1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
8 "Project-Id-Version: 0 A.D.\n"
9 "POT-Creation-Date: 2016-03-21 09:00+0100\n"
10 "PO-Revision-Date: 2016-03-21 09:12+0000\n"
11 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
12 "Language-Team: Hindi (http://www.transifex.com/wildfire-games/0ad/language/hi/)\n"
14 "Content-Type: text/plain; charset=UTF-8\n"
15 "Content-Transfer-Encoding: 8bit\n"
17 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
19 #: gui/civinfo/civinfo.js:96
21 msgid "%(civilization)s Gameplay"
24 #: gui/civinfo/civinfo.js:99
25 msgid "Civilization Bonus"
26 msgid_plural "Civilization Bonuses"
30 #: gui/civinfo/civinfo.js:104
32 msgid_plural "Team Bonuses"
36 #: gui/civinfo/civinfo.js:111
37 msgid "Special Technologies"
38 msgstr "विशेष प्रौद्योगिकियों"
40 #: gui/civinfo/civinfo.js:117
41 msgid "Special Building"
42 msgid_plural "Special Buildings"
46 #: gui/civinfo/civinfo.js:124 gui/summary/layout.js:54
50 #: gui/civinfo/civinfo.js:134
52 msgid "History of the %(civilization)s"
55 #: gui/common/functions_global_object.js:73
59 " in default web browser. Please wait...."
62 #: gui/common/functions_global_object.js:73
66 #: gui/common/functions_global_object.js:84
71 #. Translation: The "x" means "times", with the mathematical meaning of
73 #: gui/common/functions_global_object.js:101
75 msgid "%(time)s (%(speed)sx)"
78 #: gui/common/functions_global_object.js:118
81 msgid "Time remaining until ceasefire is over: %(time)s."
84 #: gui/common/functions_utility.js:77
85 msgid "A randomly selected map."
88 #: gui/common/functions_utility.js:84
89 msgid "Sorry, no description available."
92 #: gui/common/functions_utility.js:109
96 #: gui/common/functions_utility.js:111
100 #: gui/common/functions_utility_error.js:22
101 msgid "Loading Aborted"
104 #: gui/common/functions_utility_loadsave.js:8
105 msgid "yyyy-MM-dd HH:mm:ss"
108 #: gui/common/functions_utility_loadsave.js:9
113 #: gui/common/functions_utility_loadsave.js:18
115 msgid "%(dateString)s %(map)s - %(description)s"
118 #: gui/common/functions_utility_loadsave.js:20
120 msgid "%(dateString)s %(map)s"
123 #. Translation: Word as used at the beginning of a sentence or as a single-
125 #: gui/common/l10n.js:4
130 #. Translation: Word as used at the beginning of a sentence or as a single-
132 #: gui/common/l10n.js:6
137 #. Translation: Word as used at the beginning of a sentence or as a single-
139 #: gui/common/l10n.js:8
144 #. Translation: Word as used at the beginning of a sentence or as a single-
146 #: gui/common/l10n.js:10
151 #. Translation: Word as used at the beginning of a sentence or as a single-
153 #: gui/common/l10n.js:12
158 #. Translation: Word as used at the beginning of a sentence or as a single-
160 #: gui/common/l10n.js:14
165 #. Translation: Word as used at the beginning of a sentence or as a single-
167 #: gui/common/l10n.js:16
172 #. Translation: Word as used at the beginning of a sentence or as a single-
174 #: gui/common/l10n.js:18
179 #. Translation: Word as used at the beginning of a sentence or as a single-
181 #: gui/common/l10n.js:20
186 #. Translation: Word as used at the beginning of a sentence or as a single-
188 #: gui/common/l10n.js:22
193 #. Translation: Word as used at the beginning of a sentence or as a single-
195 #: gui/common/l10n.js:24
200 #. Translation: Word as used at the beginning of a sentence or as a single-
202 #: gui/common/l10n.js:26
207 #. Translation: Word as used at the beginning of a sentence or as a single-
209 #: gui/common/l10n.js:28
214 #. Translation: Word as used in the middle of a sentence (which may require
215 #. using lowercase for your language).
216 #: gui/common/l10n.js:32
217 msgctxt "withinSentence"
221 #. Translation: Word as used in the middle of a sentence (which may require
222 #. using lowercase for your language).
223 #: gui/common/l10n.js:34
224 msgctxt "withinSentence"
228 #. Translation: Word as used in the middle of a sentence (which may require
229 #. using lowercase for your language).
230 #: gui/common/l10n.js:36
231 msgctxt "withinSentence"
235 #. Translation: Word as used in the middle of a sentence (which may require
236 #. using lowercase for your language).
237 #: gui/common/l10n.js:38
238 msgctxt "withinSentence"
242 #. Translation: Word as used in the middle of a sentence (which may require
243 #. using lowercase for your language).
244 #: gui/common/l10n.js:40
245 msgctxt "withinSentence"
249 #. Translation: Word as used in the middle of a sentence (which may require
250 #. using lowercase for your language).
251 #: gui/common/l10n.js:42
252 msgctxt "withinSentence"
256 #. Translation: Word as used in the middle of a sentence (which may require
257 #. using lowercase for your language).
258 #: gui/common/l10n.js:44
259 msgctxt "withinSentence"
263 #. Translation: Word as used in the middle of a sentence (which may require
264 #. using lowercase for your language).
265 #: gui/common/l10n.js:46
266 msgctxt "withinSentence"
270 #. Translation: Word as used in the middle of a sentence (which may require
271 #. using lowercase for your language).
272 #: gui/common/l10n.js:48
273 msgctxt "withinSentence"
277 #. Translation: Word as used in the middle of a sentence (which may require
278 #. using lowercase for your language).
279 #: gui/common/l10n.js:50
280 msgctxt "withinSentence"
284 #. Translation: Word as used in the middle of a sentence (which may require
285 #. using lowercase for your language).
286 #: gui/common/l10n.js:52
287 msgctxt "withinSentence"
291 #. Translation: Word as used in the middle of a sentence (which may require
292 #. using lowercase for your language).
293 #: gui/common/l10n.js:54
294 msgctxt "withinSentence"
298 #. Translation: Word as used in the middle of a sentence (which may require
299 #. using lowercase for your language).
300 #: gui/common/l10n.js:56
301 msgctxt "withinSentence"
305 #: gui/common/l10n.js:82
307 msgid "%(amount)s %(resourceType)s"
310 #: gui/common/l10n.js:90
312 msgid "%(previousAmounts)s and %(lastAmount)s"
315 #. Translation: This comma is used for separating first to penultimate
316 #. elements in an enumeration.
317 #: gui/common/l10n.js:92 gui/common/network.js:121 gui/common/tooltips.js:49
318 #: gui/common/tooltips.js:117 gui/common/tooltips.js:145
319 #: gui/common/tooltips.js:445 gui/common/tooltips.js:472
320 #: gui/common/tooltips.js:540
324 #: gui/common/network.js:17
326 msgid "Losing connection to server (%(seconds)ss)"
329 #: gui/common/network.js:22
331 msgid "%(player)s losing connection (%(seconds)ss)"
334 #: gui/common/network.js:28
336 msgid "Bad connection to server (%(milliseconds)sms)"
339 #: gui/common/network.js:33
341 msgid "Bad connection to %(player)s (%(milliseconds)sms)"
344 #: gui/common/network.js:53
345 msgid "Unknown reason"
348 #: gui/common/network.js:54
349 msgid "The host has ended the game"
352 #: gui/common/network.js:55
353 msgid "Incorrect network protocol version"
356 #: gui/common/network.js:56
357 msgid "Game is loading, please try later"
360 #: gui/common/network.js:57
361 msgid "Game has already started, no observers allowed"
364 #: gui/common/network.js:58
365 msgid "You have been kicked"
368 #: gui/common/network.js:59
369 msgid "You have been banned"
372 #: gui/common/network.js:60
373 msgid "Playername in use. If you were disconnected, retry in few seconds"
376 #: gui/common/network.js:61
380 #: gui/common/network.js:64
382 msgid "\\[Invalid value %(id)s]"
385 #. Translation: States the reason why the client disconnected from the server.
386 #: gui/common/network.js:76
388 msgid "Reason: %(reason)s."
391 #: gui/common/network.js:77
392 msgid "Lost connection to the server."
395 #: gui/common/network.js:77
399 #: gui/common/network.js:85
401 msgid "Could not ban %(name)s."
404 #: gui/common/network.js:85
406 msgid "Could not kick %(name)s."
