1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
6 # Fabrizio Marana, 2015
7 # leper <leper@wildfiregames.com>, 2014-2015
8 # pilino1234 <mhilgendrf@aol.com>, 2016
9 # pilino1234 <mhilgendrf@aol.com>, 2016
12 "Project-Id-Version: 0 A.D.\n"
13 "POT-Creation-Date: 2016-03-18 09:00+0100\n"
14 "PO-Revision-Date: 2016-03-18 19:58+0000\n"
15 "Last-Translator: pilino1234 <mhilgendrf@aol.com>\n"
16 "Language-Team: English (United Kingdom) (http://www.transifex.com/wildfire-games/0ad/language/en_GB/)\n"
18 "Content-Type: text/plain; charset=UTF-8\n"
19 "Content-Transfer-Encoding: 8bit\n"
21 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
23 #: gui/manual/manual.xml:(caption):12
27 #: gui/manual/manual.xml:(caption):20
31 #: gui/manual/manual.xml:(caption):24
35 #: gui/manual/intro.txt:1
36 msgid "[font=\"sans-bold-18\"]0 A.D. in-game manual"
37 msgstr "[font=\"sans-bold-18\"]0 A.D. in-game manual"
39 #: gui/manual/intro.txt:2
40 msgid "[font=\"sans-14\"]"
41 msgstr "[font=\"sans-14\"]"
43 #: gui/manual/intro.txt:3
45 "Thank you for installing 0 A.D.! This page will give a brief overview of the"
46 " features available in this incomplete, under-development, alpha version of "
48 msgstr "Thank you for installing 0 A.D.! This page will give a brief overview of the features available in this incomplete, under-development, alpha version of the game."
50 #: gui/manual/intro.txt:5
51 msgid "[font=\"sans-bold-16\"]Graphics settings"
52 msgstr "[font=\"sans-bold-16\"]Graphics settings"
54 #: gui/manual/intro.txt:6
56 "[font=\"sans-14\"]You can switch between fullscreen and windowed mode by "
57 "pressing Alt + Enter. In windowed mode, you can resize the window. If the "
58 "game runs too slowly, you can change some settings in the configuration "
59 "file: look for binaries/data/config/default.cfg in the location where the "
60 "game is installed, which gives instructions for editing, and try disabling "
61 "the \"fancywater\" and \"shadows\" options."
62 msgstr "[font=\"sans-14\"]You can switch between fullscreen and windowed mode by pressing Alt + Enter. In windowed mode, you can resize the window. If the game runs too slowly, you can change some settings in the configuration file: look for binaries/data/config/default.cfg in the location where the game is installed, which gives instructions for editing, and try disabling the \"fancywater\" and \"shadows\" options."
64 #: gui/manual/intro.txt:8
65 msgid "[font=\"sans-bold-16\"]Playing the game"
66 msgstr "[font=\"sans-bold-16\"]Playing the game"
68 #: gui/manual/intro.txt:9
70 "[font=\"sans-14\"]The controls and gameplay should be familiar to players of"
71 " traditional RTS games. There are currently a lot of missing features and "
72 "poorly-balanced stats – you will probably have to wait until a beta release "
73 "for it to work well."
74 msgstr "[font=\"sans-14\"]The controls and gameplay should be familiar to players of traditional RTS games. There are currently a lot of missing features and poorly-balanced stats – you will probably have to wait until a beta release for it to work well."
76 #: gui/manual/intro.txt:11
77 msgid "Basic controls:"
78 msgstr "Basic controls:"
80 #: gui/manual/intro.txt:12
81 msgid "• Left-click to select units."
82 msgstr "• Left-click to select units."
84 #: gui/manual/intro.txt:13
85 msgid "• Left-click-and-drag to select groups of units."
86 msgstr "• Left-click-and-drag to select groups of units."
88 #: gui/manual/intro.txt:14
89 msgid "• Right-click to order units to the target."
90 msgstr "• Right-click to order units to the target."
92 #: gui/manual/intro.txt:15
93 msgid "• Arrow keys or WASD keys to move the camera."
94 msgstr "• Arrow keys or WASD keys to move the camera."
