[i18n] Updated POT and PO files.
[0ad.git] / binaries / data / mods / public / l10n / da.public-templates-buildings.po
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1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
4
5 # Translators:
6 # Wachsmuth <emilistrupkarlsmose@gmail.com>, 2014-2015
7 # Frederik Petersen <emailtilfrederik@gmail.com>, 2016
8 # Mads Dyrmann <madsdyrmannlarsen@gmail.com>, 2014
9 # Mads Overgård Henningsen <mads.overgaard@live.dk>, 2014
10 # Nicolai Nystrup-Eriksen <nicolain-e@hotmail.dk>, 2015
11 # Thomas Thomsen <tcthomsen@gmail.com>, 2016
12 msgid ""
13 msgstr ""
14 "Project-Id-Version: 0 A.D.\n"
15 "POT-Creation-Date: 2016-03-19 09:26+0100\n"
16 "PO-Revision-Date: 2016-03-21 16:48+0000\n"
17 "Last-Translator: Thomas Thomsen <tcthomsen@gmail.com>\n"
18 "Language-Team: Danish (http://www.transifex.com/wildfire-games/0ad/language/da/)\n"
19 "MIME-Version: 1.0\n"
20 "Content-Type: text/plain; charset=UTF-8\n"
21 "Content-Transfer-Encoding: 8bit\n"
22 "Language: da\n"
23 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
25 #: simulation/templates/template_structure_civic.xml:14
26 msgid "Civic Structure"
27 msgstr "Civilbygning"
29 #: simulation/templates/template_structure_civic.xml:15
30 msgid "Civic"
31 msgstr "Borgerlig"
33 #: simulation/templates/template_structure_civic_civil_centre.xml:69
34 msgid "Civic Center"
35 msgstr "Civilisationscenter"
37 #: simulation/templates/template_structure_civic_civil_centre.xml:70
38 msgid ""
39 "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
40 msgstr "Byg for at føje store landområder til dit territorium. Træner borgere. Garnison: 20."
42 #: simulation/templates/template_structure_civic_civil_centre.xml:72
43 #: simulation/templates/template_structure_civic_civil_centre.xml:34
44 msgid "CivilCentre"
45 msgstr "CivilisationsCenter"
47 #: simulation/templates/template_structure_civic_house.xml:34
48 msgid "Increase the population limit."
49 msgstr "Forhøjer befolkningskapaciteten."
51 #: simulation/templates/template_structure_civic_house.xml:36
52 #: simulation/templates/template_structure_defense_outpost.xml:60
53 #: simulation/templates/template_structure_defense_wooden_tower.xml:50
54 #: simulation/templates/template_structure_economic_farmstead.xml:27
55 #: simulation/templates/template_structure_economic_storehouse.xml:27
56 #: simulation/templates/template_structure_military_barracks.xml:31
57 #: simulation/templates/template_structure_military_dock.xml:27
58 #: simulation/templates/template_structure_resource_corral.xml:20
59 msgid "Village"
60 msgstr "Landsby"
62 #: simulation/templates/template_structure_civic_house.xml:36
63 #: simulation/templates/template_structure_civic_house.xml:33
64 msgid "House"
65 msgstr "Hus"
67 #: simulation/templates/template_structure_civic_temple.xml:11
68 msgid "Healing Aura"
69 msgstr "Helingsaura"
71 #: simulation/templates/template_structure_civic_temple.xml:12
72 msgid "Heals nearby units at 1 HP per second."
73 msgstr "Heler omkringliggende enheder 1 HP i sekundet."
75 #: simulation/templates/template_structure_civic_temple.xml:44
76 msgid ""
77 "Train healers. Garrison up to 20 units to heal them at a quick rate (3 HP "
78 "per second). Research healing and religious improvements."
79 msgstr "Træner helere. Garnisonér op til 20 enheder for at hele dem hurtigt (3 HP i sekundet). Opgraderer heling og religion."
81 #: simulation/templates/template_structure_civic_temple.xml:45
82 #: simulation/templates/template_structure_defense_defense_tower.xml:57
83 #: simulation/templates/template_structure_economic_market.xml:24
84 #: simulation/templates/template_structure_military_blacksmith.xml:32
85 #: simulation/templates/template_structure_military_embassy.xml:24
86 #: simulation/templates/structures/brit_blacksmith.xml:11
87 #: simulation/templates/structures/gaul_blacksmith.xml:11
88 msgid "Town"
89 msgstr "By"
91 #: simulation/templates/template_structure_civic_temple.xml:45
92 #: simulation/templates/template_structure_civic_temple.xml:43
93 msgid "Temple"
94 msgstr "Tempel"
96 #: simulation/templates/template_structure_defense.xml:14
97 msgid "Defensive Structure"
98 msgstr "Forsvarsbygning"
100 #: simulation/templates/template_structure_defense.xml:15
101 #: simulation/templates/template_structure_military_fortress.xml:61
102 msgid "Defensive"
103 msgstr "Defensiv"
105 #: simulation/templates/template_structure_defense_defense_tower.xml:54
106 msgid "Defense Tower"
107 msgstr "Forsvarstårn"
109 #: simulation/templates/template_structure_defense_defense_tower.xml:55
110 msgid ""
111 "Shoots arrows. Garrison to provide extra defense. Needs the murder holes "
112 "tech to protect its foot."
113 msgstr "Affyrer pile. Bemand for ekstra forsvar. Behøver teknologien skoldehul for at beskytte sin fod."
115 #: simulation/templates/template_structure_defense_defense_tower.xml:57
116 #: simulation/templates/template_structure_defense_defense_tower.xml:26
117 #: simulation/templates/template_structure_defense_wooden_tower.xml:20
118 msgid "DefenseTower"
119 msgstr "Forsvarstårn"
121 #: simulation/templates/template_structure_defense_outpost.xml:58
122 msgid ""
123 "Build in neutral and own territories to scout areas of the map. Slowly "
124 "converts to Gaia while in neutral territory."
125 msgstr "Byg i neutralt eller eget territorium for at spejde områder af kortet. Bliver langsomt konverteret til Gaia i neutralt territorium."
127 #: simulation/templates/template_structure_defense_outpost.xml:60
128 #: simulation/templates/template_structure_defense_outpost.xml:57
129 msgid "Outpost"
130 msgstr "Udkigspost"
132 #: simulation/templates/template_structure_defense_wall.xml:27
133 msgid "Stone Wall"
134 msgstr "Stenmur"
136 #: simulation/templates/template_structure_defense_wall.xml:28
137 #: simulation/templates/template_structure_defense_wallset.xml:11
138 msgid "Wall off your town for a stout defense."
139 msgstr "Byg mure om din by for at give den et stærkt forsvar."
141 #: simulation/templates/template_structure_defense_wall_gate.xml:33
142 msgid "City Gate"
143 msgstr "Byport"
145 #: simulation/templates/template_structure_defense_wall_gate.xml:34
146 msgid ""
147 "Allow units access through a city wall. Can be locked to prevent access."
148 msgstr "Tillader enheder at komme igennem en bymur. Kan låses for at forhindre adgang."
150 #: simulation/templates/template_structure_defense_wall_long.xml:18
151 #: simulation/templates/template_structure_defense_wall_medium.xml:18
152 msgid "Wall Protection"
153 msgstr "Murbeskyttelse"
155 #: simulation/templates/template_structure_defense_wall_long.xml:19
156 #: simulation/templates/template_structure_defense_wall_medium.xml:19
157 msgid "Units on walls have 3 extra Armor levels"
158 msgstr "Enheder, der befinder sig overpå mure får 3 ekstra rustningsniveauer."
160 #: simulation/templates/template_structure_defense_wall_long.xml:58
161 msgid "Long wall segments can be converted to gates."
162 msgstr "Lange mursegmenter kan omdannes til porte."
164 #: simulation/templates/template_structure_defense_wall_long.xml:59
165 msgid "Convert Stone Wall into City Gate"
166 msgstr "Omdan Stenmur til Byport"
168 #: simulation/templates/template_structure_defense_wall_tower.xml:58
169 msgid "Wall Turret"
170 msgstr "Murtårn"
172 #: simulation/templates/template_structure_defense_wall_tower.xml:59
173 msgid "Shoots arrows. Garrison to defend a city wall against attackers."
174 msgstr "Skyder pile. Garnisonér for at forsvare en bymur imod angribere."
176 #: simulation/templates/template_structure_defense_wallset.xml:10
177 msgid "City Wall"
178 msgstr "Bymur"
180 #: simulation/templates/template_structure_defense_wooden_tower.xml:46
181 #: simulation/templates/template_structure_defense_wooden_tower.xml:45
182 msgid "Wooden Tower"
183 msgstr "Trætårn"
185 #: simulation/templates/template_structure_economic.xml:14
186 msgid "Economic Structure"
187 msgstr "Økonomibygning"
189 #: simulation/templates/template_structure_economic.xml:15
190 #: simulation/templates/template_structure_military_dock.xml:27
191 msgid "Economic"
192 msgstr "Økonomisk"
194 #: simulation/templates/template_structure_economic_farmstead.xml:25
195 msgid "Dropsite for the food resource. Research food gathering improvements."