409 #: gui/common/network.js:119
411 msgid "Users: %(users)s"
414 #: gui/common/settings.js:107
419 #: gui/common/settings.js:111
424 #: gui/common/settings.js:115
429 #: gui/common/settings.js:119
434 #: gui/common/settings.js:124
439 #: gui/common/settings.js:128
444 #: gui/common/settings.js:151
449 #: gui/common/settings.js:152
452 msgid "%(minutes)s minute"
453 msgid_plural "%(minutes)s minutes"
457 #: gui/common/settings.js:166
462 #: gui/common/settings.js:171
467 #: gui/common/settings.js:175
472 #: gui/common/settings.js:206
476 #: gui/common/settings.js:207
480 #: gui/common/settings.js:248
484 #: gui/common/settings.js:296 gui/common/settings.js:307
485 #: gui/common/settings.js:319 gui/common/settings.js:343
486 #: gui/common/settings.js:355
490 #: gui/common/settings.js:331
495 #: gui/common/tooltips.js:27 gui/common/tooltips.js:90
496 #: gui/common/tooltips.js:124
500 #: gui/common/tooltips.js:32 gui/common/tooltips.js:38
501 #: gui/common/tooltips.js:44 gui/common/tooltips.js:128
502 #: gui/common/tooltips.js:134 gui/common/tooltips.js:140
504 msgid "%(damage)s %(damageType)s"
507 #: gui/common/tooltips.js:34 gui/common/tooltips.js:97
508 #: gui/common/tooltips.js:130
512 #: gui/common/tooltips.js:40 gui/common/tooltips.js:104
513 #: gui/common/tooltips.js:136
517 #: gui/common/tooltips.js:46 gui/common/tooltips.js:111
518 #: gui/common/tooltips.js:142
522 #: gui/common/tooltips.js:56
524 msgid "%(time)s %(second)s"
525 msgid_plural "%(time)s %(second)s"
529 #: gui/common/tooltips.js:58 gui/common/tooltips.js:241
530 #: gui/common/tooltips.js:252 gui/common/tooltips.js:469
532 msgid_plural "seconds"
536 #: gui/common/tooltips.js:66
538 msgid "%(arrowcount)s %(arrow)s"
539 msgid_plural "%(arrowcount)s %(arrow)s"
543 #: gui/common/tooltips.js:68
545 msgid_plural "arrows"
549 #: gui/common/tooltips.js:71
551 msgid "%(arrowString)s / %(timeString)s"
554 #: gui/common/tooltips.js:86
558 #: gui/common/tooltips.js:88 gui/common/tooltips.js:115
559 #: gui/common/tooltips.js:174 gui/structree/draw.js:347
560 #: gui/structree/draw.js:373
562 msgid "%(label)s %(details)s"
565 #: gui/common/tooltips.js:95 gui/common/tooltips.js:102
566 #: gui/common/tooltips.js:109
568 msgid "%(damage)s %(damageType)s %(armorPercentage)s"
571 #: gui/common/tooltips.js:98 gui/common/tooltips.js:105
572 #: gui/common/tooltips.js:112
574 msgid "(%(armorPercentage)s)"
577 #: gui/common/tooltips.js:150
578 msgid "Charge Attack:"
581 #: gui/common/tooltips.js:151
582 msgid "Melee Attack:"
585 #: gui/common/tooltips.js:152
586 msgid "Ranged Attack:"
589 #: gui/common/tooltips.js:153
590 msgid "Capture Attack:"
593 #: gui/common/tooltips.js:156
597 #: gui/common/tooltips.js:165
601 #: gui/common/tooltips.js:165 gui/common/tooltips.js:467
605 #: gui/common/tooltips.js:182 gui/common/tooltips.js:191
607 msgid "%(attackLabel)s %(details)s, %(rate)s"
610 #: gui/common/tooltips.js:201 gui/common/tooltips.js:462
614 #: gui/common/tooltips.js:203 gui/common/tooltips.js:464
616 msgid_plural "meters"
620 #: gui/common/tooltips.js:206
623 "%(attackLabel)s %(details)s, %(rangeLabel)s %(rangeString)s (%(relative)s), "
627 #: gui/common/tooltips.js:211 gui/common/tooltips.js:224
629 msgid "%(range)s %(meters)s"
630 msgid_plural "%(range)s %(meters)s"
634 #: gui/common/tooltips.js:219
637 "%(attackLabel)s %(damageTypes)s, %(rangeLabel)s %(rangeString)s, %(rate)s"
640 #: gui/common/tooltips.js:237
642 msgid "%(repairRateLabel)s %(value)s %(health)s / %(second)s / %(worker)s"
645 #: gui/common/tooltips.js:238
649 #: gui/common/tooltips.js:240 gui/common/tooltips.js:251
653 #: gui/common/tooltips.js:242 gui/common/tooltips.js:253
657 #: gui/common/tooltips.js:248
659 msgid "%(buildRateLabel)s %(value)s %(health)s / %(second)s / %(worker)s"
662 #: gui/common/tooltips.js:249
666 #: gui/common/tooltips.js:294 gui/common/tooltips.js:295
667 #: gui/common/tooltips.js:296 gui/common/tooltips.js:297
668 #: gui/common/tooltips.js:298 gui/common/tooltips.js:299
669 #: gui/common/tooltips.js:415
671 msgid "%(component)s %(cost)s"
674 #. Translation: This string is part of the resources cost string on
675 #. the tooltip for wall structures.
676 #: gui/common/tooltips.js:353
678 msgid "%(resourceIcon)s %(minimum)s to %(resourceIcon)s %(maximum)s"
681 #: gui/common/tooltips.js:384
683 msgid "Walls: %(costs)s"
686 #: gui/common/tooltips.js:385
688 msgid "Towers: %(costs)s"
691 #: gui/common/tooltips.js:401
693 msgid "%(label)s %(populationBonus)s"
696 #: gui/common/tooltips.js:402
697 msgid "Population Bonus:"
700 #: gui/common/tooltips.js:420
701 msgid "Insufficient resources:"
704 #: gui/common/tooltips.js:428
708 #: gui/common/tooltips.js:432 gui/common/tooltips.js:438
710 msgid "%(speed)s %(movementType)s"
713 #: gui/common/tooltips.js:434
717 #: gui/common/tooltips.js:440
721 #: gui/common/tooltips.js:443
723 msgid "%(label)s %(speeds)s"
726 #: gui/common/tooltips.js:455 gui/common/tooltips.js:461
727 #: gui/common/tooltips.js:466
729 msgid "%(label)s %(val)s %(unit)s"
730 msgid_plural "%(label)s %(val)s %(unit)s"
734 #: gui/common/tooltips.js:456
738 #. Translation: Short for hitpoints (that are healed in one healing action)
739 #: gui/common/tooltips.js:459
745 #: gui/common/tooltips.js:482
747 msgid "%(auralabel)s %(aurainfo)s"
750 #: gui/common/tooltips.js:483
752 msgid "%(auraname)s:"
755 #: gui/common/tooltips.js:496
757 msgid "%(specificName)s (%(genericName)s)"
760 #: gui/common/tooltips.js:506
764 #: gui/common/tooltips.js:536
768 #: gui/credits/credits.js:35
770 msgid "%(nick)s - %(name)s"
773 #: gui/locale/locale_advanced.js:22 gui/locale/locale_advanced.js:76
774 msgctxt "localeCountry"
778 #: gui/locale/locale_advanced.js:91
782 #: gui/msgbox/msgbox.js:40 gui/options/options.js:271
783 #: gui/options/options.js:335 gui/pregame/mainmenu.js:287
784 #: gui/replaymenu/replay_actions.js:111 gui/savedgames/load.js:49
785 #: gui/savedgames/load.js:123 gui/savedgames/save.js:56
786 #: gui/savedgames/save.js:86
790 #: gui/msgbox/msgbox.js:40 gui/options/options.js:271
791 #: gui/options/options.js:335 gui/pregame/mainmenu.js:287
792 #: gui/replaymenu/replay_actions.js:111 gui/savedgames/load.js:49
793 #: gui/savedgames/load.js:123 gui/savedgames/save.js:56
794 #: gui/savedgames/save.js:86
798 #: gui/msgbox/msgbox.js:44 gui/pregame/mainmenu.js:165
799 #: gui/splashscreen/splashscreen.xml:(caption):28
803 #: gui/msgbox/msgbox.js:48
807 #: gui/msgbox/msgbox.js:48
811 #: gui/msgbox/msgbox.js:48
815 #: gui/options/options.js:273
817 "Resetting the options will erase your saved settings. Do you want to "
821 #: gui/options/options.js:274 gui/options/options.js:338
822 #: gui/savedgames/load.js:89
826 #: gui/options/options.js:337
827 msgid "You have unsaved changes, do you want to close this window?"
830 #: gui/pregame/mainmenu.js:85
834 #: gui/pregame/mainmenu.js:88
835 msgid "connecting to server"
836 msgstr "सर्वर से कनेक्ट हो रहा है"
838 #: gui/pregame/mainmenu.js:93
840 msgid "uploading (%f%%)"
841 msgstr "अपलोडिंग (%f%%)"
843 #: gui/pregame/mainmenu.js:100
844 msgid "upload succeeded"
847 #: gui/pregame/mainmenu.js:102
849 msgid "upload failed (%(errorCode)s)"
852 #: gui/pregame/mainmenu.js:109
854 msgid "upload failed (%(errorMessage)s)"
857 #: gui/pregame/mainmenu.js:112
861 #: gui/pregame/mainmenu.js:156
864 "%(startWarning)sWarning:%(endWarning)s You appear to be using non-shader "
865 "(fixed function) graphics. This option will be removed in a future 0 A.D. "
866 "release, to allow for more advanced graphics features. We advise upgrading "
867 "your graphics card to a more recent, shader-compatible model."
870 #. Translation: This is the second paragraph of a warning. The
871 #. warning explains that the user is using “non-shader“ graphics,
872 #. and that in the future this will not be supported by the game, so
873 #. the user will need a better graphics card.
