1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
6 # Fabrizio Marana, 2015
7 # Laurene Albrand, 2015
8 # Laurene Albrand, 2015
9 # leper <leper@wildfiregames.com>, 2014-2015
10 # pilino1234 <mhilgendrf@aol.com>, 2016
13 "Project-Id-Version: 0 A.D.\n"
14 "POT-Creation-Date: 2016-03-12 18:53+0100\n"
15 "PO-Revision-Date: 2016-03-15 11:02+0000\n"
16 "Last-Translator: pilino1234 <mhilgendrf@aol.com>\n"
17 "Language-Team: English (United Kingdom) (http://www.transifex.com/wildfire-games/0ad/language/en_GB/)\n"
19 "Content-Type: text/plain; charset=UTF-8\n"
20 "Content-Transfer-Encoding: 8bit\n"
22 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
24 #: simulation/templates/template_gaia.xml:6
28 #: simulation/templates/template_gaia_flora.xml:8
30 msgstr "Generic Flora"
32 #: simulation/templates/template_gaia_flora_bush.xml:8
33 #: simulation/templates/template_gaia_flora_bush_berry.xml:8
37 #: simulation/templates/template_gaia_flora_bush_berry.xml:9
41 #: simulation/templates/template_gaia_flora_bush_berry.xml:10
42 msgid "Gather the fruit from these bushes to accumulate Food."
43 msgstr "Gather the fruit from these bushes to accumulate Food."
45 #: simulation/templates/template_gaia_flora_tree.xml:5
49 #: simulation/templates/template_gaia_flora_tree.xml:7
50 msgid "Chop down to accumulate Wood."
51 msgstr "Chop down to accumulate Wood."
53 #: simulation/templates/template_gaia_geo.xml:8
54 msgid "Generic Geology"
55 msgstr "Generic Geology"
57 #: simulation/templates/template_gaia_geo_mineral.xml:4
61 #: simulation/templates/template_gaia_geo_mineral.xml:5
65 #: simulation/templates/template_gaia_geo_mineral.xml:6
66 msgid "A mineral deposit, providing access to rare forms of precious Metal."
67 msgstr "A mineral deposit, providing access to rare forms of precious Metal."
69 #: simulation/templates/template_gaia_geo_rock.xml:4
73 #: simulation/templates/template_gaia_geo_rock.xml:5
77 #: simulation/templates/template_gaia_geo_rock.xml:6
78 msgid "Mine these to provide Stone building material."
79 msgstr "Mine these to provide Stone building material."
81 #: simulation/templates/template_gaia_ruins.xml:8
83 msgstr "Generic Ruins"
85 #: simulation/templates/template_gaia_ruins.xml:9
86 #: simulation/templates/gaia/special_ruins.xml:9
87 #: simulation/templates/gaia/special_ruins_column_doric.xml:9
88 #: simulation/templates/other/unfinished_greek_temple.xml:9
92 #: simulation/templates/template_gaia_ruins.xml:10
93 msgid "These ruins that can be mined for resources."
94 msgstr "These ruins that can be mined for resources."
96 #: simulation/templates/template_gaia_treasure.xml:8
97 msgid "Generic Treasure"
98 msgstr "Generic Treasure"
100 #: simulation/templates/template_gaia_treasure.xml:9
101 #: simulation/templates/gaia/special_treasure_food_barrel.xml:9
102 #: simulation/templates/gaia/special_treasure_food_barrels_buried.xml:9
103 #: simulation/templates/gaia/special_treasure_food_bin.xml:9
104 #: simulation/templates/gaia/special_treasure_food_crate.xml:9
105 #: simulation/templates/gaia/special_treasure_food_jars.xml:9
106 #: simulation/templates/gaia/special_treasure_golden_fleece.xml:9
107 #: simulation/templates/gaia/special_treasure_pegasus.xml:9
108 #: simulation/templates/gaia/special_treasure_stone.xml:9
109 #: simulation/templates/gaia/special_treasure_wood.xml:9
110 #: simulation/templates/other/special_treasure_shipwreck.xml:9
111 #: simulation/templates/other/special_treasure_shipwreck_debris.xml:9
112 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:9
113 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:9
114 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:9
118 #: simulation/templates/template_gaia_treasure.xml:10
119 msgid "A treasure that can be quickly gathered."