96 #: gui/manual/intro.txt:16
97 msgid "• Ctrl + arrow keys, or shift + mouse wheel, to rotate the camera."
98 msgstr "• Ctrl + arrow keys, or shift + mouse wheel, to rotate the camera."
100 #: gui/manual/intro.txt:17
101 msgid "• Mouse wheel, or \"+\" and \"-\" keys, to zoom."
102 msgstr "• Mouse wheel, or \"+\" and \"-\" keys, to zoom."
104 #: gui/manual/intro.txt:19
105 msgid "[font=\"sans-bold-16\"]Modes"
106 msgstr "[font=\"sans-bold-16\"]Modes"
108 #: gui/manual/intro.txt:20
109 msgid "[font=\"sans-14\"]The main menu gives access to two game modes:"
110 msgstr "[font=\"sans-14\"]The main menu gives access to two game modes:"
112 #: gui/manual/intro.txt:22
114 "• [font=\"sans-bold-14\"]Single-player[font=\"sans-14\"] — play a sandbox "
115 "game or against one or more AI opponents. The AI/AIs are under development "
116 "and may not always be up to date on the new features, but you can test "
117 "playing the game against an actual opponent if you aren't able to play with "
119 msgstr "• [font=\"sans-bold-14\"]Single-player[font=\"sans-14\"] — play a sandbox game or against one or more AI opponents. The AI/AIs are under development and may not always be up to date on the new features, but you can test playing the game against an actual opponent if you aren't able to play with a human."
121 #: gui/manual/intro.txt:24
123 "• [font=\"sans-bold-14\"]Multiplayer[font=\"sans-14\"] — play against human "
124 "opponents over the internet."
125 msgstr "• [font=\"sans-bold-14\"]Multiplayer[font=\"sans-14\"] — play against human opponents over the internet."
127 #: gui/manual/intro.txt:26
129 "To set up a multiplayer game, one player must select the \"Host game\" "
130 "option. The game uses UDP port 20595, so the host must configure their "
131 "NAT/firewall/etc to allow this. Other players can then select \"Join game\" "
132 "and enter the host's IP address."
133 msgstr "To set up a multiplayer game, one player must select the \"Host game\" option. The game uses UDP port 20595, so the host must configure their NAT/firewall/etc to allow this. Other players can then select \"Join game\" and enter the host's IP address."
135 #: gui/manual/intro.txt:28
136 msgid "[font=\"sans-bold-16\"]Game setup"
137 msgstr "[font=\"sans-bold-16\"]Game setup"
139 #: gui/manual/intro.txt:29
141 "[font=\"sans-14\"]In a multiplayer game, only the host can alter the game "
143 msgstr "[font=\"sans-14\"]In a multiplayer game, only the host can alter the game setup options."
145 #: gui/manual/intro.txt:31
146 msgid "First, select what type of map you want to play:"
147 msgstr "First, select what type of map you want to play:"
149 #: gui/manual/intro.txt:32
151 "• [font=\"sans-bold-14\"]Random map[font=\"sans-14\"] — A map created "
152 "automatically from a script"
153 msgstr "• [font=\"sans-bold-14\"]Random map[font=\"sans-14\"] — A map created automatically from a script"
155 #: gui/manual/intro.txt:33
157 "• [font=\"sans-bold-14\"]Scenario map[font=\"sans-14\"] — A map created by "
158 "map designers and with fixed civilisations"
159 msgstr "• [font=\"sans-bold-14\"]Scenario map[font=\"sans-14\"] — A map created by map designers and with fixed civilisations"
161 #: gui/manual/intro.txt:34
163 "• [font=\"sans-bold-14\"]Skirmish map[font=\"sans-14\"] — A map created by "
164 "map designers but where the civilisations can be chosen"
165 msgstr "• [font=\"sans-bold-14\"]Skirmish map[font=\"sans-14\"] — A map created by map designers but where the civilisations can be chosen"
167 #: gui/manual/intro.txt:36
169 "Then the maps can be futher filtered. The default maps are generally "
170 "playable maps. Naval maps are maps where not all opponents can be reached "
171 "over land and demo maps are maps used for testing purposes (generally not "
172 "useful to play on). The \"All Maps\" filter shows all maps together in one "
174 msgstr "Then the maps can be futher filtered. The default maps are generally playable maps. Naval maps are maps where not all opponents can be reached over land and demo maps are maps used for testing purposes (generally not useful to play on). The \"All Maps\" filter shows all maps together in one list."