196 msgstr "Afsmidningsbygning for mad. Opgrader madsamling."
198 #: simulation/templates/template_structure_economic_farmstead.xml:27
199 #: simulation/templates/template_structure_economic_farmstead.xml:24
200 msgid "Farmstead"
201 msgstr "Gård"
203 #: simulation/templates/template_structure_economic_market.xml:22
204 msgid ""
205 "Create trade units to trade between other markets. Barter resources. "
206 "Research trading and bartering improvements."
207 msgstr "Laver handelsenheder, der handler mellem andre markeder. Bytter ressourcer. Forbedrer handel og byttehandel."
209 #: simulation/templates/template_structure_economic_market.xml:24
210 #: simulation/templates/template_structure_economic_market.xml:21
211 #: simulation/templates/template_structure_military_dock.xml:27
212 msgid "Market"
213 msgstr "Marked"
215 #: simulation/templates/template_structure_economic_storehouse.xml:25
216 msgid ""
217 "Dropsite for wood, stone, and metal resources. Research gathering "
218 "improvements for these resources."
219 msgstr "Afsmidningsbygning til træ, sten og metal. Forbedrer indsamling af disse ressourcer."
221 #: simulation/templates/template_structure_economic_storehouse.xml:27
222 #: simulation/templates/template_structure_economic_storehouse.xml:24
223 msgid "Storehouse"
224 msgstr "Magasin"
226 #: simulation/templates/template_structure_gaia_settlement.xml:9
227 #: simulation/templates/template_structure_gaia_settlement.xml:10
228 msgid "Settlement"
229 msgstr "Bebyggelse"
231 #: simulation/templates/template_structure_gaia_settlement.xml:11
232 msgid "Build a Civic Center at this location to expand your territory."
233 msgstr "Byg et Civilisationscenter her for at udvide dit territorium."
235 #: simulation/templates/template_structure_military.xml:14
236 msgid "Military Structure"
237 msgstr "Militærbygning"
239 #: simulation/templates/template_structure_military.xml:15
240 msgid "Military"
241 msgstr "Militær"
243 #: simulation/templates/template_structure_military_barracks.xml:30
244 msgid "Train citizen-soldiers. Research training improvements. Garrison: 10."
245 msgstr "Træn borgersoldater. Opgrader træning. Garnison: 10."
247 #: simulation/templates/template_structure_military_barracks.xml:31
248 #: simulation/templates/template_structure_military_barracks.xml:29
249 msgid "Barracks"
250 msgstr "Kaserne"
252 #: simulation/templates/template_structure_military_blacksmith.xml:30
253 msgid "Research weapons and armor improvements."
254 msgstr "Opgrader våben og panser."
256 #: simulation/templates/template_structure_military_blacksmith.xml:32
257 #: simulation/templates/template_structure_military_blacksmith.xml:29
258 msgid "Blacksmith"
259 msgstr "Smedje"
261 #: simulation/templates/template_structure_military_dock.xml:25
262 msgid ""
263 "Build upon a shoreline to construct naval vessels and to open sea trade. "
264 "Research naval improvements."
265 msgstr "Byg ved kysten for at konstruere skibe og åbne for handel på havet. Opgradér skibe."
267 #: simulation/templates/template_structure_military_dock.xml:27
268 #: simulation/templates/template_structure_military_dock.xml:24
269 msgid "Dock"
270 msgstr "Havn"
272 #: simulation/templates/template_structure_military_embassy.xml:24
273 #: simulation/templates/template_structure_military_embassy.xml:25
274 #: simulation/templates/structures/cart_embassy.xml:19
275 #: simulation/templates/structures/cart_embassy.xml:20
276 msgid "Embassy"
277 msgstr "Ambassade"
279 #: simulation/templates/template_structure_military_fortress.xml:59
280 msgid ""
281 "Train heroes, champions, and siege weapons. Research siege weapon "
282 "improvements. Garrison: 20."
283 msgstr "Træner helte, mestre og belejringsenheder. Forbedrer belejringsenheder. Garnison: 20."
285 #: simulation/templates/template_structure_military_fortress.xml:61
286 msgid "City"
287 msgstr "By"
289 #: simulation/templates/template_structure_military_fortress.xml:61
290 #: simulation/templates/template_structure_military_fortress.xml:25
291 #: simulation/templates/template_structure_military_fortress.xml:58
292 msgid "Fortress"
293 msgstr "Fæstning"
295 #: simulation/templates/template_structure_resource.xml:17
296 msgid "Resource Structure"
297 msgstr "Ressourcebygning"
299 #: simulation/templates/template_structure_resource.xml:19
300 msgid "Resource"
301 msgstr "Ressource"
303 #: simulation/templates/template_structure_resource_corral.xml:19
304 msgid ""
305 "Raise herd animals for food. Task domestic animals here to gain a trickle of"
306 " food or other bonus (Not yet implemented)."
307 msgstr "Avler flokdyr til mad. Send husdyr hertil for at få ekstra mad og andre bonusser (Ikke implementeret endnu)."
309 #: simulation/templates/template_structure_resource_corral.xml:20
310 #: simulation/templates/template_structure_resource_corral.xml:18
311 msgid "Corral"
312 msgstr "Dyrefold"
314 #: simulation/templates/template_structure_resource_field.xml:28
315 #: simulation/templates/template_structure_resource_field.xml:27
316 msgid "Field"
317 msgstr "Mark"
319 #: simulation/templates/template_structure_resource_field.xml:29
320 msgid "Harvest vegetables for food. Max gatherers: 5."
321 msgstr "Høst grøntsager til mad. Maksimalt antal samlere: 5."
323 #: simulation/templates/template_structure_special.xml:42
324 #: simulation/templates/structures/brit_kennel.xml:32
325 msgid "Special Building"
326 msgstr "Specialbygning"
328 #: simulation/templates/template_structure_special.xml:43
329 msgid "This is a special building unique to a particular civilization."
330 msgstr "Dette er en specialbygning til en bestemt civilisation."
332 #: simulation/templates/template_structure_wonder.xml:46
333 msgid "Wonder"
334 msgstr "Vidunder"
336 #: simulation/templates/template_structure_wonder.xml:47
337 msgid ""
338 "Bring glory to your civilization and add large tracts of land to your "
339 "empire."
340 msgstr "Giv din civilisation ære og tilføj store landområder til dit rige."
342 #: simulation/templates/structures/athen_barracks.xml:18
343 #: simulation/templates/structures/mace_barracks.xml:18
344 #: simulation/templates/structures/spart_barracks.xml:18
345 msgid "Stratēgeîon"
346 msgstr "Stratēgeîon"
348 #: simulation/templates/structures/athen_blacksmith.xml:5
349 #: simulation/templates/structures/spart_blacksmith.xml:5
350 msgid "Khalkeṓn"
351 msgstr "Khalkeṓn"
353 #: simulation/templates/structures/athen_civil_centre.xml:8
354 #: simulation/templates/structures/mace_civil_centre.xml:8
355 #: simulation/templates/structures/spart_civil_centre.xml:8
356 msgid "Agorá"
357 msgstr "Agorá"
359 #: simulation/templates/structures/athen_corral.xml:12
360 #: simulation/templates/structures/mace_corral.xml:12
361 #: simulation/templates/structures/sele_corral.xml:12
362 #: simulation/templates/structures/spart_corral.xml:12
363 msgid "Épaulos"
364 msgstr "Épaulos"
366 #: simulation/templates/structures/athen_defense_tower.xml:9
367 #: simulation/templates/structures/mace_defense_tower.xml:9
368 #: simulation/templates/structures/sele_defense_tower.xml:9
369 #: simulation/templates/structures/spart_defense_tower.xml:9
370 msgid "Pyrgíon"
371 msgstr "Pyrgíon"
373 #: simulation/templates/structures/athen_dock.xml:12
374 #: simulation/templates/structures/mace_dock.xml:12
375 #: simulation/templates/structures/spart_dock.xml:12
376 msgid "Limḗn"
377 msgstr "Limḗn"
379 #: simulation/templates/structures/athen_farmstead.xml:12
380 #: simulation/templates/structures/mace_farmstead.xml:12
381 #: simulation/templates/structures/spart_farmstead.xml:12
382 msgid "Sitobólion"
383 msgstr "Sitobólion"
385 #: simulation/templates/structures/athen_field.xml:5
386 #: simulation/templates/structures/mace_field.xml:5
387 #: simulation/templates/structures/spart_field.xml:5
388 msgid "Agroí"
389 msgstr "Agroí"
391 #: simulation/templates/structures/athen_fortress.xml:9
392 msgid "Epiteíkhisma"
393 msgstr "Epiteíkhisma"
395 #: simulation/templates/structures/athen_fortress.xml:10
396 #: simulation/templates/structures/spart_fortress.xml:10
397 msgid ""
398 "Build siege engines. Garrison up to 20 soldiers inside for stout defense."
