1 # Translation template for 0 A.D. — Empires Ascendant.
2 # Copyright © 2014 Wildfire Games
3 # This file is distributed under the same license as the 0 A.D. — Empires Ascendant project.
6 # Abd AL Karim <nopardespar@gmail.com>, 2015
7 # Abdul-Rahman Sawalma <abdulrahman1123@gmail.com>, 2015
8 # Dar Games <dar@bonah.org>, 2015
9 # Houssem Mhamdi <houss.sword@gmail.com>, 2014
10 # Rayan <nitro361@gmail.com>, 2015
11 # Rayan <nitro361@gmail.com>, 2015
12 # salama <salamacast@yahoo.com>, 2015
13 # صفا الفليج <safaalfulaij@hotmail.com>, 2015
16 "Project-Id-Version: 0 A.D.\n"
17 "POT-Creation-Date: 2016-03-18 09:01+0100\n"
18 "PO-Revision-Date: 2016-03-18 08:43+0000\n"
19 "Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
20 "Language-Team: Arabic (http://www.transifex.com/wildfire-games/0ad/language/ar/)\n"
22 "Content-Type: text/plain; charset=UTF-8\n"
23 "Content-Transfer-Encoding: 8bit\n"
25 "Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 && n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n"
27 #: simulation/templates/template_structure_civic.xml:14
28 msgid "Civic Structure"
31 #: simulation/templates/template_structure_civic.xml:15
35 #: simulation/templates/template_structure_civic_civil_centre.xml:69
39 #: simulation/templates/template_structure_civic_civil_centre.xml:70
41 "Build to acquire large tracts of territory. Train citizens. Garrison: 20."
42 msgstr "أنشئه للحصول على رقعة أراض واسعة، وتدريب المواطنين. يتسع لحماية: 20."
44 #: simulation/templates/template_structure_civic_civil_centre.xml:72
45 #: simulation/templates/template_structure_civic_civil_centre.xml:34
49 #: simulation/templates/template_structure_civic_house.xml:34
50 msgid "Increase the population limit."
51 msgstr "يزيد حد السكان."
53 #: simulation/templates/template_structure_civic_house.xml:36
54 #: simulation/templates/template_structure_defense_outpost.xml:60
55 #: simulation/templates/template_structure_defense_wooden_tower.xml:50
56 #: simulation/templates/template_structure_economic_farmstead.xml:27
57 #: simulation/templates/template_structure_economic_storehouse.xml:27
58 #: simulation/templates/template_structure_military_barracks.xml:31
59 #: simulation/templates/template_structure_military_dock.xml:27
60 #: simulation/templates/template_structure_resource_corral.xml:20
64 #: simulation/templates/template_structure_civic_house.xml:36
65 #: simulation/templates/template_structure_civic_house.xml:33
69 #: simulation/templates/template_structure_civic_temple.xml:11
73 #: simulation/templates/template_structure_civic_temple.xml:12
74 msgid "Heals nearby units at 1 HP per second."
75 msgstr "تعالج الوحدات القريبة بنسبة: 1 ن،ص/ثانية."
77 #: simulation/templates/template_structure_civic_temple.xml:44
79 "Train healers. Garrison up to 20 units to heal them at a quick rate (3 HP "
80 "per second). Research healing and religious improvements."
81 msgstr "درب المسعفين. حصّن حتى 20 وحدة لمعالجتهم بسرعة (3 ن.ص لكل ثانية). طوّر الشفاء والتحسينات الدينية."
83 #: simulation/templates/template_structure_civic_temple.xml:45
84 #: simulation/templates/template_structure_defense_defense_tower.xml:57
85 #: simulation/templates/template_structure_economic_market.xml:24
86 #: simulation/templates/template_structure_military_blacksmith.xml:32
87 #: simulation/templates/template_structure_military_embassy.xml:24
88 #: simulation/templates/structures/brit_blacksmith.xml:11
89 #: simulation/templates/structures/gaul_blacksmith.xml:11
93 #: simulation/templates/template_structure_civic_temple.xml:45
94 #: simulation/templates/template_structure_civic_temple.xml:43
98 #: simulation/templates/template_structure_defense.xml:14
99 msgid "Defensive Structure"
102 #: simulation/templates/template_structure_defense.xml:15
103 #: simulation/templates/template_structure_military_fortress.xml:61
107 #: simulation/templates/template_structure_defense_defense_tower.xml:54
108 msgid "Defense Tower"
111 #: simulation/templates/template_structure_defense_defense_tower.xml:55
113 "Shoots arrows. Garrison to provide extra defense. Needs the murder holes "
114 "tech to protect its foot."
117 #: simulation/templates/template_structure_defense_defense_tower.xml:57
118 #: simulation/templates/template_structure_defense_defense_tower.xml:26
119 #: simulation/templates/template_structure_defense_wooden_tower.xml:20
123 #: simulation/templates/template_structure_defense_outpost.xml:58
125 "Build in neutral and own territories to scout areas of the map. Slowly "
126 "converts to Gaia while in neutral territory."
127 msgstr " اقم مباني في المناطق المحايدة و امتلك المزيد من المقاطعات لاكتشاف مساحات من الخريطة. تتحول ببطئ الى غايا عندما تكون في المنطقة المحايدة."
129 #: simulation/templates/template_structure_defense_outpost.xml:60
130 #: simulation/templates/template_structure_defense_outpost.xml:57
134 #: simulation/templates/template_structure_defense_wall.xml:27
138 #: simulation/templates/template_structure_defense_wall.xml:28
139 #: simulation/templates/template_structure_defense_wallset.xml:11
140 msgid "Wall off your town for a stout defense."
141 msgstr "سوّر مدينتك لتحصل على دفاع منيع."
143 #: simulation/templates/template_structure_defense_wall_gate.xml:33
145 msgstr "بوابة المدينة"
147 #: simulation/templates/template_structure_defense_wall_gate.xml:34
149 "Allow units access through a city wall. Can be locked to prevent access."
150 msgstr "تسمح للوحدات بالعبور من خلال سور المدينة، يمكن قُفله لمنع الدخول."
152 #: simulation/templates/template_structure_defense_wall_long.xml:18
153 #: simulation/templates/template_structure_defense_wall_medium.xml:18
154 msgid "Wall Protection"
157 #: simulation/templates/template_structure_defense_wall_long.xml:19
158 #: simulation/templates/template_structure_defense_wall_medium.xml:19
159 msgid "Units on walls have 3 extra Armor levels"
160 msgstr "الوحدات على السور تزيد حمايتهم بمقدار 3 مستويات."
162 #: simulation/templates/template_structure_defense_wall_long.xml:58
163 msgid "Long wall segments can be converted to gates."