874 #: gui/pregame/mainmenu.js:162
875 msgid "Please press \"Read More\" for more information or \"OK\" to continue."
876 msgstr "अधिक जानकारी के लिए कृपया \"अधिक पढ़ें\" दबाएं या \"ठीक है\" जारी रखने के लिए."
878 #: gui/pregame/mainmenu.js:163
882 #: gui/pregame/mainmenu.js:165
886 #: gui/pregame/mainmenu.js:258
888 msgid "Build: %(buildDate)s (%(revision)s)"
891 #: gui/pregame/mainmenu.js:289
892 msgid "Are you sure you want to quit 0 A.D.?"
893 msgstr "क्या आप 0 A.D. से बाहर निकलना चाहते हैं?"
895 #: gui/pregame/mainmenu.js:289
899 #: gui/pregame/mainmenu.js:299
901 "The scenario editor is not available or failed to load. See the game logs "
902 "for additional information."
905 #: gui/pregame/mainmenu.js:299 gui/replaymenu/replay_actions.js:75
909 #: gui/pregame/mainmenu.js:304
910 msgid "Launch the multiplayer lobby. \\[DISABLED BY BUILD]"
913 #: gui/pregame/mainmenu.js:309 gui/pregame/mainmenu.xml:(caption):72
914 #: gui/pregame/mainmenu.xml:(caption):103
915 msgid "Technical Details"
918 #: gui/pregame/mainmenu.js:314 gui/pregame/mainmenu.xml:(caption):149
922 #: gui/replaymenu/replay_actions.js:31
926 #: gui/replaymenu/replay_actions.js:51
927 msgid "You don't have the same mods active as the replay does."
930 #: gui/replaymenu/replay_actions.js:52
932 msgid "Required: %(mods)s"
935 #: gui/replaymenu/replay_actions.js:53
937 msgid "Active: %(mods)s"
940 #: gui/replaymenu/replay_actions.js:56
941 msgid "This replay is not compatible with your version of the game!"
944 #: gui/replaymenu/replay_actions.js:58
945 msgid "Incompatible replay"
948 #: gui/replaymenu/replay_actions.js:58 gui/replaymenu/replay_actions.js:75
952 #: gui/replaymenu/replay_actions.js:75
953 msgid "No summary data available."
956 #: gui/replaymenu/replay_actions.js:81
957 msgid "Scores at the end of the game."
960 #: gui/replaymenu/replay_actions.js:114
961 msgid "Delete replay"
964 #: gui/replaymenu/replay_actions.js:115
965 msgid "Are you sure you want to delete this replay permanently?"
968 #: gui/replaymenu/replay_filters.js:40
973 #: gui/replaymenu/replay_filters.js:56
978 #: gui/replaymenu/replay_filters.js:69
983 #: gui/replaymenu/replay_filters.js:82
984 msgctxt "population capacity"
988 #: gui/replaymenu/replay_filters.js:98
993 #. Translation: Shorter duration than max minutes.
994 #: gui/replaymenu/replay_filters.js:102
996 msgctxt "duration filter"
997 msgid "< %(max)s min"
998 msgid_plural "< %(max)s min"
1002 #. Translation: Longer duration than min minutes.
1003 #: gui/replaymenu/replay_filters.js:106
1004 #, javascript-format
1005 msgctxt "duration filter"
1006 msgid "> %(min)s min"
1007 msgid_plural "> %(min)s min"
1011 #. Translation: Duration between min and max minutes.
1012 #: gui/replaymenu/replay_filters.js:109
1013 #, javascript-format
1014 msgctxt "duration filter"
1015 msgid "%(min)s - %(max)s min"
1018 #: gui/replaymenu/replay_menu.js:242
1019 msgid "yyyy-MM-dd HH:mm"
1022 #: gui/replaymenu/replay_menu.js:272
1026 #: gui/replaymenu/replay_menu.js:323
1027 msgid "Unknown Civilization"
1030 #: gui/replaymenu/replay_menu.js:336
1031 #, javascript-format
1033 msgid "%(playerName)s (%(civ)s)"
1036 #: gui/replaymenu/replay_menu.js:338
1037 #, javascript-format
1039 msgid "%(playerName)s (%(civ)s, defeated)"
1042 #: gui/replaymenu/replay_menu.js:340
1043 #, javascript-format
1045 msgid "%(playerName)s (%(civ)s, %(AIdifficulty)s %(AIname)s)"
1048 #: gui/replaymenu/replay_menu.js:342
1049 #, javascript-format
1051 msgid "%(playerName)s (%(civ)s, %(AIdifficulty)s %(AIname)s, defeated)"
1054 #: gui/replaymenu/replay_menu.js:358
1058 #: gui/replaymenu/replay_menu.js:358
1059 #, javascript-format
1060 msgid "Team %(team)s"
1063 #: gui/savedgames/load.js:10 gui/savedgames/save.js:27
1064 msgid "No saved games found"
1067 #: gui/savedgames/load.js:51
1068 msgid "This saved game may not be compatible:"
1071 #: gui/savedgames/load.js:56
1072 #, javascript-format
1074 "It needs 0 A.D. version %(requiredVersion)s, while you are running version "
1075 "%(currentVersion)s."
1078 #: gui/savedgames/load.js:61
1079 msgid "It needs an older version of 0 A.D."
1082 #: gui/savedgames/load.js:65
1083 #, javascript-format
1085 "It needs 0 A.D. savegame version %(requiredVersion)s, while you have "
1086 "savegame version %(currentVersion)s."
1089 #: gui/savedgames/load.js:75
1090 #, javascript-format
1091 msgid "It does not need any mod while you are running with \"%(currentMod)s\"."
1094 #: gui/savedgames/load.js:79
1095 #, javascript-format
1096 msgid "It needs the mod \"%(requiredMod)s\" while you are running without a mod."
1099 #: gui/savedgames/load.js:83
1100 #, javascript-format
1102 "It needs the mod \"%(requiredMod)s\" while you are running with "
1103 "\"%(currentMod)s\"."
1106 #: gui/savedgames/load.js:88
1107 msgid "Do you still want to proceed?"
1110 #: gui/savedgames/load.js:125 gui/savedgames/save.js:58
1111 #: gui/savedgames/save.js:88
1112 #, javascript-format
1113 msgid "\"%(label)s\""
1116 #: gui/savedgames/load.js:125 gui/savedgames/save.js:88
1117 msgid "Saved game will be permanently deleted, are you sure?"
1120 #: gui/savedgames/load.js:125 gui/savedgames/save.js:88
1124 #: gui/savedgames/save.js:58
1125 msgid "Saved game will be permanently overwritten, are you sure?"
1128 #: gui/savedgames/save.js:58
1129 msgid "OVERWRITE SAVE"
1132 #: gui/structree/draw.js:348
1136 #: gui/structree/draw.js:368
1137 #, javascript-format
1138 msgid "%(resourceIcon)s %(rate)s"
1141 #: gui/structree/draw.js:374
1142 msgid "Gather Rates:"
1145 #: gui/structree/load.js:161
1146 #, javascript-format
1147 msgid "%(val1)s to %(val2)s"
1150 #: gui/summary/layout.js:4 gui/summary/layout.js:21 gui/summary/layout.js:48
1151 #: gui/summary/layout.js:75 gui/summary/layout.js:102
1152 #: gui/summary/layout.js:123 gui/summary/summary.xml:(caption):107
1156 #: gui/summary/layout.js:5
1157 msgid "Economy score"
1160 #: gui/summary/layout.js:6
1161 msgid "Military score"
1164 #: gui/summary/layout.js:7
1165 msgid "Exploration score"
1168 #: gui/summary/layout.js:8
1172 #: gui/summary/layout.js:22 gui/summary/layout.js:49 gui/summary/layout.js:80
1176 #: gui/summary/layout.js:23
1180 #: gui/summary/layout.js:24
1184 #: gui/summary/layout.js:25
1188 #: gui/summary/layout.js:26
1192 #: gui/summary/layout.js:27
1196 #: gui/summary/layout.js:28
1200 #: gui/summary/layout.js:29
1204 #: gui/summary/layout.js:32
1205 msgid "Buildings Statistics (Constructed / Lost / Destroyed)"
1208 #: gui/summary/layout.js:50
1212 #: gui/summary/layout.js:51
1216 #: gui/summary/layout.js:52
1218 msgstr "अश्वारोही सेना"
1220 #: gui/summary/layout.js:53
1224 #: gui/summary/layout.js:55
1228 #: gui/summary/layout.js:56
1232 #: gui/summary/layout.js:59
1233 msgid "Units Statistics (Trained / Lost / Killed)"
1236 #: gui/summary/layout.js:76
1240 #: gui/summary/layout.js:77
1244 #: gui/summary/layout.js:78
1248 #: gui/summary/layout.js:79
1252 #: gui/summary/layout.js:81
1253 msgid "Tributes (Sent / Received)"
1256 #: gui/summary/layout.js:82
1257 msgid "Treasures collected"
1260 #: gui/summary/layout.js:83
1264 #: gui/summary/layout.js:86
1265 msgid "Resource Statistics (Gathered / Used)"
1268 #: gui/summary/layout.js:103
1269 msgid "Food exchanged"
1272 #: gui/summary/layout.js:104
1273 msgid "Wood exchanged"
1276 #: gui/summary/layout.js:105
1277 msgid "Stone exchanged"
1280 #: gui/summary/layout.js:106
1281 msgid "Metal exchanged"
1284 #: gui/summary/layout.js:107
1285 msgid "Barter efficiency"
1288 #: gui/summary/layout.js:108
1289 msgid "Trade income"
1292 #: gui/summary/layout.js:124
1298 #: gui/summary/layout.js:125
1299 msgid "Feminization"
1302 #: gui/summary/layout.js:126
1308 #: gui/summary/layout.js:127
1314 #: gui/summary/layout.js:128
1318 #: gui/summary/layout.js:129
1322 #: gui/summary/layout.js:132
1326 #: gui/summary/layout.js:277
1330 #: gui/summary/summary.js:136
1331 #, javascript-format
1332 msgid "Game time elapsed: %(time)s"
1335 #: gui/summary/summary.js:138
1336 #, javascript-format
1337 msgid "%(mapName)s - %(mapType)s"
1340 #: gui/civinfo/civinfo.xml:(caption):16
1341 msgid "Civilizations"
1344 #: gui/civinfo/civinfo.xml:(caption):28
1345 msgid "Civilization Selection"
1346 msgstr "सभ्यता का चयन"
1348 #: gui/civinfo/civinfo.xml:(caption):119 gui/credits/credits.xml:(caption):69
1349 #: gui/options/options.xml:(caption):88
1350 #: gui/structree/structree.xml:(caption):119
1354 #: gui/credits/credits.xml:(caption):18
1355 msgid "0 A.D. Credits"
1358 #: gui/credits/credits.xml:(caption):24
1359 msgid "Special Credits"
1362 #: gui/credits/credits.xml:(caption):31
1366 #: gui/credits/credits.xml:(caption):38
1370 #: gui/credits/credits.xml:(caption):45
1374 #: gui/credits/credits.xml:(caption):52 gui/summary/summary.xml:(caption):100
1375 msgid "Miscellaneous"
1378 #: gui/credits/credits.xml:(caption):59
1382 #: gui/locale/locale.xml:(caption):14
1383 #: gui/locale/locale_advanced.xml:(caption):14
1384 #: gui/pregame/mainmenu.xml:(caption):339
1388 #: gui/locale/locale.xml:(caption):17
1389 #: gui/locale/locale_advanced.xml:(caption):17
1393 #. A locale is a set of parameters that defines the user’s language, country
1394 #. and any special variant preferences that the user wants to see in their
1395 #. user interface. Here, “Locale” refers to the code that identifies those
1396 #. settings, such as ‘en_US’.