120 msgstr "A treasure that can be quickly gathered."
122 #: simulation/templates/template_structure.xml:58
126 #: simulation/templates/template_unit.xml:39
130 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:27
131 msgid "Army of Alexander the Great."
132 msgstr "Army of Alexander the Great."
134 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:28
135 msgid "Army of Alexander the Great"
136 msgstr "Army of Alexander the Great"
138 #: simulation/templates/campaigns/army_mace_hero_alexander.xml:29
139 #: simulation/templates/campaigns/army_mace_standard.xml:21
140 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:29
141 msgid "This is what an army would look like on the Strat Map."
142 msgstr "This is what an army would look like on the Strat Map."
144 #: simulation/templates/campaigns/army_mace_standard.xml:19
145 msgid "Army of Macedonia"
146 msgstr "Army of Macedonia"
148 #: simulation/templates/campaigns/army_mace_standard.xml:20
149 msgid "Army of Macedon"
150 msgstr "Army of Macedon"
152 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:27
153 msgid "Army of Leonidas I."
154 msgstr "Army of Leonidas I."
156 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:28
157 msgid "Army of Leonidas I"
158 msgstr "Army of Leonidas I"
160 #: simulation/templates/campaigns/campaign_city_minor_test.xml:26
161 #: simulation/templates/campaigns/campaign_city_test.xml:26
165 #: simulation/templates/campaigns/campaign_city_minor_test.xml:27
166 msgid "Minor Greek Polis"
167 msgstr "Minor Greek Polis"
169 #: simulation/templates/campaigns/campaign_city_minor_test.xml:28
170 msgid "This is a minor Greek city."
171 msgstr "This is a minor Greek city."
173 #: simulation/templates/campaigns/campaign_city_test.xml:27
177 #: simulation/templates/campaigns/campaign_city_test.xml:28
178 msgid "This is a major Greek city."
179 msgstr "This is a major Greek city."
181 #: simulation/templates/campaigns/campaign_religious_test.xml:12
182 msgid "Religious Sanctuary"
183 msgstr "Religious Sanctuary"
185 #: simulation/templates/campaigns/campaign_religious_test.xml:13
186 msgid "Greek Religious Sanctuary"
187 msgstr "Greek Religious Sanctuary"
189 #: simulation/templates/formations/battle_line.xml:5
193 #: simulation/templates/formations/box.xml:6
194 msgid "4 units required"
195 msgstr "4 units required"
197 #: simulation/templates/formations/box.xml:7
201 #: simulation/templates/formations/column_closed.xml:5
202 msgid "Column Closed"
203 msgstr "Column Closed"
205 #: simulation/templates/formations/column_open.xml:5
209 #: simulation/templates/formations/flank.xml:6
210 msgid "8 units required"
211 msgstr "8 units required"
213 #: simulation/templates/formations/flank.xml:7
217 #: simulation/templates/formations/line_closed.xml:5
221 #: simulation/templates/formations/line_open.xml:5
225 #: simulation/templates/formations/null.xml:5
229 #: simulation/templates/formations/phalanx.xml:6
230 msgid "10 melee infantry units required"
231 msgstr "10 close-quarter infantry units required"
233 #: simulation/templates/formations/phalanx.xml:7
237 #: simulation/templates/formations/scatter.xml:5
241 #: simulation/templates/formations/skirmish.xml:5
242 msgid "Only ranged units allowed"
243 msgstr "Only ranged units allowed"
245 #: simulation/templates/formations/skirmish.xml:6
249 #: simulation/templates/formations/syntagma.xml:6
250 msgid "9 pike infantry units required"
251 msgstr "9 pike infantry units required"
253 #: simulation/templates/formations/syntagma.xml:7
257 #: simulation/templates/formations/testudo.xml:6
258 msgid "9 melee infantry units required"
