1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
8 "Project-Id-Version: 0 A.D.\n"
9 "POT-Creation-Date: 2016-03-12 18:53+0100\n"
10 "PO-Revision-Date: 2016-03-13 09:52+0000\n"
11 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
12 "Language-Team: Hindi (http://www.transifex.com/wildfire-games/0ad/language/hi/)\n"
14 "Content-Type: text/plain; charset=UTF-8\n"
15 "Content-Transfer-Encoding: 8bit\n"
17 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
19 #: simulation/templates/template_gaia.xml:6
23 #: simulation/templates/template_gaia_flora.xml:8
27 #: simulation/templates/template_gaia_flora_bush.xml:8
28 #: simulation/templates/template_gaia_flora_bush_berry.xml:8
32 #: simulation/templates/template_gaia_flora_bush_berry.xml:9
36 #: simulation/templates/template_gaia_flora_bush_berry.xml:10
37 msgid "Gather the fruit from these bushes to accumulate Food."
40 #: simulation/templates/template_gaia_flora_tree.xml:5
44 #: simulation/templates/template_gaia_flora_tree.xml:7
45 msgid "Chop down to accumulate Wood."
48 #: simulation/templates/template_gaia_geo.xml:8
49 msgid "Generic Geology"
52 #: simulation/templates/template_gaia_geo_mineral.xml:4
56 #: simulation/templates/template_gaia_geo_mineral.xml:5
60 #: simulation/templates/template_gaia_geo_mineral.xml:6
61 msgid "A mineral deposit, providing access to rare forms of precious Metal."
64 #: simulation/templates/template_gaia_geo_rock.xml:4
68 #: simulation/templates/template_gaia_geo_rock.xml:5
72 #: simulation/templates/template_gaia_geo_rock.xml:6
73 msgid "Mine these to provide Stone building material."
76 #: simulation/templates/template_gaia_ruins.xml:8
80 #: simulation/templates/template_gaia_ruins.xml:9
81 #: simulation/templates/gaia/special_ruins.xml:9
82 #: simulation/templates/gaia/special_ruins_column_doric.xml:9
83 #: simulation/templates/other/unfinished_greek_temple.xml:9
87 #: simulation/templates/template_gaia_ruins.xml:10
88 msgid "These ruins that can be mined for resources."
91 #: simulation/templates/template_gaia_treasure.xml:8
92 msgid "Generic Treasure"
95 #: simulation/templates/template_gaia_treasure.xml:9
96 #: simulation/templates/gaia/special_treasure_food_barrel.xml:9
97 #: simulation/templates/gaia/special_treasure_food_barrels_buried.xml:9
98 #: simulation/templates/gaia/special_treasure_food_bin.xml:9
99 #: simulation/templates/gaia/special_treasure_food_crate.xml:9
100 #: simulation/templates/gaia/special_treasure_food_jars.xml:9
101 #: simulation/templates/gaia/special_treasure_golden_fleece.xml:9
102 #: simulation/templates/gaia/special_treasure_pegasus.xml:9
103 #: simulation/templates/gaia/special_treasure_stone.xml:9
104 #: simulation/templates/gaia/special_treasure_wood.xml:9
105 #: simulation/templates/other/special_treasure_shipwreck.xml:9
106 #: simulation/templates/other/special_treasure_shipwreck_debris.xml:9
107 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:9
108 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:9
109 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:9
113 #: simulation/templates/template_gaia_treasure.xml:10
114 msgid "A treasure that can be quickly gathered."
117 #: simulation/templates/template_structure.xml:58
121 #: simulation/templates/template_unit.xml:39
125 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:27
126 msgid "Army of Alexander the Great."
129 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:28
130 msgid "Army of Alexander the Great"
133 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:29
134 #: simulation/templates/campaigns/army_mace_standard.xml:21
135 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:29
136 msgid "This is what an army would look like on the Strat Map."
139 #: simulation/templates/campaigns/army_mace_standard.xml:19
140 msgid "Army of Macedonia"
143 #: simulation/templates/campaigns/army_mace_standard.xml:20
144 msgid "Army of Macedon"
147 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:27
148 msgid "Army of Leonidas I."