399 msgstr "Byg krigsmaskiner. Garnisonér op til 20 soldater som et stærkt forsvar."
401 #: simulation/templates/structures/athen_gymnasion.xml:20
402 msgid "Gymnasium"
403 msgstr "Gymnasium"
405 #: simulation/templates/structures/athen_gymnasion.xml:21
406 msgid "Gymnásion"
407 msgstr "Gymnásion"
409 #: simulation/templates/structures/athen_gymnasion.xml:22
410 msgid "Train champion units."
411 msgstr "Træner eliteenheder."
413 #: simulation/templates/structures/athen_house.xml:18
414 #: simulation/templates/structures/mace_house.xml:18
415 #: simulation/templates/structures/sele_house.xml:18
416 #: simulation/templates/structures/spart_house.xml:18
417 msgid "Oîkos"
418 msgstr "Oîkos"
420 #: simulation/templates/structures/athen_market.xml:5
421 #: simulation/templates/structures/mace_market.xml:5
422 #: simulation/templates/structures/spart_market.xml:5
423 msgid "Empórios"
424 msgstr "Empórios"
426 #: simulation/templates/structures/athen_outpost.xml:5
427 #: simulation/templates/structures/mace_outpost.xml:5
428 #: simulation/templates/structures/spart_outpost.xml:5
429 msgid "Greek Outpost"
430 msgstr "Græsk Udkigspost"
432 #: simulation/templates/structures/athen_outpost.xml:6
433 #: simulation/templates/structures/mace_outpost.xml:6
434 #: simulation/templates/structures/spart_outpost.xml:6
435 msgid "Prophylakḗ"
436 msgstr "Prophylakḗ"
438 #: simulation/templates/structures/athen_prytaneion.xml:24
439 msgid "Council Chamber"
440 msgstr "Rådskammer"
442 #: simulation/templates/structures/athen_prytaneion.xml:25
443 msgid "Prytaneîon"
444 msgstr "Prytaneîon"
446 #: simulation/templates/structures/athen_prytaneion.xml:26
447 msgid "Train heroes. Research special technologies."
448 msgstr "Træn helte. Opgradér specialteknologier."
450 #: simulation/templates/structures/athen_storehouse.xml:5
451 #: simulation/templates/structures/mace_storehouse.xml:5
452 #: simulation/templates/structures/sele_storehouse.xml:5
453 #: simulation/templates/structures/spart_storehouse.xml:5
454 msgid "Apothḗkē"
455 msgstr "Apothḗkē"
457 #: simulation/templates/structures/athen_temple.xml:9
458 msgid "Neṓs"
459 msgstr "Neṓs"
461 #: simulation/templates/structures/athen_theatron.xml:32
462 #: simulation/templates/structures/mace_theatron.xml:32
463 #: simulation/templates/structures/spart_theatron.xml:32
464 #: simulation/templates/structures/theb_theatron.xml:32
465 msgid "Greek Theater"
466 msgstr "Græsk Teater"
468 #: simulation/templates/structures/athen_theatron.xml:33
469 #: simulation/templates/structures/mace_theatron.xml:33
470 #: simulation/templates/structures/spart_theatron.xml:33
471 #: simulation/templates/structures/theb_theatron.xml:33
472 msgid "Théātron"
473 msgstr "Théātron"
475 #: simulation/templates/structures/athen_theatron.xml:35
476 #: simulation/templates/structures/mace_theatron.xml:35
477 #: simulation/templates/structures/spart_theatron.xml:35
478 #: simulation/templates/structures/theb_theatron.xml:35
479 msgid ""
480 "Hellēnízein (Hellenization): +20% territory influence for all buildings "
481 "while the Theatron exists."
482 msgstr "Hellēnízein (Hellenisering): +20% territorieindflydelse for alle bygninger imens Theatron findes."
484 #: simulation/templates/structures/athen_wall_gate.xml:9
485 #: simulation/templates/structures/mace_wall_gate.xml:9
486 #: simulation/templates/structures/sele_wall_gate.xml:9
487 #: simulation/templates/structures/spart_wall_gate.xml:9
488 msgid "Pýlai"
489 msgstr "Pýlai"
491 #: simulation/templates/structures/athen_wall_long.xml:10
492 #: simulation/templates/structures/athen_wall_medium.xml:10
493 #: simulation/templates/structures/athen_wall_short.xml:10
494 #: simulation/templates/structures/athen_wallset_stone.xml:5
495 #: simulation/templates/structures/mace_wall_long.xml:10
496 #: simulation/templates/structures/mace_wall_medium.xml:10
497 #: simulation/templates/structures/mace_wall_short.xml:10
498 #: simulation/templates/structures/mace_wallset_stone.xml:5
499 #: simulation/templates/structures/sele_wall_long.xml:10
500 #: simulation/templates/structures/sele_wall_medium.xml:10
501 #: simulation/templates/structures/sele_wall_short.xml:10
502 #: simulation/templates/structures/sele_wallset_stone.xml:5
503 #: simulation/templates/structures/spart_wall_long.xml:10
504 #: simulation/templates/structures/spart_wall_medium.xml:13
505 #: simulation/templates/structures/spart_wall_short.xml:13
506 #: simulation/templates/structures/spart_wallset_stone.xml:5
507 msgid "Teîkhos"
508 msgstr "Teîkhos"
510 #: simulation/templates/structures/athen_wall_tower.xml:9
511 #: simulation/templates/structures/mace_wall_tower.xml:9
512 #: simulation/templates/structures/sele_wall_tower.xml:9
513 #: simulation/templates/structures/spart_wall_tower.xml:9
514 msgid "Pýrgos"
515 msgstr "Pýrgos"
517 #: simulation/templates/structures/athen_wonder.xml:9
518 #: simulation/templates/structures/mace_wonder.xml:9
519 #: simulation/templates/structures/spart_wonder.xml:9
520 msgid "Naós Parthenṓn"
521 msgstr "Naós Parthenṓn"
523 #: simulation/templates/structures/athen_wonder.xml:11
524 #: simulation/templates/structures/mace_wonder.xml:11
525 #: simulation/templates/structures/spart_wonder.xml:11
526 msgid ""
527 "Bring glory to your civilization and add large tracts of land to your "
528 "empire. Garrison up to 30 units to heal them at a quick rate."
529 msgstr "Giv din civilisation ære og føj store landområder til dit rige. Garnisonér op til 30 enheder for at hele dem hurtigt."
531 #: simulation/templates/structures/brit_barracks.xml:15
532 #: simulation/templates/structures/gaul_barracks.xml:15
533 msgid "Gwersyllty"
534 msgstr "Gwersyllty"
536 #: simulation/templates/structures/brit_blacksmith.xml:8
537 #: simulation/templates/structures/gaul_blacksmith.xml:8
538 msgid "Amoridas"
539 msgstr "Amoridas"
541 #: simulation/templates/structures/brit_civil_centre.xml:9
542 #: simulation/templates/structures/gaul_civil_centre.xml:9
543 msgid "Caer"
544 msgstr "Caer"
546 #: simulation/templates/structures/brit_corral.xml:9
547 #: simulation/templates/structures/gaul_corral.xml:9
548 msgid "Cavalidos"
549 msgstr "Cavalidos"
551 #: simulation/templates/structures/brit_crannog.xml:21
552 msgid "Island Settlement"
553 msgstr "Øbebyggelse"
555 #: simulation/templates/structures/brit_crannog.xml:24
556 msgid "Increase population limit and defend waterways."
557 msgstr "Forhøjer befolkningskapaciteten og forsvarer vandveje."
559 #: simulation/templates/structures/brit_crannog.xml:25
560 #: simulation/templates/structures/brit_dock.xml:15
561 #: simulation/templates/structures/gaul_dock.xml:15
562 msgid "Crannóc"
563 msgstr "Crannóc"
565 #: simulation/templates/structures/brit_defense_tower.xml:9
566 #: simulation/templates/structures/brit_wall_tower.xml:11
567 #: simulation/templates/structures/gaul_defense_tower.xml:9
568 #: simulation/templates/structures/gaul_wall_tower.xml:11
569 msgid "Tyrau"
570 msgstr "Tyrau"
572 #: simulation/templates/structures/brit_farmstead.xml:8
573 #: simulation/templates/structures/gaul_farmstead.xml:12
574 msgid "Ffermdy"
575 msgstr "Ffermdy"
577 #: simulation/templates/structures/brit_field.xml:5
578 #: simulation/templates/structures/gaul_field.xml:5
579 msgid "Varmo"
580 msgstr "Varmo"
582 #: simulation/templates/structures/brit_fortress.xml:21
583 msgid "Brythonic Broch"
584 msgstr "Britonisk Broch"
586 #: simulation/templates/structures/brit_fortress.xml:22
587 msgid "Train Brythonic heroes and champions. Construct siege rams."