164 msgstr "جدران الاسوار الطويلة يمكن تحويلها الى بوابات"
166 #: simulation/templates/template_structure_defense_wall_long.xml:59
167 msgid "Convert Stone Wall into City Gate"
168 msgstr "تحويل السور الحجري داخل بوابة المدينة \"تراجع\""
170 #: simulation/templates/template_structure_defense_wall_tower.xml:58
174 #: simulation/templates/template_structure_defense_wall_tower.xml:59
175 msgid "Shoots arrows. Garrison to defend a city wall against attackers."
176 msgstr "يطلق الأسهم. الاحتماء فيه يحمي سور المدينة من الغزاة."
178 #: simulation/templates/template_structure_defense_wallset.xml:10
182 #: simulation/templates/template_structure_defense_wooden_tower.xml:46
183 #: simulation/templates/template_structure_defense_wooden_tower.xml:45
187 #: simulation/templates/template_structure_economic.xml:14
188 msgid "Economic Structure"
189 msgstr "هيكل الاقتصاد"
191 #: simulation/templates/template_structure_economic.xml:15
192 #: simulation/templates/template_structure_military_dock.xml:27
196 #: simulation/templates/template_structure_economic_farmstead.xml:25
197 msgid "Dropsite for the food resource. Research food gathering improvements."
198 msgstr "مخزن الموارد الغذائية، وابحاث زيادة المحاصيل وتحسينها"
200 #: simulation/templates/template_structure_economic_farmstead.xml:27
201 #: simulation/templates/template_structure_economic_farmstead.xml:24
205 #: simulation/templates/template_structure_economic_market.xml:22
207 "Create trade units to trade between other markets. Barter resources. "
208 "Research trading and bartering improvements."
209 msgstr "أنشئ وحدات تجارة للتجارة بين الأسواق الأخرى، وقايض الموارد، وطوِّر تحسينات التجارة والمقايضة."
211 #: simulation/templates/template_structure_economic_market.xml:24
212 #: simulation/templates/template_structure_economic_market.xml:21
213 #: simulation/templates/template_structure_military_dock.xml:27
217 #: simulation/templates/template_structure_economic_storehouse.xml:25
219 "Dropsite for wood, stone, and metal resources. Research gathering "
220 "improvements for these resources."
221 msgstr "مكان جمع موارد الخشب، والحجر، والمعدن، وتطوير تحسينات جمع هذه الموارد."
223 #: simulation/templates/template_structure_economic_storehouse.xml:27
224 #: simulation/templates/template_structure_economic_storehouse.xml:24
228 #: simulation/templates/template_structure_gaia_settlement.xml:9
229 #: simulation/templates/template_structure_gaia_settlement.xml:10
233 #: simulation/templates/template_structure_gaia_settlement.xml:11
234 msgid "Build a Civic Center at this location to expand your territory."
235 msgstr "إبنِ مركز البلدية في هذه المنطقة لكي توسع حدودك"
237 #: simulation/templates/template_structure_military.xml:14
238 msgid "Military Structure"
239 msgstr "مبنى العسكرية"
241 #: simulation/templates/template_structure_military.xml:15
245 #: simulation/templates/template_structure_military_barracks.xml:30
246 msgid "Train citizen-soldiers. Research training improvements. Garrison: 10."
247 msgstr "تدريب المجندين، وابحاث التدريب وتحسينه يسع: 10."
249 #: simulation/templates/template_structure_military_barracks.xml:31
250 #: simulation/templates/template_structure_military_barracks.xml:29
254 #: simulation/templates/template_structure_military_blacksmith.xml:30
255 msgid "Research weapons and armor improvements."
256 msgstr "طوِّر تحسينات للأسلحة والدروع."
258 #: simulation/templates/template_structure_military_blacksmith.xml:32
259 #: simulation/templates/template_structure_military_blacksmith.xml:29
263 #: simulation/templates/template_structure_military_dock.xml:25
265 "Build upon a shoreline to construct naval vessels and to open sea trade. "
266 "Research naval improvements."
267 msgstr "ابنه على الساحل لتنشئ مركبات مائية ولتفتح التجارة البحرية، ولتطوير التحسينات البحرية."
269 #: simulation/templates/template_structure_military_dock.xml:27
270 #: simulation/templates/template_structure_military_dock.xml:24
274 #: simulation/templates/template_structure_military_embassy.xml:24
275 #: simulation/templates/template_structure_military_embassy.xml:25
276 #: simulation/templates/structures/cart_embassy.xml:19
277 #: simulation/templates/structures/cart_embassy.xml:20
281 #: simulation/templates/template_structure_military_fortress.xml:59
283 "Train heroes, champions, and siege weapons. Research siege weapon "
284 "improvements. Garrison: 20."
285 msgstr "درِّب الأبطال، والخارقين، وأسلحة الحصار، وطوِّر تحسينات لأسلحة الحصار. التحصين: 20."
287 #: simulation/templates/template_structure_military_fortress.xml:61
291 #: simulation/templates/template_structure_military_fortress.xml:61
292 #: simulation/templates/template_structure_military_fortress.xml:25
293 #: simulation/templates/template_structure_military_fortress.xml:58
297 #: simulation/templates/template_structure_resource.xml:17
298 msgid "Resource Structure"
301 #: simulation/templates/template_structure_resource.xml:19
305 #: simulation/templates/template_structure_resource_corral.xml:19
307 "Raise herd animals for food. Task domestic animals here to gain a trickle of"
308 " food or other bonus (Not yet implemented)."
309 msgstr "اعتني بالماشية من أجل الطعام. أحضر الحيوانات هنا لتحصل على بعض الزيادة في الطعام أو زيادة أخرى. (ما زال تحت التطوير)."
311 #: simulation/templates/template_structure_resource_corral.xml:20
312 #: simulation/templates/template_structure_resource_corral.xml:18
316 #: simulation/templates/template_structure_resource_field.xml:28
317 #: simulation/templates/template_structure_resource_field.xml:27
321 #: simulation/templates/template_structure_resource_field.xml:29
322 msgid "Harvest vegetables for food. Max gatherers: 5."
323 msgstr "حصد الخضروات للحصول على الغذاء. حد الجامعين 5."
325 #: simulation/templates/template_structure_special.xml:42
326 #: simulation/templates/structures/brit_kennel.xml:32
327 msgid "Special Building"
330 #: simulation/templates/template_structure_special.xml:43
331 msgid "This is a special building unique to a particular civilization."
332 msgstr "هذا مبنى خاص فريد من نوعه لحضارة معينة."