1397 #: gui/locale/locale.xml:(caption):31
1401 #: gui/locale/locale.xml:(caption):36
1402 #: gui/locale/locale_advanced.xml:(caption):65
1403 #: gui/savedgames/load.xml:(caption):25 gui/savedgames/save.xml:(caption):37
1407 #: gui/locale/locale.xml:(caption):41
1411 #: gui/locale/locale.xml:(caption):46
1412 #: gui/locale/locale_advanced.xml:(caption):75
1416 #: gui/locale/locale_advanced.xml:(caption):25
1420 #: gui/locale/locale_advanced.xml:(caption):34
1424 #: gui/locale/locale_advanced.xml:(caption):41
1425 msgid "Variant (unused):"
1428 #: gui/locale/locale_advanced.xml:(caption):48
1429 msgid "Keywords (unused):"
1432 #: gui/locale/locale_advanced.xml:(caption):55
1433 msgid "Resulting locale:"
1436 #: gui/locale/locale_advanced.xml:(caption):60
1437 msgid "Dictionary files used:"
1440 #: gui/locale/locale_advanced.xml:(caption):70
1444 #: gui/locale/locale_advanced.xml:(tooltip):37
1446 "Optional four-letter script code part following the language code (as listed"
1450 #: gui/locale/locale_advanced.xml:(tooltip):44
1451 #: gui/locale/locale_advanced.xml:(tooltip):51
1452 msgid "Not implemented yet."
1455 #: gui/options/options.xml:(caption):18
1456 msgid "Game Options"
1459 #: gui/options/options.xml:(caption):22
1463 #: gui/options/options.xml:(caption):35
1464 msgid "Graphics Settings"
1467 #: gui/options/options.xml:(caption):48
1468 msgid "Sound Settings"
1471 #: gui/options/options.xml:(caption):61
1472 msgid "Lobby Settings"
1475 #: gui/options/options.xml:(caption):73
1479 #: gui/options/options.xml:(caption):78
1483 #: gui/options/options.xml:(caption):83 gui/savedgames/save.xml:(caption):47
1487 #: gui/options/options.xml:(tooltip):74
1488 msgid "Resets user settings to their game default"
1491 #: gui/options/options.xml:(tooltip):79
1492 msgid "Reverts to previous saved settings"
1495 #: gui/options/options.xml:(tooltip):84
1496 msgid "Saves changes"
1499 #: gui/options/options.xml:(tooltip):89
1500 msgid "Unsaved changes affect this session only"
1503 #: gui/pregame/mainmenu.xml:62
1504 msgid "Help improve 0 A.D.!"
1505 msgstr "0 A.D. को बेहतर बनाने में मदद करे!"
1507 #: gui/pregame/mainmenu.xml:64
1509 "You can automatically send us anonymous feedback that will help us fix bugs,"
1510 " and improve performance and compatibility."
1511 msgstr "आप स्वचालित रूप से हमें अज्ञात प्रतिक्रिया भेज सकते हैं जो की हमें बग ठीक करने, और प्रदर्शन में सुधार और संगत बनाऐं रखने मे मदद करेगा।"
1513 #: gui/pregame/mainmenu.xml:90
1514 msgid "Thank you for helping improve 0 A.D.!"
1515 msgstr "0 A.D. को बेहतर बनाने में मदद के लिए धन्यवाद!"
1517 #: gui/pregame/mainmenu.xml:92
1518 msgid "Anonymous feedback is currently enabled."
1519 msgstr "अज्ञात प्रतिक्रिया वर्तमान में सक्षम है।"
1521 #: gui/pregame/mainmenu.xml:94
1522 msgid "Status: $status."
1525 #: gui/pregame/mainmenu.xml:535
1526 msgid "Alpha XX: Timosthenes"
1529 #: gui/pregame/mainmenu.xml:537
1531 "WARNING: This is an early development version of the game. Many features "
1532 "have not been added yet."
1533 msgstr "चेतावनी: यह खेल का एक प्रारंभिक विकास संस्करण है. कई विशेषताएं को अभी तक नहीं जोड़ा गया है."
1535 #: gui/pregame/mainmenu.xml:(caption):68
1536 msgid "Enable Feedback"
1539 #: gui/pregame/mainmenu.xml:(caption):99
1540 msgid "Disable Feedback"
1543 #: gui/pregame/mainmenu.xml:(caption):166
1544 #: gui/structree/structree.xml:(caption):17
1545 msgid "Structure Tree"
1548 #: gui/pregame/mainmenu.xml:(caption):183
1552 #: gui/pregame/mainmenu.xml:(caption):208
1556 #: gui/pregame/mainmenu.xml:(caption):222
1560 #: gui/pregame/mainmenu.xml:(caption):239 gui/savedgames/load.xml:(caption):15
1562 msgstr "खेल लोड करें"
1564 #. Join a game by specifying the host's IP address.
1565 #: gui/pregame/mainmenu.xml:(caption):262
1567 msgstr "खेल में शामिल हो "
1569 #: gui/pregame/mainmenu.xml:(caption):277
1573 #: gui/pregame/mainmenu.xml:(caption):292
1577 #: gui/pregame/mainmenu.xml:(caption):322
1581 #: gui/pregame/mainmenu.xml:(caption):355
1585 #: gui/pregame/mainmenu.xml:(caption):369
1586 msgid "Scenario Editor"
1589 #: gui/pregame/mainmenu.xml:(caption):382
1590 msgid "Welcome Screen"
1593 #: gui/pregame/mainmenu.xml:(caption):397
1594 msgid "Mod Selection"
1597 #: gui/pregame/mainmenu.xml:(caption):452
1598 msgid "Learn To Play"
1599 msgstr "खेलना सीखें"
1601 #: gui/pregame/mainmenu.xml:(caption):467
1602 msgid "Single Player"
1603 msgstr "एकल खिलाड़ी"
1605 #: gui/pregame/mainmenu.xml:(caption):482
1607 msgstr "मल्टीप्लेयर"
1609 #: gui/pregame/mainmenu.xml:(caption):497
1610 msgid "Tools & Options"
1611 msgstr "टूल्स और विकल्प"
1613 #: gui/pregame/mainmenu.xml:(caption):512
1617 #: gui/pregame/mainmenu.xml:(caption):547
1621 #: gui/pregame/mainmenu.xml:(caption):559
1625 #: gui/pregame/mainmenu.xml:(caption):571
1626 msgid "Report a Bug"
1627 msgstr "बग को रिपोर्ट करें"
1629 #: gui/pregame/mainmenu.xml:(caption):583
1630 msgid "Translate the game"
1633 #: gui/pregame/mainmenu.xml:(caption):595
1637 #: gui/pregame/mainmenu.xml:(caption):624
1638 msgid "WILDFIRE GAMES"
1639 msgstr "वाईल्डफ़ायर गेम्स"
1641 #: gui/pregame/mainmenu.xml:(tooltip):150
1642 msgid "Open the 0 A.D. Game Manual."