151 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:28
152 msgid "Army of Leonidas I"
155 #: simulation/templates/campaigns/campaign_city_minor_test.xml:26
156 #: simulation/templates/campaigns/campaign_city_test.xml:26
160 #: simulation/templates/campaigns/campaign_city_minor_test.xml:27
161 msgid "Minor Greek Polis"
164 #: simulation/templates/campaigns/campaign_city_minor_test.xml:28
165 msgid "This is a minor Greek city."
168 #: simulation/templates/campaigns/campaign_city_test.xml:27
172 #: simulation/templates/campaigns/campaign_city_test.xml:28
173 msgid "This is a major Greek city."
176 #: simulation/templates/campaigns/campaign_religious_test.xml:12
177 msgid "Religious Sanctuary"
180 #: simulation/templates/campaigns/campaign_religious_test.xml:13
181 msgid "Greek Religious Sanctuary"
184 #: simulation/templates/formations/battle_line.xml:5
188 #: simulation/templates/formations/box.xml:6
189 msgid "4 units required"
192 #: simulation/templates/formations/box.xml:7
196 #: simulation/templates/formations/column_closed.xml:5
197 msgid "Column Closed"
200 #: simulation/templates/formations/column_open.xml:5
204 #: simulation/templates/formations/flank.xml:6
205 msgid "8 units required"
208 #: simulation/templates/formations/flank.xml:7
212 #: simulation/templates/formations/line_closed.xml:5
216 #: simulation/templates/formations/line_open.xml:5
220 #: simulation/templates/formations/null.xml:5
224 #: simulation/templates/formations/phalanx.xml:6
225 msgid "10 melee infantry units required"
228 #: simulation/templates/formations/phalanx.xml:7
232 #: simulation/templates/formations/scatter.xml:5
236 #: simulation/templates/formations/skirmish.xml:5
237 msgid "Only ranged units allowed"
240 #: simulation/templates/formations/skirmish.xml:6
244 #: simulation/templates/formations/syntagma.xml:6
245 msgid "9 pike infantry units required"
248 #: simulation/templates/formations/syntagma.xml:7
252 #: simulation/templates/formations/testudo.xml:6
253 msgid "9 melee infantry units required"
256 #: simulation/templates/formations/testudo.xml:7
260 #: simulation/templates/formations/wedge.xml:6
261 msgid "3 cavalry units required"
264 #: simulation/templates/formations/wedge.xml:7
268 #: simulation/templates/gaia/fauna_bear.xml:18
272 #: simulation/templates/gaia/fauna_boar.xml:18
276 #: simulation/templates/gaia/fauna_camel.xml:9
280 #: simulation/templates/gaia/fauna_chicken.xml:12
284 #: simulation/templates/gaia/fauna_crocodile.xml:18
285 msgid "Crocodylus niloticus"
288 #: simulation/templates/gaia/fauna_crocodile.xml:19
289 msgid "Nile Crocodile"
292 #: simulation/templates/gaia/fauna_deer.xml:5
296 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:46
297 msgid "African Bush Elephant"
300 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:15
301 msgid "African Elephant (Infant)"
304 #: simulation/templates/gaia/fauna_elephant_asian.xml:46
305 msgid "Asian Elephant"
308 #: simulation/templates/gaia/fauna_elephant_north_african.xml:33
309 msgid "North African Elephant"
312 #: simulation/templates/gaia/fauna_fish.xml:5
313 #: simulation/templates/gaia/fauna_fish_tuna.xml:5
317 #: simulation/templates/gaia/fauna_fish.xml:6
318 #: simulation/templates/gaia/fauna_fish_tuna.xml:6
319 msgid "Collect food from this bountiful oceanic resource."
322 #: simulation/templates/gaia/fauna_fish_tilapia.xml:5
326 #: simulation/templates/gaia/fauna_fish_tilapia.xml:6
327 msgid "Collect food from this bountiful riparian resource."