259 msgstr "9 close-quarter infantry units required"
261 #: simulation/templates/formations/testudo.xml:7
265 #: simulation/templates/formations/wedge.xml:6
266 msgid "3 cavalry units required"
267 msgstr "3 cavalry units required"
269 #: simulation/templates/formations/wedge.xml:7
273 #: simulation/templates/gaia/fauna_bear.xml:18
277 #: simulation/templates/gaia/fauna_boar.xml:18
281 #: simulation/templates/gaia/fauna_camel.xml:9
285 #: simulation/templates/gaia/fauna_chicken.xml:12
289 #: simulation/templates/gaia/fauna_crocodile.xml:18
290 msgid "Crocodylus niloticus"
291 msgstr "Crocodylus niloticus"
293 #: simulation/templates/gaia/fauna_crocodile.xml:19
294 msgid "Nile Crocodile"
295 msgstr "Nile Crocodile"
297 #: simulation/templates/gaia/fauna_deer.xml:5
301 #: simulation/templates/gaia/fauna_elephant_african_bush.xml:46
302 msgid "African Bush Elephant"
303 msgstr "African Bush Elephant"
305 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:15
306 msgid "African Elephant (Infant)"
307 msgstr "African Elephant (Infant)"
309 #: simulation/templates/gaia/fauna_elephant_asian.xml:46
310 msgid "Asian Elephant"
311 msgstr "Asian Elephant"
313 #: simulation/templates/gaia/fauna_elephant_north_african.xml:33
314 msgid "North African Elephant"
315 msgstr "North African Elephant"
317 #: simulation/templates/gaia/fauna_fish.xml:5
318 #: simulation/templates/gaia/fauna_fish_tuna.xml:5
322 #: simulation/templates/gaia/fauna_fish.xml:6
323 #: simulation/templates/gaia/fauna_fish_tuna.xml:6
324 msgid "Collect food from this bountiful oceanic resource."
325 msgstr "Collect food from this bountiful oceanic resource."
327 #: simulation/templates/gaia/fauna_fish_tilapia.xml:5
329 msgstr "Tilapia Fish"
331 #: simulation/templates/gaia/fauna_fish_tilapia.xml:6
332 msgid "Collect food from this bountiful riparian resource."
333 msgstr "Collect food from this bountiful riparian resource."
335 #: simulation/templates/gaia/fauna_gazelle.xml:5
339 #: simulation/templates/gaia/fauna_giraffe.xml:12
340 msgid "Giraffe (Adult)"
341 msgstr "Giraffe (Adult)"
343 #: simulation/templates/gaia/fauna_giraffe_infant.xml:9
344 msgid "Giraffe (Juvenile)"
345 msgstr "Giraffe (Juvenile)"
347 #: simulation/templates/gaia/fauna_goat.xml:11
351 #: simulation/templates/gaia/fauna_horse.xml:9
355 #: simulation/templates/gaia/fauna_lion.xml:18
359 #: simulation/templates/gaia/fauna_lioness.xml:18
363 #: simulation/templates/gaia/fauna_muskox.xml:9
367 #: simulation/templates/gaia/fauna_peacock.xml:8
371 #: simulation/templates/gaia/fauna_pig.xml:5
375 #: simulation/templates/gaia/fauna_rabbit.xml:9
379 #: simulation/templates/gaia/fauna_rhino.xml:18
383 #: simulation/templates/gaia/fauna_shark.xml:13
387 #: simulation/templates/gaia/fauna_shark.xml:14
391 #: simulation/templates/gaia/fauna_sheep.xml:11
395 #: simulation/templates/gaia/fauna_tiger.xml:18
399 #: simulation/templates/gaia/fauna_walrus.xml:23
403 #: simulation/templates/gaia/fauna_whale_fin.xml:4
407 #: simulation/templates/gaia/fauna_whale_humpback.xml:8
408 msgid "Humpback Whale"
409 msgstr "Humpback Whale"
411 #: simulation/templates/gaia/fauna_wildebeest.xml:9
415 #: simulation/templates/gaia/fauna_wolf.xml:18
419 #: simulation/templates/gaia/fauna_wolf_snow.xml:18
423 #: simulation/templates/gaia/fauna_zebra.xml:9
427 #: simulation/templates/gaia/flora_bush_badlands.xml:8
431 #: simulation/templates/gaia/flora_bush_grapes.xml:4
435 #: simulation/templates/gaia/flora_bush_grapes.xml:5
439 #: simulation/templates/gaia/flora_bush_grapes.xml:6
440 msgid "Gather grapes from these vines for Food."