1645 #: gui/pregame/mainmenu.xml:(tooltip):167
1646 msgid "View the structure tree of civilizations featured in 0 A.D."
1649 #: gui/pregame/mainmenu.xml:(tooltip):184
1650 msgid "Learn about the many civilizations featured in 0 A.D."
1651 msgstr "0 A.D. मे सम्मलित अनेक सभ्यताओं के बारे मे जानें।"
1653 #: gui/pregame/mainmenu.xml:(tooltip):209
1654 msgid "Click here to start a new single player game."
1657 #: gui/pregame/mainmenu.xml:(tooltip):223
1659 "Relive history through historical military campaigns. \\[NOT YET "
1663 #: gui/pregame/mainmenu.xml:(tooltip):240
1664 msgid "Click here to load a saved game."
1665 msgstr "सहेजा खेल लोड करने के लिए यहाँ क्लिक करें."
1667 #: gui/pregame/mainmenu.xml:(tooltip):263
1668 msgid "Joining an existing multiplayer game."
1671 #: gui/pregame/mainmenu.xml:(tooltip):278
1672 msgid "Host a multiplayer game.\\n\\nRequires UDP port 20595 to be open."
1675 #: gui/pregame/mainmenu.xml:(tooltip):293
1676 msgid "Launch the multiplayer lobby."
1679 #: gui/pregame/mainmenu.xml:(tooltip):323
1680 msgid "Adjust game settings."
1683 #: gui/pregame/mainmenu.xml:(tooltip):340
1684 msgid "Choose the language of the game."
1687 #: gui/pregame/mainmenu.xml:(tooltip):356
1688 msgid "Playback previous games."
1691 #: gui/pregame/mainmenu.xml:(tooltip):370
1693 "Open the Atlas Scenario Editor in a new window. You can run this more "
1694 "reliably by starting the game with the command-line argument \"-editor\"."
1697 #: gui/pregame/mainmenu.xml:(tooltip):383
1698 msgid "Show the Welcome Screen. Useful if you hid it by mistake."
1701 #: gui/pregame/mainmenu.xml:(tooltip):398
1702 msgid "Select mods to use."
1705 #: gui/pregame/mainmenu.xml:(tooltip):453
1707 "Learn how to play, discover the technology trees, and the history behind the"
1711 #: gui/pregame/mainmenu.xml:(tooltip):468
1712 msgid "Challenge the computer player to a single player match."
1713 msgstr "कंप्यूटर खिलाडी को चुनौती दें एकल खिलाड़ी खेल मे।"
1715 #: gui/pregame/mainmenu.xml:(tooltip):483
1716 msgid "Fight against one or more human players in a multiplayer game."
1717 msgstr "एक या अधिक मानव खिला से लड़ें मल्टीप्लेयर खेल मे।"
1719 #: gui/pregame/mainmenu.xml:(tooltip):498
1720 msgid "Game options and scenario design tools."
1721 msgstr "खेल विकल्प और परिदृश्य निरमाण टूल्स।"
1723 #: gui/pregame/mainmenu.xml:(tooltip):513
1724 msgid "Exits the game."
1727 #: gui/pregame/mainmenu.xml:(tooltip):548
1728 msgid "Click to open play0ad.com in your web browser."
1729 msgstr "play0ad.com को अपने वेब ब्राउजर में खोलने के लिए क्लिक करें।"
1731 #: gui/pregame/mainmenu.xml:(tooltip):560
1733 "Click to open the 0 A.D. IRC chat in your browser. (#0ad on "
1734 "webchat.quakenet.org)"
1735 msgstr "0 A.D. IRC चैट को अपने वेब ब्रऊजर मे खोलने के लिये क्लिक करें। (webchat.quakenet.org पर #0ad)"
1737 #: gui/pregame/mainmenu.xml:(tooltip):572
1738 msgid "Click to visit 0 A.D. Trac to report a bug, crash, or error."
1741 #: gui/pregame/mainmenu.xml:(tooltip):584
1742 msgid "Click to open the 0 A.D. translate page in your browser."
1745 #: gui/pregame/mainmenu.xml:(tooltip):596
1746 msgid "Click to see the 0 A.D. credits."
1749 #: gui/replaymenu/replay_menu.xml:(caption):27
1750 msgid "Replay Games"
1753 #: gui/replaymenu/replay_menu.xml:(caption):110
1754 msgid "Filter compatible replays"
1757 #: gui/replaymenu/replay_menu.xml:(caption):136
1759 msgstr "नक्शा प्रकार:"
1761 #: gui/replaymenu/replay_menu.xml:(caption):151
1765 #: gui/replaymenu/replay_menu.xml:(caption):166
1769 #: gui/replaymenu/replay_menu.xml:(caption):187
1773 #: gui/replaymenu/replay_menu.xml:(caption):204
1777 #: gui/replaymenu/replay_menu.xml:(caption):216
1781 #: gui/replaymenu/replay_menu.xml:(caption):222
1782 #: gui/savedgames/load.xml:(caption):30 gui/savedgames/save.xml:(caption):42
1786 #: gui/replaymenu/replay_menu.xml:(caption):228
1787 #: gui/summary/summary.xml:(caption):25
1791 #: gui/replaymenu/replay_menu.xml:(caption):234
1792 msgid "Start Replay"
1795 #: gui/replaymenu/replay_menu.xml:(heading):73
1800 #: gui/replaymenu/replay_menu.xml:(heading):77
1805 #: gui/replaymenu/replay_menu.xml:(heading):81
1810 #: gui/replaymenu/replay_menu.xml:(heading):85
1815 #: gui/replaymenu/replay_menu.xml:(heading):89
1820 #: gui/replaymenu/replay_menu.xml:(heading):93
1825 #: gui/savedgames/load.xml:(caption):42
1829 #: gui/savedgames/save.xml:(caption):15
1833 #: gui/savedgames/save.xml:(caption):29
1834 msgid "Description:"
1837 #: gui/splashscreen/splashscreen.xml:(caption):12
1841 #: gui/splashscreen/splashscreen.xml:(caption):17
1842 msgid "Show this message in the future"
1845 #: gui/splashscreen/splashscreen.xml:(caption):22
1846 msgid "Known Issues (web)"
1849 #: gui/structree/structree.xml:(caption):29
1850 msgid "Civilization:"
1853 #: gui/structree/structree.xml:(caption):92
1854 msgid "Trainer Units"
1857 #: gui/summary/summary.xml:(caption):65
1861 #: gui/summary/summary.xml:(caption):72
1865 #: gui/summary/summary.xml:(caption):79
1869 #: gui/summary/summary.xml:(caption):86
1873 #: gui/summary/summary.xml:(caption):93
1877 #: gui/summary/summary.xml:(caption):161
1881 #: gui/credits/texts/art.jsonContent[0].Content[0].Subtitle
1885 #: gui/credits/texts/art.jsonContent[0].Content[1].Subtitle
1886 msgid "Sound Manager"
1889 #: gui/credits/texts/art.jsonContent[0].Content[2].Subtitle
1893 #: gui/credits/texts/art.jsonContent[0].Title
1894 msgid "Artistic managers"
1897 #: gui/credits/texts/art.jsonContent[1].Title
1901 #: gui/credits/texts/art.jsonContent[2].Title
1902 msgid "Random Map Scripts"
1905 #: gui/credits/texts/art.jsonContent[3].Title
1909 #: gui/credits/texts/art.jsonContent[4].Title
1913 #: gui/credits/texts/art.jsonContent[5].Title
1917 #: gui/credits/texts/art.jsonContent[6].Title
1921 #: gui/credits/texts/donators.jsonContent[0].Title
1922 msgid "Pledgie Drive 1"
1925 #: gui/credits/texts/donators.jsonContent[1].Title
1926 msgid "Pledgie Drive 2"
1929 #: gui/credits/texts/donators.jsonContent[2].Title
1931 "Indiegogo 2013 campaign\n"
1932 "More than 1000 donators (!), including:"
1935 #: gui/credits/texts/misc.jsonContent[0].Content[0].Subtitle
1939 #: gui/credits/texts/misc.jsonContent[0].Title
1940 msgid "History References"
1943 #: gui/credits/texts/misc.jsonContent[1].Title
1944 msgid "Community and Management"
1947 #: gui/credits/texts/programming.jsonContent[0].Title
1948 msgid "Programming managers"
1951 #: gui/credits/texts/programming.jsonContent[1].Subtitle
1952 msgid "Special thanks to"
1955 #: gui/credits/texts/special.jsonContent[0].Title
1959 #: gui/credits/texts/special.jsonContent[1].Content[0].Subtitle
1960 msgid "0 A.D. Founder"
1963 #: gui/credits/texts/special.jsonContent[1].Content[1].Subtitle
1964 msgid "Project Leaders"
1967 #: gui/credits/texts/special.jsonContent[1].Content[2].Subtitle
1968 msgid "Co-Lead Designers"
1971 #: gui/credits/texts/special.jsonContent[1].Title
1972 msgid "Special thanks to:"
1975 #: gui/credits/texts/special.jsonContent[2].Title
1976 msgid "And thanks to the entire community for making 0 A.D. possible."
