Fixes calls to SetVertexAttributeFormat with zero stride.
[0ad.git] / source / lib / config.h
blobfb8c2de4f4c676c620390acbbc266a6c35d12e66
1 /* Copyright (C) 2021 Wildfire Games.
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11 * The above copyright notice and this permission notice shall be included
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24 * compile-time configuration for the entire project
27 #ifndef INCLUDED_CONFIG
28 #define INCLUDED_CONFIG
30 // notes:
31 // - this file is included in the PCH and thus affects the entire project.
32 // to avoid unnecessary full rebuilds, place settings of more limited
33 // applicability in config2.h and explicitly include that header.
34 // - config macros are always defined; their values (1 or 0) are tested
35 // with #if instead of #ifdef. this protects against typos by at least
36 // causing a warning if the tested macro is undefined.
37 // - allow override via compiler settings by checking #ifndef.
39 // precompiled headers
40 #ifndef CONFIG_ENABLE_PCH
41 # define CONFIG_ENABLE_PCH 1 // improve build performance
42 #endif
44 // try to prevent any exceptions from being thrown - even by the C++
45 // standard library. useful only for performance tests.
46 #ifndef CONFIG_DISABLE_EXCEPTIONS
47 # define CONFIG_DISABLE_EXCEPTIONS 0
48 #endif
50 // enable additional debug checks (potentially rather slow).
51 #ifndef CONFIG_ENABLE_CHECKS
52 # define CONFIG_ENABLE_CHECKS 0
53 #endif
55 // allow the use of Boost? (affects PCH and several individual modules)
56 #ifndef CONFIG_ENABLE_BOOST
57 # define CONFIG_ENABLE_BOOST 1
58 #endif
60 #endif // #ifndef INCLUDED_CONFIG