588 msgstr "Træner britoniske helte og elitesoldater. Konstruerer rambukke."
590 #: simulation/templates/structures/brit_house.xml:9
591 #: simulation/templates/structures/gaul_house.xml:9
592 msgid "Annedd"
593 msgstr "Annedd"
595 #: simulation/templates/structures/brit_kennel.xml:33
596 msgid "Kennel"
597 msgstr "Kennel"
599 #: simulation/templates/structures/brit_kennel.xml:35
600 msgid "Train Celtic war dogs."
601 msgstr "Træn keltiske krigshunde."
603 #: simulation/templates/structures/brit_market.xml:15
604 #: simulation/templates/structures/gaul_market.xml:15
605 msgid "Marchnaty"
606 msgstr "Marchnaty"
608 #: simulation/templates/structures/brit_outpost.xml:5
609 msgid "Brythonic Outpost"
610 msgstr "Britonisk Udkigspost"
612 #: simulation/templates/structures/brit_rotarymill.xml:21
613 #: simulation/templates/structures/gaul_rotarymill.xml:21
614 msgid "Farming bonus"
615 msgstr "Jordbrugsbonus"
617 #: simulation/templates/structures/brit_rotarymill.xml:22
618 #: simulation/templates/structures/gaul_rotarymill.xml:22
619 msgid "Boosts nearby farming with +25% gathering rate."
620 msgstr ""
622 #: simulation/templates/structures/brit_rotarymill.xml:33
623 #: simulation/templates/structures/gaul_rotarymill.xml:33
624 msgid "Rotary Mill"
625 msgstr "Drejemølle"
627 #: simulation/templates/structures/brit_rotarymill.xml:34
628 #: simulation/templates/structures/gaul_rotarymill.xml:34
629 msgid "Melonas"
630 msgstr "Melonas"
632 #: simulation/templates/structures/brit_rotarymill.xml:36
633 #: simulation/templates/structures/gaul_rotarymill.xml:36
634 msgid "Increase nearby farming output +25%."
635 msgstr "Øger omkringliggende jordbrugs udbytte +25%"
637 #: simulation/templates/structures/brit_storehouse.xml:8
638 #: simulation/templates/structures/gaul_storehouse.xml:8
639 msgid "Ystordy"
640 msgstr "Ystordy"
642 #: simulation/templates/structures/brit_temple.xml:19
643 #: simulation/templates/structures/gaul_temple.xml:19
644 msgid "Addoldy"
645 msgstr "Addoldy"
647 #: simulation/templates/structures/brit_wall_gate.xml:16
648 msgid "Dor"
649 msgstr "Dor"
651 #: simulation/templates/structures/brit_wall_long.xml:29
652 #: simulation/templates/structures/brit_wall_medium.xml:26
653 #: simulation/templates/structures/brit_wall_short.xml:13
654 #: simulation/templates/structures/brit_wallset_stone.xml:5
655 #: simulation/templates/structures/gaul_wall_long.xml:29
656 #: simulation/templates/structures/gaul_wall_medium.xml:26
657 #: simulation/templates/structures/gaul_wall_short.xml:13
658 #: simulation/templates/structures/gaul_wallset_stone.xml:5
659 msgid "Gwarchglawdd"
660 msgstr "Gwarchglawdd"
662 #: simulation/templates/structures/brit_wall_tower.xml:13
663 #: simulation/templates/structures/gaul_wall_tower.xml:13
664 msgid "Does not shoot or garrison."
665 msgstr "Kan hverken skyde eller garnisonere."
667 #: simulation/templates/structures/brit_wonder.xml:9
668 #: simulation/templates/structures/gaul_wonder.xml:9
669 msgid "Stonehenge"
670 msgstr "Stonehenge"
672 #: simulation/templates/structures/cart_barracks.xml:18
673 msgid "Maḥanēt"
674 msgstr "Maḥanēt"
676 #: simulation/templates/structures/cart_barracks.xml:20
677 msgid ""
678 "Train North African citizen-soldiers. Research improvements for North "
679 "African units."
680 msgstr "Træn nordafrikanske borgersoldater. Opgrader nordafrikanske enheder."
682 #: simulation/templates/structures/cart_blacksmith.xml:5
683 #: simulation/templates/structures/ptol_blacksmith.xml:5
684 #: simulation/templates/structures/ptol_field.xml:5
685 #: simulation/templates/structures/ptol_temple.xml:12
686 msgid "?"
687 msgstr "?"
689 #: simulation/templates/structures/cart_civil_centre.xml:5
690 msgid "Merkāz"
691 msgstr "Merkāz"
693 #: simulation/templates/structures/cart_corral.xml:12
694 msgid "Rēfet"
695 msgstr "Rēfet"
697 #: simulation/templates/structures/cart_defense_tower.xml:9
698 #: simulation/templates/structures/cart_wall_tower.xml:12
699 msgid "Mijdil"
700 msgstr "Mijdil"
702 #: simulation/templates/structures/cart_dock.xml:17
703 msgid "Commercial Port"
704 msgstr "Handelshavn"
706 #: simulation/templates/structures/cart_dock.xml:18
707 msgid "Namel"
708 msgstr "Namel"
710 #: simulation/templates/structures/cart_dock.xml:20
711 msgid ""
712 "Construct fishing boats to gather meat and merchant ships to trade with "
713 "other docks."
714 msgstr "Byg fiskerbåde til at samle kød og handelsskibe til at handle med andre havne."
716 #: simulation/templates/structures/cart_embassy.xml:22
717 msgid "Hire mercenaries."
718 msgstr "Hyr lejesoldater."
720 #: simulation/templates/structures/cart_embassy_celtic.xml:20
721 msgid "Celtic Embassy"
722 msgstr "Keltisk Ambassade"
724 #: simulation/templates/structures/cart_embassy_celtic.xml:22
725 msgid "Hire Celtic mercenaries. Research improvements for these mercenaries."
726 msgstr "Hyr keltiske lejesoldater og opgrader dem."
728 #: simulation/templates/structures/cart_embassy_iberian.xml:13
729 msgid "Iberian Embassy"
730 msgstr "Iberisk Ambassade "
732 #: simulation/templates/structures/cart_embassy_iberian.xml:15
733 msgid "Hire Iberian mercenaries. Research improvements for these mercenaries."
734 msgstr "Hyr italienske lejesoldater. Opgrader disse."
736 #: simulation/templates/structures/cart_embassy_italiote.xml:20
737 msgid "Italian Embassy"
738 msgstr "Italiensk ambassade"
740 #: simulation/templates/structures/cart_embassy_italiote.xml:22
741 msgid "Hire Italian mercenaries. Research improvements for these mercenaries."
742 msgstr "Hyr italienske lejesoldater og opgrader dem."
744 #: simulation/templates/structures/cart_farmstead.xml:9
745 msgid "Aḥuzāh"
746 msgstr "Aḥuzāh"
748 #: simulation/templates/structures/cart_field.xml:5
749 msgid "Šadd"
750 msgstr "Šadd"
752 #: simulation/templates/structures/cart_fortress.xml:9
753 msgid "Blockhouse Fort"
754 msgstr "Blokhus"
756 #: simulation/templates/structures/cart_fortress.xml:10
757 msgid "Ḥamet"
758 msgstr "Ḥamet"
760 #: simulation/templates/structures/cart_house.xml:22
761 msgid "Bet"
762 msgstr "Bet"
764 #: simulation/templates/structures/cart_market.xml:12
765 msgid "Šūq"
766 msgstr "Šūq"
768 #: simulation/templates/structures/cart_outpost.xml:5
769 msgid "Carthaginian Outpost"
770 msgstr "Kartaginiensisk Udkigspost"
772 #: simulation/templates/structures/cart_storehouse.xml:9
773 msgid "Maḥṣabah"
774 msgstr "Maḥṣabah"
776 #: simulation/templates/structures/cart_super_dock.xml:10
777 msgid "Repairing ship Aura"
778 msgstr ""
780 #: simulation/templates/structures/cart_super_dock.xml:11
781 msgid "Heals garrisoned ship at 3 HP per second."
782 msgstr ""
784 #: simulation/templates/structures/cart_super_dock.xml:21
785 msgid "Naval Shipyard"
786 msgstr "Skibsværft"
788 #: simulation/templates/structures/cart_super_dock.xml:22
789 msgid "Cothon"
790 msgstr "Cothon"
792 #: simulation/templates/structures/cart_super_dock.xml:25
793 msgid "Construct and repair mighty warships."
794 msgstr "Byg og reparer mægtige krigsskibe."
796 #: simulation/templates/structures/cart_temple.xml:14
797 msgid "Maqdaš"
798 msgstr "Maqdaš"
800 #: simulation/templates/structures/cart_temple.xml:16
801 msgid ""
802 "Train priestesses to heal your troops. Train Sacred Band pikemen. Garrison "
803 "up to 20 units to heal them at a quick rate."