1979 #: gui/credits/texts/special.jsonContent[3].Title
1980 msgid "No historians were harmed during the development of this project."
1983 #: gui/options/options.jsonlobbySetting[0].tooltip
1984 msgid "Number of backlogged messages to load when joining the lobby"
1987 #: gui/options/options.jsonlobbySetting[0].label
1988 msgid "Chat Backlog"
1991 #: gui/options/options.jsonlobbySetting[1].tooltip
1992 msgid "Show time that messages are posted in the lobby chat"
1995 #: gui/options/options.jsonlobbySetting[1].label
1996 msgid "Chat Timestamp"
1999 #: gui/options/options.jsongeneralSetting[0].tooltip
2000 msgid "Start 0 A.D. in a window"
2003 #: gui/options/options.jsongeneralSetting[0].label
2004 msgid "Windowed Mode"
2007 #: gui/options/options.jsongeneralSetting[1].tooltip
2008 msgid "Pause single player games when window loses focus"
2011 #: gui/options/options.jsongeneralSetting[1].label
2012 msgid "Background Pause"
2015 #: gui/options/options.jsongeneralSetting[2].tooltip
2017 "If you disable this screen completely, you may miss important announcements.\n"
2018 "You can still launch it using the main menu."
2021 #: gui/options/options.jsongeneralSetting[2].label
2022 msgid "Disable Welcome Screen"
2025 #: gui/options/options.jsongeneralSetting[3].tooltip
2027 "Show detailed tooltips for trainable units in unit-producing buildings."
2030 #: gui/options/options.jsongeneralSetting[3].label
2031 msgid "Detailed Tooltips"
2034 #: gui/options/options.jsongeneralSetting[4].tooltip
2035 msgid "Show which player has a bad connection in multiplayer games."
2038 #: gui/options/options.jsongeneralSetting[4].label
2039 msgid "Network Warnings"
2042 #: gui/options/options.jsongeneralSetting[5].tooltip
2043 msgid "Show frames per second in top right corner."
2046 #: gui/options/options.jsongeneralSetting[5].label
2050 #: gui/options/options.jsongeneralSetting[6].tooltip
2051 msgid "Show current system time in top right corner."
2054 #: gui/options/options.jsongeneralSetting[6].label
2055 msgid "Realtime Overlay"
2058 #: gui/options/options.jsongeneralSetting[7].tooltip
2059 msgid "Show current simulation time in top right corner."
2062 #: gui/options/options.jsongeneralSetting[7].label
2063 msgid "Gametime Overlay"
2066 #: gui/options/options.jsongeneralSetting[8].tooltip
2067 msgid "Always show the remaining ceasefire time."
2070 #: gui/options/options.jsongeneralSetting[8].label
2071 msgid "Ceasefire Time Overlay"
2074 #: gui/options/options.jsongeneralSetting[9].tooltip
2076 "Save and restore match settings for quick reuse when hosting another game"
2079 #: gui/options/options.jsongeneralSetting[9].label
2080 msgid "Persist Match Settings"
2083 #: gui/options/options.jsongeneralSetting[10].tooltip
2084 msgid "Allow observers to join the game after it started"
2087 #: gui/options/options.jsongeneralSetting[10].label
2088 msgid "Late Observer Joins"
2091 #: gui/options/options.jsongeneralSetting[11].tooltip
2092 msgid "Prevent further observer from joining if the limit is reached"
2095 #: gui/options/options.jsongeneralSetting[11].label
2096 msgid "Observer Limit"
2099 #: gui/options/options.jsonsoundSetting[0].tooltip
2100 msgid "Master audio gain"
2103 #: gui/options/options.jsonsoundSetting[0].label
2107 #: gui/options/options.jsonsoundSetting[1].tooltip
2108 msgid "In game music gain"
2111 #: gui/options/options.jsonsoundSetting[1].label
2115 #: gui/options/options.jsonsoundSetting[2].tooltip
2116 msgid "In game ambient sound gain"
2119 #: gui/options/options.jsonsoundSetting[2].label
2120 msgid "Ambient Gain"
2123 #: gui/options/options.jsonsoundSetting[3].tooltip
2124 msgid "In game unit action sound gain"
2127 #: gui/options/options.jsonsoundSetting[3].label
2131 #: gui/options/options.jsonsoundSetting[4].tooltip
2132 msgid "UI sound gain"
2135 #: gui/options/options.jsonsoundSetting[4].label
2139 #: gui/options/options.jsongraphicsSetting[0].tooltip
2140 msgid "Use OpenGL 2.0 shaders (recommended)"
2143 #: gui/options/options.jsongraphicsSetting[0].label
2147 #: gui/options/options.jsongraphicsSetting[1].tooltip
2148 msgid "Use screen-space postprocessing filters (HDR, Bloom, DOF, etc)"
2151 #: gui/options/options.jsongraphicsSetting[1].label
2152 msgid "Post Processing"
2155 #: gui/options/options.jsongraphicsSetting[2].parameters.list[0]
2159 #: gui/options/options.jsongraphicsSetting[2].parameters.list[1]
2163 #: gui/options/options.jsongraphicsSetting[2].parameters.list[2]
2167 #: gui/options/options.jsongraphicsSetting[2].tooltip
2168 msgid "Graphics quality. REQUIRES GAME RESTART"
2171 #: gui/options/options.jsongraphicsSetting[2].label
2172 msgid "Graphics quality"
2175 #: gui/options/options.jsongraphicsSetting[3].tooltip
2176 msgid "Enable shadows"
2179 #: gui/options/options.jsongraphicsSetting[3].label
2183 #: gui/options/options.jsongraphicsSetting[4].tooltip
2184 msgid "Smooth shadows"
2187 #: gui/options/options.jsongraphicsSetting[4].label
2188 msgid "Shadow Filtering"
2191 #: gui/options/options.jsongraphicsSetting[5].tooltip
2192 msgid "Show outlines of units behind buildings"
2195 #: gui/options/options.jsongraphicsSetting[5].label
2196 msgid "Unit Silhouettes"
2199 #: gui/options/options.jsongraphicsSetting[6].tooltip
2200 msgid "Enable particles"
2203 #: gui/options/options.jsongraphicsSetting[6].label
2207 #: gui/options/options.jsongraphicsSetting[7].tooltip
2209 "When OFF, use the lowest settings possible to render water. This makes other"
2210 " settings irrelevant."
2213 #: gui/options/options.jsongraphicsSetting[7].label
2214 msgid "Activate water effects"
2217 #: gui/options/options.jsongraphicsSetting[8].tooltip
2219 "Use higher-quality effects for water, rendering coastal waves, shore foam, "
2223 #: gui/options/options.jsongraphicsSetting[8].label
2224 msgid "HQ Water Effects"
2227 #: gui/options/options.jsongraphicsSetting[9].tooltip
2228 msgid "Use actual water depth in rendering calculations"
2231 #: gui/options/options.jsongraphicsSetting[9].label
2232 msgid "Real Water Depth"
2235 #: gui/options/options.jsongraphicsSetting[10].tooltip
2236 msgid "Allow water to reflect a mirror image"
2239 #: gui/options/options.jsongraphicsSetting[10].label
2240 msgid "Water Reflections"
2243 #: gui/options/options.jsongraphicsSetting[11].tooltip
2244 msgid "Use a real water refraction map and not transparency"
2247 #: gui/options/options.jsongraphicsSetting[11].label
2248 msgid "Water Refraction"
2251 #: gui/options/options.jsongraphicsSetting[12].tooltip
2252 msgid "Cast shadows on water"
2255 #: gui/options/options.jsongraphicsSetting[12].label
2256 msgid "Shadows on Water"
2259 #: gui/options/options.jsongraphicsSetting[13].tooltip
2260 msgid "Lift darkness and fog-of-war smoothly"
2263 #: gui/options/options.jsongraphicsSetting[13].label
2267 #: gui/options/options.jsongraphicsSetting[14].tooltip
2271 #: gui/options/options.jsongraphicsSetting[14].label
2275 #: gui/options/options.jsongraphicsSetting[15].tooltip
2276 msgid "Run vertical sync to fix screen tearing. REQUIRES GAME RESTART"
2279 #: gui/options/options.jsongraphicsSetting[15].label
2283 #: gui/options/options.jsongraphicsSetting[16].tooltip
2284 msgid "Limit FPS to 50 in all menus, to save power."
2287 #: gui/options/options.jsongraphicsSetting[16].label
2288 msgid "Limit FPS in Menus"
2291 #: gui/splashscreen/splashscreen.txt:2
2293 "[font=\"sans-bold-20\"] Thank you for installing 0 A.D. Empires Ascendant!"
2296 #: gui/splashscreen/splashscreen.txt:3
2297 msgid "[font=\"sans-16\"]"
2300 #: gui/splashscreen/splashscreen.txt:4
2302 "[imgleft=\"constructionIcon\"]This game is still in development. Features "
2303 "are missing and it contains bugs."
2306 #: gui/splashscreen/splashscreen.txt:6
2308 "[imgleft=\"iconLag\"]The game can have performance problems, especially with"
2309 " large maps and a great number of units."
2312 #: gui/splashscreen/splashscreen.txt:8
2314 "[imgleft=\"iconMap\"]This version features a new pathfinder, with increased "
2315 "performance, but it can be subject to new bugs."