330 #: simulation/templates/gaia/fauna_gazelle.xml:5
334 #: simulation/templates/gaia/fauna_giraffe.xml:12
335 msgid "Giraffe (Adult)"
338 #: simulation/templates/gaia/fauna_giraffe_infant.xml:9
339 msgid "Giraffe (Juvenile)"
342 #: simulation/templates/gaia/fauna_goat.xml:11
346 #: simulation/templates/gaia/fauna_horse.xml:9
350 #: simulation/templates/gaia/fauna_lion.xml:18
354 #: simulation/templates/gaia/fauna_lioness.xml:18
358 #: simulation/templates/gaia/fauna_muskox.xml:9
362 #: simulation/templates/gaia/fauna_peacock.xml:8
366 #: simulation/templates/gaia/fauna_pig.xml:5
370 #: simulation/templates/gaia/fauna_rabbit.xml:9
374 #: simulation/templates/gaia/fauna_rhino.xml:18
378 #: simulation/templates/gaia/fauna_shark.xml:13
382 #: simulation/templates/gaia/fauna_shark.xml:14
386 #: simulation/templates/gaia/fauna_sheep.xml:11
390 #: simulation/templates/gaia/fauna_tiger.xml:18
394 #: simulation/templates/gaia/fauna_walrus.xml:23
398 #: simulation/templates/gaia/fauna_whale_fin.xml:4
402 #: simulation/templates/gaia/fauna_whale_humpback.xml:8
403 msgid "Humpback Whale"
406 #: simulation/templates/gaia/fauna_wildebeest.xml:9
410 #: simulation/templates/gaia/fauna_wolf.xml:18
414 #: simulation/templates/gaia/fauna_wolf_snow.xml:18
418 #: simulation/templates/gaia/fauna_zebra.xml:9
422 #: simulation/templates/gaia/flora_bush_badlands.xml:8
426 #: simulation/templates/gaia/flora_bush_grapes.xml:4
430 #: simulation/templates/gaia/flora_bush_grapes.xml:5
434 #: simulation/templates/gaia/flora_bush_grapes.xml:6
435 msgid "Gather grapes from these vines for Food."
438 #: simulation/templates/gaia/flora_bush_temperate.xml:8
439 msgid "Deciduous Bush"
442 #: simulation/templates/gaia/flora_tree_acacia.xml:4
446 #: simulation/templates/gaia/flora_tree_aleppo_pine.xml:4
447 msgid "Aleppo Pine Tree"
450 #: simulation/templates/gaia/flora_tree_apple.xml:8
454 #: simulation/templates/gaia/flora_tree_baobab.xml:8
458 #: simulation/templates/gaia/flora_tree_carob.xml:4
462 #: simulation/templates/gaia/flora_tree_cretan_date_palm_patch.xml:8
463 #: simulation/templates/gaia/flora_tree_cretan_date_palm_short.xml:4
464 #: simulation/templates/gaia/flora_tree_cretan_date_palm_tall.xml:4
465 msgid "Cretan Date Palm"
468 #: simulation/templates/gaia/flora_tree_cypress.xml:4
472 #: simulation/templates/gaia/flora_tree_date_palm.xml:4
476 #: simulation/templates/gaia/flora_tree_dead.xml:4
480 #: simulation/templates/gaia/flora_tree_euro_beech.xml:4
481 #: simulation/templates/gaia/flora_tree_euro_beech_aut.xml:4
482 msgid "European Beech Tree"
485 #: simulation/templates/gaia/flora_tree_fig.xml:8
489 #: simulation/templates/gaia/flora_tree_fig.xml:10
490 msgid "Gather figs for Food."
493 #: simulation/templates/gaia/flora_tree_medit_fan_palm.xml:4
494 msgid "Mediterranean Fan Palm"
497 #: simulation/templates/gaia/flora_tree_oak.xml:4
498 #: simulation/templates/gaia/flora_tree_oak_aut.xml:4
499 #: simulation/templates/gaia/flora_tree_oak_aut_new.xml:4
500 #: simulation/templates/gaia/flora_tree_oak_dead.xml:4
501 #: simulation/templates/gaia/flora_tree_oak_new.xml:4
505 #: simulation/templates/gaia/flora_tree_oak_large.xml:4
506 msgid "Large Oak Tree"
509 #: simulation/templates/gaia/flora_tree_olive.xml:8
513 #: simulation/templates/gaia/flora_tree_palm_tropic.xml:4
517 #: simulation/templates/gaia/flora_tree_palm_tropical.xml:4
518 msgid "Tropical Palm"
521 #: simulation/templates/gaia/flora_tree_pine.xml:4
522 #: simulation/templates/gaia/flora_tree_pine_w.xml:4
526 #: simulation/templates/gaia/flora_tree_poplar.xml:4
530 #: simulation/templates/gaia/flora_tree_poplar_lombardy.xml:4