334 #: simulation/templates/template_structure_wonder.xml:46
338 #: simulation/templates/template_structure_wonder.xml:47
340 "Bring glory to your civilization and add large tracts of land to your "
342 msgstr "اجلب المجد لشعبك واستحوذ على اراضي اكبر لإمبراطوريتك"
344 #: simulation/templates/structures/athen_barracks.xml:18
345 #: simulation/templates/structures/mace_barracks.xml:18
346 #: simulation/templates/structures/spart_barracks.xml:18
350 #: simulation/templates/structures/athen_blacksmith.xml:5
351 #: simulation/templates/structures/spart_blacksmith.xml:5
355 #: simulation/templates/structures/athen_civil_centre.xml:8
356 #: simulation/templates/structures/mace_civil_centre.xml:8
357 #: simulation/templates/structures/spart_civil_centre.xml:8
361 #: simulation/templates/structures/athen_corral.xml:12
362 #: simulation/templates/structures/mace_corral.xml:12
363 #: simulation/templates/structures/sele_corral.xml:12
364 #: simulation/templates/structures/spart_corral.xml:12
368 #: simulation/templates/structures/athen_defense_tower.xml:9
369 #: simulation/templates/structures/mace_defense_tower.xml:9
370 #: simulation/templates/structures/sele_defense_tower.xml:9
371 #: simulation/templates/structures/spart_defense_tower.xml:9
375 #: simulation/templates/structures/athen_dock.xml:12
376 #: simulation/templates/structures/mace_dock.xml:12
377 #: simulation/templates/structures/spart_dock.xml:12
381 #: simulation/templates/structures/athen_farmstead.xml:12
382 #: simulation/templates/structures/mace_farmstead.xml:12
383 #: simulation/templates/structures/spart_farmstead.xml:12
387 #: simulation/templates/structures/athen_field.xml:5
388 #: simulation/templates/structures/mace_field.xml:5
389 #: simulation/templates/structures/spart_field.xml:5
393 #: simulation/templates/structures/athen_fortress.xml:9
397 #: simulation/templates/structures/athen_fortress.xml:10
398 #: simulation/templates/structures/spart_fortress.xml:10
400 "Build siege engines. Garrison up to 20 soldiers inside for stout defense."
401 msgstr "بناء آلات الحصار، تسع حتى 20 جندي داخلها لدفاع متين."
403 #: simulation/templates/structures/athen_gymnasion.xml:20
407 #: simulation/templates/structures/athen_gymnasion.xml:21
411 #: simulation/templates/structures/athen_gymnasion.xml:22
412 msgid "Train champion units."
413 msgstr "درِّب وحدات أبطال."
415 #: simulation/templates/structures/athen_house.xml:18
416 #: simulation/templates/structures/mace_house.xml:18
417 #: simulation/templates/structures/sele_house.xml:18
418 #: simulation/templates/structures/spart_house.xml:18
422 #: simulation/templates/structures/athen_market.xml:5
423 #: simulation/templates/structures/mace_market.xml:5
424 #: simulation/templates/structures/spart_market.xml:5
428 #: simulation/templates/structures/athen_outpost.xml:5
429 #: simulation/templates/structures/mace_outpost.xml:5
430 #: simulation/templates/structures/spart_outpost.xml:5
431 msgid "Greek Outpost"
434 #: simulation/templates/structures/athen_outpost.xml:6
435 #: simulation/templates/structures/mace_outpost.xml:6
436 #: simulation/templates/structures/spart_outpost.xml:6
440 #: simulation/templates/structures/athen_prytaneion.xml:24
441 msgid "Council Chamber"
444 #: simulation/templates/structures/athen_prytaneion.xml:25
448 #: simulation/templates/structures/athen_prytaneion.xml:26
449 msgid "Train heroes. Research special technologies."
450 msgstr "درِّب الأبطال، وطوِّر تقنيات خاصة."
452 #: simulation/templates/structures/athen_storehouse.xml:5
453 #: simulation/templates/structures/mace_storehouse.xml:5
454 #: simulation/templates/structures/sele_storehouse.xml:5
455 #: simulation/templates/structures/spart_storehouse.xml:5
459 #: simulation/templates/structures/athen_temple.xml:9
463 #: simulation/templates/structures/athen_theatron.xml:32
464 #: simulation/templates/structures/mace_theatron.xml:32
465 #: simulation/templates/structures/spart_theatron.xml:32
466 #: simulation/templates/structures/theb_theatron.xml:32
467 msgid "Greek Theater"
470 #: simulation/templates/structures/athen_theatron.xml:33
471 #: simulation/templates/structures/mace_theatron.xml:33
472 #: simulation/templates/structures/spart_theatron.xml:33
473 #: simulation/templates/structures/theb_theatron.xml:33
477 #: simulation/templates/structures/athen_theatron.xml:35
478 #: simulation/templates/structures/mace_theatron.xml:35
479 #: simulation/templates/structures/spart_theatron.xml:35
480 #: simulation/templates/structures/theb_theatron.xml:35
482 "Hellēnízein (Hellenization): +20% territory influence for all buildings "
483 "while the Theatron exists."
486 #: simulation/templates/structures/athen_wall_gate.xml:9
487 #: simulation/templates/structures/mace_wall_gate.xml:9
488 #: simulation/templates/structures/sele_wall_gate.xml:9
489 #: simulation/templates/structures/spart_wall_gate.xml:9
493 #: simulation/templates/structures/athen_wall_long.xml:10
494 #: simulation/templates/structures/athen_wall_medium.xml:10
495 #: simulation/templates/structures/athen_wall_short.xml:10
496 #: simulation/templates/structures/athen_wallset_stone.xml:5
497 #: simulation/templates/structures/mace_wall_long.xml:10
498 #: simulation/templates/structures/mace_wall_medium.xml:10
499 #: simulation/templates/structures/mace_wall_short.xml:10
500 #: simulation/templates/structures/mace_wallset_stone.xml:5
501 #: simulation/templates/structures/sele_wall_long.xml:10
502 #: simulation/templates/structures/sele_wall_medium.xml:10
503 #: simulation/templates/structures/sele_wall_short.xml:10
504 #: simulation/templates/structures/sele_wallset_stone.xml:5
505 #: simulation/templates/structures/spart_wall_long.xml:10
506 #: simulation/templates/structures/spart_wall_medium.xml:13
507 #: simulation/templates/structures/spart_wall_short.xml:13
508 #: simulation/templates/structures/spart_wallset_stone.xml:5
512 #: simulation/templates/structures/athen_wall_tower.xml:9
513 #: simulation/templates/structures/mace_wall_tower.xml:9
514 #: simulation/templates/structures/sele_wall_tower.xml:9
515 #: simulation/templates/structures/spart_wall_tower.xml:9
519 #: simulation/templates/structures/athen_wonder.xml:9
520 #: simulation/templates/structures/mace_wonder.xml:9
521 #: simulation/templates/structures/spart_wonder.xml:9
522 msgid "Naós Parthenṓn"
525 #: simulation/templates/structures/athen_wonder.xml:11
526 #: simulation/templates/structures/mace_wonder.xml:11
527 #: simulation/templates/structures/spart_wonder.xml:11
529 "Bring glory to your civilization and add large tracts of land to your "
530 "empire. Garrison up to 30 units to heal them at a quick rate."