2318 #: gui/splashscreen/splashscreen.txt:10
2320 "[imgleft=\"iconFormation\"]Formations are a work in progress, but you can "
2321 "toggle forming and disbanding formations as desired."
2324 #: gui/text/tips/army_camp.txt:1
2325 msgid "ROMAN ARMY CAMP"
2328 #: gui/text/tips/army_camp.txt:2
2330 "- Build anywhere on the map, even in enemy territory. Good for building a "
2331 "secret base behind enemy lines or to consolidate gains within enemy "
2335 #: gui/text/tips/army_camp.txt:4
2336 msgid "- Decays to the territory owner when built in non-allied territory"
2339 #: gui/text/tips/army_camp.txt:6
2340 msgid "- Construct siege weapons and train citizen-soldiers."
2343 #: gui/text/tips/army_camp.txt:8
2345 "- Garrison up to 40 units to slowly heal the units and protect the army camp"
2346 " from attacks and decay."
2349 #: gui/text/tips/barracks.txt:1
2353 #: gui/text/tips/barracks.txt:2
2355 "- Train all citizen-soldiers. Some factions can unlock the training of "
2356 "champions as well."
2359 #: gui/text/tips/barracks.txt:4
2360 msgid "- Research military technologies unique to each faction."
2363 #: gui/text/tips/barracks.txt:6
2365 "- Build one early to train citizen-soldiers while you phase up your "
2369 #: gui/text/tips/barracks.txt:8
2370 msgid "- Build in a forward base to resupply your assault with fresh troops."
2373 #: gui/text/tips/blacksmith.txt:1
2377 #: gui/text/tips/blacksmith.txt:2
2378 msgid "- Research structure for all factions."
2381 #: gui/text/tips/blacksmith.txt:4
2382 msgid "- Research weapon and armor upgrades for your units."
2385 #: gui/text/tips/blacksmith.txt:6
2387 "- Garrison a citizen-soldier inside to research faster (NOT IMPLEMENTED "
2391 #: gui/text/tips/carth_sacred_band.txt:1
2392 msgid "CARTHAGINIAN SACRED BAND"
2395 #: gui/text/tips/carth_sacred_band.txt:2
2396 msgid "- Champion Spearmen and Champion Cavalry Spearmen for Carthage."
2399 #: gui/text/tips/carth_sacred_band.txt:4
2401 "- Both are trainable from the Temple, instead of the Fortress like most "
2405 #: gui/text/tips/carth_sacred_band.txt:6
2407 "- Use the Spearmen as heavy infantry against cavalry. Use the Cavalry as "
2408 "heavy shock against siege weapons and skirmishers."
2411 #: gui/text/tips/catapults.txt:1
2415 #: gui/text/tips/catapults.txt:2
2416 msgid "- Ranged siege engines that are good against buildings."
2419 #: gui/text/tips/catapults.txt:4
2421 "- May upgrade to flaming projectiles for extra effectiveness against "
2422 "buildings and units."
2425 #: gui/text/tips/catapults.txt:6
2426 msgid "- Expensive and slow."
2429 #: gui/text/tips/catapults.txt:8
2431 "- Pack up into carts for movement, and unpack into stationary engines for "
2435 #: gui/text/tips/celtic_war_barge.txt:1
2436 msgid "CELTIC WAR BARGE"
2439 #: gui/text/tips/celtic_war_barge.txt:2
2440 msgid "- A medium \"trireme\"-class warship."
2443 #: gui/text/tips/celtic_war_barge.txt:4
2445 "- Available to the Celtic Factions (Britons, Gauls), Mauryans and Iberians."
2448 #: gui/text/tips/celtic_war_barge.txt:6
2449 msgid "- Can transport up to 40 units across the waters."
2452 #: gui/text/tips/celtic_war_barge.txt:8
2453 msgid "- Increases firepower with garrisoned infantry."
2456 #: gui/text/tips/celtic_war_barge.txt:10
2457 msgid "- Cannot ram, like other triremes, but has greater health and armour."
2460 #: gui/text/tips/civic_centres.txt:1
2461 msgid "CIVIC CENTERS"
2464 #: gui/text/tips/civic_centres.txt:2
2465 msgid "- The \"foundation\" of your new colony."
2468 #: gui/text/tips/civic_centres.txt:4
2469 msgid "- Claim large tracts of territory."
2472 #: gui/text/tips/civic_centres.txt:6
2473 msgid "- Can be built in friendly and neutral territory."
2476 #: gui/text/tips/civic_centres.txt:8
2477 msgid "- Train Female Citizens and basic Citizen-Soldiers."
2480 #: gui/text/tips/embassies.txt:1
2484 #: gui/text/tips/embassies.txt:2
2485 msgid "- Special \"Barracks\" available to the Carthage faction."
2488 #: gui/text/tips/embassies.txt:4
2489 msgid "- Train mercenaries from each of the ethnically-themed embassies."
2492 #: gui/text/tips/embassies.txt:6
2494 "- Mercenary \"citizen-soldiers\" have their normal Food cost converted to "
2498 #: gui/text/tips/fishing.txt:1
2502 #: gui/text/tips/fishing.txt:2
2503 msgid "- Fish the seas for a bountiful harvest."
2506 #: gui/text/tips/fishing.txt:4
2507 msgid "- Fishing boats carry a large amount of food per trip."
2510 #: gui/text/tips/fishing.txt:6
2511 msgid "- Fishing is faster than gathering food on fields."
2514 #: gui/text/tips/fishing.txt:8
2516 "- Garrison a support unit aboard to double the fishing boat's gathering "
2520 #: gui/text/tips/fishing.txt:10
2521 msgid "- Careful! Fish are not an infinite resource!"
2524 #: gui/text/tips/fortress.txt:1
2528 #: gui/text/tips/fortress.txt:2
2529 msgid "- The Fortress is usually each faction's strongest building."
2532 #: gui/text/tips/fortress.txt:4
2533 msgid "- Trains strong units like Champions, Heroes, and Siege Weapons."
2536 #: gui/text/tips/fortress.txt:6
2537 msgid "- Gives a population boost."
2540 #: gui/text/tips/fortress.txt:8
2541 msgid "- Garrison soldiers inside to add more firepower to its defense."
2544 #: gui/text/tips/gathering.txt:1
2545 msgid "RESOURCE GATHERING"
2548 #: gui/text/tips/gathering.txt:2
2549 msgid "- Use Citizen-Soldiers and Female Citizens to gather resources."
2552 #: gui/text/tips/gathering.txt:4
2553 msgid "- Female Citizens are bonused with Farming and Foraging."
2556 #: gui/text/tips/gathering.txt:6
2557 msgid "- Citizen-Soldiers are bonused with Mining."
2560 #: gui/text/tips/gathering.txt:8
2561 msgid "- Cavalry Citizen-Soldiers are bonused with Hunting."
2564 #: gui/text/tips/gathering.txt:10
2566 "- The higher the level of Citizen-Soldier (Advanced, Elite), the better he "
2567 "fights, but the less efficient he is at gathering."
2570 #: gui/text/tips/iphicrates.txt:1
2574 #: gui/text/tips/iphicrates.txt:2
2576 "- The Athenian general who reformed the Athenian army to be faster and more "
2580 #: gui/text/tips/iphicrates.txt:4
2581 msgid "- Units in his formation are faster and stronger."
2584 #: gui/text/tips/iphicrates.txt:6
2585 msgid "- Skirmishers move faster while he lives."
2588 #: gui/text/tips/outposts.txt:1
2592 #: gui/text/tips/outposts.txt:2
2593 msgid "- Build in neutral territory for a large scouting range."
2596 #: gui/text/tips/outposts.txt:4
2597 msgid "- Cheap, at 80 Wood."
2600 #: gui/text/tips/outposts.txt:6
2601 msgid "- They construct quickly, but are weak."
2604 #: gui/text/tips/outposts.txt:8
2606 "- Garrison a unit in it to stop them from decaying in neutral territory."
2609 #: gui/text/tips/palisades.txt:1
2610 msgid "PALISADE WALLS"
2613 #: gui/text/tips/palisades.txt:2
2614 msgid "- A quick, cheap wooden wall available to all factions."
2617 #: gui/text/tips/palisades.txt:4
2618 msgid "- Most factions have access to them in Village Phase."
2621 #: gui/text/tips/palisades.txt:6
2623 "- Attackable by enemy soldiers, unlike City Walls, which are only attackable"
2624 " by siege weapons."
2627 #: gui/text/tips/pericles.txt:1
2631 #: gui/text/tips/pericles.txt:2
2632 msgid "- The foremost Athenian politician of the 5th century BCE."
2635 #: gui/text/tips/pericles.txt:4
2636 msgid "- Buildings construct faster within his range."
2639 #: gui/text/tips/pericles.txt:6
2640 msgid "- Temples are cheaper while he lives."
2643 #: gui/text/tips/persian_architecture.txt:1
2644 msgid "PERSIAN ARCHITECTURE"
2647 #: gui/text/tips/persian_architecture.txt:2
2648 msgid "- Special Technology for the Persians."
2651 #: gui/text/tips/persian_architecture.txt:4
2652 msgid "- All Persian buildings +25% stronger."
2655 #: gui/text/tips/persian_architecture.txt:6
2656 msgid "- Build time lengthened by +20% as a consequence."