441 msgstr "Gather grapes from these vines for Food."
443 #: simulation/templates/gaia/flora_bush_temperate.xml:8
444 msgid "Deciduous Bush"
445 msgstr "Deciduous Bush"
447 #: simulation/templates/gaia/flora_tree_acacia.xml:4
451 #: simulation/templates/gaia/flora_tree_aleppo_pine.xml:4
452 msgid "Aleppo Pine Tree"
453 msgstr "Aleppo Pine Tree"
455 #: simulation/templates/gaia/flora_tree_apple.xml:8
459 #: simulation/templates/gaia/flora_tree_baobab.xml:8
463 #: simulation/templates/gaia/flora_tree_carob.xml:4
467 #: simulation/templates/gaia/flora_tree_cretan_date_palm_patch.xml:8
468 #: simulation/templates/gaia/flora_tree_cretan_date_palm_short.xml:4
469 #: simulation/templates/gaia/flora_tree_cretan_date_palm_tall.xml:4
470 msgid "Cretan Date Palm"
471 msgstr "Cretan Date Palm"
473 #: simulation/templates/gaia/flora_tree_cypress.xml:4
475 msgstr "Cypress Tree"
477 #: simulation/templates/gaia/flora_tree_date_palm.xml:4
481 #: simulation/templates/gaia/flora_tree_dead.xml:4
485 #: simulation/templates/gaia/flora_tree_euro_beech.xml:4
486 #: simulation/templates/gaia/flora_tree_euro_beech_aut.xml:4
487 msgid "European Beech Tree"
488 msgstr "European Beech Tree"
490 #: simulation/templates/gaia/flora_tree_fig.xml:8
494 #: simulation/templates/gaia/flora_tree_fig.xml:10
495 msgid "Gather figs for Food."
496 msgstr "Gather figs for Food."
498 #: simulation/templates/gaia/flora_tree_medit_fan_palm.xml:4
499 msgid "Mediterranean Fan Palm"
500 msgstr "Mediterranean Fan Palm"
502 #: simulation/templates/gaia/flora_tree_oak.xml:4
503 #: simulation/templates/gaia/flora_tree_oak_aut.xml:4
504 #: simulation/templates/gaia/flora_tree_oak_aut_new.xml:4
505 #: simulation/templates/gaia/flora_tree_oak_dead.xml:4
506 #: simulation/templates/gaia/flora_tree_oak_new.xml:4
510 #: simulation/templates/gaia/flora_tree_oak_large.xml:4
511 msgid "Large Oak Tree"
512 msgstr "Large Oak Tree"
514 #: simulation/templates/gaia/flora_tree_olive.xml:8
518 #: simulation/templates/gaia/flora_tree_palm_tropic.xml:4
522 #: simulation/templates/gaia/flora_tree_palm_tropical.xml:4
523 msgid "Tropical Palm"
524 msgstr "Tropical Palm"
526 #: simulation/templates/gaia/flora_tree_pine.xml:4
527 #: simulation/templates/gaia/flora_tree_pine_w.xml:4
531 #: simulation/templates/gaia/flora_tree_poplar.xml:4
535 #: simulation/templates/gaia/flora_tree_poplar_lombardy.xml:4
536 msgid "Lombardy Poplar Tree"
537 msgstr "Lombardy Poplar Tree"
539 #: simulation/templates/gaia/flora_tree_senegal_date_palm.xml:4
540 msgid "Senegal Date Palm"
541 msgstr "Senegal Date Palm"
543 #: simulation/templates/gaia/flora_tree_tamarix.xml:4
545 msgstr "Tamarix Tree"
547 #: simulation/templates/gaia/flora_tree_toona.xml:4
551 #: simulation/templates/gaia/special_ruins.xml:10
552 #: simulation/templates/gaia/special_ruins_column_doric.xml:10
553 msgid "Ancient Ruins"
554 msgstr "Ancient Ruins"
556 #: simulation/templates/gaia/special_ruins_standing_stone.xml:9
557 #: simulation/templates/gaia/special_ruins_stone_statues_egyptian.xml:9
558 #: simulation/templates/gaia/special_ruins_stone_statues_roman.xml:9