531 msgstr "اجلب المجد لشعبك واستحوذ على اراضي اكبر لإمبراطوريتك، يسع حتى 30 وحدة ليعالجهم بمعدل سريع"
533 #: simulation/templates/structures/brit_barracks.xml:15
534 #: simulation/templates/structures/gaul_barracks.xml:15
538 #: simulation/templates/structures/brit_blacksmith.xml:8
539 #: simulation/templates/structures/gaul_blacksmith.xml:8
543 #: simulation/templates/structures/brit_civil_centre.xml:9
544 #: simulation/templates/structures/gaul_civil_centre.xml:9
548 #: simulation/templates/structures/brit_corral.xml:9
549 #: simulation/templates/structures/gaul_corral.xml:9
553 #: simulation/templates/structures/brit_crannog.xml:21
554 msgid "Island Settlement"
557 #: simulation/templates/structures/brit_crannog.xml:24
558 msgid "Increase population limit and defend waterways."
561 #: simulation/templates/structures/brit_crannog.xml:25
562 #: simulation/templates/structures/brit_dock.xml:15
563 #: simulation/templates/structures/gaul_dock.xml:15
567 #: simulation/templates/structures/brit_defense_tower.xml:9
568 #: simulation/templates/structures/brit_wall_tower.xml:11
569 #: simulation/templates/structures/gaul_defense_tower.xml:9
570 #: simulation/templates/structures/gaul_wall_tower.xml:11
574 #: simulation/templates/structures/brit_farmstead.xml:8
575 #: simulation/templates/structures/gaul_farmstead.xml:12
579 #: simulation/templates/structures/brit_field.xml:5
580 #: simulation/templates/structures/gaul_field.xml:5
584 #: simulation/templates/structures/brit_fortress.xml:21
585 msgid "Brythonic Broch"
588 #: simulation/templates/structures/brit_fortress.xml:22
589 msgid "Train Brythonic heroes and champions. Construct siege rams."
590 msgstr "درِّب خارقين وأبطال بريطانيين، وأنشئ مدقات حصار."
592 #: simulation/templates/structures/brit_house.xml:9
593 #: simulation/templates/structures/gaul_house.xml:9
597 #: simulation/templates/structures/brit_kennel.xml:33
601 #: simulation/templates/structures/brit_kennel.xml:35
602 msgid "Train Celtic war dogs."
603 msgstr "درّب كلاب الحرب الكتلية"
605 #: simulation/templates/structures/brit_market.xml:15
606 #: simulation/templates/structures/gaul_market.xml:15
610 #: simulation/templates/structures/brit_outpost.xml:5
611 msgid "Brythonic Outpost"
612 msgstr "برج مراقبة بريطاني"
614 #: simulation/templates/structures/brit_rotarymill.xml:21
615 #: simulation/templates/structures/gaul_rotarymill.xml:21
616 msgid "Farming bonus"
619 #: simulation/templates/structures/brit_rotarymill.xml:22
620 #: simulation/templates/structures/gaul_rotarymill.xml:22
621 msgid "Boosts nearby farming with +25% gathering rate."
624 #: simulation/templates/structures/brit_rotarymill.xml:33
625 #: simulation/templates/structures/gaul_rotarymill.xml:33
627 msgstr "طاحونة دوارة"
629 #: simulation/templates/structures/brit_rotarymill.xml:34
630 #: simulation/templates/structures/gaul_rotarymill.xml:34
634 #: simulation/templates/structures/brit_rotarymill.xml:36
635 #: simulation/templates/structures/gaul_rotarymill.xml:36
636 msgid "Increase nearby farming output +25%."
637 msgstr "تزيدمنتوجات الزراعات القريبة بنسبة: +25%"
639 #: simulation/templates/structures/brit_storehouse.xml:8
640 #: simulation/templates/structures/gaul_storehouse.xml:8
644 #: simulation/templates/structures/brit_temple.xml:19
645 #: simulation/templates/structures/gaul_temple.xml:19
649 #: simulation/templates/structures/brit_wall_gate.xml:16
653 #: simulation/templates/structures/brit_wall_long.xml:29
654 #: simulation/templates/structures/brit_wall_medium.xml:26
655 #: simulation/templates/structures/brit_wall_short.xml:13
656 #: simulation/templates/structures/brit_wallset_stone.xml:5
657 #: simulation/templates/structures/gaul_wall_long.xml:29
658 #: simulation/templates/structures/gaul_wall_medium.xml:26
659 #: simulation/templates/structures/gaul_wall_short.xml:13
660 #: simulation/templates/structures/gaul_wallset_stone.xml:5
664 #: simulation/templates/structures/brit_wall_tower.xml:13
665 #: simulation/templates/structures/gaul_wall_tower.xml:13
666 msgid "Does not shoot or garrison."
667 msgstr "لا يطلق ولا يحمي."
669 #: simulation/templates/structures/brit_wonder.xml:9
670 #: simulation/templates/structures/gaul_wonder.xml:9
674 #: simulation/templates/structures/cart_barracks.xml:18
678 #: simulation/templates/structures/cart_barracks.xml:20
680 "Train North African citizen-soldiers. Research improvements for North "
682 msgstr "درِّب جنودًا مواطنين شمال أفريقيين، وطوِّر تحسينات للوحدات شمال الأفريقية."
684 #: simulation/templates/structures/cart_blacksmith.xml:5
685 #: simulation/templates/structures/ptol_blacksmith.xml:5
686 #: simulation/templates/structures/ptol_field.xml:5
687 #: simulation/templates/structures/ptol_temple.xml:12
691 #: simulation/templates/structures/cart_civil_centre.xml:5
695 #: simulation/templates/structures/cart_corral.xml:12
699 #: simulation/templates/structures/cart_defense_tower.xml:9
700 #: simulation/templates/structures/cart_wall_tower.xml:12
704 #: simulation/templates/structures/cart_dock.xml:17
705 msgid "Commercial Port"
708 #: simulation/templates/structures/cart_dock.xml:18
712 #: simulation/templates/structures/cart_dock.xml:20
714 "Construct fishing boats to gather meat and merchant ships to trade with "
716 msgstr "أنشئ سفن الصيد لجمع الطعام وسفن التجارة للتبادل التجاري مع الموانئ الأخرى."
718 #: simulation/templates/structures/cart_embassy.xml:22
719 msgid "Hire mercenaries."
720 msgstr "استأجر مرتزقة."
722 #: simulation/templates/structures/cart_embassy_celtic.xml:20
723 msgid "Celtic Embassy"
726 #: simulation/templates/structures/cart_embassy_celtic.xml:22
727 msgid "Hire Celtic mercenaries. Research improvements for these mercenaries."