2659 #: gui/text/tips/persian_architecture.txt:8
2661 "- Persians also have access to a great number of structural & defensive "
2665 #: gui/text/tips/pikemen.txt:1
2669 #: gui/text/tips/pikemen.txt:2
2670 msgid "- Heavily armored and slow. Low attack."
2673 #: gui/text/tips/pikemen.txt:4
2675 "- Used against cavalry or against other melee infantry to pin them in place."
2678 #: gui/text/tips/pikemen.txt:6
2679 msgid "- Available to: Macedonians, Seleucids, and Ptolemies."
2682 #: gui/text/tips/quinquereme.txt:1
2683 msgid "HEAVY WARSHIP"
2686 #: gui/text/tips/quinquereme.txt:2
2688 "- The heaviest standard warship. Available to: Rome, Carthage, Ptolemies, "
2692 #: gui/text/tips/quinquereme.txt:4
2693 msgid "- Transports up to 50 units."
2696 #: gui/text/tips/quinquereme.txt:6
2697 msgid "- Increases firepower with garrisoned catapults."
2700 #: gui/text/tips/quinquereme.txt:8
2701 msgid "- Has a ramming attack that sinks enemy ships (NOT IMPLEMENTED YET)."
2704 #: gui/text/tips/savanna_biome.txt:1
2705 msgid "SAVANNA BIOME"
2708 #: gui/text/tips/savanna_biome.txt:2
2709 msgid "- Generally flat, with a few watering holes and rocky outcrops."
2712 #: gui/text/tips/savanna_biome.txt:4
2713 msgid "- Chock full of herd animals for plentiful hunting."
2716 #: gui/text/tips/savanna_biome.txt:6
2717 msgid "- Rich in all types of mining."
2720 #: gui/text/tips/savanna_biome.txt:8
2721 msgid "- Wood tends to be sparse, but consists of high-yield Baobab trees."
2724 #: gui/text/tips/scout_towers.txt:1
2725 msgid "DEFENSE TOWERS"
2728 #: gui/text/tips/scout_towers.txt:2
2729 msgid "- Free-standing towers good for defending large areas of countryside."
2732 #: gui/text/tips/scout_towers.txt:4
2734 "- They usually cost 100 Wood and 100 Stone. Iberian Defense Towers cost 300 "
2735 "Stone (because they're stronger)."
2738 #: gui/text/tips/scout_towers.txt:6
2739 msgid "- Has a ranged attack that increases for each garrisoned unit."
2742 #: gui/text/tips/spartan_hoplites.txt:1
2746 #: gui/text/tips/spartan_hoplites.txt:2
2747 msgid "- Strongest infantry unit in the game."
2750 #: gui/text/tips/spartan_hoplites.txt:4
2751 msgid "- Champion Infantry available to the Spartans faction."
2754 #: gui/text/tips/spartan_hoplites.txt:6
2756 "- Use them to slaughter enemy cavalry or as a shock force to support your "
2760 #: gui/text/tips/spartan_hoplites.txt:8
2761 msgid "- Use the 'Phalanx' formation for extra armor bonuses."
2764 #: gui/text/tips/spearmen.txt:1
2768 #: gui/text/tips/spearmen.txt:2
2769 msgid "- The basic melee infantry for every faction in the game."
2772 #: gui/text/tips/spearmen.txt:4
2773 msgid "- Used against cavalry for a 2x attack bonus."
2776 #: gui/text/tips/spearmen.txt:6
2778 "- Decent hack attack and a good charge bonus make them good front line "
2782 #: gui/text/tips/spearmen.txt:8
2784 "- They are countered by ranged units and swordsmen, so support your spearmen"
2785 " with slingers or cavalry."
2788 #: gui/text/tips/stoa.txt:1
2792 #: gui/text/tips/stoa.txt:2
2793 msgid "- A special starting structure for Greek factions."
2796 #: gui/text/tips/stoa.txt:4
2797 msgid "- Grants +10 Population."
2800 #: gui/text/tips/stoa.txt:6
2801 msgid "- Only present on some maps."
2804 #: gui/text/tips/stoa.txt:8
2805 msgid "- Can be found in the Atlas editor for custom scenarios."
2808 #: gui/text/tips/storehouses.txt:1
2812 #: gui/text/tips/storehouses.txt:2
2813 msgid "- A cheap dropsite for non-food resources (wood, stone, metal)."
2816 #: gui/text/tips/storehouses.txt:4
2818 "- Research technologies to improve the gathering capabilities of your "
2822 #: gui/text/tips/syntagma.txt:1
2823 msgid "SYNTAGMA FORMATION"
2826 #: gui/text/tips/syntagma.txt:2
2827 msgid "- A formation for 'pikeman' style infantry."
2830 #: gui/text/tips/syntagma.txt:4
2831 msgid "- Formation is slow and cumbersome."
2834 #: gui/text/tips/syntagma.txt:6
2835 msgid "- Nearly invulnerable from the front."
2838 #: gui/text/tips/syntagma.txt:8
2839 msgid "- Vulnerable to attacks from the rear."
2842 #: gui/text/tips/temples.txt:1
2846 #: gui/text/tips/temples.txt:2
2847 msgid "- Town Phase structure."
2850 #: gui/text/tips/temples.txt:4
2851 msgid "- Recruit Healers to heal your troops on the battlefield."
2854 #: gui/text/tips/temples.txt:6
2855 msgid "- Research healing, religious devotion, and cultural technologies."
2858 #: gui/text/tips/temples.txt:8
2859 msgid "- Its \"aura\" heals nearby units."
2862 #: gui/text/tips/temples.txt:10
2863 msgid "- Garrison damaged units inside for quicker healing."
2866 #: gui/text/tips/territory_decay.txt:1
2867 msgid "TERRITORY DECAY"
2870 #: gui/text/tips/territory_decay.txt:3
2872 "- Decay happens when buildings are not connected to an allied Civil Center."
2875 #: gui/text/tips/territory_decay.txt:5
2877 "- The decay process can be slowed down or reversed by garrisoning some units"
2878 " in the structure."
2881 #: gui/text/tips/territory_decay.txt:7
2883 "- When the decay is completed, the building will be given to the most "
2884 "influential neighbor."
2887 #: gui/text/tips/themistocles.txt:1
2888 msgid "THEMISTOCLES"
2891 #: gui/text/tips/themistocles.txt:2
2893 "- Athenian hero who commanded the Greeks at the great naval battles of "
2894 "Artemisium and Salamis."
2897 #: gui/text/tips/themistocles.txt:4
2898 msgid "- All ships are built faster while he lives."
2901 #: gui/text/tips/themistocles.txt:6
2902 msgid "- The ship he is garrisoned inside moves much faster."
2905 #: gui/text/tips/triremes.txt:1
2909 #: gui/text/tips/triremes.txt:2
2910 msgid "- The Medium Warship."
2913 #: gui/text/tips/triremes.txt:4
2915 "- Available to the Romans, Carthaginians, Hellenic factions, and Persians."
2918 #: gui/text/tips/triremes.txt:6
2919 msgid "- Good for transporting or fighting."
2922 #: gui/text/tips/triremes.txt:8
2923 msgid "- Garrison troops aboard to increase fire power."
2926 #: gui/text/tips/triremes.txt:10
2928 "- Garrison a catapult aboard for a long-range siege attack (NOT IMPLEMENTED "
2932 #: gui/text/tips/triremes.txt:12
2934 "- Capable of a devastating ship-to-ship ramming attack that must recharge "
2935 "between each use (NOT IMPLEMENTED YET)."
2938 #: gui/text/tips/viriato.txt:1
2942 #: gui/text/tips/viriato.txt:2
2943 msgid "- Iberian hero of the Lusitani tribe."
2946 #: gui/text/tips/viriato.txt:4
2948 "- At least 7 campaigns against the Romans during the 'Lusitani Wars' from "
2952 #: gui/text/tips/viriato.txt:6
2953 msgid "- Fast moving and can switch between sword and flaming javelin."
2956 #: gui/text/tips/viriato.txt:8
2958 "- His \"aura\" is the \"Tactica Guerilla\" that allows nearby Iberian units "
2959 "to ambush their opponents."
2962 #: gui/text/tips/war_elephants.txt:1
2963 msgid "WAR ELEPHANTS"
2966 #: gui/text/tips/war_elephants.txt:2
2967 msgid "- Huge beasts from Africa and India, trained for war."
2970 #: gui/text/tips/war_elephants.txt:4
2972 "- High Food and Metal cost, but very powerful. Strongest against Structures "
2976 #: gui/text/tips/war_elephants.txt:6
2977 msgid "- Vulnerable to infantry skirmishers."
2980 #: gui/text/tips/war_elephants.txt:8
2981 msgid "- Available to: Mauryans, Ptolemies, Seleucids, and Carthaginians."
2984 #: gui/text/tips/whales.txt:1
2988 #: gui/text/tips/whales.txt:2
2989 msgid "- An oceanic resource."
2992 #: gui/text/tips/whales.txt:4
2993 msgid "- 2000 Food."
2996 #: gui/text/tips/whales.txt:6
2997 msgid "- Gatherable by Fishing Boats after the whale is killed."
3000 #: gui/text/tips/whales.txt:8
3001 msgid "- Roam around the oceans of the game and flee when attacked."