804 msgstr "Træner præstinder, der heler dine tropper. Træner Sacred Band pikenerer. Garnisonér op til 20 enheder for at hele dem hurtigt."
806 #: simulation/templates/structures/cart_wall.xml:18
807 #: simulation/templates/structures/cart_wallset_stone.xml:5
808 msgid "Jdar"
809 msgstr "Jdar"
811 #: simulation/templates/structures/cart_wall_gate.xml:9
812 msgid "Mijdil-šaʿar"
813 msgstr "Mijdil-šaʿar"
815 #: simulation/templates/structures/cart_wall_long.xml:29
816 #: simulation/templates/structures/cart_wall_medium.xml:23
817 #: simulation/templates/structures/cart_wall_short.xml:10
818 msgid "Homah"
819 msgstr "Homah"
821 #: simulation/templates/structures/cart_wonder.xml:9
822 msgid "Temple of Ba'al Hammon"
823 msgstr "Tempel til Ba'al Hammon"
825 #: simulation/templates/structures/gaul_fortress.xml:8
826 msgid "Gallic Dun"
827 msgstr "Gallisk Dun"
829 #: simulation/templates/structures/gaul_fortress.xml:9
830 msgid "Train Gallic heroes and champions. Construct siege rams."
831 msgstr "Træn galliske helte og elitesoldater. Konstruér rambukke."
833 #: simulation/templates/structures/gaul_outpost.xml:5
834 msgid "Gallic Outpost"
835 msgstr "Gallisk Udkigspost"
837 #: simulation/templates/structures/gaul_tavern.xml:23
838 msgid "Tavern"
839 msgstr "Kro"
841 #: simulation/templates/structures/gaul_tavern.xml:24
842 msgid "Taberna"
843 msgstr "Taberna"
845 #: simulation/templates/structures/gaul_tavern.xml:26
846 msgid "Add +10 to Population Cap. Recruit Naked Fanatics."
847 msgstr "+10 Befolkning. Rekruttér Nøgne Fanatikere."
849 #: simulation/templates/structures/gaul_wall_gate.xml:16
850 msgid "Duro"
851 msgstr "Duro"
853 #: simulation/templates/structures/iber_barracks.xml:11
854 msgid "Kaserna"
855 msgstr "Kaserna"
857 #: simulation/templates/structures/iber_blacksmith.xml:5
858 msgid "Harotz"
859 msgstr "Harotz"
861 #: simulation/templates/structures/iber_civil_centre.xml:5
862 msgid "Oppidum"
863 msgstr "Oppidum"
865 #: simulation/templates/structures/iber_corral.xml:12
866 msgid "Saroe"
867 msgstr "Saroe"
869 #: simulation/templates/structures/iber_defense_tower.xml:32
870 #: simulation/templates/structures/iber_wall_tower.xml:9
871 msgid "Dorre"
872 msgstr "Dorre"
874 #: simulation/templates/structures/iber_dock.xml:12
875 msgid "Kai"
876 msgstr "Kai"
878 #: simulation/templates/structures/iber_farmstead.xml:5
879 msgid "Baserri"
880 msgstr "Baserri"
882 #: simulation/templates/structures/iber_field.xml:5
883 msgid "Soro"
884 msgstr "Soro"
886 #: simulation/templates/structures/iber_fortress.xml:15
887 msgid "Castro"
888 msgstr "Castro"
890 #: simulation/templates/structures/iber_house.xml:12
891 msgid "Etxe"
892 msgstr "Etxe"
894 #: simulation/templates/structures/iber_market.xml:12
895 msgid "Arruga"
896 msgstr "Arruga"
898 #: simulation/templates/structures/iber_monument.xml:38
899 msgid "Revered Monument"
900 msgstr "Æret Monument"
902 #: simulation/templates/structures/iber_monument.xml:39
903 msgid "Gur Oroigarri"
904 msgstr "Gur Oroigarri"
906 #: simulation/templates/structures/iber_monument.xml:42
907 msgid ""
908 "All units within vision of this monument will fight harder. Effect Range: 50"
909 " meters. Buildings in the territory of the monument do not decay."
910 msgstr ""
912 #: simulation/templates/structures/iber_outpost.xml:5
913 msgid "Iberian Outpost"
914 msgstr "Iberisk Udkigspost"
916 #: simulation/templates/structures/iber_storehouse.xml:5
917 msgid "Ola"
918 msgstr "Ola"
920 #: simulation/templates/structures/iber_temple.xml:12
921 msgid "Loki"
922 msgstr "Loki"
924 #: simulation/templates/structures/iber_wall.xml:9
925 #: simulation/templates/structures/iber_wall_long.xml:29
926 #: simulation/templates/structures/iber_wall_medium.xml:26
927 #: simulation/templates/structures/iber_wall_short.xml:13
928 #: simulation/templates/structures/iber_wallset_stone.xml:5
929 msgid "Zabal Horma"
930 msgstr "Zabal Horma"
932 #: simulation/templates/structures/iber_wall_gate.xml:9
933 msgid "Biko Sarbide"
934 msgstr "Biko Sarbide"
936 #: simulation/templates/structures/iber_wonder.xml:9
937 msgid "Cancho Roano"
938 msgstr "Cancho Roano"
940 #: simulation/templates/structures/mace_blacksmith.xml:5
941 msgid "Sidērourgeîon"
942 msgstr "Sidērourgeîon"
944 #: simulation/templates/structures/mace_fortress.xml:15
945 msgid "Teíchisma"
946 msgstr "Teíchisma"
948 #: simulation/templates/structures/mace_fortress.xml:16
949 msgid ""
950 "Train Champions and Heroes. Garrison up to 20 soldiers inside for stout "
951 "defense."
952 msgstr "Træner mestre og helte. Garnisonér op til 20 soldater indeni for et stærkt forsvar."
954 #: simulation/templates/structures/mace_library.xml:15
955 #: simulation/templates/structures/ptol_library.xml:15
956 #: simulation/templates/structures/sele_library.xml:15
957 msgid "Library"
958 msgstr "Bibliotek"
960 #: simulation/templates/structures/mace_library.xml:16
961 #: simulation/templates/structures/ptol_library.xml:16
962 msgid "Bibliothḗkē"
963 msgstr "Bibliothḗkē"
965 #: simulation/templates/structures/mace_library.xml:18
966 #: simulation/templates/structures/ptol_library.xml:18
967 #: simulation/templates/structures/sele_library.xml:18
968 msgid ""
969 "Research special technologies and reduce the research time of all remaining "
970 "technologies."
971 msgstr "Forsk i specialteknologier og reducér forskningstiden for alle tilbageværende teknologier."
973 #: simulation/templates/structures/mace_siege_workshop.xml:17
974 msgid "Synergeîon Poliorkētṓn"
975 msgstr "Synergeîon Poliorkētṓn"
977 #: simulation/templates/structures/mace_siege_workshop.xml:18
978 msgid "Siege Workshop"
979 msgstr "Krigsmaskineværksted"
981 #: simulation/templates/structures/mace_siege_workshop.xml:20
982 msgid "Build siege engines. Research siege technologies."
983 msgstr "Byg krigsmaskiner. Opgrader krigsmaskiner."
985 #: simulation/templates/structures/mace_temple.xml:9
986 #: simulation/templates/structures/spart_temple.xml:9
987 msgid "Asklēpieîon"
988 msgstr "Asklēpieîon"
990 #: simulation/templates/structures/maur_barracks.xml:9
991 msgid "Sainyavasa"
992 msgstr "Sainyavasa"
994 #: simulation/templates/structures/maur_blacksmith.xml:5
995 msgid "Lohakāra"
996 msgstr "Lohakāra"
998 #: simulation/templates/structures/maur_civil_centre.xml:9
999 msgid "Rajadhanika"
1000 msgstr "Rajadhanika"
1002 #: simulation/templates/structures/maur_corral.xml:12
1003 msgid "Gotra"
1004 msgstr ""
1006 #: simulation/templates/structures/maur_defense_tower.xml:5
1007 msgid "Udarka"
1008 msgstr "Udarka"
1010 #: simulation/templates/structures/maur_dock.xml:9
1011 msgid "Naukasthanaka"
1012 msgstr "Naukasthanaka"
1014 #: simulation/templates/structures/maur_elephant_stables.xml:21
1015 msgid "Elephant Stables"
1016 msgstr "Elefantstalde"
1018 #: simulation/templates/structures/maur_elephant_stables.xml:22
1019 msgid "Vāraṇaśālā"
1020 msgstr "Vāraṇaśālā"
1022 #: simulation/templates/structures/maur_elephant_stables.xml:26
1023 msgid "Train elephant units."
1024 msgstr "Træn elefantenheder."
1026 #: simulation/templates/structures/maur_farmstead.xml:12
1027 msgid "Kantu"
1028 msgstr "Kantu"
1030 #: simulation/templates/structures/maur_field.xml:5
1031 msgid "Kshetra"
1032 msgstr "Kshetra"
1034 #: simulation/templates/structures/maur_fortress.xml:5
1035 msgid "Durg"
1036 msgstr "Durg"
1038 #: simulation/templates/structures/maur_fortress.xml:7
1039 msgid "Train heroes and champion units."