562 #: simulation/templates/gaia/special_ruins_standing_stone.xml:10
563 #: simulation/templates/gaia/special_treasure_standing_stone.xml:10
564 msgid "Celtic Standing Stone"
565 msgstr "Celtic Standing Stone"
567 #: simulation/templates/gaia/special_ruins_stone_statues_egyptian.xml:10
568 msgid "Ptolemaic Egyptian Statues"
569 msgstr "Ptolemaic Egyptian Statues"
571 #: simulation/templates/gaia/special_ruins_stone_statues_roman.xml:10
572 msgid "Roman Statues"
573 msgstr "Roman Statues"
575 #: simulation/templates/gaia/special_treasure_food_barrel.xml:10
576 #: simulation/templates/gaia/special_treasure_food_bin.xml:10
577 #: simulation/templates/gaia/special_treasure_food_crate.xml:10
578 #: simulation/templates/gaia/special_treasure_food_jars.xml:10
579 #: simulation/templates/gaia/special_treasure_food_persian_big.xml:9
580 #: simulation/templates/gaia/special_treasure_food_persian_small.xml:9
581 msgid "Food Treasure"
582 msgstr "Food Treasure"
584 #: simulation/templates/gaia/special_treasure_food_barrels_buried.xml:10
585 msgid "Half-buried Barrels"
586 msgstr "Half-buried Barrels"
588 #: simulation/templates/gaia/special_treasure_food_persian_big.xml:10
589 msgid "Persian Food Stores"
590 msgstr "Persian Food Stores"
592 #: simulation/templates/gaia/special_treasure_food_persian_small.xml:10
593 msgid "Persian Food Treasure"
594 msgstr "Persian Food Treasure"
596 #: simulation/templates/gaia/special_treasure_golden_fleece.xml:10
597 msgid "Golden Fleece"
598 msgstr "Golden Fleece"
600 #: simulation/templates/gaia/special_treasure_metal.xml:9
601 #: simulation/templates/gaia/special_treasure_metal_persian_bigl.xml:9
602 #: simulation/templates/gaia/special_treasure_metal_persian_small.xml:9
603 msgid "Metal Treasure"
604 msgstr "Metal Treasure"
606 #: simulation/templates/gaia/special_treasure_metal.xml:10
610 #: simulation/templates/gaia/special_treasure_metal_persian_bigl.xml:10
611 msgid "Persian Wares"
612 msgstr "Persian Wares"
614 #: simulation/templates/gaia/special_treasure_metal_persian_small.xml:10
616 msgstr "Persian Rugs"
618 #: simulation/templates/gaia/special_treasure_pegasus.xml:10
622 #: simulation/templates/gaia/special_treasure_standing_stone.xml:9
623 #: simulation/templates/gaia/special_treasure_stone.xml:10
624 msgid "Stone Treasure"
625 msgstr "Stone Treasure"
627 #: simulation/templates/gaia/special_treasure_wood.xml:10
628 msgid "Wood Treasure"
629 msgstr "Wood Treasure"
631 #: simulation/templates/other/bench.xml:20
635 #: simulation/templates/other/bench.xml:21
637 msgstr "Wooden Bench"
639 #: simulation/templates/other/bridge_hele.xml:15
640 #: simulation/templates/other/bridge_hele.xml:16
644 #: simulation/templates/other/bridge_wooden.xml:15
645 #: simulation/templates/other/bridge_wooden.xml:16
646 msgid "Wooden Bridge"
647 msgstr "Wooden Bridge"
649 #: simulation/templates/other/cart_tophet.xml:22
650 msgid "Sacrificial Temple"
651 msgstr "Sacrificial Temple"
653 #: simulation/templates/other/cart_tophet.xml:23
657 #: simulation/templates/other/cart_tophet.xml:25
658 msgid "Train physicians and Sacred Band Cavalrymen."