176 #: gui/manual/intro.txt:38
178 "Finally change the settings. For random maps this includes the number of "
179 "players, the size of a map, etc. For scenarios you can only select who "
180 "controls which player (decides where you start on the map etc). The options "
181 "are either a human player, an AI or no player at all (the opponent will just"
183 msgstr "Finally change the settings. For random maps this includes the number of players, the size of a map, etc. For scenarios you can only select who controls which player (decides where you start on the map etc). The options are either a human player, an AI or no player at all (the opponent will just be idle)."
185 #: gui/manual/intro.txt:40
186 msgid "When you are ready to start, click the \"Start game\" button."
187 msgstr "When you are ready to start, click the \"Start game\" button."
189 #: gui/manual/intro.txt:42
190 msgid "[font=\"sans-bold-16\"]Hotkeys:"
191 msgstr "[font=\"sans-bold-16\"]Hotkeys:"
193 #: gui/manual/intro.txt:43
194 msgid "[font=\"sans-bold-14\"]Always"
195 msgstr "[font=\"sans-bold-14\"]Always"
197 #: gui/manual/intro.txt:44
198 msgid "[font=\"sans-14\"]Alt + F4: Close the game, without confirmation"
199 msgstr "[font=\"sans-14\"]Alt + F4: Close the game, without confirmation"
201 #: gui/manual/intro.txt:45
202 msgid "Alt + Enter: Toggle between fullscreen and windowed"
203 msgstr "Alt + Enter: Toggle between fullscreen and windowed"
205 #: gui/manual/intro.txt:46
206 msgid "~ or F9: Show/hide console"
207 msgstr "~ or F9: Show/hide console"
209 #: gui/manual/intro.txt:47
210 msgid "Alt + F: Show/hide frame counter (FPS)"
211 msgstr "Alt + F: Show/hide frame counter (FPS)"
213 #: gui/manual/intro.txt:48
215 "F11: Enable/disable real-time profiler (toggles through the displays of "
217 msgstr "F11: Enable/disable real-time profiler (toggles through the displays of information)"
219 #: gui/manual/intro.txt:49
220 msgid "Shift + F11: Save current profiler data to \"logs/profile.txt\""
221 msgstr "Shift + F11: Save current profiler data to \"logs/profile.txt\""
223 #: gui/manual/intro.txt:50
225 "F2: Take screenshot (in .png format, location is displayed in the top left "
226 "of the GUI after the file has been saved, and can also be seen in the "
227 "console/logs if you miss it there)"
228 msgstr "F2: Take screenshot (in .png format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there)"
230 #: gui/manual/intro.txt:51
232 "Shift + F2: Take huge screenshot (6400px*4800px, in .bmp format, location is"
233 " displayed in the top left of the GUI after the file has been saved, and can"
234 " also be seen in the console/logs if you miss it there)"
235 msgstr "Shift + F2: Take huge screenshot (6400px*4800px, in .bmp format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there)"
237 #: gui/manual/intro.txt:53
238 msgid "[font=\"sans-bold-14\"]In Game"
239 msgstr "[font=\"sans-bold-14\"]In Game"
241 #: gui/manual/intro.txt:54
243 "[font=\"sans-14\"]Double Left Click \\[on unit]: Select all of your units of"
244 " the same kind on the screen (even if they're different ranks)"
245 msgstr "[font=\"sans-14\"]Double Left Click \\[on unit]: Select all of your units of the same kind on the screen (even if they're different ranks)"
247 #: gui/manual/intro.txt:55
249 "Triple Left Click \\[on unit]: Select all of your units of the same kind and"
250 " the same rank on the screen"
251 msgstr "Triple Left Click \\[on unit]: Select all of your units of the same kind and the same rank on the screen"
253 #: gui/manual/intro.txt:56
255 "Alt + Double Left Click \\[on unit]: Select all your units of the same kind "