1040 msgstr "Træn helte og eliteenheder."
1042 #: simulation/templates/structures/maur_house.xml:9
1043 msgid "Griham"
1044 msgstr "Griham"
1046 #: simulation/templates/structures/maur_market.xml:12
1047 msgid "Vipana"
1048 msgstr "Vipana"
1050 #: simulation/templates/structures/maur_outpost.xml:5
1051 msgid "Uparaksana"
1052 msgstr "Uparaksana"
1054 #: simulation/templates/structures/maur_pillar_ashoka.xml:11
1055 msgid "All traders in range +20% walk speed."
1056 msgstr ""
1058 #: simulation/templates/structures/maur_pillar_ashoka.xml:38
1059 msgid "Edict Pillar of Ashoka"
1060 msgstr "Ashokasøjle"
1062 #: simulation/templates/structures/maur_pillar_ashoka.xml:39
1063 msgid "Śāsana Stambha Aśokā"
1064 msgstr "Śāsana Stambha Aśokā"
1066 #: simulation/templates/structures/maur_pillar_ashoka.xml:42
1067 msgid ""
1068 "The famous pillar of Ashoka. Increases the walk speed of traders. Buildings "
1069 "in the territory of the monument do not decay."
1070 msgstr ""
1072 #: simulation/templates/structures/maur_storehouse.xml:5
1073 msgid "Khalla"
1074 msgstr "Khalla"
1076 #: simulation/templates/structures/maur_temple.xml:12
1077 msgid "Devalaya"
1078 msgstr "Devalaya"
1080 #: simulation/templates/structures/maur_wall.xml:9
1081 #: simulation/templates/structures/maur_wall_long.xml:35
1082 #: simulation/templates/structures/maur_wall_medium.xml:29
1083 #: simulation/templates/structures/maur_wall_short.xml:16
1084 #: simulation/templates/structures/maur_wallset_stone.xml:5
1085 msgid "Shilabanda"
1086 msgstr "Shilabanda"
1088 #: simulation/templates/structures/maur_wall_gate.xml:9
1089 msgid "Dwara"
1090 msgstr "Dwara"
1092 #: simulation/templates/structures/maur_wall_tower.xml:18
1093 msgid "Puratta"
1094 msgstr "Puratta"
1096 #: simulation/templates/structures/maur_wonder.xml:9
1097 msgid "Great Stupa"
1098 msgstr "Stor Stupa"
1100 #: simulation/templates/structures/merc_camp_egyptian.xml:7
1101 #: simulation/templates/structures/ptol_mercenary_camp.xml:7
1102 msgid "MercenaryCamp"
1103 msgstr "Lejesoldatslejr"
1105 #: simulation/templates/structures/merc_camp_egyptian.xml:29
1106 msgid "Mercenary Camp (Egyptian)"
1107 msgstr "Lejesoldaterslejr (Egyptisk)"
1109 #: simulation/templates/structures/merc_camp_egyptian.xml:30
1110 msgid "Stratópedo Misthophóron Aigyptiakós"
1111 msgstr "Stratópedo Misthophóron Aigyptiakós"
1113 #: simulation/templates/structures/merc_camp_egyptian.xml:33
1114 msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
1115 msgstr "Overtag denne bygning for at træne lejesoldater fra det hellenske Egypten."
1117 #: simulation/templates/structures/pers_apadana.xml:26
1118 #: simulation/templates/structures/pers_palace.xml:23
1119 msgid "Persian Palace"
1120 msgstr "Persisk Palads"
1122 #: simulation/templates/structures/pers_apadana.xml:27
1123 msgid "Apadana"
1124 msgstr "Apadana"
1126 #: simulation/templates/structures/pers_apadana.xml:34
1127 msgid ""
1128 "\"Satrapy Tribute\": Gain a trickle of food, wood, stone, and metal "
1129 "resources. Train Persian heroes and their \"Immortals\" bodyguards. Build "
1130 "Limit: 1."
1131 msgstr "\"Satraphyldest\": Få ekstra mad, træ, sten og metal. Træner Persiske helte og deres \"Udødelige\" beskyttere. Byggebegrænsning: 1."
1133 #: simulation/templates/structures/pers_barracks.xml:5
1134 msgid "Padgan"
1135 msgstr "Padgan"
1137 #: simulation/templates/structures/pers_barracks.xml:7
1138 msgid "Levy citizen-infantry units."
1139 msgstr "Borgersoldaterudskrivning"
1141 #: simulation/templates/structures/pers_blacksmith.xml:5
1142 msgid "Arštišta"
1143 msgstr "Arštišta"
1145 #: simulation/templates/structures/pers_civil_centre.xml:5
1146 msgid "Provincial Governor"
1147 msgstr "Provinsguvernør"
1149 #: simulation/templates/structures/pers_civil_centre.xml:6
1150 msgid "Xšaçapāvan"
1151 msgstr "Xšaçapāvan"
1153 #: simulation/templates/structures/pers_corral.xml:12
1154 msgid "Gaiāšta"
1155 msgstr "Gaiāšta"
1157 #: simulation/templates/structures/pers_defense_tower.xml:5
1158 #: simulation/templates/structures/pers_wall_tower.xml:9
1159 msgid "Pāyaud"
1160 msgstr "Pāyaud"
1162 #: simulation/templates/structures/pers_dock.xml:12
1163 msgid "Nāvašta"
1164 msgstr "Nāvašta"
1166 #: simulation/templates/structures/pers_farmstead.xml:12
1167 msgid "Kaštašta"
1168 msgstr "Kaštašta"
1170 #: simulation/templates/structures/pers_field.xml:5
1171 msgid "Kaštrya"
1172 msgstr "Kaštrya"
1174 #: simulation/templates/structures/pers_fortress.xml:5
1175 msgid "Didā"
1176 msgstr "Didā"
1178 #: simulation/templates/structures/pers_fortress.xml:7
1179 msgid "Train Champion Cavalry and Construct Siege Rams."
1180 msgstr "Træn Elitekavaleri og byg Rambukke."
1182 #: simulation/templates/structures/pers_house.xml:22
1183 msgid "Huvādā"
1184 msgstr "Huvādā"
1186 #: simulation/templates/structures/pers_ishtar_gate.xml:20
1187 msgid "Ishtar Gate of Babylon"
1188 msgstr "Ishtarporten i Babylon"
1190 #: simulation/templates/structures/pers_ishtar_gate.xml:21
1191 #: simulation/templates/structures/rome_arch.xml:23
1192 msgid "Special Imperial Roman building."
1193 msgstr "Specialbygning for Romerriget."
1195 #: simulation/templates/structures/pers_market.xml:12
1196 msgid "Ardatašta"
1197 msgstr "Ardatašta"
1199 #: simulation/templates/structures/pers_outpost.xml:5
1200 msgid "Didebani"
1201 msgstr "Didebani"
1203 #: simulation/templates/structures/pers_palace.xml:24
1204 msgid "Palace"
1205 msgstr "Palads"
1207 #: simulation/templates/structures/pers_palace.xml:30
1208 msgid "Build Limit: 1."
1209 msgstr "Max Antal: 1."
1211 #: simulation/templates/structures/pers_sb2.xml:22
1212 msgid "Persian Special Building"
1213 msgstr "Persisk Specialbygning"
1215 #: simulation/templates/structures/pers_sb2.xml:23
1216 msgid "Parihuvādā"
1217 msgstr "Parihuvādā"
1219 #: simulation/templates/structures/pers_sb2.xml:26
1220 msgid ""
1221 "Special Building.\n"
1222 "Train War Elephants and Kardakes mercenaries."
1223 msgstr "Speciel bygning.\nTræner krigselefanter og Kardakes lejesoldater."
1225 #: simulation/templates/structures/pers_stables.xml:18
1226 msgid "Cavalry Stables"
1227 msgstr "Kavaleristalde"
1229 #: simulation/templates/structures/pers_stables.xml:19
1230 msgid "Paraspa"
1231 msgstr "Paraspa"
1233 #: simulation/templates/structures/pers_stables.xml:20
1234 msgid "Stables"
1235 msgstr "Stalde"
1237 #: simulation/templates/structures/pers_stables.xml:22
1238 msgid "Train citizen-cavalry units."
1239 msgstr "Træn borgerkavalerienheder."