728 msgstr "استأجر مرتزقة كلتيون، وطوِّر تحسينات لهؤلاء المرتزقة."
730 #: simulation/templates/structures/cart_embassy_iberian.xml:13
731 msgid "Iberian Embassy"
732 msgstr "سفارة أيبيرية"
734 #: simulation/templates/structures/cart_embassy_iberian.xml:15
735 msgid "Hire Iberian mercenaries. Research improvements for these mercenaries."
736 msgstr "استأجر مرتزقة أيبيريين، وطوِّر تحسنات لهؤلاء المرتزقة."
738 #: simulation/templates/structures/cart_embassy_italiote.xml:20
739 msgid "Italian Embassy"
742 #: simulation/templates/structures/cart_embassy_italiote.xml:22
743 msgid "Hire Italian mercenaries. Research improvements for these mercenaries."
744 msgstr "استأجر مرتزقة إيطاليين، وطوِّر تحسينات لهؤلاء المرتزقة."
746 #: simulation/templates/structures/cart_farmstead.xml:9
750 #: simulation/templates/structures/cart_field.xml:5
754 #: simulation/templates/structures/cart_fortress.xml:9
755 msgid "Blockhouse Fort"
758 #: simulation/templates/structures/cart_fortress.xml:10
762 #: simulation/templates/structures/cart_house.xml:22
766 #: simulation/templates/structures/cart_market.xml:12
770 #: simulation/templates/structures/cart_outpost.xml:5
771 msgid "Carthaginian Outpost"
772 msgstr "برج مراقبة قرطاجي"
774 #: simulation/templates/structures/cart_storehouse.xml:9
778 #: simulation/templates/structures/cart_super_dock.xml:10
779 msgid "Repairing ship Aura"
782 #: simulation/templates/structures/cart_super_dock.xml:11
783 msgid "Heals garrisoned ship at 3 HP per second."
786 #: simulation/templates/structures/cart_super_dock.xml:21
787 msgid "Naval Shipyard"
790 #: simulation/templates/structures/cart_super_dock.xml:22
794 #: simulation/templates/structures/cart_super_dock.xml:25
795 msgid "Construct and repair mighty warships."
796 msgstr "أنشئ سفن حرب قوية ورممها."
798 #: simulation/templates/structures/cart_temple.xml:14
802 #: simulation/templates/structures/cart_temple.xml:16
804 "Train priestesses to heal your troops. Train Sacred Band pikemen. Garrison "
805 "up to 20 units to heal them at a quick rate."
808 #: simulation/templates/structures/cart_wall.xml:18
809 #: simulation/templates/structures/cart_wallset_stone.xml:5
813 #: simulation/templates/structures/cart_wall_gate.xml:9
817 #: simulation/templates/structures/cart_wall_long.xml:29
818 #: simulation/templates/structures/cart_wall_medium.xml:23
819 #: simulation/templates/structures/cart_wall_short.xml:10
823 #: simulation/templates/structures/cart_wonder.xml:9
824 msgid "Temple of Ba'al Hammon"
825 msgstr "معبد بعل آمون"
827 #: simulation/templates/structures/gaul_fortress.xml:8
831 #: simulation/templates/structures/gaul_fortress.xml:9
832 msgid "Train Gallic heroes and champions. Construct siege rams."
833 msgstr "درِّب خارقين وأبطال غاليين، وأنشئ مدقات حصار."
835 #: simulation/templates/structures/gaul_outpost.xml:5
836 msgid "Gallic Outpost"
839 #: simulation/templates/structures/gaul_tavern.xml:23
843 #: simulation/templates/structures/gaul_tavern.xml:24
847 #: simulation/templates/structures/gaul_tavern.xml:26
848 msgid "Add +10 to Population Cap. Recruit Naked Fanatics."
849 msgstr "تزيد 10+ الى حد السكان، تجنيد المتعصبين"
851 #: simulation/templates/structures/gaul_wall_gate.xml:16
855 #: simulation/templates/structures/iber_barracks.xml:11
859 #: simulation/templates/structures/iber_blacksmith.xml:5
863 #: simulation/templates/structures/iber_civil_centre.xml:5
867 #: simulation/templates/structures/iber_corral.xml:12
871 #: simulation/templates/structures/iber_defense_tower.xml:32
872 #: simulation/templates/structures/iber_wall_tower.xml:9
876 #: simulation/templates/structures/iber_dock.xml:12
880 #: simulation/templates/structures/iber_farmstead.xml:5
884 #: simulation/templates/structures/iber_field.xml:5
888 #: simulation/templates/structures/iber_fortress.xml:15
892 #: simulation/templates/structures/iber_house.xml:12
896 #: simulation/templates/structures/iber_market.xml:12
900 #: simulation/templates/structures/iber_monument.xml:38
901 msgid "Revered Monument"
902 msgstr "النصب المعظم"
904 #: simulation/templates/structures/iber_monument.xml:39
905 msgid "Gur Oroigarri"
906 msgstr "Gur Oroigarri"
908 #: simulation/templates/structures/iber_monument.xml:42
910 "All units within vision of this monument will fight harder. Effect Range: 50"
911 " meters. Buildings in the territory of the monument do not decay."
914 #: simulation/templates/structures/iber_outpost.xml:5
915 msgid "Iberian Outpost"
916 msgstr "برج مراقبة أيبيري"
918 #: simulation/templates/structures/iber_storehouse.xml:5
922 #: simulation/templates/structures/iber_temple.xml:12
926 #: simulation/templates/structures/iber_wall.xml:9
927 #: simulation/templates/structures/iber_wall_long.xml:29
928 #: simulation/templates/structures/iber_wall_medium.xml:26
929 #: simulation/templates/structures/iber_wall_short.xml:13
930 #: simulation/templates/structures/iber_wallset_stone.xml:5
934 #: simulation/templates/structures/iber_wall_gate.xml:9
936 msgstr "Biko Sarbide"
938 #: simulation/templates/structures/iber_wonder.xml:9
940 msgstr "Cancho Roano"
942 #: simulation/templates/structures/mace_blacksmith.xml:5
943 msgid "Sidērourgeîon"
946 #: simulation/templates/structures/mace_fortress.xml:15
950 #: simulation/templates/structures/mace_fortress.xml:16
952 "Train Champions and Heroes. Garrison up to 20 soldiers inside for stout "
954 msgstr "درب الأبطال "
956 #: simulation/templates/structures/mace_library.xml:15
957 #: simulation/templates/structures/ptol_library.xml:15
958 #: simulation/templates/structures/sele_library.xml:15
962 #: simulation/templates/structures/mace_library.xml:16
963 #: simulation/templates/structures/ptol_library.xml:16
967 #: simulation/templates/structures/mace_library.xml:18
968 #: simulation/templates/structures/ptol_library.xml:18
969 #: simulation/templates/structures/sele_library.xml:18
971 "Research special technologies and reduce the research time of all remaining "
973 msgstr "طوِّر تقنيات خاصة وقلص زمن التطوير لكافة التقنيات المتبقية."