531 msgid "Lombardy Poplar Tree"
534 #: simulation/templates/gaia/flora_tree_senegal_date_palm.xml:4
535 msgid "Senegal Date Palm"
538 #: simulation/templates/gaia/flora_tree_tamarix.xml:4
542 #: simulation/templates/gaia/flora_tree_toona.xml:4
546 #: simulation/templates/gaia/special_ruins.xml:10
547 #: simulation/templates/gaia/special_ruins_column_doric.xml:10
548 msgid "Ancient Ruins"
551 #: simulation/templates/gaia/special_ruins_standing_stone.xml:9
552 #: simulation/templates/gaia/special_ruins_stone_statues_egyptian.xml:9
553 #: simulation/templates/gaia/special_ruins_stone_statues_roman.xml:9
557 #: simulation/templates/gaia/special_ruins_standing_stone.xml:10
558 #: simulation/templates/gaia/special_treasure_standing_stone.xml:10
559 msgid "Celtic Standing Stone"
562 #: simulation/templates/gaia/special_ruins_stone_statues_egyptian.xml:10
563 msgid "Ptolemaic Egyptian Statues"
566 #: simulation/templates/gaia/special_ruins_stone_statues_roman.xml:10
567 msgid "Roman Statues"
570 #: simulation/templates/gaia/special_treasure_food_barrel.xml:10
571 #: simulation/templates/gaia/special_treasure_food_bin.xml:10
572 #: simulation/templates/gaia/special_treasure_food_crate.xml:10
573 #: simulation/templates/gaia/special_treasure_food_jars.xml:10
574 #: simulation/templates/gaia/special_treasure_food_persian_big.xml:9
575 #: simulation/templates/gaia/special_treasure_food_persian_small.xml:9
576 msgid "Food Treasure"
579 #: simulation/templates/gaia/special_treasure_food_barrels_buried.xml:10
580 msgid "Half-buried Barrels"
583 #: simulation/templates/gaia/special_treasure_food_persian_big.xml:10
584 msgid "Persian Food Stores"
587 #: simulation/templates/gaia/special_treasure_food_persian_small.xml:10
588 msgid "Persian Food Treasure"
591 #: simulation/templates/gaia/special_treasure_golden_fleece.xml:10
592 msgid "Golden Fleece"
595 #: simulation/templates/gaia/special_treasure_metal.xml:9
596 #: simulation/templates/gaia/special_treasure_metal_persian_bigl.xml:9
597 #: simulation/templates/gaia/special_treasure_metal_persian_small.xml:9
598 msgid "Metal Treasure"
601 #: simulation/templates/gaia/special_treasure_metal.xml:10
605 #: simulation/templates/gaia/special_treasure_metal_persian_bigl.xml:10
606 msgid "Persian Wares"
609 #: simulation/templates/gaia/special_treasure_metal_persian_small.xml:10
613 #: simulation/templates/gaia/special_treasure_pegasus.xml:10
617 #: simulation/templates/gaia/special_treasure_standing_stone.xml:9
618 #: simulation/templates/gaia/special_treasure_stone.xml:10
619 msgid "Stone Treasure"
622 #: simulation/templates/gaia/special_treasure_wood.xml:10
623 msgid "Wood Treasure"
626 #: simulation/templates/other/bench.xml:20
630 #: simulation/templates/other/bench.xml:21
634 #: simulation/templates/other/bridge_hele.xml:15
635 #: simulation/templates/other/bridge_hele.xml:16
639 #: simulation/templates/other/bridge_wooden.xml:15
640 #: simulation/templates/other/bridge_wooden.xml:16
641 msgid "Wooden Bridge"
644 #: simulation/templates/other/cart_tophet.xml:22
645 msgid "Sacrificial Temple"
648 #: simulation/templates/other/cart_tophet.xml:23
652 #: simulation/templates/other/cart_tophet.xml:25
653 msgid "Train physicians and Sacred Band Cavalrymen."
656 #: simulation/templates/other/celt_hut.xml:21
660 #: simulation/templates/other/celt_hut.xml:23
661 msgid "Add +2 to Population Cap."
664 #: simulation/templates/other/celt_longhouse.xml:22
668 #: simulation/templates/other/celt_longhouse.xml:24
669 #: simulation/templates/other/hellenic_propylaea.xml:28
670 #: simulation/templates/other/hellenic_stoa.xml:28
671 msgid "Add +10 to Population Cap."