256 "on the entire map (even if they have different ranks)"
257 msgstr "Alt + Double Left Click \\[on unit]: Select all your units of the same kind on the entire map (even if they have different ranks)"
259 #: gui/manual/intro.txt:57
261 "Alt + Triple Left Click \\[on unit]: Select all your units of the same kind "
262 "and rank on the entire map"
263 msgstr "Alt + Triple Left Click \\[on unit]: Select all your units of the same kind and rank on the entire map"
265 #: gui/manual/intro.txt:58
266 msgid "Shift + F5: Quicksave"
267 msgstr "Shift + F5: Quicksave"
269 #: gui/manual/intro.txt:59
270 msgid "Shift + F8: Quickload"
271 msgstr "Shift + F8: Quickload"
273 #: gui/manual/intro.txt:60
274 msgid "F10: Open/close menu"
275 msgstr "F10: Open/close menu"
277 #: gui/manual/intro.txt:61
278 msgid "F12: Show/hide time elapsed counter"
279 msgstr "F12: Show/hide time elapsed counter"
281 #: gui/manual/intro.txt:62
282 msgid "ESC: Close all dialogs (chat, menu) or clear selected units"
283 msgstr "ESC: Close all dialogs (chat, menu) or clear selected units"
285 #: gui/manual/intro.txt:63
286 msgid "Enter/return: Open/send chat"
287 msgstr "Enter/return: Open/send chat"
289 #: gui/manual/intro.txt:64
290 msgid "T: Send team chat"
291 msgstr "T: Send team chat"
293 #: gui/manual/intro.txt:65
294 msgid "Pause: Pause/resume the game"
295 msgstr "Pause: Pause/resume the game"
297 #: gui/manual/intro.txt:66
298 msgid "Delete: Delete currently selected unit/units/building/buildings"
299 msgstr "Delete: Delete currently selected unit/units/building/buildings"
301 #: gui/manual/intro.txt:67
302 msgid ",: Select idle fighters"
303 msgstr ",: Select idle fighters"
305 #: gui/manual/intro.txt:68
306 msgid ".: Select idle workers (including citizen soldiers)"
307 msgstr ".: Select idle workers (including citizen soldiers)"
309 #: gui/manual/intro.txt:69
310 msgid "H: Stop (halt) the currently selected units."
311 msgstr "H: Stop (halt) the currently selected units."
313 #: gui/manual/intro.txt:70
315 "Ctrl + 1 (and so on up to Ctrl + 0): Create control group 1 (to 0) from the "
316 "selected units/buildings"
317 msgstr "Ctrl + 1 (and so on up to Ctrl + 0): Create control group 1 (to 0) from the selected units/buildings"
319 #: gui/manual/intro.txt:71
321 "1 (and so on up to 0): Select the units/buildings in control group 1 (to 0)"
322 msgstr "1 (and so on up to 0): Select the units/buildings in control group 1 (to 0)"
324 #: gui/manual/intro.txt:72
326 "Shift + 1 (to 0): Add control group 1 (to 0) to the selected units/buildings"
327 msgstr "Shift + 1 (to 0): Add control group 1 (to 0) to the selected units/buildings"
329 #: gui/manual/intro.txt:73
331 "Ctrl + F5 (and so on up to F8): Mark the current camera position, for "
332 "jumping back to later."
333 msgstr "Ctrl + F5 (and so on up to F8): Mark the current camera position, for jumping back to later."
335 #: gui/manual/intro.txt:74
337 "F5, F6, F7, and F8: Move the camera to a marked position. Jump back to the "
338 "last location if the camera is already over the marked position."
339 msgstr "F5, F6, F7, and F8: Move the camera to a marked position. Jump back to the last location if the camera is already over the marked position."
341 #: gui/manual/intro.txt:75
343 "Z, X, C, V, B, N, M: With training buildings selected. Add the 1st, 2nd, ..."
344 " unit shown to the training queue for all the selected buildings."
345 msgstr "Z, X, C, V, B, N, M: With training buildings selected. Add the 1st, 2nd, ... unit shown to the training queue for all the selected buildings."