659 msgstr "Train physicians and Sacred Band Cavalrymen."
661 #: simulation/templates/other/celt_hut.xml:21
665 #: simulation/templates/other/celt_hut.xml:23
666 msgid "Add +2 to Population Cap."
667 msgstr "Add +2 to Population Cap."
669 #: simulation/templates/other/celt_longhouse.xml:22
673 #: simulation/templates/other/celt_longhouse.xml:24
674 #: simulation/templates/other/hellenic_propylaea.xml:28
675 #: simulation/templates/other/hellenic_stoa.xml:28
676 msgid "Add +10 to Population Cap."
677 msgstr "Add +10 to Population Cap."
679 #: simulation/templates/other/column_doric.xml:20
680 #: simulation/templates/other/column_doric_fallen.xml:20
681 #: simulation/templates/other/column_doric_fallen_b.xml:20
685 #: simulation/templates/other/column_doric.xml:21
687 msgstr "Doric Column"
689 #: simulation/templates/other/column_doric_fallen.xml:21
690 #: simulation/templates/other/column_doric_fallen_b.xml:21
691 msgid "Fallen Doric Column"
692 msgstr "Fallen Doric Column"
694 #: simulation/templates/other/fence_long.xml:21
695 #: simulation/templates/other/fence_short.xml:21
699 #: simulation/templates/other/fence_long.xml:22
700 msgid "Long Wooden Fence"
701 msgstr "Long Wooden Fence"
703 #: simulation/templates/other/fence_short.xml:22
704 msgid "Short Wooden Fence"
705 msgstr "Short Wooden Fence"
707 #: simulation/templates/other/fence_stone.xml:21
708 #: simulation/templates/other/fence_stone.xml:22
712 #: simulation/templates/other/generic_field.xml:9
716 #: simulation/templates/other/hellenic_epic_temple.xml:29
720 #: simulation/templates/other/hellenic_epic_temple.xml:30
721 msgid "Naos Parthenos"
722 msgstr "Naos Parthenos"
724 #: simulation/templates/other/hellenic_epic_temple.xml:32
725 msgid "Garrison up to 30 units to heal them at a quick rate."
726 msgstr "Garrison up to 30 units to heal them at a quick rate."
728 #: simulation/templates/other/hellenic_propylaea.xml:25
732 #: simulation/templates/other/hellenic_propylaea.xml:26
736 #: simulation/templates/other/hellenic_royal_stoa.xml:30
737 #: simulation/templates/other/hellenic_stoa.xml:25
741 #: simulation/templates/other/hellenic_royal_stoa.xml:31
742 msgid "Hellenic Royal Stoa"
743 msgstr "Hellenic Royal Stoa"
745 #: simulation/templates/other/hellenic_royal_stoa.xml:33
746 msgid "Add +10 to Population Cap. Recruit special units."
747 msgstr "Add +10 to Population Cap. Recruit special units."
749 #: simulation/templates/other/hellenic_stoa.xml:26
750 msgid "Hellenic Stoa"
751 msgstr "Hellenic Stoa"
753 #: simulation/templates/other/maur_palace.xml:12
757 #: simulation/templates/other/maur_palace.xml:14
758 msgid "Add +15 to Population Cap. Recruit extra units and heroes."
759 msgstr "Add +15 to Population Cap. Recruit extra units and heroes."