1241 #: simulation/templates/structures/pers_storehouse.xml:5
1242 msgid "Asiyah"
1243 msgstr "Asiyah"
1245 #: simulation/templates/structures/pers_temple.xml:12
1246 msgid "Ayadana"
1247 msgstr "Ayadana"
1249 #: simulation/templates/structures/pers_wall.xml:9
1250 #: simulation/templates/structures/pers_wall_long.xml:29
1251 #: simulation/templates/structures/pers_wall_medium.xml:23
1252 #: simulation/templates/structures/pers_wall_short.xml:10
1253 #: simulation/templates/structures/pers_wallset_stone.xml:5
1254 msgid "Para"
1255 msgstr "Para"
1257 #: simulation/templates/structures/pers_wall_gate.xml:9
1258 msgid "Duvitaparnam"
1259 msgstr "Duvitaparnam"
1261 #: simulation/templates/structures/pers_wonder.xml:12
1262 msgid "Hanging Gardens of Babylon"
1263 msgstr "Babylons Hængende Haver"
1265 #: simulation/templates/structures/ptol_barracks.xml:17
1266 msgid "ḥwt-n-mš'"
1267 msgstr "ḥwt-n-mš'"
1269 #: simulation/templates/structures/ptol_barracks.xml:19
1270 msgid ""
1271 "Train Egyptian and Middle-Eastern citizen-soldiers. Research training "
1272 "improvements. Garrison: 10."
1273 msgstr "Træn egyptiske og mellemøstlige borgersoldater. Opgrader træning. Garnison: 10."
1275 #: simulation/templates/structures/ptol_civil_centre.xml:15
1276 msgid "pr-'a"
1277 msgstr "pr-'a"
1279 #: simulation/templates/structures/ptol_corral.xml:19
1280 msgid "h-n-ssmt.w"
1281 msgstr "h-n-ssmt.w"
1283 #: simulation/templates/structures/ptol_defense_tower.xml:9
1284 msgid "mktr-n-ḏw"
1285 msgstr "mktr-n-ḏw"
1287 #: simulation/templates/structures/ptol_dock.xml:12
1288 msgid "ḥwt-n-dpt.w"
1289 msgstr "ḥwt-n-dpt.w"
1291 #: simulation/templates/structures/ptol_farmstead.xml:19
1292 msgid "pr-n-t"
1293 msgstr "pr-n-t"
1295 #: simulation/templates/structures/ptol_fortress.xml:9
1296 msgid "mktr-'a"
1297 msgstr "mktr-'a"
1299 #: simulation/templates/structures/ptol_house.xml:19
1300 msgid "ḥwt"
1301 msgstr "ḥwt"
1303 #: simulation/templates/structures/ptol_lighthouse.xml:17
1304 msgid "Lighthouse"
1305 msgstr "Fyrtårn"
1307 #: simulation/templates/structures/ptol_lighthouse.xml:18
1308 msgid "Pháros"
1309 msgstr "Pháros"
1311 #: simulation/templates/structures/ptol_lighthouse.xml:20
1312 msgid ""
1313 "Build along the shore to reveal the shorelines over the entire map. Very "
1314 "large vision range: 180 meters."
1315 msgstr "Byg lands kysten for at afsløre kysterne over hele banen. Meget stor synsvidde: 180 meter."
1317 #: simulation/templates/structures/ptol_market.xml:9
1318 msgid "ḥwt-n-ḫt.w-wḫa.w"
1319 msgstr "ḥwt-n-ḫt.w-wḫa.w"
1321 #: simulation/templates/structures/ptol_mercenary_camp.xml:29
1322 msgid "Mercenary Camp"
1323 msgstr "Lejesoldatslejr"
1325 #: simulation/templates/structures/ptol_mercenary_camp.xml:30
1326 msgid "Stratopedeía Misthophórōn"
1327 msgstr "Stratopedeía Misthophórōn"
1329 #: simulation/templates/structures/ptol_mercenary_camp.xml:33
1330 msgid ""
1331 "Cheap barracks-like structure that is buildable in Neutral territory, but casts no territory influence.\n"
1332 "- Train Mercenaries. \n"
1333 "- Min. distance from other Military Settlements: 100 meters."
1334 msgstr "Billig kaserne-lignende bygning der kan bygges i neutralt territorium, men ikke har nogen effekt på territorium.\n- Træner Lejesoldater.\n- Minimum afstand fra andre Militærbebyggelser: 100 meter."
1336 #: simulation/templates/structures/ptol_military_colony.xml:25
1337 #: simulation/templates/structures/sele_military_colony.xml:25
1338 msgid "Colony"
1339 msgstr "Koloni"
1341 #: simulation/templates/structures/ptol_military_colony.xml:47
1342 #: simulation/templates/structures/sele_military_colony.xml:47
1343 msgid "Military Colony"
1344 msgstr "Militærkoloni"
1346 #: simulation/templates/structures/ptol_military_colony.xml:48
1347 msgid "Klēroukhía"
1348 msgstr "Klēroukhía"
1350 #: simulation/templates/structures/ptol_military_colony.xml:51
1351 msgid ""
1352 "This is the Ptolemaic expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster.\n"
1353 "- Train settler-soldiers of various nationalities.\n"
1354 "- Min. distance from other Military Colonies: 120 meters."
1355 msgstr "Dette er den Ptolemaiske faktions udvidelsesbygning, Svarer Civilbygning for de andre faktioner. Den er svagere og givere en mindre territoriel indflydelse, men er billigere og bygges hurtigere.\n - Træner bosættelsessoldater fra flere forskellige nationaliteter.\n - Minimum afstand fra andre Militærkolonier: 120 meter."
1357 #: simulation/templates/structures/ptol_outpost.xml:5
1358 msgid "mktr-n-ḫt"
1359 msgstr "mktr-n-ḫt"
1361 #: simulation/templates/structures/ptol_storehouse.xml:18
1362 msgid "h-n-ḫt.w"
1363 msgstr "h-n-ḫt.w"
1365 #: simulation/templates/structures/ptol_wall_gate.xml:9
1366 msgid "sba-n-njwt"
1367 msgstr "sba-n-njwt"
1369 #: simulation/templates/structures/ptol_wall_long.xml:29
1370 #: simulation/templates/structures/ptol_wall_medium.xml:23
1371 #: simulation/templates/structures/ptol_wall_short.xml:10
1372 #: simulation/templates/structures/ptol_wallset_stone.xml:5
1373 msgid "h-n-njwt"
1374 msgstr "h-n-njwt"
1376 #: simulation/templates/structures/ptol_wall_tower.xml:9
1377 msgid "mktr"
1378 msgstr "mktr"
1380 #: simulation/templates/structures/ptol_wonder.xml:9
1381 msgid "Temple of Edfu"
1382 msgstr "Templet i Edfu"
1384 #: simulation/templates/structures/rome_arch.xml:22
1385 msgid "Triumphal Arch"
1386 msgstr "Triumfbue"
1388 #: simulation/templates/structures/rome_army_camp.xml:59
1389 msgid "Entrenched Army Camp"
1390 msgstr "Befæstet Militærlejr"
1392 #: simulation/templates/structures/rome_army_camp.xml:60
1393 msgid "Castrum Vallum"
1394 msgstr "Castrum Vallum"
1396 #: simulation/templates/structures/rome_army_camp.xml:65
1397 msgid ""
1398 "Build anywhere on the map, even in enemy territory. Construct siege weapons "
1399 "and train citizen-soldiers. Heal garrisoned units slowly."
1400 msgstr "Byg overalt i banen, endda i fjendtligt territorium. Byg krigsmaskiner og træn borgersoldater. Heler garnisonerede soldater langsomt."
1402 #: simulation/templates/structures/rome_barracks.xml:18
1403 msgid "Castrum"
1404 msgstr "Castrum"
1406 #: simulation/templates/structures/rome_blacksmith.xml:5
1407 msgid "Armamentarium"
1408 msgstr "Armamentarium"
1410 #: simulation/templates/structures/rome_civil_centre.xml:9
1411 msgid "Forum"
1412 msgstr "Forum"
1414 #: simulation/templates/structures/rome_corral.xml:12
1415 msgid "Saeptum"
1416 msgstr "Saeptum"
1418 #: simulation/templates/structures/rome_defense_tower.xml:9
1419 msgid "Turris Lignea"
1420 msgstr "Turris Lignea"
1422 #: simulation/templates/structures/rome_dock.xml:12
1423 msgid "Portus"
1424 msgstr "Portus"
1426 #: simulation/templates/structures/rome_farmstead.xml:12
1427 msgid "Villa"
1428 msgstr "Villa"
1430 #: simulation/templates/structures/rome_field.xml:5
1431 msgid "Ager"
1432 msgstr "Ager"
1434 #: simulation/templates/structures/rome_fortress.xml:5
1435 msgid "Castellum"
1436 msgstr "Castellum"
1438 #: simulation/templates/structures/rome_house.xml:18
1439 msgid "Domus"
1440 msgstr "Domus"
1442 #: simulation/templates/structures/rome_market.xml:12
1443 msgid "Mercatus"
1444 msgstr "Mercatus"
1446 #: simulation/templates/structures/rome_outpost.xml:5
1447 msgid "Vigilarium"
1448 msgstr "Vigilarium"
1450 #: simulation/templates/structures/rome_siege_wall_gate.xml:31
1451 msgid "Siege Wall Gate"
1452 msgstr "Belejringsmurport"
1454 #: simulation/templates/structures/rome_siege_wall_gate.xml:32
1455 msgid "Porta Circummunitionis"
1456 msgstr "Porta Circummunitionis"
1458 #: simulation/templates/structures/rome_siege_wall_long.xml:51
1459 #: simulation/templates/structures/rome_siege_wall_medium.xml:45
1460 #: simulation/templates/structures/rome_siege_wall_short.xml:32
1461 #: simulation/templates/structures/rome_wallset_siege.xml:5
1462 msgid "Siege Wall"
1463 msgstr "Belejringsmur"
1465 #: simulation/templates/structures/rome_siege_wall_long.xml:52
1466 #: simulation/templates/structures/rome_siege_wall_medium.xml:46
1467 #: simulation/templates/structures/rome_siege_wall_short.xml:33
1468 msgid "Murus Circummunitionis"
1469 msgstr "Murus Circummunitionis"
1471 #: simulation/templates/structures/rome_siege_wall_long.xml:57
1472 #: simulation/templates/structures/rome_siege_wall_medium.xml:51
1473 #: simulation/templates/structures/rome_siege_wall_short.xml:38
1474 #: simulation/templates/structures/rome_wallset_siege.xml:8
1475 msgid "A wooden and turf palisade buildable in enemy and neutral territories."