347 #: gui/manual/intro.txt:77
348 msgid "[font=\"sans-bold-14\"]Modify mouse action"
349 msgstr "[font=\"sans-bold-14\"]Modify mouse action"
351 #: gui/manual/intro.txt:78
352 msgid "[font=\"sans-14\"]Ctrl + Right Click on building: Garrison"
353 msgstr "[font=\"sans-14\"]Ctrl + Right Click on building: Garrison"
355 #: gui/manual/intro.txt:79
356 msgid "Shift + Right Click: Queue the move/build/gather/etc order"
357 msgstr "Shift + Right Click: Queue the move/build/gather/etc order"
359 #: gui/manual/intro.txt:80
360 msgid "Shift + Left click when training unit/s: Add units in batches of five"
361 msgstr "Shift + Left click when training unit/s: Add units in batches of five"
363 #: gui/manual/intro.txt:81
365 "Shift + Left Click or Left Drag over unit on map: Add unit to selection"
366 msgstr "Shift + Left Click or Left Drag over unit on map: Add unit to selection"
368 #: gui/manual/intro.txt:82
370 "Ctrl + Left Click or Left Drag over unit on map: Remove unit from selection"
371 msgstr "Ctrl + Left Click or Left Drag over unit on map: Remove unit from selection"
373 #: gui/manual/intro.txt:83
374 msgid "Alt + Left Drag over units on map: Only select military units"
375 msgstr "Alt + Left Drag over units on map: Only select military units"
377 #: gui/manual/intro.txt:84
378 msgid "I + Left Drag over units on map: Only select idle units"
379 msgstr "I + Left Drag over units on map: Only select idle units"
381 #: gui/manual/intro.txt:85
383 "Ctrl + Left Click on unit/group icon with multiple units selected: Deselect"
384 msgstr "Ctrl + Left Click on unit/group icon with multiple units selected: Deselect"
386 #: gui/manual/intro.txt:86
388 "Right Click with a building/buildings selected: sets a rally point for units"
389 " created/ungarrisoned from that building."
390 msgstr "Right Click with a building/buildings selected: sets a rally point for units created/ungarrisoned from that building."
392 #: gui/manual/intro.txt:87
393 msgid "Ctrl + Right Click with units selected:"
394 msgstr "Ctrl + Right Click with units selected:"
396 #: gui/manual/intro.txt:88
397 msgid " - If the cursor is over an allied structure: Garrison"
398 msgstr " - If the cursor is over an allied structure: Garrison"
400 #: gui/manual/intro.txt:89
402 " - If the cursor is over a non-allied unit or building: Attack (instead "
403 "of capture or gather)"
404 msgstr " - If the cursor is over a non-allied unit or building: Attack (instead of capture or gather)"
406 #: gui/manual/intro.txt:90
408 " - Otherwise: Attack move (by default all enemy units and structures "
409 "along the way are targeted, use Ctrl + Q + Right Click to target only "
411 msgstr " - Otherwise: Attack move (by default all enemy units and structures along the way are targeted, use Ctrl + Q + Right Click to target only units). "
413 #: gui/manual/intro.txt:92
414 msgid "[font=\"sans-bold-14\"]Overlays"
415 msgstr "[font=\"sans-bold-14\"]Overlays"
417 #: gui/manual/intro.txt:93
418 msgid "[font=\"sans-14\"]Alt + G: Hide/show the GUI"
419 msgstr "[font=\"sans-14\"]Alt + G: Hide/show the GUI"
421 #: gui/manual/intro.txt:94
422 msgid "Alt + D: Show/hide developer overlay (with developer options)"
423 msgstr "Alt + D: Show/hide developer overlay (with developer options)"
425 #: gui/manual/intro.txt:95
427 "Alt + W: Toggle wireframe mode (press once to get wireframes overlaid over "
428 "the textured models, twice to get just the wireframes colored by the "
429 "textures, thrice to get back to normal textured mode)"
430 msgstr "Alt + W: Toggle wireframe mode (press once to get wireframes overlaid over the textured models, twice to get just the wireframes coloured by the textures, thrice to get back to normal textured mode)"
432 #: gui/manual/intro.txt:96
434 "Alt + S: Toggle unit silhouettes (might give a small performance boost)"