761 #: simulation/templates/other/obelisk.xml:20
765 #: simulation/templates/other/obelisk.xml:21
766 msgid "Egyptian Obelisk"
767 msgstr "Egyptian Obelisk"
769 #: simulation/templates/other/palisades_angle_spike.xml:16
770 msgid "Palisade Angle Spike"
771 msgstr "Palisade Angle Spike"
773 #: simulation/templates/other/palisades_angle_spike.xml:17
777 #: simulation/templates/other/palisades_rocks_curve.xml:15
778 msgid "Palisade Curve"
779 msgstr "Palisade Curve"
781 #: simulation/templates/other/palisades_rocks_curve.xml:16
782 msgid "Wooden Wall Corner"
783 msgstr "Wooden Wall Corner"
785 #: simulation/templates/other/palisades_rocks_end.xml:15
787 msgstr "Palisade End"
789 #: simulation/templates/other/palisades_rocks_end.xml:16
790 msgid "Wooden Wall End"
791 msgstr "Wooden Wall End"
793 #: simulation/templates/other/palisades_rocks_fort.xml:5
794 msgid "Palisade Fort"
795 msgstr "Palisade Fort"
797 #: simulation/templates/other/palisades_rocks_fort.xml:6
799 msgstr "Wooden Tower"
801 #: simulation/templates/other/palisades_rocks_gate.xml:25
802 msgid "Palisade Gate"
803 msgstr "Palisade Gate"
805 #: simulation/templates/other/palisades_rocks_gate.xml:26
809 #: simulation/templates/other/palisades_rocks_long.xml:27
810 #: simulation/templates/other/palisades_rocks_medium.xml:27
811 #: simulation/templates/other/palisades_rocks_short.xml:26
812 #: simulation/templates/other/palisades_rocks_straight.xml:15
813 #: simulation/templates/other/palisades_rocks_tower.xml:26
814 #: simulation/templates/other/wallset_palisade.xml:6
818 #: simulation/templates/other/palisades_rocks_long.xml:28
819 #: simulation/templates/other/palisades_rocks_medium.xml:28
820 #: simulation/templates/other/palisades_rocks_short.xml:27
821 #: simulation/templates/other/palisades_rocks_straight.xml:16
822 #: simulation/templates/other/palisades_rocks_tower.xml:27
823 #: simulation/templates/other/wallset_palisade.xml:5
827 #: simulation/templates/other/palisades_rocks_long.xml:29
828 msgid "Convert Wooden Wall into Wooden Gate"
829 msgstr "Convert Wooden Wall into Wooden Gate"
831 #: simulation/templates/other/palisades_rocks_outpost.xml:15
835 #: simulation/templates/other/palisades_rocks_outpost.xml:16
836 #: simulation/templates/other/palisades_rocks_watchtower.xml:16
837 msgid "Wooden Watch Tower"
838 msgstr "Wooden Watch Tower"
840 #: simulation/templates/other/palisades_rocks_watchtower.xml:15
844 #: simulation/templates/other/palisades_small_spikes.xml:16
846 msgstr "Spikes Small"
848 #: simulation/templates/other/palisades_small_spikes.xml:17
850 msgstr "Small Spikes"
852 #: simulation/templates/other/palisades_tall_spikes.xml:16
856 #: simulation/templates/other/palisades_tall_spikes.xml:17
860 #: simulation/templates/other/pers_apartment_block.xml:15
861 msgid "Apartment Block"
862 msgstr "Apartment Block"
864 #: simulation/templates/other/pers_house_a.xml:12
868 #: simulation/templates/other/pers_house_b.xml:15
869 #: simulation/templates/other/pers_inn.xml:15
873 #: simulation/templates/other/pers_warehouse.xml:12
877 #: simulation/templates/other/plane.xml:37
879 msgstr "P-51 Mustang"
881 #: simulation/templates/other/plane.xml:39
882 msgid "A World War 2 American fighter plane."
883 msgstr "A World War 2 American fighter plane."
885 #: simulation/templates/other/pyramid_great.xml:9
886 #: simulation/templates/other/pyramid_minor.xml:9
890 #: simulation/templates/other/pyramid_great.xml:10
891 msgid "Great Pyramid"
892 msgstr "Great Pyramid"
894 #: simulation/templates/other/pyramid_minor.xml:10
895 msgid "Minor Pyramid"
896 msgstr "Minor Pyramid"
898 #: simulation/templates/other/special_treasure_shipwreck.xml:10
899 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:10
900 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:10
901 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:10
905 #: simulation/templates/other/special_treasure_shipwreck.xml:11
906 msgid "A decaying military shipwreck. A good opportunity for any businessman."
