rome_wallset_stone.xml:5
1535 msgid "Moenia"
1536 msgstr ""
1538 #: simulation/templates/structures/rome_wall_gate.xml:9
1539 msgid "Porta"
1540 msgstr ""
1542 #: simulation/templates/structures/rome_wall_tower.xml:9
1543 msgid "Turris Lapidea"
1544 msgstr ""
1546 #: simulation/templates/structures/rome_wallset_siege.xml:6
1547 msgid "Murus Latericius"
1548 msgstr ""
1550 #: simulation/templates/structures/rome_wonder.xml:9
1551 msgid "Aedes Iovis Optimi Maximi"
1552 msgstr ""
1554 #: simulation/templates/structures/sele_barracks.xml:18
1555 msgid "Stratones"
1556 msgstr ""
1558 #: simulation/templates/structures/sele_blacksmith.xml:5
1559 msgid "Sidirourgeíon"
1560 msgstr ""
1562 #: simulation/templates/structures/sele_civil_centre.xml:8
1563 msgid "Agorā́"
1564 msgstr ""
1566 #: simulation/templates/structures/sele_dock.xml:12
1567 msgid "Liménas"
1568 msgstr ""
1570 #: simulation/templates/structures/sele_farmstead.xml:12
1571 msgid "Sītobólion"
1572 msgstr "la sitobolion."
1574 #: simulation/templates/structures/sele_field.xml:5
1575 msgid "Agrós"
1576 msgstr ""
1578 #: simulation/templates/structures/sele_fortress.xml:9
1579 msgid "Phrourion"
1580 msgstr ""
1582 #: simulation/templates/structures/sele_fortress.xml:10
1583 msgid ""
1584 "Build siege engines and train Champions. Garrison up to 20 soldiers inside "
1585 "for stout defense."
1586 msgstr ""
1588 #: simulation/templates/structures/sele_library.xml:16
1589 msgid "Bibliothikon"
1590 msgstr ""
1592 #: simulation/templates/structures/sele_market.xml:5
1593 msgid "Empórion"
1594 msgstr "la .emporion."
1596 #: simulation/templates/structures/sele_military_colony.xml:48
1597 msgid "Klēroukhia"
1598 msgstr ""
1600 #: simulation/templates/structures/sele_military_colony.xml:51
1601 msgid ""
1602 "This is the Seleucid expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster.\n"
1603 "- Train settler-soldiers of various nationalities.\n"
1604 "- Min. distance from other Military Colonies: 120 meters."
1605 msgstr ""
1607 #: simulation/templates/structures/sele_outpost.xml:5
1608 msgid "Prophylax"
1609 msgstr ""
1611 #: simulation/templates/structures/sele_temple.xml:9
1612 msgid "Naós"
1613 msgstr ""
1615 #: simulation/templates/structures/sele_wonder.xml:12
1616 msgid "Paradise of Daphne"
1617 msgstr ""
1619 #: simulation/templates/structures/spart_fortress.xml:9
1620 msgid "Teíkhisma"
1621 msgstr ""
1623 #: simulation/templates/structures/spart_gerousia.xml:21
1624 msgid "Spartan Senate"
1625 msgstr ""
1627 #: simulation/templates/structures/spart_gerousia.xml:22
1628 msgid "Gerontía"
1629 msgstr ""
1631 #: simulation/templates/structures/spart_gerousia.xml:23
1632 msgid "Train heroes."
1633 msgstr ""
1635 #: simulation/templates/structures/spart_syssiton.xml:21
1636 msgid "Military Mess Hall"
1637 msgstr ""
1639 #: simulation/templates/structures/spart_syssiton.xml:22
1640 msgid "Syssítion"
1641 msgstr ""
1643 #: simulation/templates/structures/spart_syssiton.xml:26
1644 msgid "Train Spartan heroes and Spartiate champion hoplites."
1645 msgstr ""