674 #: simulation/templates/other/column_doric.xml:20
675 #: simulation/templates/other/column_doric_fallen.xml:20
676 #: simulation/templates/other/column_doric_fallen_b.xml:20
680 #: simulation/templates/other/column_doric.xml:21
684 #: simulation/templates/other/column_doric_fallen.xml:21
685 #: simulation/templates/other/column_doric_fallen_b.xml:21
686 msgid "Fallen Doric Column"
689 #: simulation/templates/other/fence_long.xml:21
690 #: simulation/templates/other/fence_short.xml:21
694 #: simulation/templates/other/fence_long.xml:22
695 msgid "Long Wooden Fence"
698 #: simulation/templates/other/fence_short.xml:22
699 msgid "Short Wooden Fence"
702 #: simulation/templates/other/fence_stone.xml:21
703 #: simulation/templates/other/fence_stone.xml:22
707 #: simulation/templates/other/generic_field.xml:9
711 #: simulation/templates/other/hellenic_epic_temple.xml:29
715 #: simulation/templates/other/hellenic_epic_temple.xml:30
716 msgid "Naos Parthenos"
719 #: simulation/templates/other/hellenic_epic_temple.xml:32
720 msgid "Garrison up to 30 units to heal them at a quick rate."
723 #: simulation/templates/other/hellenic_propylaea.xml:25
727 #: simulation/templates/other/hellenic_propylaea.xml:26
731 #: simulation/templates/other/hellenic_royal_stoa.xml:30
732 #: simulation/templates/other/hellenic_stoa.xml:25
736 #: simulation/templates/other/hellenic_royal_stoa.xml:31
737 msgid "Hellenic Royal Stoa"
740 #: simulation/templates/other/hellenic_royal_stoa.xml:33
741 msgid "Add +10 to Population Cap. Recruit special units."
744 #: simulation/templates/other/hellenic_stoa.xml:26
745 msgid "Hellenic Stoa"
748 #: simulation/templates/other/maur_palace.xml:12
752 #: simulation/templates/other/maur_palace.xml:14
753 msgid "Add +15 to Population Cap. Recruit extra units and heroes."
756 #: simulation/templates/other/obelisk.xml:20
760 #: simulation/templates/other/obelisk.xml:21
761 msgid "Egyptian Obelisk"
764 #: simulation/templates/other/palisades_angle_spike.xml:16
765 msgid "Palisade Angle Spike"
768 #: simulation/templates/other/palisades_angle_spike.xml:17
772 #: simulation/templates/other/palisades_rocks_curve.xml:15
773 msgid "Palisade Curve"
776 #: simulation/templates/other/palisades_rocks_curve.xml:16
777 msgid "Wooden Wall Corner"
780 #: simulation/templates/other/palisades_rocks_end.xml:15
784 #: simulation/templates/other/palisades_rocks_end.xml:16
785 msgid "Wooden Wall End"
788 #: simulation/templates/other/palisades_rocks_fort.xml:5
789 msgid "Palisade Fort"
792 #: simulation/templates/other/palisades_rocks_fort.xml:6
796 #: simulation/templates/other/palisades_rocks_gate.xml:25
797 msgid "Palisade Gate"
800 #: simulation/templates/other/palisades_rocks_gate.xml:26
804 #: simulation/templates/other/palisades_rocks_long.xml:27
805 #: simulation/templates/other/palisades_rocks_medium.xml:27
806 #: simulation/templates/other/palisades_rocks_short.xml:26
807 #: simulation/templates/other/palisades_rocks_straight.xml:15
808 #: simulation/templates/other/palisades_rocks_tower.xml:26
809 #: simulation/templates/other/wallset_palisade.xml:6
813 #: simulation/templates/other/palisades_rocks_long.xml:28
814 #: simulation/templates/other/palisades_rocks_medium.xml:28
815 #: simulation/templates/other/palisades_rocks_short.xml:27
816 #: simulation/templates/other/palisades_rocks_straight.xml:16
817 #: simulation/templates/other/palisades_rocks_tower.xml:27
818 #: simulation/templates/other/wallset_palisade.xml:5
822 #: simulation/templates/other/palisades_rocks_long.xml:29
823 msgid "Convert Wooden Wall into Wooden Gate"
826 #: simulation/templates/other/palisades_rocks_outpost.xml:15
830 #: simulation/templates/other/palisades_rocks_outpost.xml:16
831 #: simulation/templates/other/palisades_rocks_watchtower.xml:16
832 msgid "Wooden Watch Tower"
835 #: simulation/templates/other/palisades_rocks_watchtower.xml:15
839 #: simulation/templates/other/palisades_small_spikes.xml:16
843 #: simulation/templates/other/palisades_small_spikes.xml:17
847 #: simulation/templates/other/palisades_tall_spikes.xml:16
851 #: simulation/templates/other/palisades_tall_spikes.xml:17
855 #: simulation/templates/other/pers_apartment_block.xml:15
856 msgid "Apartment Block"
859 #: simulation/templates/other/pers_house_a.xml:12
863 #: simulation/templates/other/pers_house_b.xml:15
864 #: simulation/templates/other/pers_inn.xml:15
868 #: simulation/templates/other/pers_warehouse.xml:12
872 #: simulation/templates/other/plane.xml:37
876 #: simulation/templates/other/plane.xml:39
877 msgid "A World War 2 American fighter plane."