1476 msgstr "En palisademur af træ og tørv der kan bygges i fjendtligt og neutralt territorium."
1478 #: simulation/templates/structures/rome_siege_wall_long.xml:58
1479 msgid "Convert Siege Wall into Siege Wall Gate"
1480 msgstr "Omdan Belejringsmur til Belejringsmursport"
1482 #: simulation/templates/structures/rome_siege_wall_tower.xml:31
1483 msgid "Siege Wall Tower"
1484 msgstr "Belejringsmurtårn"
1486 #: simulation/templates/structures/rome_siege_wall_tower.xml:32
1487 msgid "Turris Circummunitionis"
1488 msgstr "Turris Circummunitionis"
1490 #: simulation/templates/structures/rome_storehouse.xml:5
1491 msgid "Receptaculum"
1492 msgstr "Receptaculum"
1494 #: simulation/templates/structures/rome_temple.xml:9
1495 msgid "Aedes"
1496 msgstr "Aedes"
1498 #: simulation/templates/structures/rome_temple_mars.xml:12
1499 msgid "Temple of Mars"
1500 msgstr "Marstempel"
1502 #: simulation/templates/structures/rome_temple_mars.xml:13
1503 msgid "Aedes Martis"
1504 msgstr "Aedes Martis"
1506 #: simulation/templates/structures/rome_temple_mars.xml:15
1507 msgid "Train healers. Garrison up to 30 units to heal them at a quick rate."
1508 msgstr "Træner helere. Garnisonér op til 30 enheder for at hele dem hurtigt."
1510 #: simulation/templates/structures/rome_temple_vesta.xml:12
1511 msgid "Temple of Vesta"
1512 msgstr "Vestatempel"
1514 #: simulation/templates/structures/rome_temple_vesta.xml:13
1515 msgid "Aedes Vestae"
1516 msgstr "Aedes Vestae"
1518 #: simulation/templates/structures/rome_temple_vesta.xml:15
1519 msgid ""
1520 "Build this temple to greatly increase the loyalty of your buildings and "
1521 "female-citizens (helps prevent their capture)."
1522 msgstr "Byg dette tempel for betydeligt at forhøjre dine bygninger og kvindelige borgeres loyalitet (hjælper med at forhindre at de bliver erobret)."
1524 #: simulation/templates/structures/rome_tent.xml:29
1525 msgid "Tent"
1526 msgstr "Telt"
1528 #: simulation/templates/structures/rome_tent.xml:30
1529 msgid "Tabernāculum"
1530 msgstr "Tabernāculum"
1532 #: simulation/templates/structures/rome_tent.xml:32
1533 msgid "A temporary shelter for soldiers. +5 population bonus."
1534 msgstr "En militær bolig til soldater. +5 befolkning."
1536 #: simulation/templates/structures/rome_wall.xml:9
1537 #: simulation/templates/structures/rome_wall_long.xml:29
1538 #: simulation/templates/structures/rome_wall_medium.xml:26
1539 #: simulation/templates/structures/rome_wall_short.xml:13
1540 #: simulation/templates/structures/rome_wallset_stone.xml:5
1541 msgid "Moenia"
1542 msgstr "Moenia"
1544 #: simulation/templates/structures/rome_wall_gate.xml:9
1545 msgid "Porta"
1546 msgstr "Porta"
1548 #: simulation/templates/structures/rome_wall_tower.xml:9
1549 msgid "Turris Lapidea"
1550 msgstr "Turris Lapidea"
1552 #: simulation/templates/structures/rome_wallset_siege.xml:6
1553 msgid "Murus Latericius"
1554 msgstr "Murus Latericius"
1556 #: simulation/templates/structures/rome_wonder.xml:9
1557 msgid "Aedes Iovis Optimi Maximi"
1558 msgstr "Aedes Iovis Optimi Maximi"
1560 #: simulation/templates/structures/sele_barracks.xml:18
1561 msgid "Stratones"
1562 msgstr "Stratones"
1564 #: simulation/templates/structures/sele_blacksmith.xml:5
1565 msgid "Sidirourgeíon"
1566 msgstr "Sidirourgeíon"
1568 #: simulation/templates/structures/sele_civil_centre.xml:8
1569 msgid "Agorā́"
1570 msgstr "Agorā́"
1572 #: simulation/templates/structures/sele_dock.xml:12
1573 msgid "Liménas"
1574 msgstr "Liménas"
1576 #: simulation/templates/structures/sele_farmstead.xml:12
1577 msgid "Sītobólion"
1578 msgstr "Sītobólion"
1580 #: simulation/templates/structures/sele_field.xml:5
1581 msgid "Agrós"
1582 msgstr "Agrós"
1584 #: simulation/templates/structures/sele_fortress.xml:9
1585 msgid "Phrourion"
1586 msgstr "Phrourion"
1588 #: simulation/templates/structures/sele_fortress.xml:10
1589 msgid ""
1590 "Build siege engines and train Champions. Garrison up to 20 soldiers inside "
1591 "for stout defense."
1592 msgstr "Bygger belejringsenheder og træner mestre. Garnisonér op til 20 soldater indeni for et stærkt forsvar."
1594 #: simulation/templates/structures/sele_library.xml:16
1595 msgid "Bibliothikon"
1596 msgstr "Bibliothikon"
1598 #: simulation/templates/structures/sele_market.xml:5
1599 msgid "Empórion"
1600 msgstr "Empórion"
1602 #: simulation/templates/structures/sele_military_colony.xml:48
1603 msgid "Klēroukhia"
1604 msgstr "Klēroukhia"
1606 #: simulation/templates/structures/sele_military_colony.xml:51
1607 msgid ""
1608 "This is the Seleucid expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster.\n"
1609 "- Train settler-soldiers of various nationalities.\n"
1610 "- Min. distance from other Military Colonies: 120 meters."
1611 msgstr "Dette er Seleukidernes udvidelsesbygning, tilsvarende til de andre faktioners Civilbygning. Den er svagere og givere en mindre territoriel indflydelse, men er billigere og bygges hurtigere.\n - Træner bosættelsessoldater fra flere forskellige nationaliteter.\n - Minimum afstand fra andre Militærkolonier: 120 meter."
1613 #: simulation/templates/structures/sele_outpost.xml:5
1614 msgid "Prophylax"
1615 msgstr "Prophylax"
1617 #: simulation/templates/structures/sele_temple.xml:9
1618 msgid "Naós"
1619 msgstr "Naós"
1621 #: simulation/templates/structures/sele_wonder.xml:12
1622 msgid "Paradise of Daphne"
1623 msgstr "Paradis i Daphne"
1625 #: simulation/templates/structures/spart_fortress.xml:9
1626 msgid "Teíkhisma"
1627 msgstr "Teíkhisma"
1629 #: simulation/templates/structures/spart_gerousia.xml:21
1630 msgid "Spartan Senate"
1631 msgstr "Spartansk Senat"
1633 #: simulation/templates/structures/spart_gerousia.xml:22
1634 msgid "Gerontía"
1635 msgstr "Gerontía"
1637 #: simulation/templates/structures/spart_gerousia.xml:23
1638 msgid "Train heroes."
1639 msgstr "Træn helte."
1641 #: simulation/templates/structures/spart_syssiton.xml:21
1642 msgid "Military Mess Hall"
1643 msgstr "Militær Messehal"
1645 #: simulation/templates/structures/spart_syssiton.xml:22
1646 msgid "Syssítion"
1647 msgstr "Syssítion"
1649 #: simulation/templates/structures/spart_syssiton.xml:26
1650 msgid "Train Spartan heroes and Spartiate champion hoplites."
1651 msgstr "Træn spartanske helte og elitehoplitterne Spartiater."