435 msgstr "Alt + S: Toggle unit silhouettes (might give a small performance boost)"
437 #: gui/manual/intro.txt:97
438 msgid "Alt + Z: Toggle sky"
439 msgstr "Alt + Z: Toggle sky"
441 #: gui/manual/intro.txt:99
442 msgid "[font=\"sans-bold-14\"]Camera manipulation"
443 msgstr "[font=\"sans-bold-14\"]Camera manipulation"
445 #: gui/manual/intro.txt:100
446 msgid "[font=\"sans-14\"]W or \\[up]: Pan screen up"
447 msgstr "[font=\"sans-14\"]W or \\[up]: Pan screen up"
449 #: gui/manual/intro.txt:101
450 msgid "S or \\[down]: Pan screen down"
451 msgstr "S or \\[down]: Pan screen down"
453 #: gui/manual/intro.txt:102
454 msgid "A or \\[left]: Pan screen left"
455 msgstr "A or \\[left]: Pan screen left"
457 #: gui/manual/intro.txt:103
458 msgid "D or \\[right]: Pan screen right"
459 msgstr "D or \\[right]: Pan screen right"
461 #: gui/manual/intro.txt:104
462 msgid "Ctrl + W or \\[up]: Rotate camera to look upward"
463 msgstr "Ctrl + W or \\[up]: Rotate camera to look upward"
465 #: gui/manual/intro.txt:105
466 msgid "Ctrl + S or \\[down]: Rotate camera to look downward"
467 msgstr "Ctrl + S or \\[down]: Rotate camera to look downward"
469 #: gui/manual/intro.txt:106
470 msgid "Ctrl + A or \\[left]: Rotate camera clockwise around terrain"
471 msgstr "Ctrl + A or \\[left]: Rotate camera clockwise around terrain"
473 #: gui/manual/intro.txt:107
474 msgid "Ctrl + D or \\[right]: Rotate camera anticlockwise around terrain"
475 msgstr "Ctrl + D or \\[right]: Rotate camera anticlockwise around terrain"
477 #: gui/manual/intro.txt:108
478 msgid "Q: Rotate camera clockwise around terrain"
479 msgstr "Q: Rotate camera clockwise around terrain"
481 #: gui/manual/intro.txt:109
482 msgid "E: Rotate camera anticlockwise around terrain"
483 msgstr "E: Rotate camera anticlockwise around terrain"
485 #: gui/manual/intro.txt:110
486 msgid "Shift + Mouse Wheel Rotate Up: Rotate camera clockwise around terrain"
487 msgstr "Shift + Mouse Wheel Rotate Up: Rotate camera clockwise around terrain"
489 #: gui/manual/intro.txt:111
491 "Shift + Mouse Wheel Rotate Down: Rotate camera anticlockwise around terrain"
492 msgstr "Shift + Mouse Wheel Rotate Down: Rotate camera anticlockwise around terrain"
494 #: gui/manual/intro.txt:112
496 "F: Follow the selected unit (move the camera to stop the camera from "
497 "following the unit/s)"
498 msgstr "F: Follow the selected unit (move the camera to stop the camera from following the unit/s)"
500 #: gui/manual/intro.txt:113
501 msgid "R: Reset camera zoom/orientation"
502 msgstr "R: Reset camera zoom/orientation"
504 #: gui/manual/intro.txt:114
505 msgid "+: Zoom in (keep pressed for continuous zoom)"
506 msgstr "+: Zoom in (keep pressed for continuous zoom)"
508 #: gui/manual/intro.txt:115
509 msgid "-: Zoom out (keep pressed for continuous zoom)"
510 msgstr "-: Zoom out (keep pressed for continuous zoom)"
512 #: gui/manual/intro.txt:116
513 msgid "Alt + W: Toggle through wireframe modes"
514 msgstr "Alt + W: Toggle through wireframe modes"
516 #: gui/manual/intro.txt:117
518 "Middle Mouse Button or / (Forward Slash): Keep pressed and move the mouse to"
520 msgstr "Middle Mouse Button or / (Forward Slash): Keep pressed and move the mouse to pan"
522 #: gui/manual/intro.txt:119
523 msgid "[font=\"sans-bold-14\"]During Building Placement"
524 msgstr "[font=\"sans-bold-14\"]During Building Placement"
526 #: gui/manual/intro.txt:120
527 msgid "[font=\"sans-14\"]\\[: Rotate building 15 degrees counter-clockwise"
528 msgstr "[font=\"sans-14\"]\\[: Rotate building 15 degrees counter-clockwise"
530 #: gui/manual/intro.txt:121
531 msgid "]: Rotate building 15 degrees clockwise"
532 msgstr "]: Rotate building 15 degrees clockwise"
534 #: gui/manual/intro.txt:122
536 "Left Drag: Rotate building using mouse (foundation will be placed on mouse "