975 #: simulation/templates/structures/mace_siege_workshop.xml:17
976 msgid "Synergeîon Poliorkētṓn"
979 #: simulation/templates/structures/mace_siege_workshop.xml:18
980 msgid "Siege Workshop"
983 #: simulation/templates/structures/mace_siege_workshop.xml:20
984 msgid "Build siege engines. Research siege technologies."
987 #: simulation/templates/structures/mace_temple.xml:9
988 #: simulation/templates/structures/spart_temple.xml:9
992 #: simulation/templates/structures/maur_barracks.xml:9
996 #: simulation/templates/structures/maur_blacksmith.xml:5
1000 #: simulation/templates/structures/maur_civil_centre.xml:9
1004 #: simulation/templates/structures/maur_corral.xml:12
1008 #: simulation/templates/structures/maur_defense_tower.xml:5
1012 #: simulation/templates/structures/maur_dock.xml:9
1013 msgid "Naukasthanaka"
1014 msgstr "ناوكاستاناكا"
1016 #: simulation/templates/structures/maur_elephant_stables.xml:21
1017 msgid "Elephant Stables"
1018 msgstr "اصطبلات الفيلة"
1020 #: simulation/templates/structures/maur_elephant_stables.xml:22
1024 #: simulation/templates/structures/maur_elephant_stables.xml:26
1025 msgid "Train elephant units."
1026 msgstr "درِّب وحدات فيلة."
1028 #: simulation/templates/structures/maur_farmstead.xml:12
1032 #: simulation/templates/structures/maur_field.xml:5
1036 #: simulation/templates/structures/maur_fortress.xml:5
1040 #: simulation/templates/structures/maur_fortress.xml:7
1041 msgid "Train heroes and champion units."
1042 msgstr "درِّب وحدات الخارقين والأبطال."
1044 #: simulation/templates/structures/maur_house.xml:9
1048 #: simulation/templates/structures/maur_market.xml:12
1052 #: simulation/templates/structures/maur_outpost.xml:5
1054 msgstr "أوپاراكسانا"
1056 #: simulation/templates/structures/maur_pillar_ashoka.xml:11
1057 msgid "All traders in range +20% walk speed."
1060 #: simulation/templates/structures/maur_pillar_ashoka.xml:38
1061 msgid "Edict Pillar of Ashoka"
1064 #: simulation/templates/structures/maur_pillar_ashoka.xml:39
1065 msgid "Śāsana Stambha Aśokā"
1068 #: simulation/templates/structures/maur_pillar_ashoka.xml:42
1070 "The famous pillar of Ashoka. Increases the walk speed of traders. Buildings "
1071 "in the territory of the monument do not decay."
1074 #: simulation/templates/structures/maur_storehouse.xml:5
1078 #: simulation/templates/structures/maur_temple.xml:12
1082 #: simulation/templates/structures/maur_wall.xml:9
1083 #: simulation/templates/structures/maur_wall_long.xml:35
1084 #: simulation/templates/structures/maur_wall_medium.xml:29
1085 #: simulation/templates/structures/maur_wall_short.xml:16
1086 #: simulation/templates/structures/maur_wallset_stone.xml:5
1090 #: simulation/templates/structures/maur_wall_gate.xml:9
1094 #: simulation/templates/structures/maur_wall_tower.xml:18
1098 #: simulation/templates/structures/maur_wonder.xml:9
1102 #: simulation/templates/structures/merc_camp_egyptian.xml:7
1103 #: simulation/templates/structures/ptol_mercenary_camp.xml:7
1104 msgid "MercenaryCamp"
1107 #: simulation/templates/structures/merc_camp_egyptian.xml:29
1108 msgid "Mercenary Camp (Egyptian)"
1109 msgstr "مخيّم المرتزقة (مصريّ)"
1111 #: simulation/templates/structures/merc_camp_egyptian.xml:30
1112 msgid "Stratópedo Misthophóron Aigyptiakós"
1115 #: simulation/templates/structures/merc_camp_egyptian.xml:33
1116 msgid "Capture this structure to train mercenaries from Hellenistic Egypt."
1119 #: simulation/templates/structures/pers_apadana.xml:26
1120 #: simulation/templates/structures/pers_palace.xml:23
1121 msgid "Persian Palace"
1124 #: simulation/templates/structures/pers_apadana.xml:27
1128 #: simulation/templates/structures/pers_apadana.xml:34
1130 "\"Satrapy Tribute\": Gain a trickle of food, wood, stone, and metal "
1131 "resources. Train Persian heroes and their \"Immortals\" bodyguards. Build "
1135 #: simulation/templates/structures/pers_barracks.xml:5
1139 #: simulation/templates/structures/pers_barracks.xml:7
1140 msgid "Levy citizen-infantry units."
1141 msgstr "جنّد وحدات مشاة مواطنين."
1143 #: simulation/templates/structures/pers_blacksmith.xml:5
1147 #: simulation/templates/structures/pers_civil_centre.xml:5
1148 msgid "Provincial Governor"
1149 msgstr "حاكم مقاطعة"
1151 #: simulation/templates/structures/pers_civil_centre.xml:6
1155 #: simulation/templates/structures/pers_corral.xml:12
1159 #: simulation/templates/structures/pers_defense_tower.xml:5
1160 #: simulation/templates/structures/pers_wall_tower.xml:9
1164 #: simulation/templates/structures/pers_dock.xml:12
1168 #: simulation/templates/structures/pers_farmstead.xml:12
1172 #: simulation/templates/structures/pers_field.xml:5
1176 #: simulation/templates/structures/pers_fortress.xml:5
1180 #: simulation/templates/structures/pers_fortress.xml:7
1181 msgid "Train Champion Cavalry and Construct Siege Rams."
1182 msgstr "درِّب خيالة أبطال وأنشئ مدقات حصار."
1184 #: simulation/templates/structures/pers_house.xml:22
1188 #: simulation/templates/structures/pers_ishtar_gate.xml:20
1189 msgid "Ishtar Gate of Babylon"
1190 msgstr "بوابة عشتار لبابل"
1192 #: simulation/templates/structures/pers_ishtar_gate.xml:21
1193 #: simulation/templates/structures/rome_arch.xml:23
1194 msgid "Special Imperial Roman building."
1195 msgstr "مبنى روماني إمبراطوري خاص."