907 msgstr "A decaying military shipwreck. A good opportunity for any businessman."
909 #: simulation/templates/other/special_treasure_shipwreck_debris.xml:10
910 msgid "Shipwreck Cargo"
911 msgstr "Shipwreck Cargo"
913 #: simulation/templates/other/special_treasure_shipwreck_ram_bow.xml:11
915 "A shipwreck with much loss of life. A good opportunity for any businessman."
916 msgstr "A shipwreck with much loss of life. A good opportunity for any businessman."
918 #: simulation/templates/other/special_treasure_shipwreck_sail_boat.xml:11
920 "The wreck of a small cargo ship. A good opportunity for any businessman."
921 msgstr "The wreck of a small cargo ship. A good opportunity for any businessman."
923 #: simulation/templates/other/special_treasure_shipwreck_sail_boat_cut.xml:11
924 msgid "A cargo ship rammed in half. A good opportunity for any businessman."
925 msgstr "A cargo ship rammed in half. A good opportunity for any businessman."
927 #: simulation/templates/other/stall_big.xml:12
931 #: simulation/templates/other/stall_med.xml:12
933 msgstr "Medium stall"
935 #: simulation/templates/other/stall_small_a.xml:12
936 #: simulation/templates/other/stall_small_b.xml:12
940 #: simulation/templates/other/table_rectangle.xml:20
941 #: simulation/templates/other/table_square.xml:20
945 #: simulation/templates/other/table_rectangle.xml:21
946 msgid "Rectangle Table"
947 msgstr "Rectangle Table"
949 #: simulation/templates/other/table_square.xml:21
951 msgstr "Square Table"
953 #: simulation/templates/other/unfinished_greek_temple.xml:10
954 msgid "Unfinished Greek Temple"
955 msgstr "Unfinished Greek Temple"
957 #: simulation/templates/other/unfinished_greek_temple.xml:12
958 msgid "This temple is unfinished and has fallen to ruin."
959 msgstr "This temple is unfinished and has fallen to ruin."
961 #: simulation/templates/skirmish/structures/default_house_10.xml:5
963 "Changes in a 10-pop house for civilisations with those houses, is deleted "
965 msgstr "Changes in a 10-pop house for civilisations with those houses, is deleted for other civs"
967 #: simulation/templates/skirmish/structures/default_house_5.xml:5
969 "Changes in a 5-pop house for civilisations with those houses, is deleted for"
971 msgstr "Changes in a 5-pop house for civilisations with those houses, is deleted for other civs"
973 #: simulation/templates/special/marker_object_sound.xml:15
974 #: simulation/templates/special/marker_object_sound.xml:16
978 #: simulation/templates/special/player.xml:53
982 #: simulation/templates/special_units/athen_mechanical_siege_lithobolos_common.xml:5
983 #: simulation/templates/special_units/mace_mechanical_siege_lithobolos_common.xml:5
984 #: simulation/templates/special_units/ptol_mechanical_siege_lithobolos_common.xml:5
985 #: simulation/templates/special_units/sele_mechanical_siege_lithobolos_common.xml:5
989 #: simulation/templates/special_units/athen_mechanical_siege_oxybeles_common.xml:5
990 #: simulation/templates/special_units/cart_mechanical_siege_oxybeles_common.xml:5
991 #: simulation/templates/special_units/mace_mechanical_siege_oxybeles_common.xml:5
992 #: simulation/templates/special_units/spart_mechanical_siege_oxybeles_common.xml:5
996 #: simulation/templates/special_units/cart_mechanical_siege_ballista_common.xml:5
997 #: simulation/templates/special_units/rome_mechanical_siege_ballista_common.xml:29
1001 #: simulation/templates/special_units/ptol_mechanical_siege_polybolos_common.xml:5
1005 #: simulation/templates/special_units/rome_mechanical_siege_scorpio_common.xml:23