538 msgstr "Left Drag: Rotate building using mouse (foundation will be placed on mouse release)"
540 #: gui/manual/intro.txt:124
541 msgid "[font=\"sans-bold-14\"]When loading a saved game"
542 msgstr "[font=\"sans-bold-14\"]When loading a saved game"
544 #: gui/manual/intro.txt:125
546 "[font=\"sans-14\"]Delete: delete the selected saved game asking confirmation"
547 msgstr "[font=\"sans-14\"]Delete: delete the selected saved game asking confirmation"
549 #: gui/manual/intro.txt:126
550 msgid "Shift: do not ask confirmation when deleting a saved game"
551 msgstr "Shift: do not ask confirmation when deleting a saved game"
553 #: gui/manual/userreport.txt:1
555 "As a free, open source game, we don't have the resources to test on a wide "
556 "range of systems, but we want to provide the best quality experience to as "
557 "many players as possible. When you enable automatic feedback, we'll receive "
558 "data to help us understand the hardware we should focus on supporting, and "
559 "to identify performance problems we should fix."
560 msgstr "As a free, open source game, we don't have the resources to test on a wide range of systems, but we want to provide the best quality experience to as many players as possible. When you enable automatic feedback, we'll receive data to help us understand the hardware we should focus on supporting, and to identify performance problems we should fix."
562 #: gui/manual/userreport.txt:3
563 msgid "The following data will be sent to our server:"
564 msgstr "The following data will be sent to our server:"
566 #: gui/manual/userreport.txt:5
568 "• A random user ID (stored in %APPDATA%\\0ad\\config\\user.cfg on Windows, "
569 "$HOME/.config/0ad/config/user.cfg on Unix), to let us detect repeated "
570 "reports from the same user."
571 msgstr "• A random user ID (stored in %APPDATA%\\0ad\\config\\user.cfg on Windows, $HOME/.config/0ad/config/user.cfg on Unix), to let us detect repeated reports from the same user."
573 #: gui/manual/userreport.txt:6
575 "• Game version number and basic build settings (optimisation mode, CPU "
576 "architecture, timestamp, compiler version)."
577 msgstr "• Game version number and basic build settings (optimisation mode, CPU architecture, timestamp, compiler version)."
579 #: gui/manual/userreport.txt:7
581 "• Hardware details: OS version, graphics driver version, OpenGL "
582 "capabilities, screen size, CPU details, RAM size."
583 msgstr "• Hardware details: OS version, graphics driver version, OpenGL capabilities, screen size, CPU details, RAM size."
585 #: gui/manual/userreport.txt:8
587 "• Performance details: a snapshot of timing data a few seconds after you "
588 "start a match or change graphics settings."
589 msgstr "• Performance details: a snapshot of timing data a few seconds after you start a match or change graphics settings."
591 #: gui/manual/userreport.txt:10
593 "The data will only be a few kilobytes each time you run the game, so "
594 "bandwidth usage is minimal."
595 msgstr "The data will only be a few kilobytes each time you run the game, so bandwidth usage is minimal."
597 #: gui/manual/userreport.txt:12
599 "We will store the submitted data on our server, and may publish statistics "
600 "or non-user-identifiable details to help other game developers with similar "
601 "questions. We will store the IP address that submitted the data, to help "
602 "detect abuse of the service, but will not publish it. The published data can"
603 " be seen at http://feedback.wildfiregames.com/"
604 msgstr "We will store the submitted data on our server, and may publish statistics or non-user-identifiable details to help other game developers with similar questions. We will store the IP address that submitted the data, to help detect abuse of the service, but will not publish it. The published data can be seen at http://feedback.wildfiregames.com/"