1197 #: simulation/templates/structures/pers_market.xml:12
1201 #: simulation/templates/structures/pers_outpost.xml:5
1205 #: simulation/templates/structures/pers_palace.xml:24
1209 #: simulation/templates/structures/pers_palace.xml:30
1210 msgid "Build Limit: 1."
1211 msgstr "حد البناء: 1."
1213 #: simulation/templates/structures/pers_sb2.xml:22
1214 msgid "Persian Special Building"
1215 msgstr "مبنى فارسي خاص"
1217 #: simulation/templates/structures/pers_sb2.xml:23
1221 #: simulation/templates/structures/pers_sb2.xml:26
1223 "Special Building.\n"
1224 "Train War Elephants and Kardakes mercenaries."
1227 #: simulation/templates/structures/pers_stables.xml:18
1228 msgid "Cavalry Stables"
1229 msgstr "اسطبلات الفرسان"
1231 #: simulation/templates/structures/pers_stables.xml:19
1235 #: simulation/templates/structures/pers_stables.xml:20
1239 #: simulation/templates/structures/pers_stables.xml:22
1240 msgid "Train citizen-cavalry units."
1241 msgstr "درِّب وحدات خيالة مواطنين."
1243 #: simulation/templates/structures/pers_storehouse.xml:5
1247 #: simulation/templates/structures/pers_temple.xml:12
1251 #: simulation/templates/structures/pers_wall.xml:9
1252 #: simulation/templates/structures/pers_wall_long.xml:29
1253 #: simulation/templates/structures/pers_wall_medium.xml:23
1254 #: simulation/templates/structures/pers_wall_short.xml:10
1255 #: simulation/templates/structures/pers_wallset_stone.xml:5
1259 #: simulation/templates/structures/pers_wall_gate.xml:9
1260 msgid "Duvitaparnam"
1263 #: simulation/templates/structures/pers_wonder.xml:12
1264 msgid "Hanging Gardens of Babylon"
1265 msgstr "حدائق بابل المعلقة"
1267 #: simulation/templates/structures/ptol_barracks.xml:17
1271 #: simulation/templates/structures/ptol_barracks.xml:19
1273 "Train Egyptian and Middle-Eastern citizen-soldiers. Research training "
1274 "improvements. Garrison: 10."
1277 #: simulation/templates/structures/ptol_civil_centre.xml:15
1279 msgstr "بر عا - قصر الفرعون"
1281 #: simulation/templates/structures/ptol_corral.xml:19
1285 #: simulation/templates/structures/ptol_defense_tower.xml:9
1289 #: simulation/templates/structures/ptol_dock.xml:12
1293 #: simulation/templates/structures/ptol_farmstead.xml:19
1297 #: simulation/templates/structures/ptol_fortress.xml:9
1301 #: simulation/templates/structures/ptol_house.xml:19
1305 #: simulation/templates/structures/ptol_lighthouse.xml:17
1309 #: simulation/templates/structures/ptol_lighthouse.xml:18
1313 #: simulation/templates/structures/ptol_lighthouse.xml:20
1315 "Build along the shore to reveal the shorelines over the entire map. Very "
1316 "large vision range: 180 meters."
1319 #: simulation/templates/structures/ptol_market.xml:9
1320 msgid "ḥwt-n-ḫt.w-wḫa.w"
1323 #: simulation/templates/structures/ptol_mercenary_camp.xml:29
1324 msgid "Mercenary Camp"
1327 #: simulation/templates/structures/ptol_mercenary_camp.xml:30
1328 msgid "Stratopedeía Misthophórōn"
1331 #: simulation/templates/structures/ptol_mercenary_camp.xml:33
1333 "Cheap barracks-like structure that is buildable in Neutral territory, but casts no territory influence.\n"
1334 "- Train Mercenaries. \n"
1335 "- Min. distance from other Military Settlements: 100 meters."
1338 #: simulation/templates/structures/ptol_military_colony.xml:25
1339 #: simulation/templates/structures/sele_military_colony.xml:25
1343 #: simulation/templates/structures/ptol_military_colony.xml:47
1344 #: simulation/templates/structures/sele_military_colony.xml:47
1345 msgid "Military Colony"
1348 #: simulation/templates/structures/ptol_military_colony.xml:48
1352 #: simulation/templates/structures/ptol_military_colony.xml:51
1354 "This is the Ptolemaic expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster.\n"
1355 "- Train settler-soldiers of various nationalities.\n"
1356 "- Min. distance from other Military Colonies: 120 meters."
1359 #: simulation/templates/structures/ptol_outpost.xml:5
1363 #: simulation/templates/structures/ptol_storehouse.xml:18
1367 #: simulation/templates/structures/ptol_wall_gate.xml:9
1371 #: simulation/templates/structures/ptol_wall_long.xml:29
1372 #: simulation/templates/structures/ptol_wall_medium.xml:23
1373 #: simulation/templates/structures/ptol_wall_short.xml:10
1374 #: simulation/templates/structures/ptol_wallset_stone.xml:5
1378 #: simulation/templates/structures/ptol_wall_tower.xml:9
1382 #: simulation/templates/structures/ptol_wonder.xml:9
1383 msgid "Temple of Edfu"
1386 #: simulation/templates/structures/rome_arch.xml:22
1387 msgid "Triumphal Arch"
1388 msgstr "قوس انتصاري"
1390 #: simulation/templates/structures/rome_army_camp.xml:59
1391 msgid "Entrenched Army Camp"
1392 msgstr "معسكر جيش مطوق بخندق"
1394 #: simulation/templates/structures/rome_army_camp.xml:60
1395 msgid "Castrum Vallum"
1398 #: simulation/templates/structures/rome_army_camp.xml:65
1400 "Build anywhere on the map, even in enemy territory. Construct siege weapons "
1401 "and train citizen-soldiers. Heal garrisoned units slowly."
1402 msgstr "ابنه في أي مكان على الخريطة، حتى في أراضي الأعداء. أنشئ أسلحة حصار ودرِّب جنودًا مواطنين. يعالج الوحدات المحتمية ببطء."