880 #: simulation/templates/other/pyramid_great.xml:9
881 #: simulation/templates/other/pyramid_minor.xml:9
885 #: simulation/templates/other/pyramid_great.xml:10
886 msgid "Great Pyramid"
889 #: simulation/templates/other/pyramid_minor.xml:10
890 msgid "Minor Pyramid"
893 #: simulation/templates/other/special_treasure_shipwreck.xml:10
894 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:10
895 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:10
896 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:10
900 #: simulation/templates/other/special_treasure_shipwreck.xml:11
901 msgid "A decaying military shipwreck. A good opportunity for any businessman."
904 #: simulation/templates/other/special_treasure_shipwreck_debris.xml:10
905 msgid "Shipwreck Cargo"
908 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:11
910 "A shipwreck with much loss of life. A good opportunity for any businessman."
913 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:11
915 "The wreck of a small cargo ship. A good opportunity for any businessman."
918 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:11
919 msgid "A cargo ship rammed in half. A good opportunity for any businessman."
922 #: simulation/templates/other/stall_big.xml:12
926 #: simulation/templates/other/stall_med.xml:12
930 #: simulation/templates/other/stall_small_a.xml:12
931 #: simulation/templates/other/stall_small_b.xml:12
935 #: simulation/templates/other/table_rectangle.xml:20
936 #: simulation/templates/other/table_square.xml:20
940 #: simulation/templates/other/table_rectangle.xml:21
941 msgid "Rectangle Table"
944 #: simulation/templates/other/table_square.xml:21
948 #: simulation/templates/other/unfinished_greek_temple.xml:10
949 msgid "Unfinished Greek Temple"
952 #: simulation/templates/other/unfinished_greek_temple.xml:12
953 msgid "This temple is unfinished and has fallen to ruin."
956 #: simulation/templates/skirmish/structures/default_house_10.xml:5
958 "Changes in a 10-pop house for civilisations with those houses, is deleted "
962 #: simulation/templates/skirmish/structures/default_house_5.xml:5
964 "Changes in a 5-pop house for civilisations with those houses, is deleted for"
968 #: simulation/templates/special/marker_object_sound.xml:15
969 #: simulation/templates/special/marker_object_sound.xml:16
973 #: simulation/templates/special/player.xml:53
977 #: simulation/templates/special_units/athen_mechanical_siege_lithobolos_common.xml:5
978 #: simulation/templates/special_units/mace_mechanical_siege_lithobolos_common.xml:5
979 #: simulation/templates/special_units/ptol_mechanical_siege_lithobolos_common.xml:5
980 #: simulation/templates/special_units/sele_mechanical_siege_lithobolos_common.xml:5
984 #: simulation/templates/special_units/athen_mechanical_siege_oxybeles_common.xml:5
985 #: simulation/templates/special_units/cart_mechanical_siege_oxybeles_common.xml:5
986 #: simulation/templates/special_units/mace_mechanical_siege_oxybeles_common.xml:5
987 #: simulation/templates/special_units/spart_mechanical_siege_oxybeles_common.xml:5
991 #: simulation/templates/special_units/cart_mechanical_siege_ballista_common.xml:5
992 #: simulation/templates/special_units/rome_mechanical_siege_ballista_common.xml:29
996 #: simulation/templates/special_units/ptol_mechanical_siege_polybolos_common.xml:5
1000 #: simulation/templates/special_units/rome_mechanical_siege_scorpio_common.xml:23