1404 #: simulation/templates/structures/rome_barracks.xml:18
1408 #: simulation/templates/structures/rome_blacksmith.xml:5
1409 msgid "Armamentarium"
1412 #: simulation/templates/structures/rome_civil_centre.xml:9
1416 #: simulation/templates/structures/rome_corral.xml:12
1420 #: simulation/templates/structures/rome_defense_tower.xml:9
1421 msgid "Turris Lignea"
1424 #: simulation/templates/structures/rome_dock.xml:12
1428 #: simulation/templates/structures/rome_farmstead.xml:12
1432 #: simulation/templates/structures/rome_field.xml:5
1436 #: simulation/templates/structures/rome_fortress.xml:5
1440 #: simulation/templates/structures/rome_house.xml:18
1444 #: simulation/templates/structures/rome_market.xml:12
1448 #: simulation/templates/structures/rome_outpost.xml:5
1452 #: simulation/templates/structures/rome_siege_wall_gate.xml:31
1453 msgid "Siege Wall Gate"
1454 msgstr "بوابة سور حصار"
1456 #: simulation/templates/structures/rome_siege_wall_gate.xml:32
1457 msgid "Porta Circummunitionis"
1460 #: simulation/templates/structures/rome_siege_wall_long.xml:51
1461 #: simulation/templates/structures/rome_siege_wall_medium.xml:45
1462 #: simulation/templates/structures/rome_siege_wall_short.xml:32
1463 #: simulation/templates/structures/rome_wallset_siege.xml:5
1467 #: simulation/templates/structures/rome_siege_wall_long.xml:52
1468 #: simulation/templates/structures/rome_siege_wall_medium.xml:46
1469 #: simulation/templates/structures/rome_siege_wall_short.xml:33
1470 msgid "Murus Circummunitionis"
1473 #: simulation/templates/structures/rome_siege_wall_long.xml:57
1474 #: simulation/templates/structures/rome_siege_wall_medium.xml:51
1475 #: simulation/templates/structures/rome_siege_wall_short.xml:38
1476 #: simulation/templates/structures/rome_wallset_siege.xml:8
1477 msgid "A wooden and turf palisade buildable in enemy and neutral territories."
1478 msgstr "سياج خشبي يمكن بناؤه في الأراضي المعادية والمحايدة."
1480 #: simulation/templates/structures/rome_siege_wall_long.xml:58
1481 msgid "Convert Siege Wall into Siege Wall Gate"
1484 #: simulation/templates/structures/rome_siege_wall_tower.xml:31
1485 msgid "Siege Wall Tower"
1486 msgstr "برج سور حصار"
1488 #: simulation/templates/structures/rome_siege_wall_tower.xml:32
1489 msgid "Turris Circummunitionis"
1492 #: simulation/templates/structures/rome_storehouse.xml:5
1493 msgid "Receptaculum"
1496 #: simulation/templates/structures/rome_temple.xml:9
1500 #: simulation/templates/structures/rome_temple_mars.xml:12
1501 msgid "Temple of Mars"
1504 #: simulation/templates/structures/rome_temple_mars.xml:13
1505 msgid "Aedes Martis"
1508 #: simulation/templates/structures/rome_temple_mars.xml:15
1509 msgid "Train healers. Garrison up to 30 units to heal them at a quick rate."
1510 msgstr "درِّب معالجين، ويتسع لاحتماء 30 وحدة لعلاجهم بمعدل سريع."
1512 #: simulation/templates/structures/rome_temple_vesta.xml:12
1513 msgid "Temple of Vesta"
1516 #: simulation/templates/structures/rome_temple_vesta.xml:13
1517 msgid "Aedes Vestae"
1520 #: simulation/templates/structures/rome_temple_vesta.xml:15
1522 "Build this temple to greatly increase the loyalty of your buildings and "
1523 "female-citizens (helps prevent their capture)."
1524 msgstr "أنشئ هذا الهيكل لتزيد من ولاء المباني والمواطنات لك (يساعد في منع الاستيلاء عليها)."
1526 #: simulation/templates/structures/rome_tent.xml:29
1530 #: simulation/templates/structures/rome_tent.xml:30
1531 msgid "Tabernāculum"
1534 #: simulation/templates/structures/rome_tent.xml:32
1535 msgid "A temporary shelter for soldiers. +5 population bonus."
1536 msgstr "ملجأ مؤقت للجنود. زيادة +5 في حد السكان."
1538 #: simulation/templates/structures/rome_wall.xml:9
1539 #: simulation/templates/structures/rome_wall_long.xml:29
1540 #: simulation/templates/structures/rome_wall_medium.xml:26
1541 #: simulation/templates/structures/rome_wall_short.xml:13
1542 #: simulation/templates/structures/rome_wallset_stone.xml:5
1546 #: simulation/templates/structures/rome_wall_gate.xml:9
1550 #: simulation/templates/structures/rome_wall_tower.xml:9
1551 msgid "Turris Lapidea"
1554 #: simulation/templates/structures/rome_wallset_siege.xml:6
1555 msgid "Murus Latericius"
1558 #: simulation/templates/structures/rome_wonder.xml:9
1559 msgid "Aedes Iovis Optimi Maximi"
1562 #: simulation/templates/structures/sele_barracks.xml:18
1566 #: simulation/templates/structures/sele_blacksmith.xml:5
1567 msgid "Sidirourgeíon"
1570 #: simulation/templates/structures/sele_civil_centre.xml:8
1574 #: simulation/templates/structures/sele_dock.xml:12
1578 #: simulation/templates/structures/sele_farmstead.xml:12
1582 #: simulation/templates/structures/sele_field.xml:5
1586 #: simulation/templates/structures/sele_fortress.xml:9
1590 #: simulation/templates/structures/sele_fortress.xml:10
1592 "Build siege engines and train Champions. Garrison up to 20 soldiers inside "
1593 "for stout defense."
1596 #: simulation/templates/structures/sele_library.xml:16
1597 msgid "Bibliothikon"
1600 #: simulation/templates/structures/sele_market.xml:5
1604 #: simulation/templates/structures/sele_military_colony.xml:48
1608 #: simulation/templates/structures/sele_military_colony.xml:51
1610 "This is the Seleucid expansion building, similar to Civic Centers for other factions. It is weaker and carries a smaller territory influence, but is cheaper and built faster.\n"
1611 "- Train settler-soldiers of various nationalities.\n"
1612 "- Min. distance from other Military Colonies: 120 meters."
1615 #: simulation/templates/structures/sele_outpost.xml:5
1619 #: simulation/templates/structures/sele_temple.xml:9
1623 #: simulation/templates/structures/sele_wonder.xml:12
1624 msgid "Paradise of Daphne"
1627 #: simulation/templates/structures/spart_fortress.xml:9
1631 #: simulation/templates/structures/spart_gerousia.xml:21
1632 msgid "Spartan Senate"
1633 msgstr "مجلس شيوخ أسبارطي"
1635 #: simulation/templates/structures/spart_gerousia.xml:22
1639 #: simulation/templates/structures/spart_gerousia.xml:23
1640 msgid "Train heroes."
1641 msgstr "درِّب أبطال."
1643 #: simulation/templates/structures/spart_syssiton.xml:21
1644 msgid "Military Mess Hall"
1645 msgstr "صالة طعام عسكرية"
1647 #: simulation/templates/structures/spart_syssiton.xml:22
1651 #: simulation/templates/structures/spart_syssiton.xml:26
1652 msgid "Train Spartan heroes and Spartiate champion hoplites."
1653 msgstr "درِّب الخارقين الأسبارطيين وهوبليت أبطال أسبارطيين."